[makeghostuser] SOme one explain how it works

04/26/2012 21:44 •ᵔBeGodOfWarᵔ•#16
Quote:
Originally Posted by DarkPassion View Post
what is it doing anyway? Making a virtual player standing somewhere?
ye , named ghost12345 ghost 987652154 ghost12893124812489124912410 with much chars in town which you've made the code in /:rolleyes: pointless code
04/26/2012 21:49 pushedx#17
Here's an image I took from KSRO when playing with this stuff a long time ago:
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Pretty much everything that's been said in this thread. First parameter is the number of people and the 2nd number is the radius to spawn them in.
04/26/2012 21:51 ahmed4ever2u#18
Quote:
Originally Posted by pushedx View Post
Here's an image I took from KSRO when playing with this stuff a long time ago:
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Pretty much everything that's been said in this thread. First parameter is the number of people and the 2nd number is the radius to spawn them in.
would you like to answer me ( why its not working on vsro? )
04/27/2012 00:09 PortalDark#19
no, vSRO doesnt have compatibility with Ghost user(maybe is hardcoded on silkroad.exe but effect is not defined[or may be local language issues])
04/27/2012 00:21 rushcrush#20
Quote:
Originally Posted by pushedx View Post
Here's an image I took from KSRO when playing with this stuff a long time ago:
[Only registered and activated users can see links. Click Here To Register...]

Pretty much everything that's been said in this thread. First parameter is the number of people and the 2nd number is the radius to spawn them in.
so seems it working perfect at KSRO like you said
but the Q here is.....why it not working in vsro
missing some stuff in client side or server side?
04/27/2012 00:29 PortalDark#21
Quote:
Originally Posted by rushcrush View Post
so seems it working perfect at KSRO like you said
but the Q here is.....why it not working in vsro
missing some stuff in client side or server side?
it is clientside
if you log off, or even teleport, ghostuser will disappear
as i said, maybe is coded but not defined
04/27/2012 00:40 rushcrush#22
Quote:
Originally Posted by PortalDark View Post
it is clientside
if you log off, or even teleport, ghostuser will disappear
as i said, maybe is coded but not defined
hmm iam checking what client missing...brb
04/27/2012 00:41 PortalDark#23
Quote:
Originally Posted by rushcrush View Post
hmm iam checking what client missing...brb
i don't think is on pk2, but rather on the exes, so to find whats missing, you need a debuger
04/27/2012 00:48 rushcrush#24
if you try to use data.pk2 and Particles.pk2 from ksro....it still wont work lol
means? nth missing ..so i dont know
04/27/2012 01:32 PortalDark#25
Quote:
Originally Posted by rushcrush View Post
if you try to use data.pk2 and Particles.pk2 from ksro....it still wont work lol
means? nth missing ..so i dont know
again
it is coded on Silkroad.exe
no gm console command has something to do with pk2(only gm skill but just if you decided to make new skill for it)
but is most likely not implemented as on iSRO,BR or kSRO
04/27/2012 09:38 FoxRayz#26
You have to use the isro client in order to success with it :)
04/28/2012 12:23 GoneUp#27
On the rSro Client too.
04/28/2012 13:26 PortalDark#28
Quote:
Originally Posted by GoneUp View Post
On the rSro Client too.
seems that is only vSRO
07/12/2012 23:18 sarkoplata#29
Quote:
Originally Posted by PortalDark View Post
seems that is only vSRO
Yeah, it also works on black rogue
09/16/2014 14:02 akaPlaysi#30
Ok you all bit wrong i think...
i used the command many times but for some years ago..
i can only remember a bitdont get the right values vor it

/makeghostuser 10000 0 0 0
or something with some numbers.

1 singlenumber i know is the amount of players
an other number is the radius where the ghostusers will appear around you

also like /makeghostuser 100 4 10 0 or something like that

if someone can figure it out exactly how many nuberms and which one
it would be fine ;)