Tyvm i appreciated ill have to try it out when i get home
#Persistent
#IfWinActive, [C
0::
send {enter}
send {!}
send record path
send {enter}
return
1::
send {enter}
send {!}
send asit
send {enter}
return
2::
send {enter}
send {!}
send ahunt
send {enter}
return
3::
send {enter}
send {!}
send aloot
send {enter}
return
4::
send {enter}
send {!}
send abot
send {enter}
return
5::
send {enter}
send {!}
send c
send {enter}
return
6::
send {enter}
send {!}
send c2
send {enter}
return
7::
send {enter}
send {!}
send wh
send {enter}
return
8::
send {enter}
send {!}
send f
send {enter}
return
9::
send {enter}
send {!}
send nbot
send {enter}
return
-::
send {enter}
send {!}
send repair
send {enter}
return
=::
send {enter}
send {!}
send dc
send {enter}
return
Unless the character it is not moved by ControlClick() you cannot be sent to BotJail, so clicking on hotkeys won't send you into BotJail.Quote:
danielaussie@
unless u can make HP value to store in a static memory address
background potting is impossible
other than that, as mention before, control background clicks will lead to autoclick jail, no escape
#Persistent
#IfWinActive, [C
0::
send {enter}
send {!}
send record path
send {enter}
return
1::
send {enter}
send {!}
send asit
send {enter}
return
2::
send {enter}
send {!}
send ahunt
send {enter}
return
3::
send {enter}
send {!}
send aloot
send {enter}
return
4::
send {enter}
send {!}
send abot
send {enter}
return
5::
send {enter}
send {!}
send c
send {enter}
return
6::
send {enter}
send {!}
send timer1 1000
send {enter}
return
7::
send {enter}
send {!}
send wh
send {enter}
return
8::
send {enter}
send {!}
send f
send {enter}
return
9::
send {enter}
send {!}
send nbot
send {enter}
return
-::
send {enter}
send {!}
send repair
send {enter}
return
=::
send {enter}
send {!}
send dc
send {enter}
return
!c::
send {!}
send auto cyclone
send {enter}
return
!s::
send {!}
send auto superman
send {enter}
return