PBDO official seller

04/23/2012 14:34 Mr__Jones#16
It's been a pleasure to deal with you. Top customer.
04/25/2012 22:47 matmin#17
does this bot, do galaxy gate?

and, if i have a captcha code, what it do?
04/26/2012 08:48 Peter_pustig#18
so does the galaxy gate offered
04/26/2012 14:15 Mr__Jones#19
Yes, it does galaxy gates, and we offer several options to solve captchas:

-captchatrader
-deathbycaptcha
-Decaptcher
-Expertdecoders

And very soon, doing quests will be possible. If you want to buy a license, contact me, for trial version, visit our homepage.
04/28/2012 12:36 sTk1#20
if i start trial and make gates after 45 min will log out?
04/29/2012 09:33 Mr__Jones#21
Yes, it will.
05/04/2012 13:57 udobotuser#22
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05/05/2012 10:01 Mr__Jones#23
Sorry, but that's off topic of my thread.
05/12/2012 20:29 sTk1#24
trial time is 1hour and 30 min now?
05/13/2012 12:39 Mr__Jones#25
As far as I know, no, it hasn't changed.
05/26/2012 07:51 sTk1#26
still have trial license ?
05/26/2012 15:28 Mr__Jones#27
By now it's deactivated.

Regards.
06/27/2012 13:23 Mr__Jones#28
Here is the new features list:

Client:
+ Selected enemy will be viewable on the space map
+ "join action" button (will deny relogin by the bot client for 5 minutes and take you ingame in a new browser window)
+ added possibility for a alarm sound when beeing attack by human players
+ added Player tab, showing all human ships around us in format: username|Company

Logic:
+ PvP
+ Kappa Galaxy Gate
* lots of behaviour bug fixes


Tasks: (the real commands and examples will be in the update finished announcement)
* AnswerAttacks (to be used in combination with "FleetoSafety")
* PvPHunting (search and destroy)

* Attackrange from next jumpgate/ base
* PvPBuddies
* PvPEnemyShipList
* Attack on privacy radius
06/28/2012 16:28 Mr__Jones#29
Hi Community,

here comes the changelog for the latest PBDO update.

We weren't quite able to release on time, but we did some additional coding on the cloud logic,
so you have the possibility to try out a kind of "private cloud" if you have two or more ships on the same map, on the same server.



Changelog v.1.1.1.43 -> v.1.2.1.69

Client:

* session tab
+ displaying selected enemy on map
+ "edit task" button
+ "join action" button
+ booster tab (on session tab -> cargo)
+ players tab (on session tab)
+ added player kills to statistics

* account settings
* private cloud checkbox added
+ if we are attacked by players a alarm can be set at "main settings" -> "sounds"

* improved the way the bot interacts with the DO server
+ added some ship types


Logic:
* Sell
* will sell if you are in base and have ressources on board

+ PvP logic
+ Answer attacks, we will shoot at our attacker while fleeing to the next gate
+ search for enemy player ships and attack them

+ Galaxy gate Kappa

+ Cloud Logic


Task:
+ bool AnswerAttacks // if attacked by a player we will fight
+ bool AttackPlayers // attacking players on sight
+ int AttackPlayersMaxHp
+ int AttackPlayersMinDistanceToGate
+ List<string> AttackPlayersIgnoreUserList
+ List<Enums.ShipType> AttackPlayersShipsList;
* bool DefendInPrivacyRadius; //working now
* int PrivacyRadius; // working now
+ bool ExtremeBotting; // the bot will not stop over boxes
+ int CloudBoxesCollectRadius;
07/01/2012 08:48 Mr__Jones#30
Since Friday, GG Lambda added.