My Source (v15-17/18)

01/11/2012 21:04 Jopsi332#16
Code:
#define     __GUILD_COLOR 			// BFLYFF
#define		  __3RD_LEGEND16			// BFLYFF
#define		  __REIMNIESS_SKILL_INVENTORY	// Released Skill Tree // BFLYFF(der releaste hat nämlich nen naderen define und bflyff hat es umbenannt)
#define     __SKILL_TREE_UPDATE //Original & Official Skilltree//hö?
#define     __NEW_WEAPON_GLOW			// v17 Glow// BFLYFF
#define     __V16_JOBS_ITEM_CROSS		// Behemoth Crossbow Fix
#define     __IMPROVE_MAP_SYSTEM	// v16 Map System// BFLYFF
#define     __RANDOM_TITLE //new system :)
#define		  __QUGET_SWAP_FIX //Quget Fix
#define		  __PETFILTER_PRO //Pro Pet filter
#define     __FASHION_COMBINE  //Fashion Combinate System//ROC
#define     __NEW_TIMESYSTEM //new day & night system *same as insanity*
#define     __TAB_INVENTORY //4 Tabs Invontory//geht nicht
#define     __NEWGENERATION //new names color & add ons :)//ka was das is
#define		  __RAINBOW_RACE  // some fun in game 1//offi ?
#define		  __ENVIRONMENT_EFFECT //useful//offi?
#define		  __BS_EFFECT_LUA				// Mods effect// BFLYFF
#define     __COLOSSEUM  //Colosseum request by 'nujd'//bflyff/yannik
//#define     __DRAG_GUARD          //antihack//ka wieso man in nem source nen ah hat
//#define      _PETFILTER_HOL_B			// Petfilter [OLD]// BFLYFF
sieht einfach nach bflyff source mit paar releases drinnen aus
01/11/2012 23:15 inteL96#17
Sorry for disturbing your communication guys, but can you please speak in English with this thread?
01/11/2012 23:20 Sedrika#18
Quote:
Originally Posted by inteL96 View Post
Sorry for disturbing your communication guys, but can you please speak in English with this thread?
Most of them are saying everything is public and the Tabbed inventory is only visual. Does it work fine without bugs ?
01/12/2012 02:33 guardianangel#19
Quote:
Originally Posted by Sedrika View Post
Most of them are saying everything is public and the Tabbed inventory is only visual. Does it work fine without bugs ?
No Sedrika ...
its not Shown ...
its the Tabbed Inventory of Source : Liberate of the Dragon from jtb1
And its only visual ...
01/17/2012 17:14 .Zephion#20
Irgdw voll verarsche? Aufeinmal kein Teleport System?
01/19/2012 00:18 Ren0x#21
da steht nix von teleport system sei froh das sowas jemand überhaupt released außerdem is das meiste von max98 also da wurde praktisch fast nix dran geändert außerdem könnte sich die jeder selba nachbauen wenn er ahnung hat nicht so wie du shikura xD
01/20/2012 12:08 ttyiuere#22
who can help me for the new upload link this file
thank you.
01/30/2012 02:55 dreamgirl111#23
Intel if you can will you please upload the source to a new uploader, considering megaupload was shutdown. I would greatly appreciate it.
01/30/2012 14:57 inteL96#24
Im going to try and take a look for my source because I think I already lost this source and made a new/great one.
03/01/2012 13:16 Inami123#25
Some 1 can reupload it please :(( ?
03/01/2012 15:19 trashee09#26
Quote:
Originally Posted by inteL96 View Post
As the title says, the version of this source. I don't want to say anymore about it, im just gonna release it.

Source: [Only registered and activated users can see links. Click Here To Register...]

Features:
Code:
#define     __GUILD_COLOR 			// Guild Color
#define		  __3RD_LEGEND16			// 3rd Class
#define		  __REIMNIESS_SKILL_INVENTORY	// Released Skill Tree
#define     __SKILL_TREE_UPDATE //Original & Official Skilltree
#define     __NEW_WEAPON_GLOW			// v17 Glow
#define     __V16_JOBS_ITEM_CROSS		// Behemoth Crossbow Fix
#define     __IMPROVE_MAP_SYSTEM	// v16 Map System
#define     __RANDOM_TITLE //new system :)
#define		  __QUGET_SWAP_FIX //Quget Fix
#define		  __PETFILTER_PRO //Pro Pet filter
#define     __FASHION_COMBINE  //Fashion Combinate System
#define     __NEW_TIMESYSTEM //new day & night system *same as insanity*
#define     __TAB_INVENTORY //4 Tabs Invontory
#define     __NEWGENERATION //new names color & add ons :)
#define		  __RAINBOW_RACE  // some fun in game 1
#define		  __ENVIRONMENT_EFFECT //useful
#define		  __BS_EFFECT_LUA				// Mods effect
#define     __COLOSSEUM  //Colosseum request by 'nujd'
//#define     __DRAG_GUARD          //antihack
//#define      _PETFILTER_HOL_B			// Petfilter [OLD]




inteL

are you sure it's yours?

it's from max98 A.K.A Dragster :p