Code:
#define __GUILD_COLOR // BFLYFF #define __3RD_LEGEND16 // BFLYFF #define __REIMNIESS_SKILL_INVENTORY // Released Skill Tree // BFLYFF(der releaste hat nämlich nen naderen define und bflyff hat es umbenannt) #define __SKILL_TREE_UPDATE //Original & Official Skilltree//hö? #define __NEW_WEAPON_GLOW // v17 Glow// BFLYFF #define __V16_JOBS_ITEM_CROSS // Behemoth Crossbow Fix #define __IMPROVE_MAP_SYSTEM // v16 Map System// BFLYFF #define __RANDOM_TITLE //new system :) #define __QUGET_SWAP_FIX //Quget Fix #define __PETFILTER_PRO //Pro Pet filter #define __FASHION_COMBINE //Fashion Combinate System//ROC #define __NEW_TIMESYSTEM //new day & night system *same as insanity* #define __TAB_INVENTORY //4 Tabs Invontory//geht nicht #define __NEWGENERATION //new names color & add ons :)//ka was das is #define __RAINBOW_RACE // some fun in game 1//offi ? #define __ENVIRONMENT_EFFECT //useful//offi? #define __BS_EFFECT_LUA // Mods effect// BFLYFF #define __COLOSSEUM //Colosseum request by 'nujd'//bflyff/yannik //#define __DRAG_GUARD //antihack//ka wieso man in nem source nen ah hat //#define _PETFILTER_HOL_B // Petfilter [OLD]// BFLYFF