Warum denkt ihr alle, dass critics für evie nicht wichtig sind? Vlt nicht so wichtig wie für Sword Lann aber trotzdem macht man mehr dmg mit nen Critic.
Ehm man critted mit Smash und nicht mit norm Atacks?Quote:
Das normale Crit mastery ist eher unwichtig da man bei den Bossfights die normalen Attacken eh kaum durchkriegt. Der Schaden kommt dann nur noch durch den Smash, was durch Smash Mastery, Magic, Intelligence und MAGICAL crit profitiert. Normaler Crit KANN sogar schaden, weil er den gegner zurück schleudert.. wenn der physikalische Teil des Smashes (der Schwung nach oben) crittet, kann der gegner weg geschmissen werden und der smash landet nicht.. in dem Sinn sollte crit mMn ne unterpriorisierte Rolle spielen..
//edit: ach und fiona "voll shit"? :D wtf? Fiona ist awesome
Ich muss schon sagen,Quote:
ich denk mal jeder würde selbst drauf kommen, das bei einem 'magie futzi' crit ein no go ist
Wenn ich mit dem magischen Teil 2500 kritischen Schaden verursache,Quote:
Das Ende, also der Rechtsklick (R) ist immer der Smash. Der macht den größten anteil des Damage aus. Bei Bossen werden die Linksklicke sogar gar nicht treffen, da du die Kombo schon staten musst, wenn du gar nicht am Boss stehst. So trifft sozusagen nur noch der Smash. Alle Smashes außer R und LR bestehen aus zwei Schlägen.
Das ist die falscheste Aussage die ich jemals lesen durfte.Quote:
Was passiert jetzt also wenn der physische Teil des Smashes (also das Hochschwingen) crittet? Dann hast du eine gute Chance dass der Gegner, den du angreifst weggeschleudert wird. Folglich wird der Downswing dann im "nichts" landen. Damit fehlt dir 1. dein Hauptdamage durch den magischen Smash und 2. auch noch die Möglichkeit E zu drücken um einen Snap finisher zu aktivieren..
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Schlussendlich musst dus selbst wissen. Dass es sich nicht wirklich lohnt bevor alles wirklich wichtige fertig ist, dürfte klar sein.Quote:
Critical Hit - Description: DO NOT RANK THIS! This affects the small part of your smashes (or all of LR). However, physical crit for scythes can be more of a hindrance than a help. The physical component of your smash crits, the crit causes the mob to fly away and the major part of damage (magical) misses. It's good on mobs that either don't flinch or can't get knocked away. But the benefit is very minimal from boats 2-3 onward as the normal mobs start to pose quite a danger themselves and missing an entire combo is really bad. It's even worse EP6 onwards because the easy bosses to farm are difficult to solo, not because the boss, but because of soloing trash mobs along the way. If you ranked Critical Hit by accident, all is not lost. You do not need to delete your character.
Extended Description: I would first like to say that this is an extremely controversial skill and you may wish to seek out other sources of information and debate specifically regarding this skill. Ranking Critical Hit can be seen as a bit of a debate of Crowd Control vs Damage. First thing's first, if you do rank this skill then you will be investing a massive chunk of AP, make no mistake. What it comes down to is getting a chance to knock something down in exchange for either losing half of your damage (your smash) or all of your damage (your smash and your pull). You of course also lose the stamina that you expended for the attack that did no damage. In addition to this, you can not decide when this happens. It will occur at random. It may happen when you want it to, or it may happen in an extremely bad situation for it to happen. As such, it is a very unreliable skill to have as you will lose your ability to know what your skill is going to do when you use it. Instead you will be playing a lottery. A lottery with your life. If you don't rank it you won't have any significant chance for this knockdown crit on upswing to occur, resulting in you 1) knocking things down, 2) missing your smash and possibly 3) missing your pull/snap. As such, you will be able to play more reliably, knowing your character is going to execute the command you gave it. You will know the tools at your disposal and you will decide when to use them. If you like Crowd Control and don't mind sacrificing DPS and not having any control over when this occurs, you may actually find Critical Hit useful to rank. That will be for each individual player to decide. My firm opinion, as writer of this guide, is that it is not advisable to rank Critical Hit due to the large amount of possibly negative side effects with relatively little gain, and all for a massive AP investment on your part. If you do decide you want Critical Hit then I suggest you wait until Boat 6 (Rocheste) to rank it. Until this point, it will be entirely useless to you as normal mobs pose little threat and all flinch when attacked, leaving this skill a complete waste of AP and possibly making you lose a bunch of stamina and have a lower overall damage output because of it. So, if you do decide to rank it... Wait until you get that far. Hopefully you will have already ranked your important skills by then. It is a very large AP investment, and it won't be useful to you until that point anyways. So if you must, then try to wait if you can, and rank your more important skills first. That, is my advice. You are, of course, free to decide for yourself.