I didn't piece it all together on purpose :/
Code:
IF @Grow = 1 -- normal mode
BEGIN
SET @Grow = 3
SET @Level = 15
SET @StatPoint = 126
SET @SkillPoint = 70
SET @Map = 18
IF @Job = 0
BEGIN
SET @Str = 28
END
ELSE IF @Job = 1
BEGIN
SET @rec = 26
END
ELSE IF @Job = 2
BEGIN
SET @dex = 33
END
ELSE IF @Job = 3
BEGIN
SET @luc = 27
END
ELSE IF @job = 4
BEGIN
SET @int = 29
END
ELSE IF @job = 5
BEGIN
SET @wis = 28
END
IF @Family IN(0,1)
BEGIN
-- set light coords and map
SET @PosX = 208
SET @PosY = 20
SET @PosZ = 177
END
ELSE IF @Family IN(2,3)
BEGIN
-- set fury coords and map
SET @PosX = 766
SET @PosY = 3
SET @PosZ = 825
END
END
That's my part that I have in for 15. So if you have issues look at that o.O
It's the same thing for 30 and 60 except for the different stats and start location.
Quote:
Originally Posted by [Dev]Cataclysm
Ah ok so then they might conflict, so best idea would be to scrap the "Job" portion and place a stat reset in their inventory when making a new character?
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You can do that if you want but it is not needed if this is done right o.o