I modified usp_Create_Char_R
What I did with it is made Normal mode turn into pre leveled 15 UM, Hard mode as pre leveled 30 UM, and Ultimate mode as pre leveled 60 UM.
Quote:
Originally Posted by [Dev]Cataclysm
SET @CharName = LTRIM(RTRIM(@CharName))
SET @Level = 60
SET @StatPoint = 531
SET @SkillPoint = 300
SET @Ret = 0
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You have part of that right so far except I'm not sure what the use of CharName or Ret would be for this kind of edit. So you might want to move those somewhere else into the SP and not with this part of the edit.
Code:
IF @Grow = 1 -- normal mode
BEGIN
SET @Grow = 3
SET @Level = 15
SET @StatPoint = 126
SET @SkillPoint = 70
That's how I had part of mine set up. That would make the Normal mode select start as 15 UM. Yet you have to do more than this as well. You also have to take into account for the base stats that get increased per level too.
Like this:
Code:
IF @Job = 0
BEGIN
SET @Str = 28
END
ELSE IF @Job = 1
BEGIN
SET @rec = 26
That is incomplete as I think you should do most the work here. Yet that is how it is set up sorta.
I hope this helps and if you have any other questions about it just ask o.O
(credits go to Abrasive for helping me with this when I first looked into it)
Edit:
Quote:
Originally Posted by [Dev]Cataclysm
SET @CharName = LTRIM(RTRIM(@CharName))
SET @SkillPoint = 5
SET @Ret = 0
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Also remove that part with the SET @SkillPoint = 5 or else it will set all that skill points to 5 instead of what you want them to be. (I faced that issue for like five minutes before seeing that lol)