Quote:
Originally Posted by .Crasy
*hust* defineJob.h*hust*
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Hast du nicht meinen beitrag gelesen?
Das habe ich alles eingestellt!
Meine defineJob.h :
#ifndef __DEFINE_JOB
#define __DEFINE_JOB
#define __3RD_LEGEND16
#define JTYPE_BASE 0
#define JTYPE_EXPERT 1
#define JTYPE_PRO 2
#define JTYPE_TROUPE 3
#define JTYPE_COMMON 4
#define JTYPE_MASTER 5
#define JTYPE_HERO 6
#ifdef __3RD_LEGEND16
#define JTYPE_LEGEND_HERO 7
#endif // __3RD_LEGEND16
#define MAX_JOB_SKILL 3
#define MAX_EXPERT_SKILL 20
#define MAX_PRO_SKILL 20
#define MAX_TROUPE_SKILL 9
#define MAX_MASTER_SKILL 1
#define MAX_HERO_SKILL 1
#ifdef __3RD_LEGEND16
#define MAX_LEGEND_HERO_SKILL 6
#endif // __3RD_LEGEND16
#define MAX_JOB_LEVEL 15
#define MAX_EXP_LEVEL 45
#define MAX_PRO_LEVEL 30
#define MAX_TROUPE_LEVEL 1
#define MAX_LEVEL 120
#define MAX_MONSTER_LEVEL 300
#define MAX_GENERAL_LEVEL 120 // ÀϹÝ, ¸¶½ºÅÍ Ä³¸¯ ÃÖ°í ·¹º§
#ifdef __3RD_LEGEND16
#define MAX_LEGEND_LEVEL 175 // È÷¾î·Î ij¸¯ ÃÖ°í ·¹º§
#define MAX_3RD_LEGEND_LEVEL 250 // 3Â÷ ÀüÁ÷ ij¸¯ ÃÖ°í ·¹º§
#define MAX_CHARACTER_LEVEL 250 // ±âÁ¸ MAX_LEVEL À» ´ëü..ij¸¯ÅͰ¡ °¡Áú ¼ö ÀÖ´Â ÃÖ°í ·¹º§..
#else // __3RD_LEGEND16
#define MAX_LEGEND_LEVEL 120
#define MAX_CHARACTER_LEVEL 120 // ±âÁ¸ MAX_LEVEL À» ´ëü..ij¸¯ÅͰ¡ °¡Áú ¼ö ÀÖ´Â ÃÖ°í ·¹º§..
#endif // __3RD_LEGEND16
//-------------------------------------------------------
// Á÷¾÷ ¹øÈ£¸¦ ¸¶À½´ë·Î ¹Ù²Ù¸é ¾ÈµË´Ï´Ù.
// ¹Ù²Ù°í ½ÍÀ¸½Ã¸é seghope »ó´ãÀ».. ¤»¤»
//-------------------------------------------------------
// Job
#define JOB_VAGRANT 0
#define MAX_JOBBASE 1
// Expert
#define JOB_MERCENARY 1 // ±âº» Á÷¾÷µé
#define JOB_ACROBAT 2
#define JOB_ASSIST 3
#define JOB_MAGICIAN 4
#define JOB_PUPPETEER 5
#define MAX_EXPERT 6
// Professional
#define JOB_KNIGHT 6
#define JOB_BLADE 7
#define JOB_JESTER 8
#define JOB_RANGER 9
#define JOB_RINGMASTER 10
#define JOB_BILLPOSTER 11
#define JOB_PSYCHIKEEPER 12
#define JOB_ELEMENTOR 13
#define JOB_GATEKEEPER 14
#define JOB_DOPPLER 15
#define MAX_PROFESSIONAL 16
// Master
#define JOB_KNIGHT_MASTER 16
#define JOB_BLADE_MASTER 17
#define JOB_JESTER_MASTER 18
#define JOB_RANGER_MASTER 19
#define JOB_RINGMASTER_MASTER 20
#define JOB_BILLPOSTER_MASTER 21
#define JOB_PSYCHIKEEPER_MASTER 22
#define JOB_ELEMENTOR_MASTER 23
#define MAX_MASTER 24
// Hero
#define JOB_KNIGHT_HERO 24
#define JOB_BLADE_HERO 25
#define JOB_JESTER_HERO 26
#define JOB_RANGER_HERO 27
#define JOB_RINGMASTER_HERO 28
#define JOB_BILLPOSTER_HERO 29
#define JOB_PSYCHIKEEPER_HERO 30
#define JOB_ELEMENTOR_HERO 31
#define MAX_HERO 32
#ifdef __3RD_LEGEND16
// 3Â÷ Á÷¾÷
#define JOB_LORDTEMPLER_HERO 32
#define JOB_STORMBLADE_HERO 33
#define JOB_WINDLURKER_HERO 34
#define JOB_CRACKSHOOTER_HERO 35
#define JOB_FLORIST_HERO 36
#define JOB_FORCEMASTER_HERO 37
#define JOB_MENTALIST_HERO 38
#define JOB_ELEMENTORLORD_HERO 39
#define MAX_LEGEND_HERO 40
#endif // __3RD_LEGEND16
//
#if __VER >= 10 //#ifdef __LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans
#ifdef __3RD_LEGEND16
#define MAX_JOB 40
#else // __3RD_LEGEND16
#define MAX_JOB 32
#endif // __3RD_LEGEND16
#else //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans
#define MAX_JOB 16
#endif //__LEGEND // 9Â÷ Àü½Â½Ã½ºÅÛ Neuz, World, Trans
#define JOB_ALL MAX_JOB
//-------------------------------------------------------
// SkillGroup (Disciple)
#define DIS_VAGRANT 0 //
#define DIS_SWORD 1 //
#define DIS_DOUBLE 2 //
#define DIS_CASE 3 //
#define DIS_JUGGLING 4 //
#define DIS_YOYO 5 //
#define DIS_RIFLE 6 //
#define DIS_MARIONETTE 7 //
#define DIS_BOW 32 // »õ·Î Ãß°¡µÈ °Í
#define DIS_CROSSBOW 33 // Å©·Î½ºº¸¿ì 3Â÷Á÷¾÷
#define DIS_MAGICBARUNA 34 //3Â÷ ÀüÁ÷ »õ·Î¿î º¸Á¶ ¹«±â
#define DIS_ZEMBARUNA 35 //3Â÷ ÀüÁ÷ »õ·Î¿î º¸Á¶ ¹«±â
#define DIS_SHILDBARUNA 36 //3Â÷ ÀüÁ÷ »õ·Î¿î º¸Á¶ ¹«±â
// ¹æ¾î±â¼ú±º
#define DIS_SHIELD 8 //
#define DIS_DANCE 9 //
#define DIS_ACROBATIC 10 //
#define DIS_SUPPORT 23 //¸Ó¼*³Ê¸®¿ë º¸Á¶½ºÅ³
// ¸¶¹ý¿¬°è ±â¼ú±º
#define DIS_HEAL 11 //
#define DIS_CHEER 12 //
#define DIS_ACTING 13 //
#define DIS_POSTER 14 //
#define DIS_FIRE 15 //
#define DIS_WIND 16 //
#define DIS_WATER 17 //
#define DIS_EARTH 18 //
#define DIS_ELECTRICITY 24 //
// Ư¼ö ±â¼ú
#define DIS_STRINGDANCE 19 //
#define DIS_GIGAPUPPET 20 //
#define DIS_KNUCKLE 21 //
#define DIS_MAGIC 22 //
#define DIS_MULTY 23
#define DIS_PSYCHIC 24
#define DIS_CURSE 25
#define DIS_HOLY 26
#define DIS_TWOHANDWEAPON 27
#define DIS_TWOHANDSWORD 28
#define DIS_TWOHANDAXE 29
#define DIS_DOUBLESWORD 30
#define DIS_DOUBLEAXE 31
// ±Ø´Ü ¼Ò¼Ó
#define TRO_MASTER 0 // ´ÜÀå
#define TRO_MEMBERE 1 // ¸â¹ö
// ±æµå¼Ò¼Ó
#define GUD_MASTER 0 // ¸¶½ºÅÍ
#define GUD_KINGPIN 1 // Å·ÇÉ
#define GUD_CAPTAIN 2 // ĸƾ
#define GUD_SUPPORTER 3 // ¼*Æ÷ÅÍ
#define GUD_ROOKIE 4 // ·çŰ
// ÀÏ¹Ý ±â¼ú Á¾·ù.... ij¸¯ÅÍ ³»ºÎ¿¡ ÀúÀåµÇÁö ¾ÊÀ½
#endif
/*
#ifndef __DEFINE_JOB
#define __DEFINE_JOB
#define JTYPE_BASE 0
#define JTYPE_EXPERT 1
#define JTYPE_PRO 2
#define MAX_JOB_SKILL 3
#define MAX_EXPERT_SKILL 14
#define MAX_JOB_LEVEL 10
#define MAX_EXP_LEVEL 40
#define MAX_PRO_LEVEL 30
// Job
#define JOB_MERCENARY 0 // ±âº» Á÷¾÷µé
#define JOB_ACROBAT 1
#define JOB_ASSIST 2
#define JOB_MAGICIAN 3
#define JOB_ENGINEER 4
#define JOB_VAGRANT 5 // ´õ¹Ì Á÷¾÷
#define MAX_JOBBASE 5
// Expert
#define JOB_GUARD 5
#define JOB_STRONGMAN 6
#define JOB_MARKMAN 7
#define JOB_PIERROT 8
#define JOB_HEALER 9
#define JOB_BILLPOSTER 10
#define JOB_PYRON 11
#define JOB_RAINMAKER 12
#define JOB_PUPPETEER 13
#define JOB_GATEKEEPER 14
#define MAX_EXPERT 15
// Professional
#define JOB_KNIGHT 16 // ¹«¿¹°¡ Àü¹®Á÷
#define JOB_BABARIAN 17
#define JOB_DANCER 18
#define JOB_JESTER 19 // ÆÛÆ÷¸Ó Àü¹®Á÷
#define JOB_STARGAZER 20
#define JOB_ACCOUNTER 21
#define JOB_RAIDEN 22 // ÀÎÅͼ¼¼* Àü¹®Á÷
#define JOB_OVERCASTER 23
#define JOB_DOPPLER 24
#define JOB_STRINGMASTER 25 // Àè¹Ú½º Àü¹®Á÷
#define MAX_PROFESSIONAL 26
#define MAX_JOB 26
// SkillGroup
#define DIS_SWORD 0 //
#define DIS_AXE 1 //
#define DIS_MACE 2 //
#define DIS_TOOL 3 //
#define DIS_CASE 4 //
#define DIS_SPEAR 5 //
#define DIS_WHIP 6 //
#define DIS_BOW 7 //
#define DIS_THROWING 8 //
#define DIS_PISTOL 9 //
#define DIS_RIFLE 10 //
// ¹æ¾î±â¼ú±º
#define DIS_SHIELD 11 //
#define DIS_PARRY 12 //
#define DIS_ACROBAT 13 //
// ¸¶¹ý¿¬°è ±â¼ú±º
#define DIS_DIVINEPOWER 14 //
#define DIS_HEAL 15 //
#define DIS_ASTROLOGY 16 //
#define DIS_FIRE 17 //
#define DIS_WIND 18 //
#define DIS_ELECTRICITY 19 //
#define DIS_DARK 20 //
#define DIS_WATER 21 //
#define DIS_EARTH 22 //
// Ư¼ö ±â¼ú
#define DIS_CHEER 23 //
#define DIS_PROPERTIES 24 //
#define DIS_TAMING 25 //
#define DIS_TALISMANS 26 //
#define DIS_HERCULEAN 27 //
#define DIS_PUPPET 28 //
#define DIS_MARIONETTE 29 //
#define DIS_STRINGDANCE 30 //
// ÀÏ¹Ý ±â¼ú Á¾·ù.... ij¸¯ÅÍ ³»ºÎ¿¡ ÀúÀåµÇÁö ¾ÊÀ½
#endif
*/