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Die Idee finde ich doch ganz sinnvoll.[/IRONIE]Quote:
Rewrite the code every time you want to port it to a new operating system?
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The standard does not specify the size in bytes, but it specifies minimum ranges that various integral types must be able to hold. You can infer minimum size in bytes from it.
Minimum ranges guaranteed by the standard (from "Integer Types In C and C++"):
signed char: -127 to 127
unsigned char: 0 to 255
"plain" char: -127 to 127 or 0 to 255 (depends on default char signedness)
signed short: -32767 to 32767
unsigned short: 0 to 65535
signed int: -32767 to 32767
unsigned int: 0 to 65535
signed long: -2147483647 to 2147483647
unsigned long: 0 to 4294967295
signed long long: -9223372036854775807 to 9223372036854775807
unsigned long long: 0 to 18446744073709551615
Actual platform-specific range values are found in <limits.h> in C, or <climits> in C++ (or even better, templated std::numeric_limits in <limits> header).
long l;
Ein long belegt auf 64-Bit-Prozessoren also beispielsweise 8 Bytes.