CS:S mehr FPS !

05/08/2011 18:49 .DarKii##16
Es ist ziemlich leicht!
Holl dir einen "gamebooster" der schliest dir alles das du nicht brauchst zum spielen! (bis auf gdata :D!)
Danach wie schon vorhin jemand gesagt hat Priorität festlegen
und wenn du dan noch immer noch nicht über 200 fps bist gibt es die möglichkeit..
Neun prozessor! Hat bei mir 150 fps gebracht! oder sonst grafikkarte nochmal ne neue jedoch eine bessere meine hat mir 500 fps gebracht!

Hab jetz ingame auf meinen server 900 fps wenn ich fps auf 0 mach! also fps_max 0
05/08/2011 19:36 OwnzZ#17
hier mal meine cfg für viel fps

rate "100000"
cl_cmdrate "100"
cl_updaterate "100"
cl_interp_ratio "1"
cl_interp "0.0"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
net_chokeloop "0"
cl_smoothtime "0.01"
cl_smooth "0"
cl_resend "1.5"
cl_timeout "999"
net_maxfilesize "16"
net_maxfragments "1492"
cl_pred_optimize "2"
cl_idealpitchscale "0.02"


bind "KP_PGDN" "buy deagle"
bind "KP_END" "buy awp"
bind "KP_INS" "buy m4a1; buy ak47"
bind "KP_ENTER" "buy hegrenade"
bind "KP_DEL" "buy vesthelm"
bind "KP_PLUS" "buy Flash"
bind "KP_MINUS" "Buy smokegrenade"
bind "kp_downarrow" "buy defuser"

bind "MOUSE4" "use weapon_hegrenade"
bind "MOUSE5" "use weapon_flashbang"


r_skin "0"
mat_yuv "0"
cl_winddir "0"
r_radiosity "4"
cl_windspeed "0"
r_worldlights "2"
mat_debugdepth "0"
net_showevents "0"
mat_norendering "0"
r_drawdetailprops "1"
mat_debugdepthmode "0"
mat_softwarelighting "0"
mat_show_texture_memory_usage "0"


cl_wpn_sway_interp "0"
zoom_sensitivity_ratio "0.71337"
sensitivity "2.2"



snd_digital_surround "1"
snd_surround_speakers "2"
volume "1.0"
snd_musicvolume "0.0"
dsp_slow_cpu "0"
snd_noextraupdate "1"
voice_dsound "0"
snd_mixahead "0.1"
soundscape_flush


cl_minmodels "1"
cl_min_ct "3"
cl_min_t "3"
cl_ragdoll_physics_enable "0"
ragdoll_sleepaftertime "3.5"
cl_ragdoll_collide "0"
cl_wpn_sway_scale "1"
r_modellodscale "1"
r_lod "0"
r_teeth "0"
r_flex "0"
r_eyeglintlodpixels "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyegloss "0"
r_eyemove "0"
r_eyesize "0"
r_eyes "0"


mat_antialias "0"
fps_max "120"
mat_vsync "0"
mat_forcehardwaresync "0"
mat_monitorgamma "1.6"
mat_reducefillrate "1"
mat_colorcorrection "0"
r_fastzreject "1"
cl_forcepreload "1"
r_3dsky "0"
r_ambientboost "0"
r_dopixelvisibility "0"
mat_texture_limit "-1"
mat_envmaptgasize "16"
mat_envmapsize "32"
r_rootlod "2"
mat_forcemanagedtextureintohardware "1"
mat_forceaniso "0"
mat_trilinear "1"
mat_bumpmap "0"
mat_specular "0"
mat_fastnobump "1"
mat_fastspecular "1"
mat_loadtextures "1"
mat_mipmaptextures "1"
mat_compressedtextures "1"
mat_picmip "2"
r_renderoverlayfragment "0"
r_decal_cullsize "1"
mat_softwareskin "0"
r_drawflecks "0"
mat_texture_list_all "0"
mat_texturelist_files "1"
mat_parallaxmap "0"



mat_queue_mode "-2"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_disablefreezecam "1"

cl_scoreboard_ct_color_red "150"
cl_scoreboard_ct_color_green "200"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "240"
cl_scoreboard_t_color_green "90"
cl_scoreboard_t_color_blue "90"
cl_scoreboard_dead_color_blue "150"
cl_scoreboard_dead_color_green "150"
cl_scoreboard_dead_color_red "150"


cl_threaded_bone_setup "0"
cl_interp_threadmodeticks "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "0"
r_threaded_renderables "0"
r_queued_decals "0"
r_queued_post_processing "0"



mat_filterlightmaps "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_disable_bloom "1"
mat_bloomscale "0"
mat_bloomamount_rate "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
muzzleflash_light "0"
cl_c4dynamiclight "0"
r_dynamic "0"
r_maxdlights "0"
r_maxnewsamples "0"
r_minnewsamples "0"
r_maxsampledist "0"
r_occlusion "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_avglight "0"
r_lightstyle "-1"
r_avglightmap "0"
r_lightaverage "0"
r_worldlightmin "0.0002"
r_PhysPropStaticLighting "0"
r_lightcache_numambientsamples "162"


r_forcewaterleaf "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforcereflectentities "0"
mat_clipz "0"
r_cheapwaterend "0.1"
r_cheapwaterstart "0"
cl_show_splashes "0"
mat_wateroverlaysize "16"


cl_drawmonitors "0"
r_drawbatchdecals "1"
r_decals "50"
mp_decals "50"
cl_ejectbrass "0"
r_maxmodeldecal "50"
r_spray_lifetime "1"
r_drawmodeldecals "1"
rope_shake "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_wind_dist "0"
rope_averagelight "0"
rope_smooth_enlarge "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
r_propsmaxdist "700"
cl_detaildist "1000"
cl_detailfade "200"
func_break_max_pieces "0"
props_break_max_pieces "-1"
props_break_max_pieces_perframe "0"

cl_radartype "0"
cl_radaralpha "150"
cl_radar_locked "0"
cl_locationalpha "255"

net_graph "1"
net_graphpos "1"
net_graphheight "70"


cl_showfps "0"
hud_centerid "1"
scr_centertime "2"
cl_showtextmsg "1"
spec_scoreboard "0"
hud_saytext_time "12"
cl_autowepswitch "0"
cl_showpluginmessages "0"
hud_fastswitch "1"
gl_clear "0"
cl_spec_mode "1"
mat_fastnobump "0"
violence_hblood "1"
violence_hgibs "1"
violence_ablood "1"
violence_agibs "1"
voice_enable "1"


cl_legacy_crosshair_scale 1
cl_crosshairscale 3000
cl_crosshairalpha 200

cl_allowupload "1"
cl_allowdownload "1"
cl_downloadfilter "nosounds"


bind "1" "slot1; cl_righthand 1"
bind "2" "slot2; cl_righthand 1"
bind "3" "use weapon_knife; cl_righthand 0
bind "4" "slot4; cl_righthand 1"
bind "5" "slot5; cl_righthand 1"
bind "7" "slot1"
bind "8" "slot2"
bind "9" "slot3"
05/08/2011 21:09 BowZar#18
am besten priorität höher setzen..