yeah the local address with the port is there and the port 15883 is the port for world server i guess, as i saw in a topic about silkroad game server ports
and btw arcane's login packet does not have the same packet structure
it's:
Writer.Create(0xA102);
Writer.Byte(1);
Writer.Byte(type);
Writer.Byte(0);
Writer.Word(0);
Writer.Text(ip);
Writer.Word(port);
Writer.Byte(3);
i got my world server (agent server) working when i used edxlauncher to redirect only the Agent server to localhost with that port but still cant get it to work with a direct connection from the game with the 0xA102 packet sent by the Gateway server
so yet i failed :/
hope to it it sorted out soon
and thanks a lot for the help
and btw arcane's login packet does not have the same packet structure
it's:
Writer.Create(0xA102);
Writer.Byte(1);
Writer.Byte(type);
Writer.Byte(0);
Writer.Word(0);
Writer.Text(ip);
Writer.Word(port);
Writer.Byte(3);
i got my world server (agent server) working when i used edxlauncher to redirect only the Agent server to localhost with that port but still cant get it to work with a direct connection from the game with the 0xA102 packet sent by the Gateway server
so yet i failed :/
hope to it it sorted out soon
and thanks a lot for the help