I edit my post before, since i post in a hurry the Function to get the Loot info :o
Now its the right Function in my post, excuse me.
To read the Inventory just use this Way:
Now its the right Function in my post, excuse me.
To read the Inventory just use this Way:
Code:
1. Inventory Size: [[PlayerStruct + 0xDC0] + 0x10] 2. Inventory Pointer: [[PlayerStruct + 0xDC0] + 0xC] for i=0 to Inventory Size-1 (loop from inventory slot 0 up to what ever player has maximum) 3. Inventory Base of Item: [Inventory Pointer + i * 0x4] 4. Item ID: [Inventory Base of Item + 8] (Or Name, Price...described in the Link you post before) end for loop...