fixing enchants for 70 weapons

05/01/2011 16:40 shinru2004#16
the lv70 weapons arent supposed to be enchantable
05/10/2011 05:23 juel#17
lol all 70 lvl gear is enhance 100% now xd ty all and sry for ask here old topics i find it how to change boss reswapan time :)
05/11/2011 02:41 Shaiya_Knight_Fall#18
the boss respawn time is on the oblisk.ini file in secs so to set the spawn time for each one you will need to follow this formal.

60x60x(hours that you want the respawn to be)=(this is what you put on the map ini file for the mobs)

(exp ) a 12 hour spawn 12 x 60 x 60 = 43200
(exp ) a 2 day respawn 2 x 24 x 60 x 60 = 172800
i hope this has helped


---------------Ales---------------
[bothmob_029, (70, 1, 43200, (100,2000))] = (810.13,2.43,246.44),(2785)

map number of respawn time = exact point of spawn mobID

and sorry it was in the oblisk.ini i was working in the map ini and had that on the mind.
05/11/2011 05:55 castor4878#19
in map.ini ?!??

I was recently looking for respawn time of unique mobs of map 2 (map id 19 & 20), I can't see anything in map.ini that looks like a delay ...
05/11/2011 06:05 -Infamy-#20
Those are a select few, most spawn times are in the "Attack3" column in the dbo.Mobs table, not sure how to determine them, but I just compared mobs with spawn times that I wanted and tried it, and it worked for me.

Awaken
05/14/2011 16:23 castor4878#21
it's working for normal mobs, yes we know that.

I was asking where/how in "map.ini" a respawn time for boss, semi-boss, unique mobs can be defined.

I'm asking since my map.ini doesn't have any such definition, so I can try "Boss42RespawnTime=xxx" or any of the 3.157.325 variations of that but one example will be more efficient.

EDIT: oki SKF, I didn't see your edit.

do you have some info/explanation for the "(mapid,portalid)" couple ?
I do not understand what is that "portalID".
05/14/2011 16:34 zargon05#22
Obelisk.ini contains boss spawns.