i didnt know there were so many noobs who think you can just hack ep. Forcer gave a decent speech about it. Bugs are the only way we are going to hack ep. a Bug is just a server side code that was not added, like a check. if we can do something and the server does not check it, then thats good. Bugs are many things, Memory editing is crappy imo as its all clientside. Packet editing/sending is decent.
People dont understand how a server works, how a client works and how a game is put together. Ive developed several different private servers for various games over my years in different languages, and exploited many bugs using a packet editor i made for a certain game.
Even if someone does find that ultimate bug, its going to be someone who has alot of knowledge on what they are doing and they are not just gonna find the bug, and give it out to everyone to have it fixed half a day later.
I bet there is a few bugs already thats kept private, and should be.