Also wenn ich alles compiled hab .. und im Game bin ..
Ist der Server dann deutsch?
Ist der Server dann deutsch?
version "V0.01"
encryptionKey 0x57
resource 1 "..\ResClient\data.res"
{
//prj Dateien
file "Masquerade.prj"
//Header Dateien
file "ContinentDef.h"
file "define.h"
file "defineAttribute.h"
file "defineEvent.h"
file "defineHonor.h"
file "defineItem.h"
file "defineItemkind.h"
file "defineJob.h"
file "defineMapComboBoxData.h"
file "defineNeuz.h"
file "defineObj.h"
file "definequest.h"
file "defineSkill.h"
file "defineSound.h"
file "defineText.h"
file "defineWorld.h"
file "lang.h"
file "ResData.h"
file "WndStyle.h"
//Inc Dateien
file "accessory.inc"
file "collecting.inc"
file "Constant.inc"
file "expTable.inc"
file "filter.inc"
file "filter_ENG.inc"
file "filter_FRE.inc"
file "filter_GER.inc"
file "filter_JAP.inc"
file "filter_KOR.inc"
file "filter_PHP.inc"
file "filter_SPA.inc"
file "filter_THA.inc"
file "filter_TWN.inc"
file "filter_USA.inc"
file "InvalidName.inc"
file "InvalidName_ENG.inc"
file "InvalidName_FRE.inc"
file "InvalidName_GER.inc"
file "InvalidName_ID.inc"
file "InvalidName_JAP.inc"
file "InvalidName_KOR.inc"
file "InvalidName_PHP.inc"
file "InvalidName_SPA.inc"
file "InvalidName_THA.inc"
file "InvalidName_TWN.inc"
file "InvalidName_USA.inc"
file "jobItem.inc"
file "Letter_ENG.inc"
file "Letter_FRE.inc"
file "Letter_GER.inc"
file "Letter_ID.inc"
file "Letter_SPA.inc"
file "Letter_USA.inc"
file "Letter2_FRE.inc"
file "Letter2_GER.inc"
file "mdlDyna.inc"
file "mdlObj.inc"
file "pet.inc"
file "PKSetting.inc"
file "propEnchant.inc"
file "propEvent.inc"
file "propGuildQuest.inc"
file "propItemEtc.inc"
file "propMapComboBoxData.inc"
file "propMoverEx.inc"
file "Terrain.inc"
file "wordToolTip.inc"
file "world.inc"
//Csv Dateien
file "propObj.csv"
file "propSkillAdd.csv"
//txt definitions Dateien
file "credit.txt"
file "Exchange_Script.txt"
file "honorList.txt"
file "propCtrl.txt"
file "propKarma.txt"
file "propLang.txt"
file "propMotion.txt"
file "propMover.txt"
file "propSkill.txt"
file "propTroupeSkill.txt"
file "textEmotion.txt"
file "Ultimate_GemAbility.txt"
//txt Beschreibungs Dateien
file "honorList.txt.txt"
file "PatrolDestination.txt.txt"
file "propCtrl.txt.txt"
file "propItemEtc.txt.txt"
file "propKarma.txt.txt"
file "propMapComboBoxData.txt.txt"
file "propMotion.txt.txt"
file "propMover.txt.txt"
file "propSkill.txt.txt"
file "propTroupeSkill.txt.txt"
file "QuestDestination.txt.txt"
file "textEmotion.txt.txt"
file "world.txt.txt"
}
resource 1 "..\ResClient\dataSub1.res"
{
//Header Dateien
file "definelordskill.h"
//Inc Dateien
file "character.inc"
file "character-etc.inc"
file "character-school.inc"
file "couple.inc"
file "etc.inc"
file "layer.inc"
file "lordevent.inc"
file "propJob.inc"
file "propQuest.inc"
file "propQuest-DungeonandPK.inc"
file "propQuest-RequestBox.inc"
file "propQuest-Scenario.inc"
file "resdata.inc"
file "textClient.inc"
file "ticket.inc"
//txt Definitions Dateien
file "lordskill.txt"
//txt Beschreibungs Dateien
file "character.txt.txt"
file "character-etc.txt.txt"
file "character-school.txt.txt"
file "etc.txt.txt"
file "lordskill.txt.txt"
file "PropQuest.txt.txt"
file "PropQuest-DungeonandPK.txt.txt"
file "PropQuest-RequestBox.txt.txt"
file "PropQuest-Scenario.txt.txt"
file "resData.txt.txt"
file "textClient.txt.txt"
}
resource 1 "..\ResClient\dataSub2.res"
{
file "except.txt"
file "propItem.txt.txt"
file "propItem.txt"
}