Hello everyone,
I've started to take a deeper look into Rappelz again and came across a challenge when viewing good ol' screenshots, and there was this Equulus (purple/brown horse thing) bot trap once, but got removed again.
Finding it and spawning it was a no-brainer.
So I've decided to try to implement it as a pet. Ive started editing the MonsterResource to make it possible to kill it for later taming purpose.
But I failed miserably, changing the fight type and f_response attack didnt help :facepalm:
So I decided to add it to SummonResource and itemResource, to see if it will show up at all. I edited the database, hashed the files, put them in the Resource folder.
(EDIT) Got it to show up now after I summon :)
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Still need help on making the bot trap to act as a normal mob, what are my mistakes in my MonsterResource?
(EDIT) After changing the face_file_name and illust_file_name in SummonRsource and editing 02_item(ascii).spr, the new pet icon doesnt show up :3
I hashed the jpgs and put them into resources, the new illust_file_name is working, so I guess it's something in the .spr....
My hashed 02_item(ascii).spr is MmYsif4lPD.F8Xa䖙& <- is that correct??
I've started to take a deeper look into Rappelz again and came across a challenge when viewing good ol' screenshots, and there was this Equulus (purple/brown horse thing) bot trap once, but got removed again.
Finding it and spawning it was a no-brainer.
So I've decided to try to implement it as a pet. Ive started editing the MonsterResource to make it possible to kill it for later taming purpose.
But I failed miserably, changing the fight type and f_response attack didnt help :facepalm:
So I decided to add it to SummonResource and itemResource, to see if it will show up at all. I edited the database, hashed the files, put them in the Resource folder.
(EDIT) Got it to show up now after I summon :)
[Only registered and activated users can see links. Click Here To Register...]
Still need help on making the bot trap to act as a normal mob, what are my mistakes in my MonsterResource?
(EDIT) After changing the face_file_name and illust_file_name in SummonRsource and editing 02_item(ascii).spr, the new pet icon doesnt show up :3
I hashed the jpgs and put them into resources, the new illust_file_name is working, so I guess it's something in the .spr....
My hashed 02_item(ascii).spr is MmYsif4lPD.F8Xa䖙& <- is that correct??
Code:
MonsterResource [TABLE]id monster_group name_id location_id model motion_file_id transform_level walk_type slant_type size scale target_fx_size camera_x camera_y camera_z target_x target_y target_z level grp magic_type race visible_range chase_range f_fisrt_attack f_group_first_attack f_response_casting f_response_race f_response_battle monster_type stat_id fight_type monster_skill_link_id material weapon_type attack_motion_speed ability standard_walk_spped standard_run_spped walk_speed run_speed attack_range hidesense_range hp mp attack_point magic_point defence magic_defence attack_speed magic_speed accuracy avoid magic_accuracy magic_avoid taming_id taming_percentage taming_exp_mod exp jp gold_drop_percentage gold_min gold_max chaos_drop_percentage chaos_min chaos_max exp_2 jp_2 gold_min_2 gold_max_2 chaos_min_2 chaos_max_2 drop_table_link_id texture_group local_flag script_on_dead 1000030 105004 1030030 121000030 beast_Equulus_01 10001 1 5 0 3.30 1.00 12.00 -2 -24 7 -0.30 -0.06 14.86 12 1 5 105004 10 100 0 0 0 0 1 5 11000 1 0 1 101 3 0 40 80 20 150 0.20 1.00 538 269 50 50 22 24 -58 0 0 0 0 0 10000 1.0000 3.00 82 14 60 44 73 10 4 7 82 14 44 73 4 7 7053006 -1 0 [/TABLE]