United Hackprogrammers Front(UHF)-CO2 Memory Tables

04/30/2008 00:37 warriorchamp#256
CharName=0056BC64
CharLevel=0056C788
CharVirtue=0056C7DC
CharPotency=0056C810
CharSpouse=0056C440
CharStam=0056C780
Server=005701C4
GuildLeader=0056C7C0
Ping=0056FF50
MoneyInventory=0056CA04
MoneyWarehouse=0056CF80
XPcnt=0056C464
OrdX=0056BD10
OrdY=0056BD14
DamageMade=0056A640
SurveySite=0055CCD0 <-- clear this address to stop opening the surveysite on that client.

I will add more addresses later, but I'm too tired now to do this:) Good luck:) I'm trying to find the Dura's address... Maybe one day I can find it:D
04/30/2008 01:39 stephanyd#257
Hi..Anyone found the speed adress ?... i'm trying to find it but donno wich value to enter in CE to search .

Thanks in advance
04/30/2008 04:37 nTL3fTy#258
Here's a new table (excluding the ones just recently posted above).
Inspect it when you want joek. :p

Quote:
Originally Posted by stephanyd View Post
Hi..Anyone found the speed adress ?... i'm trying to find it but donno wich value to enter in CE to search .

Thanks in advance
Quite simple, if you want a disconnecting speedhack. Otherwise it's a little more complicating.
04/30/2008 06:38 joek#259
Quote:
Originally Posted by nTL3fTy View Post
Here's a new table (excluding the ones just recently posted above).
Inspect it when you want joek. :p
Excellent work nTL3fTy, thanks also to warriorchamp and Ulfius.
I've tested it and re-released it in main area as Rev 1
Found a minor issue and added warriorchamp's DoSurvey address.
04/30/2008 08:20 Ulfius#260
Would someone check these OrdX and OrdY values? I'm seeing better consistency with:

OrdX=&H56A334
OrdY=&H56A330
04/30/2008 08:34 warriorchamp#261
Ulfius, this gives the coords from where you jumped.
Edit: Now Ulfius' coords gives the actually coords. TQ piss me off.... I don't undertand why are these werid things...
Edit2: Now the original addresses (0056BD10, 0056BD14) works fine, and Ulfius' addresses don't work. Any ideas?

The correct AccountID address is: 0057002C (00570024 is not correct)
MoneyWH (0056CF80) works sometimes only if we read it with 4 bytes (don't know why lol) Everything is too weird around this new patch...

So...
0056BD10 = X coordinate (value is reset to 0 after sit)
0056BD14 = Y coordinate
0056FF80 = X coordinate (changes with every step) (value is reset to 0 after sit)
0056FF84 = Y coordinate (changes with every step)
04/30/2008 17:23 mikattika#262
Ty :D
04/30/2008 18:26 fridaykw#263
Quote:
Originally Posted by joek View Post
Excellent work nTL3fTy, thanks also to warriorchamp and Ulfius.
I've tested it and re-released it in main area as Rev 1
Found a minor issue and added warriorchamp's DoSurvey address.

I checked last night.. the Arrows arent reloaded... can you Dlb Check....

Thanks!


everything I use works!
04/30/2008 21:46 nTL3fTy#264
Quote:
Originally Posted by fridaykw View Post
I checked last night.. the Arrows arent reloaded... can you Dlb Check....

Thanks!


everything I use works!
Are you talking about arrow count or what? Arrow count was DMA'ed a long time ago.
05/01/2008 14:43 joek#265
Quote:
Originally Posted by fridaykw View Post
I checked last night.. the Arrows arent reloaded... can you Dlb Check....
Thanks!
everything I use works!
If your talking about the arrow reloader in co2m8, then you need to wait for next version of it, its almost cooked.
BTW that point should have been posted in the co2m8 development thread(if thats what you meant)

EDIT:The new version of co2m8(1.44) is now out.


NOTE: I will do a r2 table with the correction to the AccountID address, I'm still waiting on the conclusion to the X/Y coordinates tho, which addresses should be in the table for these?
Any other problems found?
05/02/2008 16:37 Jalan_Jalan#266
I originally posted this in another thread where someone was asking about a low-dura-dc-tool. But I think this is also an approbriate place for mem addresses :p


Well, the items you wear are stored at the following memory addresses atm:

(It's an address with 2 pointers, the first pointer determionates the item (ring, necky, ...), the 2nd pointer points to details of the item (like name, UID, dura ...)

The "base" address is 0x00419a94.

Offset 1: (Offsets are in hex)

24 ____?
28 ____Helmet
2c ____Necklace
30 ____Armor
34 ____RH weapon
38 ____Shield / LH Weapon
3c ____Ring
40 ____?
44 ____Boots
48 ____Garment


Offset 2 (Examples, all features of an item are stored there)

4____UID__________4byte
c____Item ID_______4byte
10___Item Name_____Text
22___Lvl ___________2byte
24___Strength_______2byte
38___Max Attack_____2byte
3a___Min Attack_____2byte
3e___Agility_________2byte
46___Dura__________2byte
48___max Dura______2byte

The Durability values are stored as follows:
There's a 4 digit number, let's call it abcd. The first 2 digits are the ones that are interesting, so, ab would be the dura at offset 46, or the max dura at offset 48.

I only know a little about makro programming languages like AutoIt and couldn't write a dura check program atm, so I'm releasing the memory addresses that are needed. Maybe some more proficient coder can make something from them.
__________________
If not we, who? If not now, when?


Click here to feed me a fruit!
Get your own at Dinomon!

I wish people would click on the "Thanks" button insteadt of posting "Thanks" ...
05/02/2008 20:29 warriorchamp#267
@Jalan_Jalan, i'm checking it:) I'm not pro, but I know few things in AutoIt.
@Joek, I didn't find any other problems yet...
05/03/2008 03:09 -iIIi-#268
Im having problems loading the 2nd wep on my warrior, I put the Global thingy in my C Drive like normal and when i open the M multi hack it looks all good, I click Dual Weild and when I load the 2nd wep into the slot the Conquer client comes up with an error and shuts down, has anyone had this problem?
05/03/2008 22:11 joek#269
Quote:
Originally Posted by -iIIi- View Post
Im having problems loading the 2nd wep on my warrior, I put the Global thingy in my C Drive like normal and when i open the M multi hack it looks all good, I click Dual Weild and when I load the 2nd wep into the slot the Conquer client comes up with an error and shuts down, has anyone had this problem?
Not really the right thread for this question!
*M*'s tool uses this table for many things but not all.
Sadly hes no longer updating his stuff so theres nothing that can be done,
unless hes comes back or gives his work to someone else for updating.
05/04/2008 00:44 *DiDo*#270
THANKS ANYWAYS :P