[DISCUSSION] 8 BALL POOL

01/16/2014 15:30 DazzaTheKing#256
Well, the long line hack's no longer active. Hope you guys can find the new version soon.
01/16/2014 15:42 neti45#257
today the game updated can u out some new cheats?
01/17/2014 00:46 TomasLacerda#258
I hope I dont sound an idiot, but is it "hard" for a common peasant to find those new codes?
Or, is there a tutorial where we can access to learn such?

Best Regards
01/17/2014 08:18 3ahand#259
please tell us the new codes !!
01/17/2014 12:33 .:BEAST:.#260
wow this was,
very quick :O only 2-5 days auto win was released publicly and patched.. :v
01/17/2014 12:48 DazzaTheKing#261
The moral is - don't release autowin hacks publicly. I'm happy enough with the long line, so if someone can post the new hex to tweak for that... pretty please? :handsdown:
01/18/2014 21:46 Kopamniegoni#262
any new codes ?
01/19/2014 20:45 mp3xpert#263
Hello guys, is this the right script or place to look for line ??? Still can not pin point exact array line.

rebuildGuidelineLengthCalculator();
}

public static var GuideLengthCalculator:Function = null;

private static function rebuildGuidelineLengthCalculator() : void {
GuideLengthCalculator = function(a_nGuideVelocity:Number, collisionBallVelocity:Number):Number
{
var nRelativeLineX:Number = a_cLineEnd.x - a_cLineStart.x;
var nRelativeLineY:Number = a_cLineEnd.y - a_cLineStart.y;
var nLineLength:Number = Math.sqrt(nRelativeLineX * nRelativeLineX + nRelativeLineY * nRelativeLineY);
var nLineNormalX:Number = -nRelativeLineY / nLineLength;
var nLineNormalY:Number = nRelativeLineX / nLineLength;
01/20/2014 10:33 namit2saxena#264
Is there any line hack
01/20/2014 18:11 nguyenduynhat1987#265
Mp3 Xpert help me!!!

A2 A1 24 09 A3 75
A1 75 63 09 D0 66 A2 98
D3 D1 A3 75 D7 62 04 D1
A3 75 D7 62 04 D1 A3 75
A0 24 03 D1 A2 24 06 D2
A2 A0 D1 A2 D2 A0 48 00
A2 D1 62 04 D2 A1 A2 24
01/20/2014 18:43 vietkieu#266
cam on duy
01/20/2014 18:56 nguyenduynhat1987#267
Quote:
Originally Posted by vietkieu View Post
cam on duy
ai vay
01/20/2014 18:57 vietkieu#268
nguoi moi
01/20/2014 19:15 mastersuraj#269
Quote:
Originally Posted by mp3xpert View Post
Hello guys, is this the right script or place to look for line ??? Still can not pin point exact array line.

rebuildGuidelineLengthCalculator();
}

public static var GuideLengthCalculator:Function = null;

private static function rebuildGuidelineLengthCalculator() : void {
GuideLengthCalculator = function(a_nGuideVelocity:Number, collisionBallVelocity:Number):Number
{
var nRelativeLineX:Number = a_cLineEnd.x - a_cLineStart.x;
var nRelativeLineY:Number = a_cLineEnd.y - a_cLineStart.y;
var nLineLength:Number = Math.sqrt(nRelativeLineX * nRelativeLineX + nRelativeLineY * nRelativeLineY);
var nLineNormalX:Number = -nRelativeLineY / nLineLength;
var nLineNormalY:Number = nRelativeLineX / nLineLength;
Good!!
Well Also possible in this way. But i Have found another way for long line. That working Perfectly. But creating a crack file so no one can know the code.

Here some update..

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01/21/2014 08:40 maji.noton#270
Is the new codes release? :) (y)