Hey JT, I don't play the German version, else I would post info that might help... lemme know if you need any further info/testing on the English version ;)
Keep up the great work bro :P
Keep up the great work bro :P
Target Name: Nothing Typed
PixelGetColor(( + 51),6) = 0
PixelGetColor(( + 51),7) = 0
PixelGetColor(( + 51),8) = 0
PixelGetColor(( + 51),9) = 0
PixelGetColor(( + 51),10) = 0
PixelGetColor(( + 51),11) = 0
PixelGetColor(( + 51),12) = 0
PixelGetColor(( + 51),13) = 0
PixelGetColor(( + 51),14) = 0
PixelGetColor(( + 52),14) = 0
PixelGetColor(( + 53),14) = 0
PixelGetColor(( + 54),14) = 0
PixelGetColor(( + 55),14) = 0
PixelGetColor(( + 61),10) = 0
PixelGetColor(( + 61),11) = 0
PixelGetColor(( + 61),12) = 0
PixelGetColor(( + 61),13) = 0
PixelGetColor(( + 61),14) = 0
PixelGetColor(( + 63),8) = 0
PixelGetColor(( + 63),9) = 0
PixelGetColor(( + 63),10) = 0
PixelGetColor(( + 63),11) = 0
PixelGetColor(( + 63),12) = 0
PixelGetColor(( + 63),13) = 0
PixelGetColor(( + 63),14) = 0
PixelGetColor(( + 63),15) = 0
PixelGetColor(( + 70),8) = 0
PixelGetColor(( + 70),9) = 0
PixelGetColor(( + 70),10) = 0
PixelGetColor(( + 70),11) = 0
PixelGetColor(( + 70),12) = 0
PixelGetColor(( + 70),13) = 0
PixelGetColor(( + 70),14) = 0
PixelGetColor(( + 72),8) = 0
PixelGetColor(( + 72),9) = 0
PixelGetColor(( + 72),10) = 0
PixelGetColor(( + 72),11) = 0
PixelGetColor(( + 72),12) = 0
PixelGetColor(( + 72),13) = 0
PixelGetColor(( + 72),14) = 0
PixelGetColor(( + 83),6) = 0
PixelGetColor(( + 83),7) = 0
PixelGetColor(( + 83),8) = 0
PixelGetColor(( + 83),9) = 0
PixelGetColor(( + 83),10) = 0
PixelGetColor(( + 83),11) = 0
PixelGetColor(( + 83),12) = 0
PixelGetColor(( + 83),13) = 0
PixelGetColor(( + 83),14) = 0
PixelGetColor(( + 84),14) = 0
PixelGetColor(( + 85),14) = 0
PixelGetColor(( + 86),14) = 0
PixelGetColor(( + 87),14) = 0
PixelGetColor(( + 89),8) = 0
PixelGetColor(( + 89),9) = 0
PixelGetColor(( + 89),10) = 0
PixelGetColor(( + 89),11) = 0
PixelGetColor(( + 89),12) = 0
PixelGetColor(( + 90),14) = 0
PixelGetColor(( + 96),8) = 0
PixelGetColor(( + 96),9) = 0
PixelGetColor(( + 96),10) = 0
PixelGetColor(( + 96),11) = 0
PixelGetColor(( + 96),12) = 0
PixelGetColor(( + 96),13) = 0
PixelGetColor(( + 96),14) = 0
PixelGetColor(( + 107),10) = 0
PixelGetColor(( + 107),11) = 0
PixelGetColor(( + 107),12) = 0
PixelGetColor(( + 107),13) = 0
PixelGetColor(( + 107),14) = 0
PixelGetColor(( + 109),8) = 0
PixelGetColor(( + 109),9) = 0
PixelGetColor(( + 109),10) = 0
PixelGetColor(( + 109),11) = 0
PixelGetColor(( + 109),12) = 0
PixelGetColor(( + 109),13) = 0
PixelGetColor(( + 109),14) = 0
PixelGetColor(( + 111),8) = 0
PixelGetColor(( + 111),9) = 0
PixelGetColor(( + 111),10) = 0
PixelGetColor(( + 111),11) = 0
PixelGetColor(( + 111),12) = 0
PixelGetColor(( + 111),13) = 0
PixelGetColor(( + 111),14) = 0
End Target
Quote:
I just said the bad thing of the bot. The bot is nice, but to be usefull it needs a lot of improvement. Lets say i want to farm a b.pix card. If i play i can kill about 300+ per hour. The bot kill maybe 70 or less.
And, lvl 12-20 = about 20 min or less if i play by myself.
I'm just saying that the bot need a lot of improvement. A bot that need 24h, for a "job" that i can do in 2 or 3, is just not very useful..
Thats just some stuff that, in my opinion, have to be changed. Improvement of the Bot-trap system, my char got stuck like 2 hours today on the same "Megaloceros". And the speed, mob was found, 3 seconds later attack. Mob died, 3 seconds, looting. Another 3 seconds to heal if needed, .
What was the name of the bot-trap... it is no big deal that the name is not there... you actually have the name there, just in coordinates. This looks like a lot of tall letters like the word "L***** L*****" or something... I have not actually plotted the letters on a graph, just looking at them.Quote:
Here is what I get with WM v2.PHP Code:Target Name: Nothing Typed
PixelGetColor(( + 51),6) = 0
PixelGetColor(( + 51),7) = 0
PixelGetColor(( + 51),8) = 0
PixelGetColor(( + 51),9) = 0
PixelGetColor(( + 51),10) = 0
PixelGetColor(( + 51),11) = 0
PixelGetColor(( + 51),12) = 0
PixelGetColor(( + 51),13) = 0
PixelGetColor(( + 51),14) = 0
PixelGetColor(( + 52),14) = 0
PixelGetColor(( + 53),14) = 0
PixelGetColor(( + 54),14) = 0
PixelGetColor(( + 55),14) = 0
PixelGetColor(( + 61),10) = 0
PixelGetColor(( + 61),11) = 0
PixelGetColor(( + 61),12) = 0
PixelGetColor(( + 61),13) = 0
PixelGetColor(( + 61),14) = 0
PixelGetColor(( + 63),8) = 0
PixelGetColor(( + 63),9) = 0
PixelGetColor(( + 63),10) = 0
PixelGetColor(( + 63),11) = 0
PixelGetColor(( + 63),12) = 0
PixelGetColor(( + 63),13) = 0
PixelGetColor(( + 63),14) = 0
PixelGetColor(( + 63),15) = 0
PixelGetColor(( + 70),8) = 0
PixelGetColor(( + 70),9) = 0
PixelGetColor(( + 70),10) = 0
PixelGetColor(( + 70),11) = 0
PixelGetColor(( + 70),12) = 0
PixelGetColor(( + 70),13) = 0
PixelGetColor(( + 70),14) = 0
PixelGetColor(( + 72),8) = 0
PixelGetColor(( + 72),9) = 0
PixelGetColor(( + 72),10) = 0
PixelGetColor(( + 72),11) = 0
PixelGetColor(( + 72),12) = 0
PixelGetColor(( + 72),13) = 0
PixelGetColor(( + 72),14) = 0
PixelGetColor(( + 83),6) = 0
PixelGetColor(( + 83),7) = 0
PixelGetColor(( + 83),8) = 0
PixelGetColor(( + 83),9) = 0
PixelGetColor(( + 83),10) = 0
PixelGetColor(( + 83),11) = 0
PixelGetColor(( + 83),12) = 0
PixelGetColor(( + 83),13) = 0
PixelGetColor(( + 83),14) = 0
PixelGetColor(( + 84),14) = 0
PixelGetColor(( + 85),14) = 0
PixelGetColor(( + 86),14) = 0
PixelGetColor(( + 87),14) = 0
PixelGetColor(( + 89),8) = 0
PixelGetColor(( + 89),9) = 0
PixelGetColor(( + 89),10) = 0
PixelGetColor(( + 89),11) = 0
PixelGetColor(( + 89),12) = 0
PixelGetColor(( + 90),14) = 0
PixelGetColor(( + 96),8) = 0
PixelGetColor(( + 96),9) = 0
PixelGetColor(( + 96),10) = 0
PixelGetColor(( + 96),11) = 0
PixelGetColor(( + 96),12) = 0
PixelGetColor(( + 96),13) = 0
PixelGetColor(( + 96),14) = 0
PixelGetColor(( + 107),10) = 0
PixelGetColor(( + 107),11) = 0
PixelGetColor(( + 107),12) = 0
PixelGetColor(( + 107),13) = 0
PixelGetColor(( + 107),14) = 0
PixelGetColor(( + 109),8) = 0
PixelGetColor(( + 109),9) = 0
PixelGetColor(( + 109),10) = 0
PixelGetColor(( + 109),11) = 0
PixelGetColor(( + 109),12) = 0
PixelGetColor(( + 109),13) = 0
PixelGetColor(( + 109),14) = 0
PixelGetColor(( + 111),8) = 0
PixelGetColor(( + 111),9) = 0
PixelGetColor(( + 111),10) = 0
PixelGetColor(( + 111),11) = 0
PixelGetColor(( + 111),12) = 0
PixelGetColor(( + 111),13) = 0
PixelGetColor(( + 111),14) = 0
End Target
Looks like can't read/detect BotTrap Name when targeting it.
Am I doing something wrong ?
I would rather this info be sent PM only.... YOu are just asking to have GMs monitor bot camping grounds (not that they arent already obvious anyhow).Quote:
Hi all,
Just want 2 say thnxs 2 JT for being such a nice guy and helping us out with his bot.
Had no problems what so ever in making it work.
I am wondering however at the places u guys go 2 grind at certain lvl's.
Atm I'm a lvl 30 breeder but just not strong enough yet for the bp field in East Lasky. got any idea's??
Thnxs all
That is a very very advanced looking bot, but it also looks like it uses packet sniffing to intercept memory values. I would be open to do something like that, but I am not good at memory packet sniffing, nor do I know anything about it.Quote:
So jtremblay you just use AutoIt?
Do you know which API it uses to send the input? Because until January 2008 SendInput worked fine ([Only registered and activated users can see links. Click Here To Register...] (German UI only)) for controlling Rappelz, but since then HS blocks it in some way i cant figure out, it always returns '0' with GetLastError having no error to show (was it like 'finished successfully'?)...
Probably I'm just too bad in programming ;-) but I would be thankfull for according hints.
If you are using windows Vista make sure you have run the bot with administrator rights.Quote:
I don't like this bot
he is not working when i start it he is searching for a target but he does not attack it and then he is going in and out of the game und search and search but nothing happens
Well, in fact its a very simple one, using no packet sniffing at all ;-)Quote:
That is a very very advanced looking bot, but it also looks like it uses packet sniffing to intercept memory values.
You are right... I wrote a bot that sends commands to rappelz, but I do not know how to do it.Quote:
Well, in fact its a very simple one, using no packet sniffing at all ;-)
I just wondered which method AutoIT uses to be able to send input to Rappelz, not being blocked by HS; but perhaps you dont know it either.
Never mind, thx anyways.