Quote:
Originally Posted by dumpersta
I guess it would be somewhat possible to accomplish. But very messy.
Step 1: Figure out the pointers to names, health values and locations of each party member (possible, but tedious).
Step 2: Bot marked as a Healer monitors the Health Values, when one gets too low, disable the attack function completely
Step 3: Check location info of team member, ensure that bot routes to be as close to that as possible
Step 4: Enable PvP mode for the Healer (Bot user has to have his PvP settings to allow attacking your own party members)
Step 5: Tab through targets and check for matching name to party member who needs healing (note, different pointer for target's name when target is a player).
Step 6: Disable PvP mode
Step 7: Cast Healing spell
Step 8: Restore Attack functions of the bot.
Messy, and lots of room for things to go wrong. But it WOULD work, if none of those things went wrong... (things like failing to stop the pet from firing off an AoE while your PvP is set to kill your own party members and active....)
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yeah dumpersta i thinked one time how to make this work and my idea was (the simple one).
my idea was when the user want to have the feature of the heretic heal, at the begining he start a recorder, and record by clicking in the position of the names on the list of the party player. So there u have where the mouse must to click when someone go below of hp, so when checking u know where to click coz u assosiated that name with the coords, etc.
the second way is hard and need a lot of hours searching the function with some debugger. so if u find the function that heal members maybe u could make it work or the function that select members, just changing the name or ID of the target selected.
in ur wat i found this:
step1 is easy.
step2 also.
step3 not easy but not hard.
step4-5 not hard but i think that could be a bit slow.
step6-7-8 easy.
of course this took hours of testing and programming. maybe i will start to play with olly so check the functions, but im a bit lazy latelly.
thanx for the ideas