Laonar Online | Cap 80 CH Only | Auto Events | Job/Quest Based | Opening 19.03.17

03/08/2017 01:37 Gl4vie#241
Quote:
Originally Posted by tsqaured View Post
INT characters are okay, it's just these new nukes are OP.
9-10-11k nuke on 80 cap is normal from a INT spear.
The dmg from SOM vs SOM gear, will be the same as normal vs normal.

Vigors should indeed be added, but please don't make them too OP otherwise STR is kinda unkillable.
Only heal like 5% health, or less.

About the dmg scrolls.. let them stay at 20%.
Why? People say ''INT IS OP''.. well, 60 light gives 15% mag, 80 light 17% mag.
So they only get 5 or 3% incr on their mag attacks (beside the phy attack ofcourse).

No INT will use this scrolls if you tune them down to 10%, nor will a STR char use them since they will only benefit 1% of them.
Why not use them when 10%? well, wasting silks.

If they stay 20%, STR phy dmg will INCREASE with 11% which is huge versus INTS.

So in the end, bringing it to 10%, no one will buy it because it's not worth it to waste silks on it.
Or another solution, tunedown the mag % incr from 20 to 15.
Or just both to 15%, the scroll will be a bit viable atleast.


Just increase their price, to 110 so people pay 10 silks per scroll and rethink if they would buy it with silks.
Let uniques drop these scrolls too so everyone can have access to it so they don't cry about pay2win.
also remove ressurection scrolls from item mall. otherwise itīs a pay2win fiesta
03/08/2017 02:02 tsqaured#242
Quote:
Originally Posted by Gl4vie View Post
also remove ressurection scrolls from item mall. otherwise itīs a pay2win fiesta
+1.
Also a cooldown on reverse for jobbing.

btw, keep your own project/plan or view on the game in mind too.
Do not LISTEN too much to the people, I mean everyone has something which they think is OP.
Ofcourse take things in consideration and accept suggestions but people QQ about each every little thing, if they get killed 1 time in pvp it instantly is OP.
03/08/2017 02:11 Baka1338#243
thx for ur suggestion's guys
03/08/2017 02:28 artor1us#244
Quote:
Originally Posted by Gl4vie View Post
itīs not a lag. it just feels delayed. ask via global and people will confirm it.

about vigors, if u donīt add them almost everyone will be a spear nuker.
it doesnt make any sense to go for a str char if u get rekt in job mode , uniques and pvp.

btw 120% ms is so unnecessary
I'm going to check that about potions delay.
The correct solution to this problem is decreasing the dmg of new skills, we are not going to add vigors.
Thanks for your feedback!

Quote:
Originally Posted by tsqaured View Post
INT characters are okay, it's just these new nukes are OP.
9-10-11k nuke on 80 cap is normal from a INT spear.
The dmg from SOM vs SOM gear, will be the same as normal vs normal.

Vigors should indeed be added, but please don't make them too OP otherwise STR is kinda unkillable.
Only heal like 5% health, or less.

About the dmg scrolls.. let them stay at 20%.
Why? People say ''INT IS OP''.. well, 60 light gives 15% mag, 80 light 17% mag.
So they only get 5 or 3% incr on their mag attacks (beside the phy attack ofcourse).

No INT will use this scrolls if you tune them down to 10%, nor will a STR char use them since they will only benefit 1% of them.
Why not use them when 10%? well, wasting silks.

If they stay 20%, STR phy dmg will INCREASE with 11% which is huge versus INTS.

So in the end, bringing it to 10%, no one will buy it because it's not worth it to waste silks on it.
Or another solution, tunedown the mag % incr from 20 to 15.
Or just both to 15%, the scroll will be a bit viable atleast.


Just increase their price, to 110 so people pay 10 silks per scroll and rethink if they would buy it with silks.
Let uniques drop these scrolls too so everyone can have access to it so they don't cry about pay2win.
As we said many times, new skills are going to be nerfed.
Vigors are not going to be added for many reasons, powerful caracters are going to be immortals if we add vigors. It's fine how it is.
Well about the dmg scrolls staying at 20% means it's very important to have them, and that's not the goal we are looking at, decreasing to 10% increases slightly your dmg, but not indispensable.
Your feedback was awesome, thank you!


Quote:
Originally Posted by Gl4vie View Post
also remove ressurection scrolls from item mall. otherwise itīs a pay2win fiesta
Yes, they are going to be deleted.

Quote:
Originally Posted by tsqaured View Post
+1.
Also a cooldown on reverse for jobbing.

btw, keep your own project/plan or view on the game in mind too.
Do not LISTEN too much to the people, I mean everyone has something which they think is OP.
Ofcourse take things in consideration and accept suggestions but people QQ about each every little thing, if they get killed 1 time in pvp it instantly is OP.
The cooldown for reverse on jobbing will be 3 minutes.
We really appreciate constructed suggestions. Thank you!

Quote:
Originally Posted by Gl4vie View Post
1.Suggestions/Balance

1.1 Suggestions:

- Change the SOM Glow. It looks awful and overwhelming.
A lot of people suggested that already.

- Consider changeing the Font style. This is preference but i know that most people prefer the normal one (i guess itīs Arial).
This one looks just weird. (maybe add another pk2 with another font for us)

- Consider adding vigors and/or buff the X large pots (why? check the Balance part).

1.2 Balance:

- INT Spear nukers deal way to much dmg. Especially with the new nukes.

[Only registered and activated users can see links. Click Here To Register...]
(Full garment/acc +5 fb 100% som set. Imagine the Som spear dmg against a normal/sol set)

- Also the pots are way to slow. A lot of people confirmed a delay with the pots and it feels buggy.
And lets be honest , 820 Hp per pot for a STR glavier against an INT spear nuker who deals 12k per nuke
is just ridiculously op. (even without the new nukes itīs almost not tankable with full som set).

- Spear passive should be removed. They donīt need that passive at all.
120% moving speed with light + that passive + new nukes will easily lead into a full spear server.
They will get all the uniques obviously , rock in job mode and ofc win in pvp that way.


Donīt get me wrong. Iīm not gonna play STR at all but it will be boring if everyone is spear nuker again.
Just trying to help balancing this.
The worst thing right now are the pots. They are slow and heal a low amount while having no vigors.
You simply heal way to slow against that high amount of dmg. even Str vs Str fights take like 20 seconds.
Sorry for the delay, i didn't see your post.
We are working to bring scrolls to change the glow at your choice, i can't promise yet, but we are working on that.
After we setup the server correctly we will discuss your suggestion about changing the font style, at the moment there are too many things to focus on.
New skills are going to be nerfed, vigors are not going to be implemented.
We are checking delays with pots.
We are considering changing the 120%ms, it's too much and not necessary.
We really appreciate constructed feedback, thank you!
03/08/2017 02:49 casualidad#245
im in (Y) GOOD LOOK
03/08/2017 04:41 Jullia#246
after the beta i should download a new client for the game or it will be the same client ?
03/08/2017 04:55 Baka1338#247
Quote:
Originally Posted by Jullia View Post
after the beta i should download a new client for the game or it will be the same client ?
same client
03/08/2017 07:31 artor1us#248
Beta Update #1

-Fixed register problem
-Babi Isy now drops Magic POP | You can only get sos items & a gdf with 2/2 from the Magic POP.
-New nukes nerfed
-Disabled ress scrolls
-Prices changed to the real prices.
-Damage Scroll price changed
-Decreased Big Spider hp
-Spear Passive nerfed a little
-Babi Isyutaru defense/damage decreased
-Disabled Stat Reset Scroll to fix the bug, it'll be available in the official.
-Fortress War will be today to test it out
03/08/2017 09:09 tsqaured#249
Quote:
Originally Posted by artor1us View Post
Beta Update #1

-Fixed register problem
-Babi Isy now drops Magic POP | You can only get sos items & a gdf with 2/2 from the Magic POP.
-New nukes nerfed
-Disabled ress scrolls
-Prices changed to the real prices.
-Damage Scroll price changed
-Decreased Big Spider hp
-Spear Passive nerfed a little
-Babi Isyutaru defense/damage decreased
-Disabled Stat Reset Scroll to fix the bug, it'll be available in the official.
-Fortress War will be today to test it out
idk how ''strong'' you want these babi isyu's to be but ehmm..
I just tried them, INT s/s no snow.
4,8k hit on me, weaken + 6 second stun, used puri pill to cure weaken.
Second hit 6k, bleed + impo (How much would it be with weaken?).
3rd hit 8,8k.
Aggro on another babi..
3th hit 13k crit.

Surely this is not the place for int w/o snow.

Might consider just to decrease their dmg completely and increase the amount of kills needed for the quest, 500 to 750.
People gonna farm it anyhow and anyway tho, entrance price is 250m gold.
Also, think about how crowded it can be, won't it be an option to add it to the JG cave? ^^
To every floor at jg cave and add Isyu cave floor1, isyu cave floor2, etc to the teleporter for 250m gold.
03/08/2017 09:09 marlongrey#250
Quote:
Originally Posted by artor1us View Post
Beta Update #1

-Fixed register problem
-Babi Isy now drops Magic POP | You can only get sos items & a gdf with 2/2 from the Magic POP.
-New nukes nerfed
-Disabled ress scrolls
-Prices changed to the real prices.
-Damage Scroll price changed
-Decreased Big Spider hp
-Spear Passive nerfed a little
-Babi Isyutaru defense/damage decreased
-Disabled Stat Reset Scroll to fix the bug, it'll be available in the official.
-Fortress War will be today to test it out

there has been alot of reports about the Glow , its really really bad :confused:
03/08/2017 09:18 igorzyca#251
nice update, btw what about that STR uniques?
03/08/2017 09:34 tsqaured#252
Quote:
Originally Posted by tsqaured View Post
idk how ''strong'' you want these babi isyu's to be but ehmm..
I just tried them, INT s/s no snow.
4,8k hit on me, weaken + 6 second stun, used puri pill to cure weaken.
Second hit 6k, bleed + impo (How much would it be with weaken?).
3rd hit 8,8k.
Aggro on another babi..
3th hit 13k crit.

Surely this is not the place for int w/o snow.

Might consider just to decrease their dmg completely and increase the amount of kills needed for the quest, 500 to 750.
People gonna farm it anyhow and anyway tho, entrance price is 250m gold.
Also, think about how crowded it can be, won't it be an option to add it to the JG cave? ^^
To every floor at jg cave and add Isyu cave floor1, isyu cave floor2, etc to the teleporter for 250m gold.
Can you increase the stones & elixir droprates too a bit? seems quite low now.
And increase the spawnrate of normal mobs just slightly.
03/08/2017 11:28 DubbedToDeath#253
I would suggest you to get 1-2 people filtering the information for you and getting you just the needed information from fb/epvp and fb so you can fully focus on the coding part.Besides that you should keep your homepage up to date as well (beta changes).
And as someone already mentioned, keep your main focus on your ideas (not talking about visual updates), listening to the community is good but it aint always the best for the server, you're the Admin and its all up to you at the end if the server will be successful or a failure.

Deutsche Gilde "Unchained" heißt neue Member zum grand opening willkommen, wenn ihr jetzt in der beta euch schonmal ein Platz sichern wollt, pm ingame
IGN: xD
03/08/2017 11:45 tsqaured#254
Quote:
Originally Posted by DubbedToDeath View Post
And as someone already mentioned, keep your main focus on your ideas (not talking about visual updates), listening to the community is good but it aint always the best for the server, you're the Admin and its all up to you at the end if the server will be successful or a failure.
+1 :handsdown:
03/08/2017 14:25 igorzyca#255
Quote:
Originally Posted by tsqaured View Post
Can you increase the stones & elixir droprates too a bit? seems quite low now.
And increase the spawnrate of normal mobs just slightly.
i think they're just fine, they will worth some cash