[SAMMELTHREAD] Game Source Changes

01/10/2014 11:34 hary h!rsch#241
Quote:
Originally Posted by .InyaProduction View Post
Hab grade was entdeckt. Was ist der letzte Waffentype hier? Stammt aus mainline
Quote:
Originally Posted by xGr33n View Post
7200 - 7209 Lanze +0 - +9 hat den Type. Was genau das bringt kann ich dir auch nicht sagen.

PHP Code:
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<
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<
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<
Item vnum="7204"  name="마상장창+4" gb2312name="Lanze+4" type="1" subtype="7" weight="0" size="3" antiflag="0" flag="1" wearflag="16" immuneflag="0" gold="30000" buy_price="30000" limittype0="0" limitvalue0="0" limittype1="0" limitvalue1="0" applytype0="7" applyvalue0="0" applytype1="0" applyvalue1="0" applytype2="0" applyvalue2="0" value0="0" value1="0" value2="0" value3="68" value4="83" value5="20" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="7205" refine_set="50" magic_pct="0" specular="0" socket_pct="3" />
<
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<
Item vnum="7206"  name="마상장창+6" gb2312name="Lanze+6" type="1" subtype="7" weight="0" size="3" antiflag="0" flag="1" wearflag="16" immuneflag="0" gold="30000" buy_price="30000" limittype0="0" limitvalue0="0" limittype1="0" limitvalue1="0" applytype0="7" applyvalue0="0" applytype1="0" applyvalue1="0" applytype2="0" applyvalue2="0" value0="0" value1="0" value2="0" value3="68" value4="83" value5="35" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="7207" refine_set="52" magic_pct="0" specular="0" socket_pct="3" />
<
Item vnum="7207"  name="마상장창+7" gb2312name="Lanze+7" type="1" subtype="7" weight="0" size="3" antiflag="0" flag="1" wearflag="16" immuneflag="0" gold="30000" buy_price="30000" limittype0="0" limitvalue0="0" limittype1="0" limitvalue1="0" applytype0="7" applyvalue0="0" applytype1="0" applyvalue1="0" applytype2="0" applyvalue2="0" value0="0" value1="0" value2="0" value3="68" value4="83" value5="44" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="7208" refine_set="53" magic_pct="0" specular="0" socket_pct="3" />
<
Item vnum="7208"  name="마상장창+8" gb2312name="Lanze+8" type="1" subtype="7" weight="0" size="3" antiflag="0" flag="1" wearflag="16" immuneflag="0" gold="30000" buy_price="30000" limittype0="0" limitvalue0="0" limittype1="0" limitvalue1="0" applytype0="7" applyvalue0="0" applytype1="0" applyvalue1="0" applytype2="0" applyvalue2="0" value0="0" value1="0" value2="0" value3="68" value4="83" value5="54" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="7209" refine_set="54" magic_pct="0" specular="0" socket_pct="3" />
<
Item vnum="7209"  name="마상장창+9" gb2312name="Lanze+9" type="1" subtype="7" weight="0" size="3" antiflag="0" flag="1" wearflag="16" immuneflag="0" gold="30000" buy_price="30000" limittype0="0" limitvalue0="0" limittype1="0" limitvalue1="0" applytype0="7" applyvalue0="0" applytype1="0" applyvalue1="0" applytype2="0" applyvalue2="0" value0="0" value1="0" value2="0" value3="68" value4="83" value5="65" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="0" refine_set="0" magic_pct="0" specular="0" socket_pct="3" /> 
im prinzip useless shit. dient lediglich so j4trollin' .. man haelt diesen waffentyp so als haette man garkeine waffe in der hand
01/11/2014 13:23 .Inya#242
questlua_npc.cpp
Code:
int npc_get_level(lua_State * L)
	{
		lua_pushnumber(L, CQuestManager::instance().GetCurrentNPCCharacterPtr()->GetLevel());
		return 1;
	}
some more down at RegisterNPCFunctionTable():
Code:
{ "get_level",			npc_get_level			},
Now tested:
[Only registered and activated users can see links. Click Here To Register...]
npc.get_level() function solved in source code. Didnt test if it works cause i got some qc problems
01/12/2014 17:20 D'Arti#243
Quote:
Originally Posted by .InyaProduction View Post
Hab grade was entdeckt. Was ist der letzte Waffentype hier? Stammt aus mainline

static string arSub1[] = { "WEAPON_SWORD", "WEAPON_DAGGER", "WEAPON_BOW", "WEAPON_TWO_HANDED", "WEAPON_BELL", "WEAPON_FAN", "WEAPON_ARROW", "WEAPON_MOUNT_SPEAR"};

WEAPON_MOUNT_SPEAR = die Haltung der 2Handwaffe wenn man auf dem Pferd/Mount sitzt. (z.b Wird der Grolli so gehalten als ob es ein Schwert sei/oder garnichts in der hand hat) Diese Lanze die man so in der Hand h�lt als ob man keine Waffe anhat ist halt diese Kopie von der Funktion mit dem Mount.
01/12/2014 18:41 .aNNdii##244
#closed - No updates were done.