[Sammelthread] Addys

05/27/2012 10:59 .Shyo.#2491
neusten Addys:


//::.............Shyo. Addylogger ://
//::.................POINTERS...:://
#define ADR_PLAYERPOINTER 0x00A027C8
#define ADR_SERVERPOINTER 0x00A02764
#define ADR_REMOTEPOINTER 0x00B208E0
#define ADR_CBASEPOINTER 0x0011E114
#define ADR_DEVICEPOINTER 0x00862594
#define ADR_WEAPONPOINTER 0x008C679C
#define ADR_BASEPOINTER 0x00A58A00
#define ADR_HEALTHPOINTER 0x0031FB8
#define ADR_USERPOINTER 0x00A02764
//::..................OFFSETS...:://
#define OFS_X 0x00102EC
#define OFS_Y 0x00102FC
#define OFS_Z 0x00102F4
#define OFS_NFD 0x00102D4
#define OFS_OPK_X 0x001024C
#define OFS_OPK_Y 0x0010250
#define OFS_OPK_Z 0x0010254
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C440
#define OFS_SLOT1 0x001021B8
#define OFS_SLOT2 0x001021B9
#define OFS_SLOT3 0x001021BA
#define OFS_SLOT4 0x001021BB
#define OFS_SLOT5 0x001021BC
#define OFS_SLOT6 0x001021BD
#define OFS_SLOT7 0x001021BE
#define OFS_SLOT8 0x001021BF
#define OFS_WEAPON1 0x00101DA
#define OFS_WEAPON2 0x00101DE
#define OFS_WEAPON3 0x00101E2
#define OFS_INVISIBLE 0x0011A2BC
//::..................WEAPON....:://
#define ADR_BONESHOT 0x00866540
#define ADR_QUICKDEFUSE 0x00A02334
#define ADR_QUICKPLANT 0x00A02334
#define ADR_NOSPREAD 0x00A071E4
#define ADR_SCOPE 0x008C686C
#define OFS_NADE 0x0010100
#define OFS_NODELAY 0x00103F8
#define OFS_NORELOAD 0x00103F5
#define ADR_WEAPONGRAVITY 0x00865528
#define ADR_COLORSHOT1 0x00A03440
#define ADR_COLORSHOT2 0x00A03444
#define ADR_COLORSHOT3 0x00A03444
#define ADR_UNLAMMOMEM 0x00A02740
//::..................PLAYER....:://
#define ADR_NOBOUNDS1 0x00B2F858
#define ADR_NOBOUNDS2 0x00B2F85C
#define ADR_NOBOUNDS3 0x00B2F860
#define ADR_STAMINA1 0x008361E8
#define ADR_STAMINA2 0x008361EC
#define ADR_STAMINA3 0x008361F0
#define ADR_STAMINA4 0x008361F4
#define ADR_STAMINA5 0x008361F8
#define ADR_WEAPONSHOT1 0x00A02818
#define ADR_WEAPONSHOT2 0x00A02838
#define ADR_LADDERQUICKLY 0x008658A0
#define ADR_DEADSPINNER 0x008C2E6C
#define ADR_WTW 0x00835E20
#define ADR_FASTLOCKON 0x00A02380
#define ADR_WUW 0x00A0995C
#define ADR_FASTAMMO 0x00A07144
#define ADR_FASTMEDIC 0x00A0714C
#define ADR_FASTFLAG 0x00A0995C
#define ADR_FASTREPAIR 0x00A03618
#define ADR_SPEED 0x008658D8
#define ADR_ROLLSPEED 0x00865700
#define ADR_IMDRUNK 0x00A026D0
#define ADR_VIRTUALJUMP 0x00835E54
#define ADR_VIRTUALPRONE 0x00835E58
#define ADR_VIRTUALCROACH 0x00835E5C
//::...................D3D......:://
#define ADR_D3D_NAME 0x00A593C4
#define ADR_D3D_IP 0x00A590D8
#define ADR_D3D_HP 0x00A581F4
//::..................ASM.......:://
#define ADR_OPK 0x00407F86
#define ADR_WTW 0x0071ABE2
#define ADR_STW 0x005DED10
#define ADR_QUICKPLANT 0x004D7DC8
#define ADR_QUICKDEFUSE 0x0043629F
#define ADR_MESSAGEBOX 0x00418B8B
#define ADR_AUTOSTART 0x00511A2D
#define ADR_UNLIMITEDAMMO 0x004DD04E
#define ADR_BACKTOLOBBY 0x004AF129
//::.................BYPASS.....:://
#define ADR_BYPASSW1 0x004E5FB5
#define ADR_BYPASSW2 0x004E6699
#define ADR_BYPASSW3 0x0059B908
#define ADR_CRCPATCH 0x00417FD3
//::.................STRUCT.....:://
#define ADR_PLAYERPOINTER 0x00A027C8
#define ADR_REMOTEPOINTER 0x00B208E0
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-//
struct CBase
{
CPlayer* local;
char* unknow[1171732]
CPlayer** player;
};
CBase* pPlayer = (CBase*)(0xA027C8);
05/27/2012 11:29 bodhi12#2492
#define ADR_FASTFLAG 0x00A0995C

Falsh
05/27/2012 13:30 auToeXeC!#2493
Ich suche premium addy bitte sehr
05/27/2012 16:01 Dr.Coder7#2494
Quote:
Originally Posted by auToeXeC! View Post
Ich suche premium addy bitte sehr
its dwServer+0x58C
05/27/2012 16:18 CyBerTürk™.#2495
[= Press Thanks =]
Code:
/*------CyBerTürk™ Addys Logger Base------------*/
/*-----Logger By CyBerTürk™ And RunDLL----------*/
/*----------------------------------------------*/
/*----------------Pointers----------------------*/
#define ADR_PlayerPointer        0xA027C8
#define ADR_ServerPointer        0xA02764
#define ADR_BasePointer          0xA58A00
#define ADR_AngelsPointer        0xA02310
#define ADR_DevicePointer        0xA02314
#define ADR_MatrixPointer        0x992650
#define ADR_WeaponPointer        0xA1F9EC
#define ADR_RoomPointer          0xA031B4
#define ADR_SlotBasePointer      0x101018
#define ADR_ClassBasePointer     0xA5A5A0
#define ADR_RemotePointer        0xB208E0
/*----------------MapAdress----------------------*/
#define ADR_FullBright1          0xA0344C
#define ADR_FullBright2          0xA03454
#define ADR_FullBright3          0xA03458
#define ADR_NearFog              0xA0996C
#define ADR_FarFog               0xA09974
#define ADR_NoWater1             0xA09954
#define ADR_NoWater2             0xA09958
#define ADR_GlassWalls           0xA02400
/*----------------WeaPonBinder----------------------*/
#define ADR_SlotBase             0x101018
#define ADR_ClassBase            0xA5A5A0
#define ADR_WeponBase            0xA1F9EC
#define ADR_ServerBase           0xA02764
#define ADR_PlayerSlot           0x11B804
#define ADR_PlayerID             0x1CE8
/*-------------------UserCMD------------------------*/
#define ADR_D3DName              0xA593C4
#define ADR_D3DIP                0xA590D8
#define ADR_D3DHealth            0xA5A594
#define ADR_D3DPing              0xA590BC
#define ADR_D3DTeam              0xA5A6DC
/*-------------------Adress------------------------*/
#define ADR_PlayerSpeed          0x8658D8
#define ADR_RollSpeed            0x865700
#define ADR_RunSpeed             0x865594
#define ADR_SprintSpeed          0x865590
#define ADR_CqcProne             0x8C6860
#define ADR_VirtualJump          0x86557C
#define ADR_WalkThroughWalls     0x835E20
#define ADR_WalkUnderWater       0xA0995C
#define ADR_WelComeToHell        0x830D3C
#define ADR_NoBounds             0xB3F748
#define ADR_NoSpawn              0xB3DF44
#define ADR_Stamina1             0x8361E8
#define ADR_Stamina2             0x8361E4
#define ADR_Stamina3             0x8361E0
#define ADR_Stamina4             0x8361DC
#define ADR_Stamina5             0x8361D8
#define ADR_NadeSize             0x865C20
#define ADR_SuperNoSpread        0x8655C0
#define ADR_Scope                0x8C686C
#define ADR_ShootThroughWalls    0x833064
#define ADR_BoneShot1            0x866540
#define ADR_BoneShot2            0xB41810
#define ADR_M-A Distance         0x866538
#define ADR_AutoRepair           0xA0235B
#define ADR_AutoAmmo             0xA0235A
#define ADR_PlantAnyWhere        0xA02352
#define ADR_DefuseAnyWhere       0x8C6880
#define ADR_QuickPlantDefuse     0xA02334
#define ADR_WeaponShot1          0xA02814
#define ADR_WeaponShot2          0xA02838
#define ADR_WeaponReload         0xA02820
#define ADR_P-AnimationProne     0xA02800
#define ADR_P-AnimationVeh       0xA0280C
#define ADR_AntiAFK              0xB2F858
#define ADR_Gm-Warn              0xA4A514
/*-------------------Offset------------------------*/
#define OFS_Invisible            0x11A2BC
#define OFS_PlayerSpeed          0x100F8 
#define OFS_PlayerHide           0x1018C 
#define OFS_NoFallDamage         0x102D4 
#define OFS_V-Premium1           0x58C 
#define OFS_V-Premium2           0x590 
#define OFS_RoomMaster           0x11B800 
#define OFS_SuperMaster          0xFD160 
#define OFS_V-Level              0x11A298 
#define OFS_V-Dinar              0x11A2A8 
#define OFS_SlotBase             0x101018 
#define OFS_NoSpread             0x100FC 
#define OFS_NoRecoil1            0xC438 
#define OFS_NoRecoil2            0xC43C 
#define OFS_NoRecoil3            0xC440 
#define OFS_NadeAs               0x10100 
#define OFS_Nodelay              0x103F8 
#define OFS_NoReload             0x103F5 
#define OFS_NoSwitcht            0x103F5 
#define OFS_AutoShot             0x1036E 
#define OFS_AutoDefuse           0x1035C 
#define OFS_AutoPlant            0x10358 
#define OFS_GlobalIndex          0x1CF8 
#define OFS_LocalIndex           0x16104 
#define OFS_ReadySize            0x8E0 
#define OFS_StartSize            0xA8 
#define OFS_Index                0xC490 
#define OFS_Pitch                0x10194 
#define OFS_Yaw                  0x101B0 
#define OFS_PosX                 0x102EC 
#define OFS_PosY                 0x102FC 
#define OFS_PosZ                 0x102F4 
#define OFS_WiewX                0x101C0 
#define OFS_WiewY                0x101C8 
#define OFS_WiewZ                0x101C4 
#define OFS_Slot5                0x1021B8 
#define OFS_Slot6                0x1021B9 
#define OFS_Slot7                0x1021BA 
#define OFS_Slot8                0x1021BB 
#define OFS_Weapon1              0x101D8 
#define OFS_Weapon2              0x101DA 
#define OFS_Weapon3              0x101DC 
#define OFS_PlayerState          0xC4B8 
#define OFS_WeaponState          0xC4BC 
/*-------------------FastAll------------------------*/
#define ADR_FastAmmo             0xA07144 
#define ADR_FastHealth           0xA0714C 
#define ADR_FastRepair           0xA03618 
#define ADR_FastFlag             0xA0715C 
/*-------------------WeaponPxItem------------------------*/
#define ADR_SniperAmmo           0xA02367 
#define ADR_ExtraAmmo            0xA02368 
#define ADR_SniperZoom           0xA0236D 
#define ADR_V-Bandage            0xA0236A 
/*-------------------Assembly------------------------*/
#define ASM_AutoStart            0x511A2D 
#define ASM_AutoReady            0xA5A633 
#define ASM_MessageBox           0x418B8B 
#define ASM_EventItem            0x40EE07 
#define ASM_Command              0x4B064E 
/*-------------------CBaseLogger------------------------*/
struct CBase
{
 CP_layer* _pLocal;
 char xCyJumpx0[1171732]
 CP_layer** _pGlobal;
};
CBase* p_Player = (CBase*)(ADR_PlayerPointer);
/*------------------------END------------------------*/
05/29/2012 05:58 Dr.Coder7#2496
#define ADR_NoSpawn1 0xB3DF40
#define ADR_NoSpawn2 0xB3DF44
05/29/2012 11:55 R3d_L!n3#2497
Good Bye G1 that is little gift from me befor update comes ;)

Code:
                               |||/                                              
      .-.________              (o o)               ________.-.                    
  ----/ _)_______)    +-oooO----(_)----------+    (_______(_/ -----              
      (    ()___)     |R3d_L!n3 Addies logger|      (___()     )                    
           ()__)      |                      |       (__()                          
 -----___()_)         |   <--> Have Fun <--> |         (_()___/-----                
                      +------------Ooo-------+                                    
                                                                   
//=-------------------------------------=\
//=---------------Pointers--------------=\
//=-------------------------------------=\

ADR_PlayerPointer                             0x00A027C8
ADR_ServerPointer                             0x00A02764
ADR_BasePointer                               0x00A58A00
ADR_WarrockHWND                               0x00******
ADR_DevicePointer                             0x00A02314
ADR_HealthPointer                             0x00A5A594
ADR_VehicleBase                               0x00******
ADR_VehiclePointer                            0x00******
ADR_FlagPointer                               0x00******
ADR_RemoteVehicle1                            0x00******
ADR_RemoteVehicle2                            0x00******
ADR_RemoteVehicle3                            0x00******
ADR_WeaponShot                                0x00A02814
ADR_GPUPOINTER                                0x00******
ADR_ViewAngles                                0x00A02310
ADR_UserBase                                  0x00******
ADR_UserBase2                                 0x00******
ADR_CBasePlayer                               0x00******
ADR_Matrix                                    0x00992650
ADR_StartRoomClassPts                         0x00A031B4
ADR_ZombiePointer                             0x00******
OFS_PlayerSize                                0x001CF8
ADR_PlayerSlot                                0x0011B804

//=-------------------------------------=\
//=-----------Addies_General-------------=\
//=-------------------------------------=\

//=---------------Player_Hacks---------------=\

ADR_ShotHim                                   0x00******
ADR_Mem_UnlOxigen                             0x00******
ADR_PushMeAway                                0x00******
ADR_WatterEffects                             0x00******
ADR_UnlOxigen                                 0x00******
ADR_WalkThrowWallsPerfect                     0x00****** // 100 % No Bugs Just Like ASM
ADR_WalkThrowWall                             0x00830D3C
ADR_ZombiDance                                0x00******
ADR_Invisible                                 0x00******
ADR_ChangeRollMethod                          0x00836084
ADR_StaminaRefill                             0x00865798
ADR_Stamina_1                                 0x008361E8
ADR_Stamina_2                                 0x008361EC
ADR_Stamina_3                                 0x008361F0
ADR_Stamina_4                                 0x008361F4
ADR_Stamina_5                                 0x008361F8
ADR_LadderQuickly                             0x008658A0
ADR_Break_Limit                               0x008654D0
ADR_FastStuff                                 0x00A02334
ADR_DistanceGunPlayer                         0x00866160
ADR_DistanceBetweenGun2                       0x00833070
ADR_Skin                                      0x008C6780
ADR_SuperJump                                 0x008C68B8
ADR_DeathCam                                  0x00******
ADR_DeathKill                                 0x00******
ADR_Swim1                                     0x00******
ADR_Swim2                                     0x00******
ADR_PronCqc                                   0x008C6860
ADR_NoBounds1                                 0x00B3F750
ADR_NoBounds2                                 0x00B3F74C
ADR_Speed                                     0x008658D8
ADR_SpeedRoll                                 0x00865700
ADR_WUW                                       0x00A0995C
ADR_IamDrunk                                  0x00A026D0

//=---------------Server_Hacks---------------=\

ADR_AdminWarning                              0x00A4A514
ADR_AdminWarningIP                            0x00A4A914
ADR_ResizeScreen                              0x008BC9A7
ADR_ZoomOnGameItSelf                          0x008654B8
ADR_RemovePlayerCharacter                     0x00******
ADR_RemoveMapName                             0x00******
ADR_RemoveWin_Lose                            0x00******
ADR_ClearScreen                               0x00865AC0
ADR_GlassWalls                                0x00A02400
ADR_RadarHideMe                               0x00A0998C
ADR_ServerCount                               0x00A3FA40
ADR_CameraView                                0x0086557C
ADR_NoSpawn1                                  0x00B2FF38
ADR_NoSpawn2                                  0x00B3DF40
ADR_FastAmmo                                  0x00A07144
ADR_FastMedic                                 0x00A0714C
ADR_FastRepair                                0x00A0714C
ADR_FastFlag                                  0x00A07154
ADR_AutoRepair                                0x00A0235A
ADR_AutoAmmo                                  0x00A0235B
ADR_Medic/Ammo Distance                       0x00866538
ADR_AntiAfk                                   0x00B2F858
ADR_NoWater1                                  0x00A09958
ADR_NoWater2                                  0x00A09954
ADR_FullBright1                               0x00A0344C
ADR_FullBright2                               0x00A03450
ADR_FullBright3                               0x00A03458

//=---------------Weapon_Hacks---------------=\

ADR_IncreaseDamage                            0x00******
ADR_QuickTap                                  0x00******
ADR_Accuracyas                                0x00A071E4
ADR_FastNadeExplosion                          0x00******
ADR_NadeSize                                  0x00865C20
ADR_NadeTracerCollor                          0x00******
ADR_ZeroDelay/NoReload                        0x00******
ADR_HeadShot                                  0x00866540
ADR_QuickPlantTime                            0x00******
ADR_QuickDefuseTime                           0x00******
ADR_GunsMenu_Dis                              0x008656F0
ADR_ShotThrowWalls                            0x00833064
ADR_ShotThrowWalls_2                          0x00******
ADR_UnlAmmo                                   0x00A02740
ADR_NoM134 Wait                               0x00103F0
ADR_HideWeapon                                0x008361F0
ADR_FastLock                                  0x008C68AC
ADR_SSuperSpread                              0x008655C0
ADR_NoSpread                                  0x00A071E4
ADR_Scope                                     0x008C686C
ADR_ScopeSize                                 0x008C6874
ADR_AutoScope                                 0x00******
ADR_NoGravWeap                                0x00865528
ADR_AssaultClip                               0x00A02368
ADR_SniperClip                                0x00A02367
ADR_Bamdagepx                                 0x00A02370
ADR_CrossHair                                 0x00A07168
ADR_CrossHairSize                             0x00865578
ADR_PlantAnyWher                              0x00A0235A
ADR_DefuseAnyWher                             0x008C687C

//=---------------Vehicle_Hacks---------------=\

ADR_MotorJump                                 0x00******
ADR_ShotThrowVehicle                          0x00******
ADR_CrazyMotor                                0x00******
ADR_CrazyCar                                  0x008361F0
ADR_VehBigCarName                             0x00865720
ADR_VehRadarColler                            0x008360C0

//=--------------------------------------=\
//=-------------Account_Addies------------=\
//=--------------------------------------=\

ADR_UserName                                  0x008C91B0
ADR_PassWord                                  0x008C93B0
ADR_NickName                                  0x008C93D0
ADR_D3DName                                   0x00A593C4
ADR_D3DIP                                     0x00A596B0
ADR_LevelCalculate                            0x000

//=--------------------------------------=\
//=-------------Offsets_Addies------------=\
//=--------------------------------------=\

//=---------------Player_Hacks---------------=\

OFS_Speed                                    0x00******
OFS_AutoRun                                  0x00******
OFS_AutoSpaceRoll                            0x00******
OFS_Earthquake                               0x00******

//=---------------Server_Hacks---------------=\

OFS_Spector                                  0x0011B888
OFS_PlayerState                              0x00C4B8
OFS_Invisible                                0x0011A2BC
OFS_GameMode                                 0x00574
OFS_Premuim 1                                0x0058C
OFS_Premuim 2                                0x00590
OFS_Level                                    0x0011A298
OFS_Dinar                                    0x0011A2A8
OFS_SuperMaster                              0x00FCD20
OFS_X                                        0x00102EC
OFS_Y                                        0x00102FC
OFS_Z                                        0x00102F4

//=---------------Weapon_Hacks---------------=\

OFS_VehNfd                                   0x00******
OFS_NoReload                                 0x00103F5
OFS_FastReload_PX                            0x00******
OFS_RapidFire                                0x001036E
OFS_HideWeapon                               0x001018C88
OFS_AutoPlant                                0x0010358
OFS_AutoDefuse                               0x001035C
OFS_WeaponSize                               0x001568
OFS_Slot 1                                   0x001021B8
OFS_Slot 2                                   0x001021B9
OFS_Slot 3                                   0x001021BA
OFS_Slot 4                                   0x001021BB
OFS_Slot 5                                   0x001021BC
OFS_Slot 6                                   0x001021BD
OFS_Slot 7                                   0x001021BE
OFS_Slot 8                                   0x001021BF
OFS_NoRecoil1                                0x00C43C
OFS_NoRecoil2                                0x00C440
OFS_NoRecoil3                                0x00C444
OFS_NFD                                      0x00102D4

//=--------------------------------------=\
//=-------------ASM_Addies------------=\
//=--------------------------------------=\

//==-------------HackSheild Prevent's-------------==\\

ADR_Warrock_SelfC                            0x00417FD3
ADR_Warrock_CallBack                         0x004E5FB5
ADR_Warrock_NoErrorKick                      0x004E6699
ADR_Ehsvc_SelfC                              0x00786DC
ADR_Ehsvc_Detection_1                        0x0009F10
ADR_Ehsvc_Detection_2                        0x002B341
ADR_Ehsvc_HSAntiCrash                        0x003BCAE
ADR_Ehsvc_NanoCheck1                         0x003BC3E
ADR_Ehsvc_NanoCheck2                         0x003906F
ADR_Ehsvc_NanoCheck3                         0x003B0F6
*Credits to who found them first ' I belive WR3 ' 

//==-------------Player-Hacks-------------==\\

ADR_WordFilter_1                             0x00******
ADR_WordFilter_2                             0x00******
ADR_WordFilter_3                             0x00******
ADR_StaminaUp1                               0x0041DF33
ADR_StaminaUp2                               0x0041DF55
ADR_Speed                                    0x00******
ADR_Trigger                                  0x00******
ADR_MEspNames                                0x0052EC89// Need UP
ADR_MEspHealth                               0x0052F73D// Need UP
ADR_FFARadarGps                              0x00547426
ADR_RadarGPS                                 0x0054D36A
ADR_Oxigen                                   0x004D53CB//Need UP
ADR_AutoMedic1                               0x00******
ADR_AutoMedic2                               0x00******
ADR_ASM_WTW                                  0x00******

//=---------------Server_Hacks---------------=\

ADR_JoinPrem                                 0x00******
ADR_AcessAll                                 0x00******
ADR_EngineText                               0x00401073
ADR_StartRoom                                0x00511A2D
ADR_MessageBoxWar                            0x00419137
ADR_NoRestric                                0x00******
ADR_UserMedic                                0x004CCB03// Need Up
ADR_UserAmmo                                 0x004CCF5E// Need Up
ADR_TakeBase1                                0x00******
ADR_TakeBase3                                0x00******
ADR_FakeKick                                 0x00******
ADR_MoveToLobby                              0x00******
ADR_AllServer                                0x004B4F17
ADR_ASM_ServerJump                           (ADR_AllServer + 0x7 )
ADR_RoomFilter1                              0x00******
ADR_RoomFilter2                              0x00******
ADR_RoomFilter3                              0x00******

//=---------------Weapon_Hacks---------------=\

ADR_Bullets                                  0x00******
ADR_FASTAS                                   0x00******
ADR_DAMAGAS                                  0x00******
ADR_NoReload                                 0x004E5136
ADR_UnlAmmoAsm                               0x0070DCB2 // 82B508 
ADR_ASM_STW                                  0x005DED10 
ADR_MineView1                                0x00******
ADR_MineView2                                0x00******
ADR_AntiFlash                                0x005525BA
ADR_AntiMine                                 0x005524B8
ADR_Asm_SuperSpread                          0x0042700A // Need UP
ADR_NoDelay                                  0x004E4E6C
ADR_BoneShot                                 0x004472B2 // Need UP
ADR_QuickPlant                               0x004DC509
ADR_QuickDefuse                              0x004D34C4 // Need UP
ADR_PremCrossCheck                           0x00******
ADR_PremCross_1                              0x00******
ADR_PremCross_2                              0x00******
ADR_PremCross_3                              0x00******
ADR_PremCross_4                              0x00******
ADR_AlwaysCrossASM                           0x0052ACBF
ADR_Artillery1                               0x00******
ADR_Artillery2                               0x00******
ADR_Artillery3                               0x00******
ADR_Artillery4                               0x00******
ADR_Artillery5                               0x00******
ADR_Artillery6                               0x00******
ADR_Artillery7                               0x00******
ADR_Artillery8                               0x00******
ADR_Artillery9                               0x00******
ADR_Artillery10                              0x00******

//=---------------Vehicle_Hacks---------------=\

ADR_EnterOnProne1                            0x00******
ADR_EnterOnProne2                            0x00******
ADR_AutoRepair1                              0x00******
ADR_AutoRepair2                              0x00******
ADR_AutoRepairSound                          0x004226B9
ADR_AutoAmmo1                                0x00******
ADR_AutoAmmo2                                0x00******
ADR_VehRadar1                                0x00******
ADR_VehRadar2                                0x00******
ADR_VehRadarColler                           0x005479DE
ADR_SuperCar1                                0x00422585 // Need Up
ADR_SuperCar2                                0x004225B0 // Need Up
ADR_SuperCarSound                            0x004225EA
ADR_Veh_JUMP1                                0x00******
ADR_Veh_JUMP2                                0x00******
ADR_Veh_JUMP3                                0x00******
ADR_Veh_JUMP4                                0x00******
ADR_Veh_JUMP5                                0x00******
ADR_VehNfd                                   0x00******
ADR_VehOpk                                   0x00******
ADR_VehInvisible                             0x00******
ADR_VehNoRestrictions1     		     0x00******
ADR_VehNoRestrictions2     		     0x00******
ADR_VehNoRestrictions3                       0x00******
ADR_VehNoRestrictions4     	             0x00******
ADR_VehNoRestrictions5     	             0x00******

//=---------------Weapon_Binder---------------=\

ADR_ClassBase                               0x00A5A5A0
ADR_WeaponBase                              0x00A1F9EC
ADR_SlotBase		                    0x00101018
OFS_PLAYERID                                0x001CE8
Credits :
R3d_L!n3
UnknownPk
05/31/2012 15:28 .Shyo.#2498
hir mal die neusten Addys:


#define ADR_PLAYERPOINTER 0x00A027C8
#define ADR_SERVERPOINTER 0x00A02764
#define ADR_REMOTEPOINTER 0x00B208E0
#define ADR_CBASEPOINTER 0x0011E114
#define ADR_DEVICEPOINTER 0x00862594
#define ADR_WEAPONPOINTER 0x008C679C
#define ADR_BASEPOINTER 0x00A58A00
#define ADR_HEALTHPOINTER 0x0031FB8
#define ADR_USERPOINTER 0x00A02764
//::..................OFFSETS...:://
#define OFS_X 0x00102EC
#define OFS_Y 0x00102FC
#define OFS_Z 0x00102F4
#define OFS_NFD 0x00102D4
#define OFS_OPK_X 0x001024C
#define OFS_OPK_Y 0x0010250
#define OFS_OPK_Z 0x0010254
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C440
#define OFS_SLOT1 0x001021B8
#define OFS_SLOT2 0x001021B9
#define OFS_SLOT3 0x001021BA
#define OFS_SLOT4 0x001021BB
#define OFS_SLOT5 0x001021BC
#define OFS_SLOT6 0x001021BD
#define OFS_SLOT7 0x001021BE
#define OFS_SLOT8 0x001021BF
#define OFS_WEAPON1 0x00101DA
#define OFS_WEAPON2 0x00101DE
#define OFS_WEAPON3 0x00101E2
#define OFS_INVISIBLE 0x0011A2BC
//::..................WEAPON....:://
#define ADR_BONESHOT 0x00866540
#define ADR_QUICKDEFUSE 0x00A02334
#define ADR_QUICKPLANT 0x00A02334
#define ADR_NOSPREAD 0x00A071E4
#define ADR_SCOPE 0x008C686C
#define OFS_NADE 0x0010100
#define OFS_NODELAY 0x00103F8
#define OFS_NORELOAD 0x00103F5
#define ADR_WEAPONGRAVITY 0x00865528
#define ADR_COLORSHOT1 0x00A03440
#define ADR_COLORSHOT2 0x00A03444
#define ADR_COLORSHOT3 0x00A03444
#define ADR_UNLAMMOMEM 0x00A02740
//::..................PLAYER....:://
#define ADR_NOBOUNDS1 0x00B2F858
#define ADR_NOBOUNDS2 0x00B2F85C
#define ADR_NOBOUNDS3 0x00B2F860
#define ADR_STAMINA1 0x008361E8
#define ADR_STAMINA2 0x008361EC
#define ADR_STAMINA3 0x008361F0
#define ADR_STAMINA4 0x008361F4
#define ADR_STAMINA5 0x008361F8
#define ADR_WEAPONSHOT1 0x00A02818
#define ADR_WEAPONSHOT2 0x00A02838
#define ADR_LADDERQUICKLY 0x008658A0
#define ADR_DEADSPINNER 0x008C2E6C
#define ADR_WTW 0x00835E20
#define ADR_FASTLOCKON 0x00A02380
#define ADR_WUW 0x00A0995C
#define ADR_FASTAMMO 0x00A07144
#define ADR_FASTMEDIC 0x00A0714C
#define ADR_FASTFLAG 0x00A0995C
#define ADR_FASTREPAIR 0x00A03618
#define ADR_SPEED 0x008658D8
#define ADR_ROLLSPEED 0x00865700
#define ADR_IMDRUNK 0x00A026D0
#define ADR_VIRTUALJUMP 0x00835E54
#define ADR_VIRTUALPRONE 0x00835E58
#define ADR_VIRTUALCROACH 0x00835E5C
//::...................D3D......:://
#define ADR_D3D_NAME 0x00A593C4
#define ADR_D3D_IP 0x00A590D8
#define ADR_D3D_HP 0x00A581F4
//::..................ASM.......:://
#define ADR_OPK 0x00407F86
#define ADR_WTW 0x0071ABE2
#define ADR_STW 0x005DED10
#define ADR_QUICKPLANT 0x004D7DC8
#define ADR_QUICKDEFUSE 0x0043629F
#define ADR_MESSAGEBOX 0x00418B8B
#define ADR_AUTOSTART 0x00511A2D
#define ADR_UNLIMITEDAMMO 0x004DD04E
#define ADR_BACKTOLOBBY 0x004AF129
//::.................BYPASS.....:://
#define ADR_BYPASSW1 0x004E5FB5
#define ADR_BYPASSW2 0x004E6699
#define ADR_BYPASSW3 0x0059B908
#define ADR_CRCPATCH 0x00417FD3
//::.................STRUCT.....:://
#define ADR_PLAYERPOINTER 0x00A027C8
#define ADR_REMOTEPOINTER 0x00B208E0


Auf gehts mit coden ;)
05/31/2012 16:39 xCrazia#2499
Code:
/*==============================================*/
/*======= CyberVeezy Private AddyLogger =======*/
/*========= Version 4.0 ======================*/
/*============================================*/
/*==== { POINTER } ================================*/
#define PTR_PLAYERPOINTER       0xA30A04
#define PTR_SERVERPOINTER       0xA30994
#define PTR_GPUPOINTER          0xA3054C
#define PTR_STATEPOINTER        0xA30A2C
#define PTR_INFOPOINTER         0xA86C3C
#define PTR_WEAPONPOINTER       0x8F2780
#define PTR_REMOTEPOINTER       0xB546E8
#define PTR_USERPOINTER         0xA30994
#define PTR_DEVICEPOINTER       0x85EA98
#define PTR_ROOMPOINTER         0xA313F0
/*========== { ADRESSES } ===========================*/
#define ADR_GMWARNING           0xA95128
#define ADR_BREAKLIMIT          0x893764
#define ADR_SUPEREXPLOSION      0x8942DC
#define ADR_HIDEWEAPON          0x86438C
#define ADR_DEADSPINNER         0x8F10A8
#define ADR_FASTLOCKON          0xA305BC
#define ADR_SPEED               0x893C44
#define ADR_ANTIAFK             0xB5DA6C
#define ADR_COLORSHOT1          0xA3167C
#define ADR_COLORSHOT2          0xA31680
#define ADR_COLORSHOT3          0xA31684
#define ADR_IMDRUNK             0xA3090C
#define ADR_WEAPONGRAVITY       0x8937D4
#define ADR_UNLAMMO             0x50BFBD
#define ADR_WEAPONSHOT1         0xA30A54
#define ADR_WEAPONSHOT2         0xA30A74
#define ADR_QUICKSPAWN1         0xB14E3C
#define ADR_QUICKSPAWN2         0xB6C17C
#define ADR_QUICKSPAWN3         0xB14E38
#define ADR_NOBOUNDS1           0xB5DA94
#define ADR_NOBOUNDS2           0xB5DA98
#define ADR_NOBOUNDS3           0xB5DA9C
#define ADR_SCOPE               0x8F4AA8
#define ADR_SCOPESIZE           0x8F4AB0
#define ADR_CAMERAVIEW          0xA2A418
#define ADR_CQCPRONE            0x8F4A9C
#define ADR_NEARFOG             0xA37BA8
#define ADR_FARFOG              0xA37BB0
#define ADR_DEATHCAM            0xB6599C
#define ADR_ROLLSTYLE           0x864220
#define ADR_CROSSHAIR           0xA353A4
#define ADR_LADDERQUICKLY       0x893C0C
#define ADR_DISTANCEGUN         0x898228
#define ADR_VIRTUALJUMP         0x864010
#define ADR_STAMINAREFILL       0x9BB1A4
#define ADR_NOWATER1            0xA37B90
#define ADR_NOWATER2            0xA37B94
#define ADR_RESIZESCREEN        0x8EC71D
#define ADR_ACCURACYAS          0xA35420
#define ADR_WEAPONSTATERELOAD   0xA3094C
#define ADR_SKIN                0x8F6400
#define ADR_BONESHOT            0x8948AC
#define ADR_SILENTWALK          0xB5DA98
#define ADR_SILENTRELOAD        0xB5DA98
#define ADR_SUPERNOSPREAD       0x89392C
#define ADR_AUTOMEDIC           0x8948A4
#define ADR_AUTOAMMO            0x8948A4
#define ADR_AUTOREPAIR          0xA30567
#define ADR_RADARHIDEME         0xA37BC8
#define ADR_NODELAY             0x3F5F4
#define ADR_NORELOAD            0x3F5F1
#define ADR_QUICKPLANT          0xA30570
#define ADR_QUICKDEFUSE         0xA30570
#define ADR_PLANTANYWHERE       0xA3058F
#define ADR_DEFUSEANYWHERE      0x8F4ABC
#define ADR_STAMINA1            0x864384
#define ADR_STAMINA2            0x864388
#define ADR_STAMINA3            0x86438C
#define ADR_STAMINA4            0x864390
#define ADR_STAMINA5            0x864394
#define ADR_WTW                 0x863FBC
#define ADR_STW                 0x861200
#define ADR_WTH                 0x86425C
#define ADR_ACCURACYAS          0xA35420
#define ADR_ARTILLERY           0x8939AC
#define ADR_WALKUNDERWATER      0xA35378
/*========= { USER } =================================*/
#define ADR_USERNAME            0x8F8BF0
#define ADR_NICKNAME            0x8F8E10
#define ADR_PASSWORD            0x8F8DF0
*/========= { PX ITEMS } ===========================*/
#define PX_ASSAULTAMMO          0xA306D6
#define PX_SNIPERAMMO           0xA305A3
#define PX_BANDAGE              0xA305AC
#define PX_EXTRAAMMO1           0xA306D6
#define PX_EXTRAAMMO2           0xA305A3
/*===== { VEHICLE } ========================================*/
#define ADR_BIGCARNAME          0x8977E8
#define ADR_RADARCOLOR          0xB09FC8
#define ADR_PITCH               0xA305B0
#define ADR_YAW                 0xA305B4
/*========== { WEAPON BINDER } ==========================*/
#define ADR_SERVERBASE          0xA309A0
#define ADR_WEAPONBASE          0xA4DC28
#define ADR_CLASSBASE           0xA887DC
#define ADR_SLOTBASE            0x130214
#define OFS_PLAYERSLOT          0x14AA20
#define OFS_PLAYERID            0x30F04
/*=========== { D3D } ==================================*/
#define ADR_USERNAME            0xA87600
#define ADR_USERIP              0xA87314
#define ADR_USERHEALTH          0xA86430
#define ADR_USERPING            0xA872D8
#define ADR_USERTEAM            0xA888F8
#define ADR_USERPOINTS          0xA87C34
#define ADR_USERREADY           0xA8886C
/*=========== { OFFSETS } =========================*/
#define OFS_NFD                 0x3F4D0
#define OFS_NOM134IDLE          0x3F5F8
#define OFS_X                   0x3F4F0
#define OFS_Y                   0x3F4F8
#define OFS_Z                   0x3F4E8
#define OFS_VIEW_X              0x3F3DC
#define OFS_VIEW_Y              0x3F3E0
#define OFS_VIEW_Z              0x3F3E4
#define OFS_WEAPONSTATE         0x3B6B8
#define OFS_YAW                 0x3F3CC
#define OFS_PITCH               0x3F3B0
#define OFS_WEAPON1             0x3F3F4
#define OFS_WEAPON2             0x3F3F6
#define OFS_WEAPON3             0x3F3F8
#define OFS_NORECOIL1           0x3B568
#define OFS_NORECOIL2           0x3B65C
#define OFS_NORECOIL3           0x3B660
#define OFS_PREMIUM1            0x2F7A8
#define OFS_PREMIUM2            0x2F7AC
#define OFS_INVISIBLE           0x1494B8
#define OFS_LOWGRAVITY          0x3B6A4
#define OFS_PACKET              0x128BCC
#define OFS_SLOT5               0x1313D8
#define OFS_SLOT6               0x1313D5
#define OFS_SLOT7               0x1313D6
#define OFS_SLOT8               0x1313D7
#define OFS_GLOBALINDEX         0x30F14
#define OFS_LOCALINDEX          0x45320
#define OFS_STRUCTSIZE          0x30EF4
#define OFS_PLAYERANIMATION     0x3B6D4
#define OFS_DINAR               0x1494C4
#define OFS_LEVEL               0x1494B4
#define OFS_AUTOPLANT           0x3F554
#define OFS_AUTODEFUSE          0x3F558
#define OFS_AUTOSHOT            0x3F56A
#define OFS_NOSPREAD            0x3F318
#define OFS_MAP                 0x12BF50
#define OFS_FASTNADEBLAST       0x3F2FC
#define OFS_CRAZYNADE           0x3F2FC
#define OFS_FREEZENADE          0x3F2FC
#define OFS_MORENADESPEED       0x3F2FC
#define OFS_NOSWITCHTIME        0x3F611
#define OFS_ANTIM14MINES        0x2F240
#define OFS_GRAVITY_X           0x3B6A0
#define OFS_GRAVITY_Y           0x3B6A4
#define OFS_GRAVITY_Z           0x3B6A8
#define OFS_PLAYERSTATE         0x3B6D4
#define OFS_ANTISERVERKICK1     0x2F320
#define OFS_ANTISERVERKICK2     0x2F321
#define OFS_ANTISERVERKICK3     0x2F55C
#define OFS_ANTISERVERKICK4     0x2F55D
/*========== { FAST } =======================================*/
#define ADR_FASTAMMO            0xA35378
#define ADR_FASTHEALTH          0xA35388
#define ADR_FASTREPAIR          0xA35380
#define ADR_FASTFLAG            0xA35390
/*========== { ASSEMBLER } ================================*/
#define ASM_BACKTOLOBBY         0x486E0A
#define ASM_SELFCRC             0x4471D1
#define ASM_EHSVC_SELFCRC       0xB84C4
#define ASM_AUTOMEDIC1          0x5008B7
#define ASM_AUTOMEDIC2          0x502766
#define ASM_AUTOAMMO1           0x502766
#define ASM_AUTOAMMO2           0x5007B3
#define ASM_ANTIM14MINES        0x4307B8
#define ASM_STAMINAUP1          0x44D130
#define ASM_STAMINAUP2          0x43762A
#define ASM_COMMAND             0x4DE88A
#define ASM_WTW                 0x749BAE
#define ASM_SUPERCARSOUND       0x4513F7
#define ASM_NORELOAD            0x5ADA4F
#define ASM_AUTOREADY           0x540AF8
#define ASM_AUTOSTART           0x540AF8
#define ASM_QUICKPLANT          0x4655A7
#define ASM_QUICKDEFUSE         0x506C5B
#define ASM_MESSAGEBOX          0x447D89
#define ASM_HS_ANTICRASH        0x7BD26
#define ASM_NANOCHECK1          0x7BCB6
#define ASM_NANOCHECK2          0x790E7
#define ASM_NANOCHECK3          0x9E4AB2
#define ASM_DETECTION1          0x4C8E8
#define ASM_DETECTION2          0x6BDA9
/*==================================================*/
/*======== CyberVeezy Private AddyLogger ===========*/
/*=== Credits: CyberVeezy, TradEmArk, BlackLegend ====*/
/*=====================================================*/
Die meisten könnten fail sein, mir egal..^^
05/31/2012 16:52 Mafia67#2500
Some Addys after Update:

Code:
#define ADR_FullBright1					0x0A31690
#define ADR_FullBright2					0x0A3168C
#define ADR_FullBright3					0x0A31688
#define ADR_MapColor1					0x0A316C0
#define ADR_MapColor2					0x0A316BC
#define ADR_MapColor3					0x0A316B8
#define ADR_FogColor1					0x0A316D8
#define ADR_FogColor2					0x0A316D4
#define ADR_FogColor3					0x0A316D0
#define ADR_NearFog					0x0A37BA4
#define ADR_FarFog					0x0A37BAC
#define ADR_GlassWalls					0x0A30630
#define ADR_WaterShallowColor1				0x8F2D20
#define ADR_WaterShallowColor2				0x8F2D1C
#define ADR_WaterShallowColor3				0x8F2D18
#define ADR_WaterDeepColor1				0x8F2D2C
#define ADR_WaterDeepColor2				0x8F2D28
#define ADR_WaterDeepColor3				0x8F2D24
Searched by me
05/31/2012 16:59 .Shyo.#2501
Quote:
Originally Posted by Mafia67 View Post
Some Addys after Update:

Code:
#define ADR_FullBright1					0x0A31690
#define ADR_FullBright2					0x0A3168C
#define ADR_FullBright3					0x0A31688
#define ADR_MapColor1					0x0A316C0
#define ADR_MapColor2					0x0A316BC
#define ADR_MapColor3					0x0A316B8
#define ADR_FogColor1					0x0A316D8
#define ADR_FogColor2					0x0A316D4
#define ADR_FogColor3					0x0A316D0
#define ADR_NearFog					0x0A37BA4
#define ADR_FarFog					0x0A37BAC
#define ADR_GlassWalls					0x0A30630
#define ADR_WaterShallowColor1				0x8F2D20
#define ADR_WaterShallowColor2				0x8F2D1C
#define ADR_WaterShallowColor3				0x8F2D18
#define ADR_WaterDeepColor1				0x8F2D2C
#define ADR_WaterDeepColor2				0x8F2D28
#define ADR_WaterDeepColor3				0x8F2D24
Searched by me
was ist mit slot ?
05/31/2012 17:55 CyberKinqx3™#2502
Quote:
Originally Posted by .Shyo. View Post
was ist mit slot ?
© xCrazia

#define OFS_SLOT5 0x1313D8
#define OFS_SLOT6 0x1313D5
#define OFS_SLOT7 0x1313D6
#define OFS_SLOT8 0x1313D7

Request:

#define ADR_NAMEBASE
#define ADR_D3DIP
#define OFS_PLAYERSIZE ( GLOBAL, please :) )
05/31/2012 18:21 BlackxLegend™#2503
Quote:
Originally Posted by CyberKinqx3™ View Post
© xCrazia

#define OFS_SLOT5 0x1313D8
#define OFS_SLOT6 0x1313D5
#define OFS_SLOT7 0x1313D6
#define OFS_SLOT8 0x1313D7

Request:

#define ADR_NAMEBASE
#define ADR_D3DIP
#define OFS_PLAYERSIZE ( GLOBAL, please :) )
#define OFS_1SLOT 0xC70B8
#define OFS_2SLOT 0xC70B9
#define OFS_3SLOT 0xC70BA
#define OFS_4SLOT 0xC70BB
#define OFS_5SLOT 0xC70BC
#define OFS_6SLOT 0xC70BD
#define OFS_7SLOT 0xC70BE
#define OFS_8SLOT 0xC70BF
Ist man hier von Idioten umgeben? So einfache addys updaten und trotzdem gefailed.
05/31/2012 18:27 Mafia67#2504
Quote:
Originally Posted by .Shyo. View Post
was ist mit slot ?
#define OFS_Slot5 0xC70BC
05/31/2012 18:31 .Shyo.#2505
Quote:
Originally Posted by Mafia67 View Post
#define OFS_Slot5 0xC70BC
also bei mir Crasht sofort alles der ganez Hook