hi all, is there any opensource java emulator??
allmapids[42] = "???"; allmapids[50] = "GG"; allmapids[51] = "GG α"; allmapids[52] = "GG β"; allmapids[53] = "GG ɣ"; allmapids[54] = "Y II "; allmapids[81] = "DM"; allmapids[82] = "DM";
42 cubicon mapQuote:
So I found this array (its not the full one) from the spacemap swf from darkorbit 1.x
anyone able to explain me what 42,50 and 54 are and what they have to do there, i mean i know what ??? is but was it really there already or was is just not recordedCode:allmapids[42] = "???"; allmapids[50] = "GG"; allmapids[51] = "GG α"; allmapids[52] = "GG β"; allmapids[53] = "GG ɣ"; allmapids[54] = "Y II "; allmapids[81] = "DM"; allmapids[82] = "DM";
You should answer with the VersionResponse and not ShipInit Packet.Quote:
Why can't I see my ship ? My code.
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I slightly corrected code. BUT I never see his ship.Quote:
You should answer with the VersionResponse and not ShipInit Packet.
If you send a package with ID 667 (VersionResponse ) then he asks another package with ID 26161 (ObfuscationRequest) and that he in response to ObfuscationRequest send I don't know.Quote:
You should answer with the VersionResponse and not ShipInit Packet.
VersionRequest->VersionResponse->ObfuscationRequest->ObfuscationResponse->LoginRequest->ShipInitialization Command, Settings and others...Quote:
If you send a package with ID 667 (VersionResponse ) then he asks another package with ID 26161 (ObfuscationRequest) and that he in response to ObfuscationRequest send I don't know.
If you remember how was the customer 4.1 the pack ship (RDY) and then went other packages, such as the droids, interface settings, and everything else. I don't know what we should continue to send in the game and in what sequence.
If you never send the ObfuscationResponse, you never get the HandshakeRequest, so you can never send the HandshakeResponse, which means you never get the LoginRequest and the ConnectionManager will never wait for any ShipInitCommands.Quote:
I slightly corrected code. BUT I never see his ship.
If you send a package with ID 667 (VersionResponse ) then he asks another package with ID 26161 (ObfuscationRequest) and that he in response to ObfuscationRequest send I don't know.
If you remember how was the customer 4.1 the pack ship (RDY) and then went other packages, such as the droids, interface settings, and everything else. I don't know what we should continue to send in the game and in what sequence.
I'm sending a package 15269, but it just the writing I don't know. You know what is the size of the array, but which array ? The one I sent or one that I accept ? In your client code says that the variable "CODE" is of type byte array, I understand that I need size "CODE" and send but how to know ?Quote:
If you never send the ObfuscationResponse, you never get the HandshakeRequest, so you can never send the HandshakeResponse, which means you never get the LoginRequest and the ConnectionManager will never wait for any ShipInitCommands.
Look what the client is doing with that code and find it out. Find all references to that Command and find the ObfuscationResponseHandler. From there it's easier to tell. But I would stop. It's a hell of work to create this shit.Quote:
I'm sending a package 15269, but it just the writing I don't know. You know what is the size of the array, but which array ? The one I sent or one that I accept ? In your client code says that the variable "CODE" is of type byte array, I understand that I need size "CODE" and send but how to know ?
Quote:
Please i need the laste source Darkorbit spacemap
Good luck.Quote:
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