D2Bot# mit Kolbot RELEASE - Ein neuer Bot für D2BS

07/22/2013 17:33 W32.Diablo.bot#2461
Quote:
Originally Posted by data29 View Post
also einen fehler hab ich schon mal direkt gefunden
du benutzt static sagst ihm aber net bei wem
Code:
// Class specific config
	Config.CastStatic = 60; // Cast static until the target is at designated life percent. 100 = disabled.
	Config.StaticList = []; // List of monster NAMES to static. Example: Config.StaticList = ["Andariel", "Diablo", "Baal"];
versuchs mal so
Code:
// Class specific config
	Config.CastStatic = 60; // Cast static until the target is at designated life percent. 100 = disabled.
	Config.StaticList = ["Andariel", "Mephisto", "Diablo", "Baal"]; // List of monster NAMES to static. Example: Config.StaticList = ["Andariel", "Diablo", "Baal"];
steht ganz ganz unten
Kannst du mir die komplette file richtig einstellen,ich möchte das der Bot Andy,Mepo und Pindel macht.
07/22/2013 20:46 using11#2462
Quote:
Originally Posted by W32.Diablo.bot View Post
Kannst du mir die komplette file richtig einstellen,ich möchte das der Bot Andy,Mepo und Pindel macht.
Code:
// Sorceress config file

/* Brief instructions:
 * Notepad++ is HIGHLY recommended to use for editing these files. Visit http://notepad-plus-plus.org/
 * To comment out something, put // in front of that line
 * !!!Never comment out something you're not sure about, set it to false or disable as noted in description if you don't want to use it.
 * true and false are case sensitive. Good: Config.SomeVar = true; Bad: Config.SomeVar = True;
 */

function LoadConfig() {
	/* Sequence config
	 * Set to true if you want to run it, set to false if not.
	 * If you want to change the order of the scripts, just change the order of their lines by using cut and paste.
	 */
	 
	// User addon script. Read the description in libs/bots/UserAddon.js
	Scripts.UserAddon = false; // !!!YOU MUST SET THIS TO FALSE IF YOU WANT TO RUN BOSS/AREA SCRIPTS!!!

	// Battle orders script - Use this for 2+ characters (for example BO barb + sorc)
	Scripts.BattleOrders = false;
		Config.BattleOrders.Mode = 0; // 0 = give BO, 1 = get BO
		Config.BattleOrders.Wait = false; // Idle until the player that received BO leaves.
		Config.BattleOrders.Getters = []; // List of players to wait for before casting Battle Orders (mode 0). All players must be in the same area as the BOer.

	// Team MF system
	Config.MFLeader = false; // Set to true if you have one or more MFHelpers. Opens TP and gives commands when doing normal MF runs.

	// Boss/area scripts

	// *** act 1 ***
	Scripts.Corpsefire = false;
		Config.Corpsefire.ClearDen = false;
	Scripts.Mausoleum = false;
		Config.Mausoleum.KillBloodRaven = true;
		Config.Mausoleum.ClearCrypt = false;
	Scripts.Rakanishu = false;
		Config.Rakanishu.KillGriswold = true;
	Scripts.UndergroundPassage = false;
	Scripts.Coldcrow = false;
	Scripts.Tristram = false;
		Config.Tristram.PortalLeech = false; // Set to true to open a portal for leechers.
	Scripts.Pit = false;
		Config.Pit.ClearPit1 = true;
	Scripts.Treehead = false;
	Scripts.Smith = false;
	Scripts.BoneAsh = false;
	Scripts.Countess = false;
		Config.Countess.KillGhosts = false;
	Scripts.Andariel = true;
	Scripts.Cows = false;

	// *** act 2 ***
	Scripts.Radament = false;
	Scripts.AncientTunnels = false;
	Scripts.Summoner = false;
		Config.Summoner.FireEye = false; // Kill Fire Eye
	Scripts.Tombs = false;
	Scripts.Duriel = false;

	// *** act 3 ***
	Scripts.Stormtree = false;
	Scripts.KurastTemples = false;
	Scripts.Icehawk = false;
	Scripts.Endugu = false;
	Scripts.Travincal = false;
		Config.Travincal.PortalLeech = false; // Set to true to open a portal for leechers.
	Scripts.Mephisto = true;
		Config.Mephisto.MoatTrick = false;
		Config.Mephisto.KillCouncil = false;
		Config.Mephisto.TakeRedPortal = true;

	// *** act 4 ***
	Scripts.OuterSteppes = false;
	Scripts.Izual = false;
	Scripts.Hephasto = false;
	Scripts.Vizier = false; // Intended for classic sorc, kills Vizier only.
	Scripts.FastDiablo = false;
	Scripts.Diablo = false;
		Config.Diablo.Entrance = true; // Start from entrance
		Config.Diablo.SealWarning = "Leave the seals alone!";
		Config.Diablo.EntranceTP = "Entrance TP up";
		Config.Diablo.StarTP = "Star TP up";

	// *** act 5 ***
	Scripts.Pindleskin = true;
		Config.Pindleskin.KillNihlathak = false;
		Config.Pindleskin.ViperQuit = false; // End script if Tomb Vipers are found.
	Scripts.Nihlathak = false;
		Config.Nihlathak.ViperQuit = false; // End script if Tomb Vipers are found.
	Scripts.Eldritch = false;
		Config.Eldritch.OpenChest = true;
		Config.Eldritch.KillShenk = true;
		Config.Eldritch.KillDacFarren = true;
	Scripts.Eyeback = false;
	Scripts.SharpTooth = false;
	Scripts.ThreshSocket = false;
	Scripts.Abaddon = false;
	Scripts.Frozenstein = false;
		Config.Frozenstein.ClearFrozenRiver = true;
	Scripts.Bonesaw = false;
		Config.Bonesaw.ClearDrifterCavern = false;
	Scripts.Snapchip = false;
		Config.Snapchip.ClearIcyCellar = true;
	Scripts.Worldstone = false;
	Scripts.Baal = false;
		Config.Baal.HotTPMessage = "Hot TP!";
		Config.Baal.SafeTPMessage = "Safe TP!";
		Config.Baal.BaalMessage = "Baal!";
		Config.Baal.SoulQuit = false; // End script if Souls (Undead Soul Killers) are found.
		Config.Baal.DollQuit = false; // End script if Dolls (Undead Stigyan Dolls) are found.
		Config.Baal.KillBaal = true; // Kill Baal. Leaves game after wave 5 if false.

	/* ### leeching section ###
	* Unless stated otherwise, leader's character name isn't needed on order to run.
	* Don't use more scripts of the same type! (Run AutoBaal OR BaalHelper, not both)
	*/

	Config.Leader = ""; // Leader's ingame character name. Leave blank to try auto-detection (works in AutoBaal, Wakka, MFHelper)
	Config.QuitList = [""]; // List of character names to quit with. Example: Config.QuitList = ["MySorc", "MyDin"];

	Scripts.TristramLeech = false; // Enters Tristram, attempts to stay close to the leader and will try and help kill.
	Scripts.TravincalLeech = false; // Enters portal at back of Travincal.
		Config.TravincalLeech.Helper = true; // If set to true the character will teleport to the stairs and help attack.
	Scripts.MFHelper = false; // Run the same MF run as the MFLeader. Leader must have Config.MFLeader = true
	Scripts.Wakka = false; // Walking chaos leecher with auto leader assignment, stays at safe distance from the leeader
	Scripts.DiabloHelper = false; // Chaos helper, kills monsters and doesn't open seals on its own.
		Config.DiabloHelper.Wait = 120; // Seconds to wait for a runner to be in Chaos
		Config.DiabloHelper.Entrance = true; // Start from entrance
	Scripts.AutoBaal = false; // Baal leecher with auto leader assignment
		Config.AutoBaal.FindShrine = false; // false = disabled, 1 = search after hot tp message, 2 = search as soon as leader is found
		Config.AutoBaal.LeechSpot = [15115, 5050]; // X, Y coords of Throne Room leech spot
		Config.AutoBaal.LongRangeSupport = false; // Cast long distance skills from a safe spot
	Scripts.BaalHelper = false;
		Config.BaalHelper.Wait = 120; // Seconds to wait for a runner to be in Throne
		Config.BaalHelper.KillNihlathak = false; // Kill Nihlathak before going to Throne
		Config.BaalHelper.FastChaos = false; // Kill Diablo before going to Throne
		Config.BaalHelper.DollQuit = false;  // End script if Dolls (Undead Soul Killers) are found.
		Config.BaalHelper.KillBaal = true; // Kill Baal. If set to false, you must configure Config.QuitList or the bot will wait indefinitely.
		Config.BaalHelper.SkipTP = true; // Don't wait for a TP, go to WSK3 and wait for someone to go to throne. Anti PK measure.
	Scripts.BaalAssistant = false; // Used to leech or help in baal runs.
		Config.BaalAssistant.Wait = 120; // Seconds to wait for a runner to be in the throne / portal wait / safe TP wait / hot TP wait...
		Config.BaalAssistant.KillNihlathak = false; // Kill Nihlathak before going to Throne
		Config.BaalAssistant.FastChaos = false; // Kill Diablo before going to Throne
		Config.BaalAssistant.Helper = true; // Set to true to help attack, set false to to leech.
		Config.BaalAssistant.GetShrine = false; // Set to true to get a experience shrine at the start of the run.
		Config.BaalAssistant.GetShrineWaitForHotTP = false; // Set to true to get a experience shrine after leader shouts the hot tp message as defined in Config.BaalAssistant.HotTPMessage
		Config.BaalAssistant.SkipTP = false; // Set to true to enable the helper to skip the TP and teleport down to the throne room.
		Config.BaalAssistant.WaitForSafeTP = false; // Set to true to wait for a safe TP message (defined in SafeTPMessage)
		Config.BaalAssistant.DollQuit = false; // Quit on dolls. (Hardcore players?)
		Config.BaalAssistant.SoulQuit = false; // Quit on Souls. (Hardcore players?)
		Config.BaalAssistant.KillBaal = true; // Set to true to kill baal, if you set to false you MUST configure Config.QuitList or Config.BaalAssistant.NextGameMessage or the bot will wait indefinitely. 
		Config.BaalAssistant.HotTPMessage = ["Hot"]; // Configure safe TP messages.
		Config.BaalAssistant.SafeTPMessage = ["Safe", "Clear"]; // Configure safe TP messages.
		Config.BaalAssistant.BaalMessage = ["Baal"]; // Configure baal messages, this is a precautionary measure.
		Config.BaalAssistant.NextGameMessage = ["Next Game", "Next", "New Game"];	// Next Game message, this is a precautionary quit command, Reccomended setting up: Config.QuitList
	Scripts.Follower = false; // Script that follows a manually played leader around like a merc. For a list of commands, see Follower.js

	// *** special scripts ***
	Scripts.WPGetter = false; // Get missing waypoints
	Scripts.OrgTorch = false;
		Config.OrgTorch.MakeTorch = true; // Convert organ sets to torches
		Config.OrgTorch.WaitForKeys = true; // Enable Torch System to get keys from other profiles. See libs/TorchSystem.js for more info
		Config.OrgTorch.WaitTimeout = 15; // Time in minutes to wait for keys before moving on
		Config.OrgTorch.UseSalvation = true; // Use Salvation aura on Mephisto (if possible)
		Config.OrgTorch.GetFade = false; // Get fade by standing in a fire. You MUST have Last Wish or Treachery on your character being worn.
	Scripts.Rusher = false; // Rush bot alpha version (no questing yet, only rushing), for a list of commands, see Rusher.js
	Scripts.CrushTele = false; // classic rush teleporter. go to area of interest and press "-" numpad key
	Scripts.Questing = false; // solves missing quests (skill/stat+shenk)
	Scripts.Gamble = false; // Gambling system, other characters will mule gold into your game so you can gamble infinitely. See Gambling.js
	Scripts.GhostBusters = false; // Kill ghosts in most areas that contain them
	Scripts.Enchant = false;
		Config.Enchant.Triggers = ["chant", "cows", "wps"]; // Chat commands for enchant, cow level and waypoint giving
		Config.Enchant.GetLeg = false; // Get Wirt's Leg from Tristram. If set to false, it will check for the leg in town.
		Config.Enchant.AutoChant = false; // Automatically enchant nearby players and their minions
		Config.Enchant.GameLength = 20; // Game length in minutes
	Scripts.IPHunter = false;
		Config.IPHunter.IPList = []; // List of IPs to look for. example: [165, 201, 64]
		Config.IPHunter.GameLength = 3; // Number of minutes to stay in game if ip wasn't found
	Scripts.ShopBot = false; // Fast waypoint-based shopbot, alpha version
		Config.ShopBot.ShopNPC = "Anya"; // Only Anya for now
		// Scan only selected classids for maximum speed. See libs/config/templates/ShopBot.txt
		Config.ShopBot.ScanIDs = [187, 188, 194, 195, 326, 327, 338, 373, 397, 443, 449];
	Scripts.ChestMania = false; // Open chests in configured areas
		Config.ChestMania.Act1 = [13, 14, 15, 16, 18, 19]; // List of act 1 areas to open chests in
		Config.ChestMania.Act2 = [55, 59, 65, 66, 67, 68, 69, 70, 71, 72]; // List of act 2 areas to open chests in
		Config.ChestMania.Act3 = [79, 80, 81, 92, 93, 84, 85, 90]; // List of act 3 areas to open chests in
		Config.ChestMania.Act4 = []; // List of act 4 areas to open chests in
		Config.ChestMania.Act5 = [115, 116, 119, 125, 126, 127]; // List of act 5 areas to open chests in

	// *** Guest scripts ***
	

	// Town settings
	Config.HealHP = 50; // Go to a healer if under designated percent of life.
	Config.HealMP = 0; // Go to a healer if under designated percent of mana.
	Config.HealStatus = false // Go to a healer if poisoned or cursed
	Config.UseMerc = true; // Use merc. This is ignored and always false in d2classic.
	Config.MercWatch = false; // Instant merc revive during battle.

	// Potion settings
	Config.UseHP = 75; // Drink a healing potion if life is under designated percent.
	Config.UseRejuvHP = 40;  // Drink a rejuvenation potion if life is under designated percent.
	Config.UseMP = 30; // Drink a mana potion if mana is under designated percent.
	Config.UseRejuvMP = 0; // Drink a rejuvenation potion if mana is under designated percent.
	Config.UseMercHP = 75; // Give a healing potion to your merc if his/her life is under designated percent.
	Config.UseMercRejuv = 0; // Give a rejuvenation potion to your merc if his/her life is under designated percent.
	Config.HPBuffer = 0; // Number of healing potions to keep in inventory.
	Config.MPBuffer = 0; // Number of mana potions to keep in inventory.
	Config.RejuvBuffer = 0; // Number of rejuvenation potions to keep in inventory.

	// Chicken settings
	Config.LifeChicken = 30; // Exit game if life is less or equal to designated percent.
	Config.ManaChicken = 0; // Exit game if mana is less or equal to designated percent.
	Config.MercChicken = 0; // Exit game if merc's life is less or equal to designated percent.
	Config.TownHP = 0; // Go to town if life is under designated percent.
	Config.TownMP = 0; // Go to town if mana is under designated percent.

	/* Inventory lock configuration. !!!READ CAREFULLY!!!
	 * 0 = item is locked and won't be moved. If item occupies more than one slot, ALL of those slots must be set to 0 to lock it in place.
	 * Put 0s where your torch, annihilus and everything else you want to KEEP is.
	 * 1 = item is unlocked and will be dropped, stashed or sold.
	 * If you don't change the default values, the bot won't stash items.
	 */
	Config.Inventory[0] = [0,0,0,0,0,0,0,0,0,0];
	Config.Inventory[1] = [0,0,0,0,0,0,0,0,0,0];
	Config.Inventory[2] = [0,0,0,0,0,0,0,0,0,0];
	Config.Inventory[3] = [0,0,0,0,0,0,0,0,0,0];

	Config.StashGold = 100000; // Minimum amount of gold to stash.

	/* Potion types for belt columns from left to right.
	 * Rejuvenation potions must always be rightmost.
	 * Supported potions - Healing ("hp"), Mana ("mp") and Rejuvenation ("rv")
	 */
	Config.BeltColumn[0] = "hp";
	Config.BeltColumn[1] = "mp";
	Config.BeltColumn[2] = "rv";
	Config.BeltColumn[3] = "rv";

	/* Minimum amount of potions. If we have less, go to vendor to purchase more.
	 * Set rejuvenation columns to 0, because they can't be bought.
	 */
	Config.MinColumn[0] = 3;
	Config.MinColumn[1] = 3;
	Config.MinColumn[2] = 0;
	Config.MinColumn[3] = 0;

	// Pickit config
	Config.PickitFiles.push("kolton.nip"); // Pickit filenames in /pickit/ folder
	Config.PickitFiles.push("LLD.nip");
	Config.PickRange = 40; // Pick radius
	Config.FastPick = false; // Check and pick items between attacks

	// Item identification settings
	Config.CainID.Enable = false; // Identify items at Cain
	Config.CainID.MinGold = 2500000; // Minimum gold (stash + character) to have in order to use Cain.
	Config.CainID.MinUnids = 3; // Minimum number of unid items in order to use Cain.
	Config.FieldID = false; // Identify items in the field instead of going to town.

	// Gambling config
	Config.Gamble = false;
	Config.GambleGoldStart = 1000000;
	Config.GambleGoldStop = 500000;
	
	// Check libs/NTItemAlias.dbl file for other item classids
	Config.GambleItems.push(520); // Amulet
	Config.GambleItems.push(522); // Ring
	Config.GambleItems.push(418); // Circlet
	Config.GambleItems.push(419); // Coronet
	
	// Cubing config. All recipes are available in Templates/Cubing.txt
	Config.Cubing = false; // Set to true to enable cubing.

	// All ingredients will be auto-picked, for classids check libs/NTItemAlias.dbl
	//Config.Recipes.push([Recipe.Gem, 560]); // perfect amethyst
	//Config.Recipes.push([Recipe.Gem, 565]); // perfect topaz
	//Config.Recipes.push([Recipe.Gem, 570]); // perfect sapphire
	//Config.Recipes.push([Recipe.Gem, 575]); // perfect emerald
	//Config.Recipes.push([Recipe.Gem, 580]); // perfect ruby
	//Config.Recipes.push([Recipe.Gem, 585]); // perfect diamond
	//Config.Recipes.push([Recipe.Gem, 600]); // perfect skull

	//Config.Recipes.push([Recipe.Token]); // token of absolution
	
	Config.Recipes.push([Recipe.Rune, 630]); // pul -> um
	Config.Recipes.push([Recipe.Rune, 631]); // um -> mal
	Config.Recipes.push([Recipe.Rune, 632]); // mal -> ist
	Config.Recipes.push([Recipe.Rune, 633]); // ist -> gul
	Config.Recipes.push([Recipe.Rune, 634]); // gul -> vex

	Config.Recipes.push([Recipe.Caster.Amulet]); // Craft Caster Amulet
	Config.Recipes.push([Recipe.Blood.Ring]); // Craft Blood Ring
	Config.Recipes.push([Recipe.Blood.Helm, 424]); // Craft Blood Armet
	Config.Recipes.push([Recipe.HitPower.Gloves, 452]); // Craft Hit Power Vambraces

	Config.Recipes.push([Recipe.Reroll.Magic, 421]); // Reroll magic Diadem
	Config.Recipes.push([Recipe.Reroll.Rare, 421]); // Reroll rare Diadem

	// Base item must be in the pickit, rest is auto-picked
	Config.Recipes.push([Recipe.Socket.Weapon, 255]); // Socket Thresher
	Config.Recipes.push([Recipe.Socket.Weapon, 256]); // Socket Cryptic Axe
	Config.Recipes.push([Recipe.Socket.Armor, 442]); // Socket Sacred Armor
	Config.Recipes.push([Recipe.Socket.Armor, 443]); // Socket Archon Plate

	/* Runeword config. All recipes are available in Templates/Runewords.txt
	 * !!!NOTE!!! enhanced damage and enhanced defense on runewords are broken in the core right now
	 * Keep lines follow pickit format and any given runeword is tested vs ALL lines so you don't need to repeat them
	 */
	Config.MakeRunewords = false; // Set to true to enable runeword making/rerolling

	Config.Runewords.push([Runeword.Insight, 255]); // Thresher
	Config.Runewords.push([Runeword.Insight, 256]); // Cryptic Axe

	Config.KeepRunewords.push("[type] == polearm # [meditationaura] == 17");

	Config.Runewords.push([Runeword.Spirit, 447]); // Monarch
	Config.Runewords.push([Runeword.Spirit, 498]); // Sacred Targe

	Config.KeepRunewords.push("[type] == shield || [type] == auricshields # [fcr] == 35");

	// General config
	Config.PublicMode = 0; // 1 = invite, 2 = accept, 0 = disable
	Config.LastMessage = ""; // Message to say at the end of the run.
	Config.ShitList = false; // Blacklist hostile players so they don't get invited to party.
	Config.MinGameTime = 60; // Min game time in seconds. Bot will TP to town and stay in game if the run is completed before.
	Config.MaxGameTime = 0; // Maximum game time in seconds. Quit game when limit is reached.
	Config.TeleSwitch = false; // Switch to slot II when teleporting more than 1 node.
	Config.OpenChests = false; // Open chests. Controls key buying.
	Config.MiniShopBot = true; // Scan items in NPC shops.
	Config.TownCheck = false; // Go to town if out of potions
	Config.LogExperience = false; // Print experience statistics in the manager.
	Config.PingQuit = [{Ping: 0, Duration: 0}]; // Quit if ping is over the given value for over the given time period in seconds.

	// Shrine Scanner - scan for shrines while moving.
	// Put the shrine types in order of priority (from highest to lowest). For a list of types, see sdk/shrines.txt
	Config.ScanShrines = [];

	// MF Switch
	Config.MFSwitchPercent = 0; // Boss life % to switch weapons at. Set to 0 to disable.
	Config.MFSwitch = 0; // MF weapon slot: 0 = slot I, 1 = slot II

	// Fastmod config
	Config.FCR = 255; // 0 - disable, 1 to 255 - set value of faster cast rate 
	Config.FHR = 255; // 0 - disable, 1 to 255 - set value of faster hit recovery 
	Config.FBR = 255; // 0 - disable, 1 to 255 - set value of faster block recovery 
	Config.IAS = 255; // 0 - disable, 1 to 255 - set value of increased attack speed 
	Config.PacketCasting = 0; // 0 = disable, 1 = packet teleport, 2 = full packet casting.

	// Anti-hostile config
	Config.AntiHostile = false; // Enable anti-hostile
	Config.HostileAction = 0; // 0 - quit immediately, 1 - quit when hostile player is sighted, 2 - attack hostile
	Config.TownOnHostile = false; // Go to town instead of quitting when HostileAction is 0 or 1
	Config.RandomPrecast = true; // Anti-PK measure, only supported in Baal and BaalHelper and BaalAssisstant at the moment.
	Config.ViperCheck = false; // Quit if revived Tomb Vipers are sighted

	// DClone config
	Config.StopOnDClone = true; // Go to town and idle as soon as Diablo walks the Earth
	Config.SoJWaitTime = 5; // Time in minutes to wait for another SoJ sale before leaving game. 0 = disabled

	// Monster skip config
	// Skip immune monsters. Possible options: "fire", "cold", "lightning", "poison", "physical", "magic".
	// You can combine multiple resists with "and", for example - "fire and cold", "physical and cold and poison"
	Config.SkipImmune = [];
	// Skip enchanted monsters. Possible options: "extra strong", "extra fast", "cursed", "magic resistant", "fire enchanted", "lightning enchanted", "cold enchanted", "mana burn", "teleportation", "spectral hit", "stone skin", "multiple shots".
	// You can combine multiple enchantments with "and", for example - "cursed and extra fast", "mana burn and extra strong and lightning enchanted"
	Config.SkipEnchant = [];
	// Skip monsters with auras. Possible options: "fanaticism", "might", "holy fire", "blessed aim", "holy freeze", "holy shock". Conviction is bugged, don't use it.
	Config.SkipAura = [];

	/* Attack config
	 * To disable an attack, set it to -1
	 * Skills MUST be POSITIVE numbers. For reference see http://pastebin.com/baShRwWM
	 */
	Config.AttackSkill[0] = -1; // Preattack skill.
	Config.AttackSkill[1] = 64; // Primary skill to bosses.
	Config.AttackSkill[2] = 48; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
	Config.AttackSkill[3] = 64; // Primary skill to others.
	Config.AttackSkill[4] = 48; // Primary untimed skill to others. Keep at -1 if Config.AttackSkill[3] is untimed skill.
	Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
	Config.AttackSkill[6] = 55; // Secondary untimed skill if monster is immune to primary untimed.

	// Low mana skills - these will be used if main skills can't be cast.
	Config.LowManaSkill[0] = -1; // Timed low mana skill.
	Config.LowManaSkill[1] = -1; // Untimed low mana skill.

	Config.Dodge = false; // Move away from monsters that get too close. Don't use with short-ranged attacks like Nova.
	Config.BossPriority = false; // Set to true to attack Unique/SuperUnique monsters first when clearing
	Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all
	Config.TeleStomp = false; // Use merc to attack bosses if they're immune to attacks, but not to physical damage

	// Class specific config
	Config.CastStatic = 60; // Cast static until the target is at designated life percent. 100 = disabled.
	Config.StaticList = ["Andariel", "Mephisto", "Diablo", "Baal"]; // List of monster NAMES to static. Example: Config.StaticList = ["Andariel", "Diablo", "Baal"];
}
runs sind gemacht, inventory musst selbst adden kann ich nicht machen da ich es nicht weiß wieviel platz du hast. genau wie cuben etc
07/22/2013 20:46 data29#2463
das ist kein problem dir alles einzustellen, nur du hast in deiner char config
das hier stehen
Code:
Config.Inventory[0] = [0,0,0,0,0,0,0,0,0,0];
Config.Inventory[1] = [0,0,0,0,0,0,0,0,0,0];
Config.Inventory[2] = [0,0,0,0,0,0,0,0,0,0];
Config.Inventory[3] = [0,0,0,0,0,0,0,0,0,0];
du weist schon was das bedeutet ? du sagst deinem bot damit das er nix verkaufen kann bzh. das dein inventar komplett voll ist
mach mal ein screen von deinem inventar damit man das richtig einstellen oder sag einfach welche reihen noch leer sind
willst du cuben ?
willst du gamblen ?
was ist wo in deinem gürtel und wo ?
willst du runenwörter bauen lassen ?
willst du FCR, FHR, FBR und IAS ?
machst du public runs ?
das muss man schon alles wissen damit alle einstellungen gemacht werden können

hrrrrrr using11 warst mal wieder schneller ;)
07/22/2013 20:57 engellutzi#2464
Quote:
Originally Posted by using11 View Post
hast du auch Account + Passwort eingegeben? ( richtig)
und das als admin ist nur bei win7+
bei XP brauchst du kein Admin
sobald ich profil starte bekomm ich diese msg

[20:56:09] <Druid> D2BS is not responding... starting profile

D2BotChannel ist so eingestellt wie immer und auch Profil soweit alles eingestellt wie immer
07/22/2013 21:19 using11#2465
Quote:
Originally Posted by engellutzi View Post
sobald ich profil starte bekomm ich diese msg

[20:56:09] <Druid> D2BS is not responding... starting profile

D2BotChannel ist so eingestellt wie immer und auch Profil soweit alles eingestellt wie immer
hast du auch englische d2? oder hast du bei eigenschaften irgendwas stehen nach -w?

wenn ja was?
07/22/2013 21:48 MrAtticus03#2466
@ data29
Jap, ich habe es sowohl mit Benutzern versucht, die Administrative-Rechte habe, als auch mit dem Administrator selbst. Leider funktioniert das nicht. Hat hier wer vielleicht Skype oder Teamviewer und könnte sich das mal genauer anschaun?
07/22/2013 22:23 finallyhappy#2467
Quote:
Originally Posted by data29 View Post
@finallyhappy
im unteren bereich steht "Runs/Key" solange du dort nix einträgst wechselt der auch nicht den key
je nach länge deiner runs musst du entscheiden nach wievielen du den key wechseln solltest und dort dann eintragen
dann wechselt er auch die keys nach x runs
danke dir!

Noch eine frage:
Hab runs laufen (diablo und baal) mit 2 chars. Kann ich irgendwie einstellen dass die chars nicht andauernd in die stadt gehen sachen indenten sondern wenn sie voll sind, den rest der dropt einfach liegen lassen und halt erst nach diablo erst die sachen verkaufen die sie eben im inv platz hatten?
07/22/2013 23:01 W32.Diablo.bot#2468
Quote:
Originally Posted by data29 View Post
das ist kein problem dir alles einzustellen, nur du hast in deiner char config
das hier stehen
Code:
Config.Inventory[0] = [0,0,0,0,0,0,0,0,0,0];
Config.Inventory[1] = [0,0,0,0,0,0,0,0,0,0];
Config.Inventory[2] = [0,0,0,0,0,0,0,0,0,0];
Config.Inventory[3] = [0,0,0,0,0,0,0,0,0,0];
du weist schon was das bedeutet ? du sagst deinem bot damit das er nix verkaufen kann bzh. das dein inventar komplett voll ist
mach mal ein screen von deinem inventar damit man das richtig einstellen oder sag einfach welche reihen noch leer sind
willst du cuben ?
willst du gamblen ?
was ist wo in deinem gürtel und wo ?
willst du runenwörter bauen lassen ?
willst du FCR, FHR, FBR und IAS ?
machst du public runs ?
das muss man schon alles wissen damit alle einstellungen gemacht werden können

hrrrrrr using11 warst mal wieder schneller ;)
Also ich habe im Inventar folgende dinge liegen.
TP Buch
Anni
Torch
Gheeds Glück

Im Gürtel habe ich nur Heiltränke,Mana is mehr als genug vorhanden beim Char,er soll nix bauen oder anderes.

Das wars,liegt alles im rechten teil des Inventars.
Der bot soll rare und blaue Items verkaufen und Runen und Uniques so wie Sets aufheben und in die Kiste legen oder wen Kiste voll ist im Inventar behalten.

Mulen mache ich selber per Hand,würde den bot auch eh nur so 1-2h Laufen lassenda ich auch selber noch Spielen möchte und übernacht muss das nicht sein,aber wen ich mal Tv schaue ist wen er sammelt.

das sind die Kürzel für was ß
willst du FCR, FHR, FBR und IAS ?
07/22/2013 23:09 data29#2469
FCR = faster cast rate
FHR = faster hit recovery
FBR = faster block rate
IAS = inhance attack speed
07/22/2013 23:11 finallyhappy#2470
Quote:
Originally Posted by W32.Diablo.bot View Post
.
das sind die Kürzel für was ß
willst du FCR, FHR, FBR und IAS ?
schnellere zauberrate, schnellere erholung nach treffer, schnellere blockrate, schnellere angeriffsgeschwindigkeit.

Das kannst du in der charconfig ganz einfach unter dem punkt "Fastmod config"
per hand eintragen. Also du bist einfach gesagt einfach schneller als dus mit deinem eq eigentlich wärs bzw als es das game überhaupt "erlaubt" :P
07/22/2013 23:17 engellutzi#2471
Quote:
Originally Posted by using11 View Post
hast du auch englische d2? oder hast du bei eigenschaften irgendwas stehen nach -w?

wenn ja was?
bei parameter steht nur -w
07/23/2013 07:22 W32.Diablo.bot#2472
Quote:
Originally Posted by finallyhappy View Post
schnellere zauberrate, schnellere erholung nach treffer, schnellere blockrate, schnellere angeriffsgeschwindigkeit.

Das kannst du in der charconfig ganz einfach unter dem punkt "Fastmod config"
per hand eintragen. Also du bist einfach gesagt einfach schneller als dus mit deinem eq eigentlich wärs bzw als es das game überhaupt "erlaubt" :P
Aso,ne er kann ruhig ganz normal schnell sein,da muss sich nix ändern.

@using11 hat mir ja schon die Runs eingestellt Danke.
Code:
// Sorceress config file

/* Brief instructions:
 * Notepad++ is HIGHLY recommended to use for editing these files. Visit http://notepad-plus-plus.org/
 * To comment out something, put // in front of that line
 * !!!Never comment out something you're not sure about, set it to false or disable as noted in description if you don't want to use it.
 * true and false are case sensitive. Good: Config.SomeVar = true; Bad: Config.SomeVar = True;
 */

function LoadConfig() {
	/* Sequence config
	 * Set to true if you want to run it, set to false if not.
	 * If you want to change the order of the scripts, just change the order of their lines by using cut and paste.
	 */
	 
	// User addon script. Read the description in libs/bots/UserAddon.js
	Scripts.UserAddon = false; // !!!YOU MUST SET THIS TO FALSE IF YOU WANT TO RUN BOSS/AREA SCRIPTS!!!

	// Battle orders script - Use this for 2+ characters (for example BO barb + sorc)
	Scripts.BattleOrders = false;
		Config.BattleOrders.Mode = 0; // 0 = give BO, 1 = get BO
		Config.BattleOrders.Wait = false; // Idle until the player that received BO leaves.
		Config.BattleOrders.Getters = []; // List of players to wait for before casting Battle Orders (mode 0). All players must be in the same area as the BOer.

	// Team MF system
	Config.MFLeader = false; // Set to true if you have one or more MFHelpers. Opens TP and gives commands when doing normal MF runs.

	// Boss/area scripts

	// *** act 1 ***
	Scripts.Corpsefire = false;
		Config.Corpsefire.ClearDen = false;
	Scripts.Mausoleum = false;
		Config.Mausoleum.KillBloodRaven = true;
		Config.Mausoleum.ClearCrypt = false;
	Scripts.Rakanishu = false;
		Config.Rakanishu.KillGriswold = true;
	Scripts.UndergroundPassage = false;
	Scripts.Coldcrow = false;
	Scripts.Tristram = false;
		Config.Tristram.PortalLeech = false; // Set to true to open a portal for leechers.
	Scripts.Pit = false;
		Config.Pit.ClearPit1 = true;
	Scripts.Treehead = false;
	Scripts.Smith = false;
	Scripts.BoneAsh = false;
	Scripts.Countess = false;
		Config.Countess.KillGhosts = false;
	Scripts.Andariel = true;
	Scripts.Cows = false;

	// *** act 2 ***
	Scripts.Radament = false;
	Scripts.AncientTunnels = false;
	Scripts.Summoner = false;
		Config.Summoner.FireEye = false; // Kill Fire Eye
	Scripts.Tombs = false;
	Scripts.Duriel = false;

	// *** act 3 ***
	Scripts.Stormtree = false;
	Scripts.KurastTemples = false;
	Scripts.Icehawk = false;
	Scripts.Endugu = false;
	Scripts.Travincal = false;
		Config.Travincal.PortalLeech = false; // Set to true to open a portal for leechers.
	Scripts.Mephisto = true;
		Config.Mephisto.MoatTrick = false;
		Config.Mephisto.KillCouncil = false;
		Config.Mephisto.TakeRedPortal = true;

	// *** act 4 ***
	Scripts.OuterSteppes = false;
	Scripts.Izual = false;
	Scripts.Hephasto = false;
	Scripts.Vizier = false; // Intended for classic sorc, kills Vizier only.
	Scripts.FastDiablo = false;
	Scripts.Diablo = false;
		Config.Diablo.Entrance = true; // Start from entrance
		Config.Diablo.SealWarning = "Leave the seals alone!";
		Config.Diablo.EntranceTP = "Entrance TP up";
		Config.Diablo.StarTP = "Star TP up";

	// *** act 5 ***
	Scripts.Pindleskin = true;
		Config.Pindleskin.KillNihlathak = false;
		Config.Pindleskin.ViperQuit = false; // End script if Tomb Vipers are found.
	Scripts.Nihlathak = false;
		Config.Nihlathak.ViperQuit = false; // End script if Tomb Vipers are found.
	Scripts.Eldritch = false;
		Config.Eldritch.OpenChest = true;
		Config.Eldritch.KillShenk = true;
		Config.Eldritch.KillDacFarren = true;
	Scripts.Eyeback = false;
	Scripts.SharpTooth = false;
	Scripts.ThreshSocket = false;
	Scripts.Abaddon = false;
	Scripts.Frozenstein = false;
		Config.Frozenstein.ClearFrozenRiver = true;
	Scripts.Bonesaw = false;
		Config.Bonesaw.ClearDrifterCavern = false;
	Scripts.Snapchip = false;
		Config.Snapchip.ClearIcyCellar = true;
	Scripts.Worldstone = false;
	Scripts.Baal = false;
		Config.Baal.HotTPMessage = "Hot TP!";
		Config.Baal.SafeTPMessage = "Safe TP!";
		Config.Baal.BaalMessage = "Baal!";
		Config.Baal.SoulQuit = false; // End script if Souls (Undead Soul Killers) are found.
		Config.Baal.DollQuit = false; // End script if Dolls (Undead Stigyan Dolls) are found.
		Config.Baal.KillBaal = true; // Kill Baal. Leaves game after wave 5 if false.

	/* ### leeching section ###
	* Unless stated otherwise, leader's character name isn't needed on order to run.
	* Don't use more scripts of the same type! (Run AutoBaal OR BaalHelper, not both)
	*/

	Config.Leader = ""; // Leader's ingame character name. Leave blank to try auto-detection (works in AutoBaal, Wakka, MFHelper)
	Config.QuitList = [""]; // List of character names to quit with. Example: Config.QuitList = ["MySorc", "MyDin"];

	Scripts.TristramLeech = false; // Enters Tristram, attempts to stay close to the leader and will try and help kill.
	Scripts.TravincalLeech = false; // Enters portal at back of Travincal.
		Config.TravincalLeech.Helper = true; // If set to true the character will teleport to the stairs and help attack.
	Scripts.MFHelper = false; // Run the same MF run as the MFLeader. Leader must have Config.MFLeader = true
	Scripts.Wakka = false; // Walking chaos leecher with auto leader assignment, stays at safe distance from the leeader
	Scripts.DiabloHelper = false; // Chaos helper, kills monsters and doesn't open seals on its own.
		Config.DiabloHelper.Wait = 120; // Seconds to wait for a runner to be in Chaos
		Config.DiabloHelper.Entrance = true; // Start from entrance
	Scripts.AutoBaal = false; // Baal leecher with auto leader assignment
		Config.AutoBaal.FindShrine = false; // false = disabled, 1 = search after hot tp message, 2 = search as soon as leader is found
		Config.AutoBaal.LeechSpot = [15115, 5050]; // X, Y coords of Throne Room leech spot
		Config.AutoBaal.LongRangeSupport = false; // Cast long distance skills from a safe spot
	Scripts.BaalHelper = false;
		Config.BaalHelper.Wait = 120; // Seconds to wait for a runner to be in Throne
		Config.BaalHelper.KillNihlathak = false; // Kill Nihlathak before going to Throne
		Config.BaalHelper.FastChaos = false; // Kill Diablo before going to Throne
		Config.BaalHelper.DollQuit = false;  // End script if Dolls (Undead Soul Killers) are found.
		Config.BaalHelper.KillBaal = true; // Kill Baal. If set to false, you must configure Config.QuitList or the bot will wait indefinitely.
		Config.BaalHelper.SkipTP = true; // Don't wait for a TP, go to WSK3 and wait for someone to go to throne. Anti PK measure.
	Scripts.BaalAssistant = false; // Used to leech or help in baal runs.
		Config.BaalAssistant.Wait = 120; // Seconds to wait for a runner to be in the throne / portal wait / safe TP wait / hot TP wait...
		Config.BaalAssistant.KillNihlathak = false; // Kill Nihlathak before going to Throne
		Config.BaalAssistant.FastChaos = false; // Kill Diablo before going to Throne
		Config.BaalAssistant.Helper = true; // Set to true to help attack, set false to to leech.
		Config.BaalAssistant.GetShrine = false; // Set to true to get a experience shrine at the start of the run.
		Config.BaalAssistant.GetShrineWaitForHotTP = false; // Set to true to get a experience shrine after leader shouts the hot tp message as defined in Config.BaalAssistant.HotTPMessage
		Config.BaalAssistant.SkipTP = false; // Set to true to enable the helper to skip the TP and teleport down to the throne room.
		Config.BaalAssistant.WaitForSafeTP = false; // Set to true to wait for a safe TP message (defined in SafeTPMessage)
		Config.BaalAssistant.DollQuit = false; // Quit on dolls. (Hardcore players?)
		Config.BaalAssistant.SoulQuit = false; // Quit on Souls. (Hardcore players?)
		Config.BaalAssistant.KillBaal = true; // Set to true to kill baal, if you set to false you MUST configure Config.QuitList or Config.BaalAssistant.NextGameMessage or the bot will wait indefinitely. 
		Config.BaalAssistant.HotTPMessage = ["Hot"]; // Configure safe TP messages.
		Config.BaalAssistant.SafeTPMessage = ["Safe", "Clear"]; // Configure safe TP messages.
		Config.BaalAssistant.BaalMessage = ["Baal"]; // Configure baal messages, this is a precautionary measure.
		Config.BaalAssistant.NextGameMessage = ["Next Game", "Next", "New Game"];	// Next Game message, this is a precautionary quit command, Reccomended setting up: Config.QuitList
	Scripts.Follower = false; // Script that follows a manually played leader around like a merc. For a list of commands, see Follower.js

	// *** special scripts ***
	Scripts.WPGetter = false; // Get missing waypoints
	Scripts.OrgTorch = false;
		Config.OrgTorch.MakeTorch = true; // Convert organ sets to torches
		Config.OrgTorch.WaitForKeys = true; // Enable Torch System to get keys from other profiles. See libs/TorchSystem.js for more info
		Config.OrgTorch.WaitTimeout = 15; // Time in minutes to wait for keys before moving on
		Config.OrgTorch.UseSalvation = true; // Use Salvation aura on Mephisto (if possible)
		Config.OrgTorch.GetFade = false; // Get fade by standing in a fire. You MUST have Last Wish or Treachery on your character being worn.
	Scripts.Rusher = false; // Rush bot alpha version (no questing yet, only rushing), for a list of commands, see Rusher.js
	Scripts.CrushTele = false; // classic rush teleporter. go to area of interest and press "-" numpad key
	Scripts.Questing = false; // solves missing quests (skill/stat+shenk)
	Scripts.Gamble = false; // Gambling system, other characters will mule gold into your game so you can gamble infinitely. See Gambling.js
	Scripts.GhostBusters = false; // Kill ghosts in most areas that contain them
	Scripts.Enchant = false;
		Config.Enchant.Triggers = ["chant", "cows", "wps"]; // Chat commands for enchant, cow level and waypoint giving
		Config.Enchant.GetLeg = false; // Get Wirt's Leg from Tristram. If set to false, it will check for the leg in town.
		Config.Enchant.AutoChant = false; // Automatically enchant nearby players and their minions
		Config.Enchant.GameLength = 20; // Game length in minutes
	Scripts.IPHunter = false;
		Config.IPHunter.IPList = []; // List of IPs to look for. example: [165, 201, 64]
		Config.IPHunter.GameLength = 3; // Number of minutes to stay in game if ip wasn't found
	Scripts.ShopBot = false; // Fast waypoint-based shopbot, alpha version
		Config.ShopBot.ShopNPC = "Anya"; // Only Anya for now
		// Scan only selected classids for maximum speed. See libs/config/templates/ShopBot.txt
		Config.ShopBot.ScanIDs = [187, 188, 194, 195, 326, 327, 338, 373, 397, 443, 449];
	Scripts.ChestMania = false; // Open chests in configured areas
		Config.ChestMania.Act1 = [13, 14, 15, 16, 18, 19]; // List of act 1 areas to open chests in
		Config.ChestMania.Act2 = [55, 59, 65, 66, 67, 68, 69, 70, 71, 72]; // List of act 2 areas to open chests in
		Config.ChestMania.Act3 = [79, 80, 81, 92, 93, 84, 85, 90]; // List of act 3 areas to open chests in
		Config.ChestMania.Act4 = []; // List of act 4 areas to open chests in
		Config.ChestMania.Act5 = [115, 116, 119, 125, 126, 127]; // List of act 5 areas to open chests in

	// *** Guest scripts ***
	

	// Town settings
	Config.HealHP = 50; // Go to a healer if under designated percent of life.
	Config.HealMP = 0; // Go to a healer if under designated percent of mana.
	Config.HealStatus = false // Go to a healer if poisoned or cursed
	Config.UseMerc = true; // Use merc. This is ignored and always false in d2classic.
	Config.MercWatch = false; // Instant merc revive during battle.

	// Potion settings
	Config.UseHP = 75; // Drink a healing potion if life is under designated percent.
	Config.UseRejuvHP = 40;  // Drink a rejuvenation potion if life is under designated percent.
	Config.UseMP = 30; // Drink a mana potion if mana is under designated percent.
	Config.UseRejuvMP = 0; // Drink a rejuvenation potion if mana is under designated percent.
	Config.UseMercHP = 75; // Give a healing potion to your merc if his/her life is under designated percent.
	Config.UseMercRejuv = 0; // Give a rejuvenation potion to your merc if his/her life is under designated percent.
	Config.HPBuffer = 0; // Number of healing potions to keep in inventory.
	Config.MPBuffer = 0; // Number of mana potions to keep in inventory.
	Config.RejuvBuffer = 0; // Number of rejuvenation potions to keep in inventory.

	// Chicken settings
	Config.LifeChicken = 30; // Exit game if life is less or equal to designated percent.
	Config.ManaChicken = 0; // Exit game if mana is less or equal to designated percent.
	Config.MercChicken = 0; // Exit game if merc's life is less or equal to designated percent.
	Config.TownHP = 0; // Go to town if life is under designated percent.
	Config.TownMP = 0; // Go to town if mana is under designated percent.

	/* Inventory lock configuration. !!!READ CAREFULLY!!!
	 * 0 = item is locked and won't be moved. If item occupies more than one slot, ALL of those slots must be set to 0 to lock it in place.
	 * Put 0s where your torch, annihilus and everything else you want to KEEP is.
	 * 1 = item is unlocked and will be dropped, stashed or sold.
	 * If you don't change the default values, the bot won't stash items.
	 */
	Config.Inventory[0] = [0,0,0,0,0,0,0,0,0,0];
	Config.Inventory[1] = [0,0,0,0,0,0,0,0,0,0];
	Config.Inventory[2] = [0,0,0,0,0,0,0,0,0,0];
	Config.Inventory[3] = [0,0,0,0,0,0,0,0,0,0];

	Config.StashGold = 100000; // Minimum amount of gold to stash.

	/* Potion types for belt columns from left to right.
	 * Rejuvenation potions must always be rightmost.
	 * Supported potions - Healing ("hp"), Mana ("mp") and Rejuvenation ("rv")
	 */
	Config.BeltColumn[0] = "hp";
	Config.BeltColumn[1] = "mp";
	Config.BeltColumn[2] = "rv";
	Config.BeltColumn[3] = "rv";

	/* Minimum amount of potions. If we have less, go to vendor to purchase more.
	 * Set rejuvenation columns to 0, because they can't be bought.
	 */
	Config.MinColumn[0] = 3;
	Config.MinColumn[1] = 3;
	Config.MinColumn[2] = 0;
	Config.MinColumn[3] = 0;

	// Pickit config
	Config.PickitFiles.push("kolton.nip"); // Pickit filenames in /pickit/ folder
	Config.PickitFiles.push("LLD.nip");
	Config.PickRange = 40; // Pick radius
	Config.FastPick = false; // Check and pick items between attacks

	// Item identification settings
	Config.CainID.Enable = false; // Identify items at Cain
	Config.CainID.MinGold = 2500000; // Minimum gold (stash + character) to have in order to use Cain.
	Config.CainID.MinUnids = 3; // Minimum number of unid items in order to use Cain.
	Config.FieldID = false; // Identify items in the field instead of going to town.

	// Gambling config
	Config.Gamble = false;
	Config.GambleGoldStart = 1000000;
	Config.GambleGoldStop = 500000;
	
	// Check libs/NTItemAlias.dbl file for other item classids
	Config.GambleItems.push(520); // Amulet
	Config.GambleItems.push(522); // Ring
	Config.GambleItems.push(418); // Circlet
	Config.GambleItems.push(419); // Coronet
	
	// Cubing config. All recipes are available in Templates/Cubing.txt
	Config.Cubing = false; // Set to true to enable cubing.

	// All ingredients will be auto-picked, for classids check libs/NTItemAlias.dbl
	//Config.Recipes.push([Recipe.Gem, 560]); // perfect amethyst
	//Config.Recipes.push([Recipe.Gem, 565]); // perfect topaz
	//Config.Recipes.push([Recipe.Gem, 570]); // perfect sapphire
	//Config.Recipes.push([Recipe.Gem, 575]); // perfect emerald
	//Config.Recipes.push([Recipe.Gem, 580]); // perfect ruby
	//Config.Recipes.push([Recipe.Gem, 585]); // perfect diamond
	//Config.Recipes.push([Recipe.Gem, 600]); // perfect skull

	//Config.Recipes.push([Recipe.Token]); // token of absolution
	
	Config.Recipes.push([Recipe.Rune, 630]); // pul -> um
	Config.Recipes.push([Recipe.Rune, 631]); // um -> mal
	Config.Recipes.push([Recipe.Rune, 632]); // mal -> ist
	Config.Recipes.push([Recipe.Rune, 633]); // ist -> gul
	Config.Recipes.push([Recipe.Rune, 634]); // gul -> vex

	Config.Recipes.push([Recipe.Caster.Amulet]); // Craft Caster Amulet
	Config.Recipes.push([Recipe.Blood.Ring]); // Craft Blood Ring
	Config.Recipes.push([Recipe.Blood.Helm, 424]); // Craft Blood Armet
	Config.Recipes.push([Recipe.HitPower.Gloves, 452]); // Craft Hit Power Vambraces

	Config.Recipes.push([Recipe.Reroll.Magic, 421]); // Reroll magic Diadem
	Config.Recipes.push([Recipe.Reroll.Rare, 421]); // Reroll rare Diadem

	// Base item must be in the pickit, rest is auto-picked
	Config.Recipes.push([Recipe.Socket.Weapon, 255]); // Socket Thresher
	Config.Recipes.push([Recipe.Socket.Weapon, 256]); // Socket Cryptic Axe
	Config.Recipes.push([Recipe.Socket.Armor, 442]); // Socket Sacred Armor
	Config.Recipes.push([Recipe.Socket.Armor, 443]); // Socket Archon Plate

	/* Runeword config. All recipes are available in Templates/Runewords.txt
	 * !!!NOTE!!! enhanced damage and enhanced defense on runewords are broken in the core right now
	 * Keep lines follow pickit format and any given runeword is tested vs ALL lines so you don't need to repeat them
	 */
	Config.MakeRunewords = false; // Set to true to enable runeword making/rerolling

	Config.Runewords.push([Runeword.Insight, 255]); // Thresher
	Config.Runewords.push([Runeword.Insight, 256]); // Cryptic Axe

	Config.KeepRunewords.push("[type] == polearm # [meditationaura] == 17");

	Config.Runewords.push([Runeword.Spirit, 447]); // Monarch
	Config.Runewords.push([Runeword.Spirit, 498]); // Sacred Targe

	Config.KeepRunewords.push("[type] == shield || [type] == auricshields # [fcr] == 35");

	// General config
	Config.PublicMode = 0; // 1 = invite, 2 = accept, 0 = disable
	Config.LastMessage = ""; // Message to say at the end of the run.
	Config.ShitList = false; // Blacklist hostile players so they don't get invited to party.
	Config.MinGameTime = 60; // Min game time in seconds. Bot will TP to town and stay in game if the run is completed before.
	Config.MaxGameTime = 0; // Maximum game time in seconds. Quit game when limit is reached.
	Config.TeleSwitch = false; // Switch to slot II when teleporting more than 1 node.
	Config.OpenChests = false; // Open chests. Controls key buying.
	Config.MiniShopBot = true; // Scan items in NPC shops.
	Config.TownCheck = false; // Go to town if out of potions
	Config.LogExperience = false; // Print experience statistics in the manager.
	Config.PingQuit = [{Ping: 0, Duration: 0}]; // Quit if ping is over the given value for over the given time period in seconds.

	// Shrine Scanner - scan for shrines while moving.
	// Put the shrine types in order of priority (from highest to lowest). For a list of types, see sdk/shrines.txt
	Config.ScanShrines = [];

	// MF Switch
	Config.MFSwitchPercent = 0; // Boss life % to switch weapons at. Set to 0 to disable.
	Config.MFSwitch = 0; // MF weapon slot: 0 = slot I, 1 = slot II

	// Fastmod config
	Config.FCR = 255; // 0 - disable, 1 to 255 - set value of faster cast rate 
	Config.FHR = 255; // 0 - disable, 1 to 255 - set value of faster hit recovery 
	Config.FBR = 255; // 0 - disable, 1 to 255 - set value of faster block recovery 
	Config.IAS = 255; // 0 - disable, 1 to 255 - set value of increased attack speed 
	Config.PacketCasting = 0; // 0 = disable, 1 = packet teleport, 2 = full packet casting.

	// Anti-hostile config
	Config.AntiHostile = false; // Enable anti-hostile
	Config.HostileAction = 0; // 0 - quit immediately, 1 - quit when hostile player is sighted, 2 - attack hostile
	Config.TownOnHostile = false; // Go to town instead of quitting when HostileAction is 0 or 1
	Config.RandomPrecast = true; // Anti-PK measure, only supported in Baal and BaalHelper and BaalAssisstant at the moment.
	Config.ViperCheck = false; // Quit if revived Tomb Vipers are sighted

	// DClone config
	Config.StopOnDClone = true; // Go to town and idle as soon as Diablo walks the Earth
	Config.SoJWaitTime = 5; // Time in minutes to wait for another SoJ sale before leaving game. 0 = disabled

	// Monster skip config
	// Skip immune monsters. Possible options: "fire", "cold", "lightning", "poison", "physical", "magic".
	// You can combine multiple resists with "and", for example - "fire and cold", "physical and cold and poison"
	Config.SkipImmune = [];
	// Skip enchanted monsters. Possible options: "extra strong", "extra fast", "cursed", "magic resistant", "fire enchanted", "lightning enchanted", "cold enchanted", "mana burn", "teleportation", "spectral hit", "stone skin", "multiple shots".
	// You can combine multiple enchantments with "and", for example - "cursed and extra fast", "mana burn and extra strong and lightning enchanted"
	Config.SkipEnchant = [];
	// Skip monsters with auras. Possible options: "fanaticism", "might", "holy fire", "blessed aim", "holy freeze", "holy shock". Conviction is bugged, don't use it.
	Config.SkipAura = [];

	/* Attack config
	 * To disable an attack, set it to -1
	 * Skills MUST be POSITIVE numbers. For reference see http://pastebin.com/baShRwWM
	 */
	Config.AttackSkill[0] = -1; // Preattack skill.
	Config.AttackSkill[1] = 64; // Primary skill to bosses.
	Config.AttackSkill[2] = 48; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
	Config.AttackSkill[3] = 64; // Primary skill to others.
	Config.AttackSkill[4] = 48; // Primary untimed skill to others. Keep at -1 if Config.AttackSkill[3] is untimed skill.
	Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
	Config.AttackSkill[6] = 55; // Secondary untimed skill if monster is immune to primary untimed.

	// Low mana skills - these will be used if main skills can't be cast.
	Config.LowManaSkill[0] = -1; // Timed low mana skill.
	Config.LowManaSkill[1] = -1; // Untimed low mana skill.

	Config.Dodge = false; // Move away from monsters that get too close. Don't use with short-ranged attacks like Nova.
	Config.BossPriority = false; // Set to true to attack Unique/SuperUnique monsters first when clearing
	Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all
	Config.TeleStomp = false; // Use merc to attack bosses if they're immune to attacks, but not to physical damage

	// Class specific config
	Config.CastStatic = 60; // Cast static until the target is at designated life percent. 100 = disabled.
	Config.StaticList = ["Andariel", "Mephisto", "Diablo", "Baal"]; // List of monster NAMES to static. Example: Config.StaticList = ["Andariel", "Diablo", "Baal"];
}runs sind gemacht, inventory musst selbst adden kann ich nicht machen da ich es nicht weiß wieviel platz du hast. genau wie cuben etc
Dieses Thema enthält mehr als 10 Antworten. Klicke hier, um das ganze Thema zu lesen.
Wen die restlichen Einstellungen auch noch jemand machen würde währe lieb.

Quote:
Also ich habe im Inventar folgende dinge liegen.
TP Buch
Anni
Torch
Gheeds Glück

Im Gürtel habe ich nur Heiltränke,Mana is mehr als genug vorhanden beim Char,er soll nix bauen oder anderes.

Das wars,liegt alles im rechten teil des Inventars.
Der bot soll rare und blaue Items verkaufen und Runen und Uniques so wie Sets aufheben und in die Kiste legen oder wen Kiste voll ist im Inventar behalten.

Mulen mache ich selber per Hand,würde den bot auch eh nur so 1-2h Laufen lassend
Hier ist ja keiner vom Entwickler Team da oder,aber ich hätte vielleicht eine Idee zur vereinfachung.
Es gibt ja schon Scripte für die Chars die sich aber für Anfänger wie mcih als überaus schwer und Kompliziert herausstellen.

Vielleicht könnte man es so Programmieren das man die Scripte von der GUI aus Laden kann und sie dann bearbeiten kann von der GUI z.b

Lade Script für Frost-Sphäre + Feuer Sorc
Menü 1:
Welche Items soll der bot verkaufen
Rare: Ja nein
Magische: Ja nein
Uniques: Ja nein (Wen ja,welche auswählbar aus einer Liste aller im Spielverfügbaren Uniques)
Platz im Inventar: Kästchen zahl eingeben

Sowas z.b,der Bot ist ja doch schon recht Anspruchsvoll mit all den Scripten.
07/23/2013 17:02 using11#2473
Quote:
Originally Posted by W32.Diablo.bot View Post
Aso,ne er kann ruhig ganz normal schnell sein,da muss sich nix ändern.

@using11 hat mir ja schon die Runs eingestellt Danke.

Wen die restlichen Einstellungen auch noch jemand machen würde währe lieb.



Hier ist ja keiner vom Entwickler Team da oder,aber ich hätte vielleicht eine Idee zur vereinfachung.
Es gibt ja schon Scripte für die Chars die sich aber für Anfänger wie mcih als überaus schwer und Kompliziert herausstellen.

Vielleicht könnte man es so Programmieren das man die Scripte von der GUI aus Laden kann und sie dann bearbeiten kann von der GUI z.b

Lade Script für Frost-Sphäre + Feuer Sorc
Menü 1:
Welche Items soll der bot verkaufen
Rare: Ja nein
Magische: Ja nein
Uniques: Ja nein (Wen ja,welche auswählbar aus einer Liste aller im Spielverfügbaren Uniques)
Platz im Inventar: Kästchen zahl eingeben

Sowas z.b,der Bot ist ja doch schon recht Anspruchsvoll mit all den Scripten.
Pickit ist eigendlich ganz einfach, musst du indiablo nach den stats gucken und eben edit, im ordner pickit ( die datei kolton )
einfach nur edit, wenn du was deaktivieren willst // vor den [Namen] oder wenn du aktivieren willst // weg machen vor den namen.

Leider habe ich keine List und auch zeit dir die zu editen, aber google mal nach d2nt pickit, wirst schon eine finden ( am besten da du nur 2h laufen lassen willst ) ist eine reset pickit die alles aufhebt an unique
musst dann halt selbst aussortieren.

Code:
// Sorceress config file

/* Brief instructions:
 * Notepad++ is HIGHLY recommended to use for editing these files. Visit http://notepad-plus-plus.org/
 * To comment out something, put // in front of that line
 * !!!Never comment out something you're not sure about, set it to false or disable as noted in description if you don't want to use it.
 * true and false are case sensitive. Good: Config.SomeVar = true; Bad: Config.SomeVar = True;
 */

function LoadConfig() {
	/* Sequence config
	 * Set to true if you want to run it, set to false if not.
	 * If you want to change the order of the scripts, just change the order of their lines by using cut and paste.
	 */
	 
	// User addon script. Read the description in libs/bots/UserAddon.js
	Scripts.UserAddon = false; // !!!YOU MUST SET THIS TO FALSE IF YOU WANT TO RUN BOSS/AREA SCRIPTS!!!

	// Battle orders script - Use this for 2+ characters (for example BO barb + sorc)
	Scripts.BattleOrders = false;
		Config.BattleOrders.Mode = 0; // 0 = give BO, 1 = get BO
		Config.BattleOrders.Wait = false; // Idle until the player that received BO leaves.
		Config.BattleOrders.Getters = []; // List of players to wait for before casting Battle Orders (mode 0). All players must be in the same area as the BOer.

	// Team MF system
	Config.MFLeader = false; // Set to true if you have one or more MFHelpers. Opens TP and gives commands when doing normal MF runs.

	// Boss/area scripts

	// *** act 1 ***
	Scripts.Corpsefire = false;
		Config.Corpsefire.ClearDen = false;
	Scripts.Mausoleum = false;
		Config.Mausoleum.KillBloodRaven = true;
		Config.Mausoleum.ClearCrypt = false;
	Scripts.Rakanishu = false;
		Config.Rakanishu.KillGriswold = true;
	Scripts.UndergroundPassage = false;
	Scripts.Coldcrow = false;
	Scripts.Tristram = false;
		Config.Tristram.PortalLeech = false; // Set to true to open a portal for leechers.
	Scripts.Pit = false;
		Config.Pit.ClearPit1 = true;
	Scripts.Treehead = false;
	Scripts.Smith = false;
	Scripts.BoneAsh = false;
	Scripts.Countess = false;
		Config.Countess.KillGhosts = false;
	Scripts.Andariel = true;
	Scripts.Cows = false;

	// *** act 2 ***
	Scripts.Radament = false;
	Scripts.AncientTunnels = false;
	Scripts.Summoner = false;
		Config.Summoner.FireEye = false; // Kill Fire Eye
	Scripts.Tombs = false;
	Scripts.Duriel = false;

	// *** act 3 ***
	Scripts.Stormtree = false;
	Scripts.KurastTemples = false;
	Scripts.Icehawk = false;
	Scripts.Endugu = false;
	Scripts.Travincal = false;
		Config.Travincal.PortalLeech = false; // Set to true to open a portal for leechers.
	Scripts.Mephisto = true;
		Config.Mephisto.MoatTrick = false;
		Config.Mephisto.KillCouncil = false;
		Config.Mephisto.TakeRedPortal = true;

	// *** act 4 ***
	Scripts.OuterSteppes = false;
	Scripts.Izual = false;
	Scripts.Hephasto = false;
	Scripts.Vizier = false; // Intended for classic sorc, kills Vizier only.
	Scripts.FastDiablo = false;
	Scripts.Diablo = false;
		Config.Diablo.Entrance = true; // Start from entrance
		Config.Diablo.SealWarning = "Leave the seals alone!";
		Config.Diablo.EntranceTP = "Entrance TP up";
		Config.Diablo.StarTP = "Star TP up";

	// *** act 5 ***
	Scripts.Pindleskin = true;
		Config.Pindleskin.KillNihlathak = false;
		Config.Pindleskin.ViperQuit = false; // End script if Tomb Vipers are found.
	Scripts.Nihlathak = false;
		Config.Nihlathak.ViperQuit = false; // End script if Tomb Vipers are found.
	Scripts.Eldritch = false;
		Config.Eldritch.OpenChest = true;
		Config.Eldritch.KillShenk = true;
		Config.Eldritch.KillDacFarren = true;
	Scripts.Eyeback = false;
	Scripts.SharpTooth = false;
	Scripts.ThreshSocket = false;
	Scripts.Abaddon = false;
	Scripts.Frozenstein = false;
		Config.Frozenstein.ClearFrozenRiver = true;
	Scripts.Bonesaw = false;
		Config.Bonesaw.ClearDrifterCavern = false;
	Scripts.Snapchip = false;
		Config.Snapchip.ClearIcyCellar = true;
	Scripts.Worldstone = false;
	Scripts.Baal = false;
		Config.Baal.HotTPMessage = "Hot TP!";
		Config.Baal.SafeTPMessage = "Safe TP!";
		Config.Baal.BaalMessage = "Baal!";
		Config.Baal.SoulQuit = false; // End script if Souls (Undead Soul Killers) are found.
		Config.Baal.DollQuit = false; // End script if Dolls (Undead Stigyan Dolls) are found.
		Config.Baal.KillBaal = true; // Kill Baal. Leaves game after wave 5 if false.

	/* ### leeching section ###
	* Unless stated otherwise, leader's character name isn't needed on order to run.
	* Don't use more scripts of the same type! (Run AutoBaal OR BaalHelper, not both)
	*/

	Config.Leader = ""; // Leader's ingame character name. Leave blank to try auto-detection (works in AutoBaal, Wakka, MFHelper)
	Config.QuitList = [""]; // List of character names to quit with. Example: Config.QuitList = ["MySorc", "MyDin"];

	Scripts.TristramLeech = false; // Enters Tristram, attempts to stay close to the leader and will try and help kill.
	Scripts.TravincalLeech = false; // Enters portal at back of Travincal.
		Config.TravincalLeech.Helper = true; // If set to true the character will teleport to the stairs and help attack.
	Scripts.MFHelper = false; // Run the same MF run as the MFLeader. Leader must have Config.MFLeader = true
	Scripts.Wakka = false; // Walking chaos leecher with auto leader assignment, stays at safe distance from the leeader
	Scripts.DiabloHelper = false; // Chaos helper, kills monsters and doesn't open seals on its own.
		Config.DiabloHelper.Wait = 120; // Seconds to wait for a runner to be in Chaos
		Config.DiabloHelper.Entrance = true; // Start from entrance
	Scripts.AutoBaal = false; // Baal leecher with auto leader assignment
		Config.AutoBaal.FindShrine = false; // false = disabled, 1 = search after hot tp message, 2 = search as soon as leader is found
		Config.AutoBaal.LeechSpot = [15115, 5050]; // X, Y coords of Throne Room leech spot
		Config.AutoBaal.LongRangeSupport = false; // Cast long distance skills from a safe spot
	Scripts.BaalHelper = false;
		Config.BaalHelper.Wait = 120; // Seconds to wait for a runner to be in Throne
		Config.BaalHelper.KillNihlathak = false; // Kill Nihlathak before going to Throne
		Config.BaalHelper.FastChaos = false; // Kill Diablo before going to Throne
		Config.BaalHelper.DollQuit = false;  // End script if Dolls (Undead Soul Killers) are found.
		Config.BaalHelper.KillBaal = true; // Kill Baal. If set to false, you must configure Config.QuitList or the bot will wait indefinitely.
		Config.BaalHelper.SkipTP = true; // Don't wait for a TP, go to WSK3 and wait for someone to go to throne. Anti PK measure.
	Scripts.BaalAssistant = false; // Used to leech or help in baal runs.
		Config.BaalAssistant.Wait = 120; // Seconds to wait for a runner to be in the throne / portal wait / safe TP wait / hot TP wait...
		Config.BaalAssistant.KillNihlathak = false; // Kill Nihlathak before going to Throne
		Config.BaalAssistant.FastChaos = false; // Kill Diablo before going to Throne
		Config.BaalAssistant.Helper = true; // Set to true to help attack, set false to to leech.
		Config.BaalAssistant.GetShrine = false; // Set to true to get a experience shrine at the start of the run.
		Config.BaalAssistant.GetShrineWaitForHotTP = false; // Set to true to get a experience shrine after leader shouts the hot tp message as defined in Config.BaalAssistant.HotTPMessage
		Config.BaalAssistant.SkipTP = false; // Set to true to enable the helper to skip the TP and teleport down to the throne room.
		Config.BaalAssistant.WaitForSafeTP = false; // Set to true to wait for a safe TP message (defined in SafeTPMessage)
		Config.BaalAssistant.DollQuit = false; // Quit on dolls. (Hardcore players?)
		Config.BaalAssistant.SoulQuit = false; // Quit on Souls. (Hardcore players?)
		Config.BaalAssistant.KillBaal = true; // Set to true to kill baal, if you set to false you MUST configure Config.QuitList or Config.BaalAssistant.NextGameMessage or the bot will wait indefinitely. 
		Config.BaalAssistant.HotTPMessage = ["Hot"]; // Configure safe TP messages.
		Config.BaalAssistant.SafeTPMessage = ["Safe", "Clear"]; // Configure safe TP messages.
		Config.BaalAssistant.BaalMessage = ["Baal"]; // Configure baal messages, this is a precautionary measure.
		Config.BaalAssistant.NextGameMessage = ["Next Game", "Next", "New Game"];	// Next Game message, this is a precautionary quit command, Reccomended setting up: Config.QuitList
	Scripts.Follower = false; // Script that follows a manually played leader around like a merc. For a list of commands, see Follower.js

	// *** special scripts ***
	Scripts.WPGetter = false; // Get missing waypoints
	Scripts.OrgTorch = false;
		Config.OrgTorch.MakeTorch = true; // Convert organ sets to torches
		Config.OrgTorch.WaitForKeys = true; // Enable Torch System to get keys from other profiles. See libs/TorchSystem.js for more info
		Config.OrgTorch.WaitTimeout = 15; // Time in minutes to wait for keys before moving on
		Config.OrgTorch.UseSalvation = true; // Use Salvation aura on Mephisto (if possible)
		Config.OrgTorch.GetFade = false; // Get fade by standing in a fire. You MUST have Last Wish or Treachery on your character being worn.
	Scripts.Rusher = false; // Rush bot alpha version (no questing yet, only rushing), for a list of commands, see Rusher.js
	Scripts.CrushTele = false; // classic rush teleporter. go to area of interest and press "-" numpad key
	Scripts.Questing = false; // solves missing quests (skill/stat+shenk)
	Scripts.Gamble = false; // Gambling system, other characters will mule gold into your game so you can gamble infinitely. See Gambling.js
	Scripts.GhostBusters = false; // Kill ghosts in most areas that contain them
	Scripts.Enchant = false;
		Config.Enchant.Triggers = ["chant", "cows", "wps"]; // Chat commands for enchant, cow level and waypoint giving
		Config.Enchant.GetLeg = false; // Get Wirt's Leg from Tristram. If set to false, it will check for the leg in town.
		Config.Enchant.AutoChant = false; // Automatically enchant nearby players and their minions
		Config.Enchant.GameLength = 20; // Game length in minutes
	Scripts.IPHunter = false;
		Config.IPHunter.IPList = []; // List of IPs to look for. example: [165, 201, 64]
		Config.IPHunter.GameLength = 3; // Number of minutes to stay in game if ip wasn't found
	Scripts.ShopBot = false; // Fast waypoint-based shopbot, alpha version
		Config.ShopBot.ShopNPC = "Anya"; // Only Anya for now
		// Scan only selected classids for maximum speed. See libs/config/templates/ShopBot.txt
		Config.ShopBot.ScanIDs = [187, 188, 194, 195, 326, 327, 338, 373, 397, 443, 449];
	Scripts.ChestMania = false; // Open chests in configured areas
		Config.ChestMania.Act1 = [13, 14, 15, 16, 18, 19]; // List of act 1 areas to open chests in
		Config.ChestMania.Act2 = [55, 59, 65, 66, 67, 68, 69, 70, 71, 72]; // List of act 2 areas to open chests in
		Config.ChestMania.Act3 = [79, 80, 81, 92, 93, 84, 85, 90]; // List of act 3 areas to open chests in
		Config.ChestMania.Act4 = []; // List of act 4 areas to open chests in
		Config.ChestMania.Act5 = [115, 116, 119, 125, 126, 127]; // List of act 5 areas to open chests in

	// *** Guest scripts ***
	

	// Town settings
	Config.HealHP = 50; // Go to a healer if under designated percent of life.
	Config.HealMP = 0; // Go to a healer if under designated percent of mana.
	Config.HealStatus = false // Go to a healer if poisoned or cursed
	Config.UseMerc = true; // Use merc. This is ignored and always false in d2classic.
	Config.MercWatch = false; // Instant merc revive during battle.

	// Potion settings
	Config.UseHP = 75; // Drink a healing potion if life is under designated percent.
	Config.UseRejuvHP = 40;  // Drink a rejuvenation potion if life is under designated percent.
	Config.UseMP = 30; // Drink a mana potion if mana is under designated percent.
	Config.UseRejuvMP = 0; // Drink a rejuvenation potion if mana is under designated percent.
	Config.UseMercHP = 75; // Give a healing potion to your merc if his/her life is under designated percent.
	Config.UseMercRejuv = 0; // Give a rejuvenation potion to your merc if his/her life is under designated percent.
	Config.HPBuffer = 0; // Number of healing potions to keep in inventory.
	Config.MPBuffer = 0; // Number of mana potions to keep in inventory.
	Config.RejuvBuffer = 0; // Number of rejuvenation potions to keep in inventory.

	// Chicken settings
	Config.LifeChicken = 30; // Exit game if life is less or equal to designated percent.
	Config.ManaChicken = 0; // Exit game if mana is less or equal to designated percent.
	Config.MercChicken = 0; // Exit game if merc's life is less or equal to designated percent.
	Config.TownHP = 0; // Go to town if life is under designated percent.
	Config.TownMP = 0; // Go to town if mana is under designated percent.

	/* Inventory lock configuration. !!!READ CAREFULLY!!!
	 * 0 = item is locked and won't be moved. If item occupies more than one slot, ALL of those slots must be set to 0 to lock it in place.
	 * Put 0s where your torch, annihilus and everything else you want to KEEP is.
	 * 1 = item is unlocked and will be dropped, stashed or sold.
	 * If you don't change the default values, the bot won't stash items.
	 */
	Config.Inventory[0] = [1,1,1,1,1,1,1,1,0,0];
	Config.Inventory[1] = [1,1,1,1,1,1,1,1,0,0];
	Config.Inventory[2] = [1,1,1,1,1,1,1,1,0,0];
	Config.Inventory[3] = [1,1,1,1,1,1,1,1,0,0];

	Config.StashGold = 100000; // Minimum amount of gold to stash.

	/* Potion types for belt columns from left to right.
	 * Rejuvenation potions must always be rightmost.
	 * Supported potions - Healing ("hp"), Mana ("mp") and Rejuvenation ("rv")
	 */
	Config.BeltColumn[0] = "hp";
	Config.BeltColumn[1] = "mp";
	Config.BeltColumn[2] = "rv";
	Config.BeltColumn[3] = "rv";

	/* Minimum amount of potions. If we have less, go to vendor to purchase more.
	 * Set rejuvenation columns to 0, because they can't be bought.
	 */
	Config.MinColumn[0] = 3;
	Config.MinColumn[1] = 3;
	Config.MinColumn[2] = 0;
	Config.MinColumn[3] = 0;

	// Pickit config
	Config.PickitFiles.push("kolton.nip"); // Pickit filenames in /pickit/ folder
	Config.PickitFiles.push("LLD.nip");
	Config.PickRange = 40; // Pick radius
	Config.FastPick = false; // Check and pick items between attacks

	// Item identification settings
	Config.CainID.Enable = false; // Identify items at Cain
	Config.CainID.MinGold = 2500000; // Minimum gold (stash + character) to have in order to use Cain.
	Config.CainID.MinUnids = 3; // Minimum number of unid items in order to use Cain.
	Config.FieldID = false; // Identify items in the field instead of going to town.

	// Gambling config
	Config.Gamble = false;
	Config.GambleGoldStart = 1000000;
	Config.GambleGoldStop = 500000;
	
	// Check libs/NTItemAlias.dbl file for other item classids
	Config.GambleItems.push(520); // Amulet
	Config.GambleItems.push(522); // Ring
	Config.GambleItems.push(418); // Circlet
	Config.GambleItems.push(419); // Coronet
	
	// Cubing config. All recipes are available in Templates/Cubing.txt
	Config.Cubing = false; // Set to true to enable cubing.

	// All ingredients will be auto-picked, for classids check libs/NTItemAlias.dbl
	//Config.Recipes.push([Recipe.Gem, 560]); // perfect amethyst
	//Config.Recipes.push([Recipe.Gem, 565]); // perfect topaz
	//Config.Recipes.push([Recipe.Gem, 570]); // perfect sapphire
	//Config.Recipes.push([Recipe.Gem, 575]); // perfect emerald
	//Config.Recipes.push([Recipe.Gem, 580]); // perfect ruby
	//Config.Recipes.push([Recipe.Gem, 585]); // perfect diamond
	//Config.Recipes.push([Recipe.Gem, 600]); // perfect skull

	//Config.Recipes.push([Recipe.Token]); // token of absolution
	
	Config.Recipes.push([Recipe.Rune, 630]); // pul -> um
	Config.Recipes.push([Recipe.Rune, 631]); // um -> mal
	Config.Recipes.push([Recipe.Rune, 632]); // mal -> ist
	Config.Recipes.push([Recipe.Rune, 633]); // ist -> gul
	Config.Recipes.push([Recipe.Rune, 634]); // gul -> vex

	Config.Recipes.push([Recipe.Caster.Amulet]); // Craft Caster Amulet
	Config.Recipes.push([Recipe.Blood.Ring]); // Craft Blood Ring
	Config.Recipes.push([Recipe.Blood.Helm, 424]); // Craft Blood Armet
	Config.Recipes.push([Recipe.HitPower.Gloves, 452]); // Craft Hit Power Vambraces

	Config.Recipes.push([Recipe.Reroll.Magic, 421]); // Reroll magic Diadem
	Config.Recipes.push([Recipe.Reroll.Rare, 421]); // Reroll rare Diadem

	// Base item must be in the pickit, rest is auto-picked
	Config.Recipes.push([Recipe.Socket.Weapon, 255]); // Socket Thresher
	Config.Recipes.push([Recipe.Socket.Weapon, 256]); // Socket Cryptic Axe
	Config.Recipes.push([Recipe.Socket.Armor, 442]); // Socket Sacred Armor
	Config.Recipes.push([Recipe.Socket.Armor, 443]); // Socket Archon Plate

	/* Runeword config. All recipes are available in Templates/Runewords.txt
	 * !!!NOTE!!! enhanced damage and enhanced defense on runewords are broken in the core right now
	 * Keep lines follow pickit format and any given runeword is tested vs ALL lines so you don't need to repeat them
	 */
	Config.MakeRunewords = false; // Set to true to enable runeword making/rerolling

	Config.Runewords.push([Runeword.Insight, 255]); // Thresher
	Config.Runewords.push([Runeword.Insight, 256]); // Cryptic Axe

	Config.KeepRunewords.push("[type] == polearm # [meditationaura] == 17");

	Config.Runewords.push([Runeword.Spirit, 447]); // Monarch
	Config.Runewords.push([Runeword.Spirit, 498]); // Sacred Targe

	Config.KeepRunewords.push("[type] == shield || [type] == auricshields # [fcr] == 35");

	// General config
	Config.PublicMode = 0; // 1 = invite, 2 = accept, 0 = disable
	Config.LastMessage = ""; // Message to say at the end of the run.
	Config.ShitList = false; // Blacklist hostile players so they don't get invited to party.
	Config.MinGameTime = 60; // Min game time in seconds. Bot will TP to town and stay in game if the run is completed before.
	Config.MaxGameTime = 0; // Maximum game time in seconds. Quit game when limit is reached.
	Config.TeleSwitch = false; // Switch to slot II when teleporting more than 1 node.
	Config.OpenChests = false; // Open chests. Controls key buying.
	Config.MiniShopBot = true; // Scan items in NPC shops.
	Config.TownCheck = false; // Go to town if out of potions
	Config.LogExperience = false; // Print experience statistics in the manager.
	Config.PingQuit = [{Ping: 0, Duration: 0}]; // Quit if ping is over the given value for over the given time period in seconds.

	// Shrine Scanner - scan for shrines while moving.
	// Put the shrine types in order of priority (from highest to lowest). For a list of types, see sdk/shrines.txt
	Config.ScanShrines = [];

	// MF Switch
	Config.MFSwitchPercent = 0; // Boss life % to switch weapons at. Set to 0 to disable.
	Config.MFSwitch = 0; // MF weapon slot: 0 = slot I, 1 = slot II

	// Fastmod config
	Config.FCR = 255; // 0 - disable, 1 to 255 - set value of faster cast rate 
	Config.FHR = 255; // 0 - disable, 1 to 255 - set value of faster hit recovery 
	Config.FBR = 255; // 0 - disable, 1 to 255 - set value of faster block recovery 
	Config.IAS = 255; // 0 - disable, 1 to 255 - set value of increased attack speed 
	Config.PacketCasting = 0; // 0 = disable, 1 = packet teleport, 2 = full packet casting.

	// Anti-hostile config
	Config.AntiHostile = false; // Enable anti-hostile
	Config.HostileAction = 0; // 0 - quit immediately, 1 - quit when hostile player is sighted, 2 - attack hostile
	Config.TownOnHostile = false; // Go to town instead of quitting when HostileAction is 0 or 1
	Config.RandomPrecast = true; // Anti-PK measure, only supported in Baal and BaalHelper and BaalAssisstant at the moment.
	Config.ViperCheck = false; // Quit if revived Tomb Vipers are sighted

	// DClone config
	Config.StopOnDClone = true; // Go to town and idle as soon as Diablo walks the Earth
	Config.SoJWaitTime = 5; // Time in minutes to wait for another SoJ sale before leaving game. 0 = disabled

	// Monster skip config
	// Skip immune monsters. Possible options: "fire", "cold", "lightning", "poison", "physical", "magic".
	// You can combine multiple resists with "and", for example - "fire and cold", "physical and cold and poison"
	Config.SkipImmune = [];
	// Skip enchanted monsters. Possible options: "extra strong", "extra fast", "cursed", "magic resistant", "fire enchanted", "lightning enchanted", "cold enchanted", "mana burn", "teleportation", "spectral hit", "stone skin", "multiple shots".
	// You can combine multiple enchantments with "and", for example - "cursed and extra fast", "mana burn and extra strong and lightning enchanted"
	Config.SkipEnchant = [];
	// Skip monsters with auras. Possible options: "fanaticism", "might", "holy fire", "blessed aim", "holy freeze", "holy shock". Conviction is bugged, don't use it.
	Config.SkipAura = [];

	/* Attack config
	 * To disable an attack, set it to -1
	 * Skills MUST be POSITIVE numbers. For reference see http://pastebin.com/baShRwWM
	 */
	Config.AttackSkill[0] = -1; // Preattack skill.
	Config.AttackSkill[1] = 64; // Primary skill to bosses.
	Config.AttackSkill[2] = 48; // Primary untimed skill to bosses. Keep at -1 if Config.AttackSkill[1] is untimed skill.
	Config.AttackSkill[3] = 64; // Primary skill to others.
	Config.AttackSkill[4] = 48; // Primary untimed skill to others. Keep at -1 if Config.AttackSkill[3] is untimed skill.
	Config.AttackSkill[5] = -1; // Secondary skill if monster is immune to primary.
	Config.AttackSkill[6] = 55; // Secondary untimed skill if monster is immune to primary untimed.

	// Low mana skills - these will be used if main skills can't be cast.
	Config.LowManaSkill[0] = -1; // Timed low mana skill.
	Config.LowManaSkill[1] = -1; // Untimed low mana skill.

	Config.Dodge = false; // Move away from monsters that get too close. Don't use with short-ranged attacks like Nova.
	Config.BossPriority = false; // Set to true to attack Unique/SuperUnique monsters first when clearing
	Config.ClearType = 0xF; // Monster spectype to kill in level clear scripts (ie. Mausoleum). 0xF = skip normal, 0x7 = champions/bosses, 0 = all
	Config.TeleStomp = false; // Use merc to attack bosses if they're immune to attacks, but not to physical damage

	// Class specific config
	Config.CastStatic = 60; // Cast static until the target is at designated life percent. 100 = disabled.
	Config.StaticList = ["Andariel", "Mephisto", "Diablo", "Baal"]; // List of monster NAMES to static. Example: Config.StaticList = ["Andariel", "Diablo", "Baal"];
}runs sind gemacht, inventory musst selbst adden kann ich nicht machen da ich es nicht weiß wieviel platz du hast. genau wie cuben etc
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bitte lege die items in dein inv so hin:

tp book
Torch
Gheeds
anni
das es 2 volle reihen ergibt ( rechts)

nicht nach links oder in die Mitte!!


sollte der Bot noch immer fax'en machen, guck ich mir das via teamviewer an wenn der bot läuft, das wäre auch noch eine lösung sollte es noch immer bestehen.
07/23/2013 20:38 engellutzi#2474
Hab immernoch das Problem dass D2BS auf XP nicht läuft :( xD
07/23/2013 20:42 mirkoregge#2475
Quote:
Originally Posted by engellutzi View Post
Hab immernoch das Problem dass D2BS auf XP nicht läuft :( xD
lass es zur Not in einer VM mit Win7 laufen; vlt liegts an 32/64bit