is this trend stil going?Quote:
Read its safer
its false
external is very beginner friendly, very easy going to start a new project to interact with game engine from outside avoiding a lot of inconveniences if you dont want to commit just code something external and do your stuff quick without dealing major part of the hassle.
if you dont have much experience on re and security also external is good choice to decrease detection vectors which means make is harder that you fuck it up in the first place
being that said, internal is going to be always superior once you know what are you doing and you do your own research and totally independent development, internal is always the most powerful approach where you can gain total control of the situation not only more efficient relationship within the game engine also more security control but this only happens when you are not clueless developer which is not the case for the majority of cheat developers because this industry is flooded with kids (not in a disrespectful manner), that are getting introduced into this field by messing up with games.