DAoCHaxx

11/08/2011 05:48 CIDYM#226
Quote:
Originally Posted by 00randomx View Post
I am trying get to grips with cheat engine for daoc. The problem I am having is that every time I close the game and start it again I have to go through the whole process of finding X,Y,Z etc.

Does anyone know a way to get around this?
You have to find the address of the pointers.

Ex. Find an address that you can manaully change Z with.
Once found, right click, find what writes to this address.(Will pop up a new window)
Go in game, jump.
Back on CE (new window that popped up earlier) will be a new line of code.
Click it and get more info.
Should have a line of green code (eax + 092) or something, 092 thats your offset.
Below that it should say The address blah blah is probably at 12345678.
New scan, go to 4 Bytes, click Hex, scan for 12345678.
Should have a small list with a static address.
Lower right of CE is address manually. Click it.
First box input the Original Address, 12345678 from this example.
Change dropdown to Float.
Click Pointer.
Address of pointer is the static address from the 4byte scan you did above.
Put in your offset 92 in this example.

Youre done.
11/08/2011 23:46 00randomx#227
Wow, that is a really simple way of doing it. Far better than the other guides I found. Thank you.

Although it does work for finding the Z pointer I cant get it to find X/Y reliably. Is there a slightly different process for those?

edit: Also I must do a binary search in order to have a working value change. Or you able to find a 4byte or float value which you can edit? Before you have a pointer I mean, just a simple first step value search for X/Y/Z.
11/09/2011 11:44 MjDuff#228
Lanara wollt mich nochmals bedanken, habe zwar in letzterzeit kaum DaoC gespielt, aber dein Tool is sowas von genial :D achja und bisher wurde kein 14tage ACC von mir gebannt, mit denen ich dein Tool benutze, so kann ich super 75p pro tag machen, muss zwar immer wieder nen neuen Test-ACC machen und den auf LV50 bringen, aber dafür sind die restlichen Tage für die Kohle da :D ^^ i love it :D
11/09/2011 11:45 CIDYM#229
Quote:
Originally Posted by 00randomx View Post
Wow, that is a really simple way of doing it. Far better than the other guides I found. Thank you.

Although it does work for finding the Z pointer I cant get it to find X/Y reliably. Is there a slightly different process for those?

edit: Also I must do a binary search in order to have a working value change. Or you able to find a 4byte or float value which you can edit? Before you have a pointer I mean, just a simple first step value search for X/Y/Z.
You can use float to find the locations.

Use ground targeting to find X/Y
11/09/2011 12:21 ben75#230
someone could explain how to set time at 12h00 to get 24/7 daytime pls ? thanks
11/09/2011 15:46 vony#231
anyone interested in a 1.110 supported version?
11/09/2011 15:53 00randomx#232
Quote:
Originally Posted by CIDYM View Post
You can use float to find the locations.

Use ground targeting to find X/Y

Nice. Thank you. How do I warp to the location of the ground target though?

Could I trouble you to post your cheat table?

edit: I figured it out!! I understand now what you meant by using ground target to find it. Ingenious. Thanks again for the help.

Quote:
Originally Posted by vony View Post
anyone interested in a 1.110 supported version?
I am :D
11/09/2011 17:33 ben75#233
same :)
11/09/2011 22:10 ceriwenz89a#234
here 2
11/10/2011 15:31 Eluryan#235
Me too :) Thank you :handsdown:
11/10/2011 19:40 astoo1#236
NOT WORK FOR 1.110????
11/10/2011 20:07 vony#237
please
Y U NO WORK 1.110?????
11/11/2011 00:55 00randomx#238
I have made a pretty basic teleport program of my own. But I cant figure out how to select which instance of game.dll to send the memory edits to. This was a great feature in daochaxx I would like to emulate.

Anyone got any suggestions? (Making it in Visual Studio C#)
11/11/2011 05:38 astoo1#239
not work for 1.110 any work for u ?
11/11/2011 06:40 00randomx#240
Quote:
Originally Posted by astoo1 View Post
not work for 1.110 any work for u ?
It does not work for 1.110.