[Release] NerusBot / Works with Unity! 🔥🔥

06/29/2022 22:15 ddvide#226
buonasera ma iò nerus non funziona ancora
06/30/2022 20:42 Maurice#227
A little feedback;

English:
Q: What is happening to Nerus and what is currently in the works?
A: As many have read and seen, SF flipped literally 1 switch to get rid of the vermin as they perceive us as that. We've since been working day and some nights, not because it was impossible to fix the Nerus, but because we wanted to redo backend stuff with some AOT action and working with the old UI just got super tedious, so this was also in for replacement, this made us decide to go from scratch. The logic will be redone in a much cleaner way than before, and in the upcoming version of Nerus u'll be able to run multiple accounts in separate tabs within the same launcher. All settings are done within the browser window of said account, meaning the launcher will be simple, lightweight and easy to use. All functionality will be restored to pre-IL2CPPocalypse in time, we plan on releasing the basic functionalities like Collector, NPC killer, bonusmap & raidmap first, and build ontop of that as we have done before. We hope to have informed u goysz sufficiently!


Français:
Q: Que ce passe t-il sur Nerus et sur quoi nous travaillons actuellement?
R: Comme beaucoup sont au courant , SF veulent "éradiquer" les vermines, ils nous voit comme cela.
Nous travaillons jour et nuit non pas car cela est impossible de remettre en état le NerusBot, c'est parceque nous voulons retravaillé l'ancienne version mais cela ne n'est pas passé comme prévu, donc c'était aussi pour le remplacement cela nous a fait décider de partir de zéro.
La logique du bot a va être retravaillé dans une meilleure version qu'avant. Dans la Prochaine version de Nerus , vous allez pouvoir utiliser plusieurs compte avec le Launcher. Tous les paramètres sont effectués dans la fenêtre du navigateur dudit compte, ce qui signifie que le lanceur sera simple, léger et facile à utiliser. Toutes les fonctionnalités vont être restoré à pre-IL2CPPocalypse , nous prévoyons de déployer les fonctions principales comme Les Scintille et autre système de collecte, Npc Killer, Carte Spéciale, Carte Raid en premier. Nous espérons vous avoir donné quelques informations pour la suite!


Italiano:
D: Cosa sta succedendo a Nerus e cosa è attualmente in lavorazione?
R: Come molti hanno letto e visto, SF ha letteralmente premuto 1 interruttore per sbarazzarsi dei parassiti poiché ci percepiscono come tali. Da allora abbiamo lavorato giorno e alcune notti, non perché fosse impossibile riparare il Nerus, ma perché volevamo rifare le cose di back-end con un po' di azione AOT e lavorare con la vecchia UI è diventato super noioso, quindi anche questo era necessario sostituzione, questo ci ha fatto decidere di partire da zero. La logica verrà rifatta in un modo molto più pulito rispetto a prima e nella prossima versione di Nerus sarai in grado di eseguire più account in schede separate all'interno dello stesso launcher. Tutte le impostazioni vengono eseguite all'interno della finestra del browser di detto account, il che significa che il programma di avvio sarà semplice, leggero e facile da usare. Tutte le funzionalità verranno ripristinate a pre-IL2CPPocalypse in tempo, abbiamo in programma di rilasciare prima le funzionalità di base come Collector, NPC killer, bonusmap e raidmap e integrarle come abbiamo fatto prima. Speriamo di averti informato a sufficienza!


Türkçe:
Soru : Nerus Bot' a neden giriş yapılamıyor ve şu an devam eden çalışmalarda ilerleme durumu nedir?
Cevap : Herkesin bazı forumlardan okuduğu, Discord serverlarında ve oyun içinde gördüğü gibi Seafight botları yakalamak için bir sistem geliştirdi. Ama bunun bizi durduramayacağı konusunda şüpheniz olmasın. Biz günlerdir ve bazen sabahlayarak bu durumu değiştirmek için çalıştık. Botun tekrar çalışma süresinin bu denli uzamasının sebebi, yeni kodların çözülmesinin uzun olması gibi bir durum hiçbir zaman olmadı. Asıl sebep, Nerus Bot'un kullanılması sırasında serverlarımızdan alınan AOT ( AOT , basit bir deyişle çok karmaşık bir bilgiyi en ufak ayrıntısına kadar ayırma ve bu bilgiye her sistem üzerinden erişebilme olanağını sağlama olarak açıklayabiliriz) işlemlerin size ulaşma kaynağını değiştirmek ve eski kullanıcı arayüzünde yapmak istediğimiz değişikliklerdi. Bizde bu değişikliği yapmak yerine sıfırdan bir bot yapmaya karar verdik. Sistem düzeni, eski düzen ile aynı ama daha kolay ve anlaşılır olacak. Birden fazla hesaba aynı başlatıcı ekran üzerinden giriş işlemini sağlayacaksınız. Tüm ayarlama ekranları aynı başlatıcı üzerinden yapılabilecek durumda olacak. Bot üzerindeki tüm seçenekler IL2CPPocalypse ( IL2CPP , Unity tabanında güvenliği sağlamak amacıyla kullanılan bir arka plan scripti olarak tanımlayabiliriz ) öncesi olduğu gibi yakın bir zamanda kullanıma geçecektir. İlk önceliğimiz Collector , NPC Killer , Bonus Map ve Raid Map gibi temel işlevleri içeren versiyonunu yakın zamanda kullanıma sunacağız. Diğer işlevler ise bunların üzerine eklenerek devam edecektir. Umarım sizi bilgilendirebilmişizdir.


Português:
P: O que está acontecendo com o Nerus e o que está em andamento?
R: Como muitos leram e viram, SF apertou literalmente um botão para se livrar dos bots. Desde então, trabalhamos dia e algumas noites, não porque era impossível consertar o Nerus, mas porque queríamos refazer coisas de back-end com alguma ação AOT e trabalhar com a interface do usuário antiga, que ficou tediosa, então isso também foi para substituição, isso nos fez decidir partir do zero. A lógica será refeita de uma maneira muito mais limpa do que antes, e na próxima versão do Nerus você poderá executar várias contas em abas separadas dentro do mesmo launcher. Todas as configurações são feitas na janela do navegador da referida conta, o que significa que o iniciador será simples, leve e fácil de usar. Todas as funcionalidades serão restauradas para o pré-IL2CPPocalypse a tempo, planejamos lançar as funcionalidades básicas como Collector, NPC killer, bonusmap e raidmap primeiro, e construir em cima disso como fizemos antes. Esperamos ter informado vocês suficientemente!


Español:
Q: ¿Qué le está pasando a Nerus y qué se está trabajando actualmente?
A: Como muchos han leído y visto, SF accionó literalmente 1 interruptor para deshacerse de los bots. Desde entonces, hemos estado trabajando día y algunas noches, no porque fuera imposible arreglar el Nerus, sino porque queríamos rehacer cosas de back-end con algo de acción AOT y trabajar con la interfaz de usuario anterior, que se volvió súper tedioso, así que esto también estaba listo. reemplazo, esto nos hizo decidir ir desde cero. La lógica se volverá a hacer de una manera mucho más limpia que antes, y en la próxima versión de Nerus podrá ejecutar varias cuentas en pestañas separadas dentro del mismo lanzador. Todas las configuraciones se realizan dentro de la ventana del navegador de dicha cuenta, lo que significa que el iniciador será simple, liviano y fácil de usar. Toda la funcionalidad se restaurará a la anterior a IL2CPPocalypse a tiempo, planeamos lanzar las funcionalidades básicas como Collector, NPC killer, bonusmap y raidmap primero, y construir sobre eso como lo hemos hecho antes. ¡Esperamos haberos informado lo suficiente!

Peace & love from ur NerusDev team :heyguys:
06/30/2022 22:13 ThePampa#228
Nerus is the best !!! Best support team ever !!! #WeAreNerus
07/03/2022 13:15 mabx#229
what changed in sf to kill almost all bots?. can you bug items like previous days?
07/26/2022 23:25 Maurice#230
Release of the new Nerus version with limited capabilities

The new version of Nerus has been release with limited capabilities, we will add more and fix things along the way. The current iteration comes with Collector, NPC Killer, Avoid islands, NLR and the default repair settings. We strive to implement more features soon and will keep u goysz in the loop.

The full patchnotes of today are as follows but not limited to:

- Added DR detection, currently only for -10% and it will stay offline for 8h and a few random minutes.
- Added NPC Radar, this is a window that will show all NPCs nearby and a + button, clicking on the + button will pop-out a window where u can add the NPC with the preferred settings.
- Added the most important hotkeys back in Nerus, u can find more info for these by clicking on the "Hotkey Information"-button in the bottom NerusCore bar, mojo thrower will follow soon!
- Added ground work for Quests, more information on that later.
- Added NPC Killer, all item's work, boarding isn't implemented but will be soon!
- Added Collector, all item's work, all boxes can be collected.
- Added Avoid Island, needs some tweaking but keeps the ship alive lul.
- Added basic repair settings, 'Repair at' is not used as it is redundant since we repair during travel.
- Added fleet sender tool, for special users only.
- Added ground work for Auto Shootback, this is not to be confused with Auto Target; Auto Target will not return to Nerus, Nerus will not have Auto Target for special users either.
- Added BonusmapTask and respective settings.
- Added boarding of NPCs.
- Removed not-implemented tasks to avoid confusion.
- Added Diminishing Return settings tab.
- Added Heartbeat system for consistent relogs after potential crashes (Nimbus on ultra server can cause game crashes sadge)
- Fixed some items not turning off in npc killer.
- Fixed some issues with repairing. (U can now use the new expansions with Nerus)
- Fixed menu not fully loading when Windows language was in ES.
- Fixed Auto start not always triggering on automated relogs.



The known issues with the current version of Nerus:

- Can crash on first run after Auto updating is finished.



Potentially FAQ:

Q: On first launch it takes a long time before the Seamap opens, why?
A: On first launch the auto updater does a extra series of checks to make sure everythings ready, this does require more time than usual, but only happens after a SF sync or massive Nerus update.

Q: Can I run multiple ships in this version of Nerus?
A: Yes, u can login as many ships as u want in separate tabs. (To relog a account just log it in again under the 'Add Account' tab)

Q: How is the CPU usage in this version of Nerus?
A: With NLR enabled it will not go above 0.7% per logged in account.

Q: Can I use this version of Nerus on multiple PCs?
A: No obviously not.

Download can be found at our [Only registered and activated users can see links. Click Here To Register...] as always.
07/27/2022 11:10 gagauz#231
hellp problem
[Only registered and activated users can see links. Click Here To Register...]
07/27/2022 11:26 mabx#232
is it free?
07/27/2022 16:09 Maurice#233
Quote:
Originally Posted by mabx View Post
is it free?
There is a 48h free trial yes ;)

Quote:
Originally Posted by gagauz View Post
hellp problem
[Only registered and activated users can see links. Click Here To Register...]
Should be fixed now ;)


-----------------------------------------------------------------------


A few new updates for NerusBot have been pushed:

27 July 2022 22:08
NerusCore 3.0.0.4
- Added copypasta settings so u can quite literally copy paste settings from one account to the other.
- Added a list of 'Active Clients' where u can close all logged in accounts, or just the selected one.
- Added functionality to delete account logins.
- Fixed a auto updater issue on automated relogs.


28 July 2022 02:02
NerusCore 3.0.0.5
- Added Auto Shootback Task and its respective settings tab.


To get this update, simply relog the account ;)
07/29/2022 15:04 Maurice#234
A new update for NerusBot has been pushed:

29 July 2022 14:52
NerusCore 3.0.0.6
- We've actually decided to move the NPC Spawns to the bot aswell, this window can now be found at the bottom as 'NPC Spawns', happy design hunting!
- Added 'Teleport'-button which will teleport the ship to the map of the spawned NPC.

[Only registered and activated users can see links. Click Here To Register...]

To get this update, simply relog the account ;)



-----------------------------------------------------------------------


A new update for NerusBot has been pushed:

29 July 2022 15:41
NerusCore 3.0.0.7
- Added 'Safehaven Detection'-tab and checkbox to enable this feature under 'App Settings'-tab.
- Safehaven Detection will teleport to a map u've selected when u respawn in Safehaven after dying to sandstorm.


To get this update, simply relog the account
08/02/2022 12:28 [C]oLLapse#235
hellooow, how i can use 2 ships for botting same time? because if i start run 2 bots same time, it will close 1 bot after 2min^^
08/03/2022 01:05 Maurice#236
Quote:
Originally Posted by [C]oLLapse View Post
hellooow, how i can use 2 ships for botting same time? because if i start run 2 bots same time, it will close 1 bot after 2min^^
Only need to run 1 NerusBot.exe, and then when u logged in the first account go back to the 'Overview'-tab and login another, it will automatically log in to a new tab ;)


--------------------------------------------------------------

A new update for NerusBot has been pushed:

03 August 2022 00:40
NerusCore 3.0.1.0
Quote:
- Added 'Captain Tasks' settings tab and respective functionality. [FAQ will be written soonish]
᲼᲼᲼᲼᲼᲼- Added 'Add a new Task'-window.
᲼᲼᲼᲼᲼᲼- Added 'Add All Tasks'-button.
᲼᲼᲼᲼᲼᲼- CaptainSystem will:
᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼- Sort ENABLED tasks by tier. (Highest -> Lowest)
᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼- Only use tasks of type Bonusmap when Bonusmap Task is enabled at the same time.
᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼- Figure out which Captain can do any of the listed tasks automatically. (Based on vitality >= risk, rarity >= tier, if it is available etc.)
᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼- Automatically slow down when there is alot going on to function properly. (E.g. multiple GLOBAL cooldowns cuz of using elmos fire/other items)
᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼- Automatically sort based on type. (Bonusmap -> Mission -> DailyQuest)
᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼- Automatically boost slot when this is enabled.
᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼- Automatically double boost slot when this is enabled.
᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼- Automatically hire slots when this is enabled.

- Added groundwork for visual 'skinchanger' allowing u to use any ingame design or pirate rank without owning them. [ONLY VISIBLE TO U]
- Added way to hide the account tabs on the left by using CTRL+H

- Fixed removing stored account not removing account related bot settings.
- Fixed ship not always moving in range to board NPC.
- Fixed bot not properly resetting after target from Auto Shootback is sunk.
- Fixed error message popup not always closing properly.
- Fixed log panel sometimes crashing the bot when starting and stopping the bot frequently.
- Fixed item usage spazzing out sometimes.
- Fixed bonusmap task rejoin in other maps than 1, 2 or 3.
- Fixed bot trying to board when Finish Until was triggered, causing it to be stuck 'repairing'.
- Fixed bot closing completely on some error messages.
- Fixed replacing NPC when adding it again.
- Speculative fix for some remaining issues with UIPipeline connectivity. (Bot relogging after 7min)
To get this update, simply go to our download page.

This update is MANDATORY, bot will NOT work with any NerusCore version below 3.0.1.0! :reeee:
08/03/2022 22:06 Speed~69#237
Hello!
Can u help me ?
I have this screen for 6 hours and do nothing :-(
Temporary Situation

Game is loading

Usually the first time u run NerusBot or after a SF update, it can take a bit longer than usual to load! Just be patient :)

After a SF patch/first run of Nerus, this process can take up to 30-40 seconds because of our auto updater.

Thanks
08/03/2022 22:14 Speed~69#238
And now this[Only registered and activated users can see links. Click Here To Register...]
08/04/2022 06:29 Speed~69#239
[Only registered and activated users can see links. Click Here To Register...]And now this.
But I just bought a month membership yesterday.
Can u help me pls?
08/04/2022 18:43 [C]oLLapse#240
have the same problem like @[Only registered and activated users can see links. Click Here To Register...]

i get everytime a grey picture and the ship login again, than after 3s again grey and login after it again... :(