Quote:
Originally Posted by quinch
anyone here willing to help me configure this script? the script is totally working but it gets fucked when fairy comes
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Quote:
Originally Posted by hankeytown
Hmm for some reason I keep hitting fairies even though I have it disabled. I can't turn fairy ads off in the settings either, it's grayed out.
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If I set enableChesterton 0, no fairy will be activated. Can't reproduce that problem.
Quote:
Originally Posted by ducontrabr
I use nox, configured correctly, I am with last version (Beta v1.0.3).
Var #enableHeroes 1 (Heroes are not evolving)
what should I do?
I did not see anyone complaining about this problem.
If I leave disabled it works normal.
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The script spams all buttons from bottom to top (or not?). You just don't have enough money to evolve the heroes after pushing the others.
Quote:
Originally Posted by quinch
script does not "collect" after watch of fairy ad. version 1.2.8
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You need to disable the fairies (#enableChesterton 0) the script cant handle ads.
Quote:
Originally Posted by Tangello
Also bei mir hängt er sich weiterhin auf, kann nur noch nicht sagen woran es liegt. Jedoch ist mir aufgefallen, bei Hiromacro wird mir angezeigt: Lack of system memory. restart service.
Soll dann, wenn gelaufen, weiter laufen. Aber vieleicht liegt es ja daran.
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Wieviel ram hast du deinem Emulator zugewiesen? alles unter 1,5gb ist definitiv zu wenig. 2gb wären optimal.
Quote:
Originally Posted by Elal
@ [Only registered and activated users can see links. Click Here To Register...] did you shortens delays ?
From time to time i found Tap Titans on a faded screen with the 2 "loading arrows" ; then the game just force close.
I increased btndelay, and it seems to do it less often ; but it didn't pass the night (farmed 36k relics this night xD).
I'm still using MeMu with 4 cores and 4Gb ram for testing purpose before going back to 2/2..
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I didn't changed the delays, maybe reinstall the game? Can you send me a screen with the "2 loading arrows" or you mean just an normal fade-stage-screen?