grinder is not moving, if i target a mob it pulls and kills it but then it stops and doesnt move, just stays in one spot and dont target more mobs, anyone having this issue? or how to solve it?
whats your character class?Quote:
Its weird, nodes are working just fine, character is targeting properly, but doesn't use any skills..tried it with nusxxx script with chanter, have been trying with other classes, but it is same thing.
Tried running it as admin, its same nyerk, im using latest aioninterface.dll on Eu servers, radar etc is working just fine, and as i said char is moving between nodes properly, yet doesn't use skills/items at all. Checking with skill names in script they are correct, so any clues why is it like that?
I tried it with several classes, chanter, gladi, sin, it is same thing. I have made custom scripts for classes before, so I dropped those, tried with default, also tried with the chanter script nusxx posted few post above. I have checked skill names in scripts, they match in game ones 100%, so it shouldn't be an issue. I guess it is something on my end, seeing as others have it working properly...Quote:
whats your character class?
Okay, maybe some day ill make new grinder scripts for 5.0+ ;)Quote:
I tried it with several classes, chanter, gladi, sin, it is same thing. I have made custom scripts for classes before, so I dropped those, tried with default, also tried with the chanter script nusxx posted few post above. I have checked skill names in scripts, they match in game ones 100%, so it shouldn't be an issue. I guess it is something on my end, seeing as others have it working properly...
It is kinda strange though, seeing as everything else is working just fine
I would really appreciate if someone could upload his bin32 folder which works properly with aionscript, it might be that problem is somewhere there
this is only for eu? cause cant see my na client!Quote:
UPD 18.08.2016:
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Added targetInfo overlay, fixed some offsets, added 5.1 support, added methods getMana, getManaCurrent and getManaMaximum, changed code logic of nogravity(now it should work more smoothly when you use skills and run forward, possibility to talk with targets from "underground" without necessity of use any skills to fix character position), fixed problem with unblocking, added antihide(enable officialcheatingscript and press CTRL+C, you will see all hidden targets in invisible modes up to 64 level of hide, press CTRL+C again to disable it, sound signals included).
If your Antivir says that found some virus in archive - this is false positive because of type of packer in exe file.