[Release] NX3 import/export plugin for blender

01/31/2018 00:08 InkDevil#226
Quote:
Originally Posted by - Cyrix View Post
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I got this error if I try to import Ex:devillv03imp_body.nx3
but any weapon model works well , what the wrong ? :D
That model just isn't supported.
I guess mesh's origin is not (0/0/0), and in that case the plugin can't read it properly
(-> glandu wrote in his instruction on first page).
02/20/2018 03:40 Gayne#227
where can i get the models from / location there are no nx3 that i can find
02/20/2018 04:13 ThunderNikk#228
They are in the data files which are an archive of sorts.

You need client data extraction tools to get the files. Slang termed as dumpers. Yet with some of the more recent ones that are out that can repack and rebuild client data files it is time to start giving them a new name.

You can find the tools in the collection thread sticky...

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Listed under client mod tools
02/20/2018 04:26 Gayne#229
ive got no idea i went to the tools and my brain exploaded.. im new to messing with models in blender and such i just wanted the abomination pet model :(

alright i did it but cant find the abomination...ive found wepons and abbuva but no abomination
02/20/2018 12:52 ThunderNikk#230
Might be models of devil girl or something like that.

The model names do not always match the string resource name for in game.
02/21/2018 22:18 InkDevil#231
Quote:
Originally Posted by Gayne View Post
ive got no idea i went to the tools and my brain exploaded.. im new to messing with models in blender and such i just wanted the abomination pet model :(

alright i did it but cant find the abomination...ive found wepons and abbuva but no abomination
Go & search for 'partdevil_body.nx3', then you have your abomination.
02/22/2018 14:11 Azero2309#232
hey,
i got an issue with my exported models.
I added weight and bones to my model but the plugin doesnt export the uv mesh and .dds information in the nx3 file can someone tell me how to do this please?
03/20/2018 17:45 test83#233
Hello,

In French :
Soyez sûr d'utiliser la bonne version des fichiers de glandu2 sur le github (attention de bien lire des commentaires). J'utilise la version 2.70a de Blender si cela peut vous aider.

In English :
Be sure to use the correct version of glandu2 files on the github (be careful to read comments). For my part, I use the 2.70a version of Blender if it can help you.

In German :
Stellen Sie sicher, dass Sie die richtige Version der glandu2-Dateien auf dem GitHub verwenden (achten Sie darauf, Kommentare zu lesen). Für meinen Teil benutze ich die 2.70a Version von Blender, wenn es dir helfen kann.

Update :


I updated my blender to 2.72b version because i needed an addon and everything work. The error message doesn't show now.
04/22/2018 19:11 lomeseth1234#234
hi guys
iam sure i did everything right but the sword is alawys away from the character can aynone help me ?
04/22/2018 19:17 lomeseth1234#235
oh and thats the nx3 file
04/22/2018 19:22 InkDevil#236
Quote:
Originally Posted by lomeseth1234 View Post
oh and thats the nx3 file
Try this one.

I just removed some weight and applied location&rotation.
By the way, you didn't upload texture with it, did you?
04/22/2018 19:41 lomeseth1234#237
Thanks. it worked fine
but when i tryied to import and export that the sword went too far
(just wanted to make sure that is that was a mistake from my blender ? XD)
p.s: Thanks for that ultra fast reply
04/22/2018 19:50 InkDevil#238
Quote:
Originally Posted by lomeseth1234 View Post
Thanks. it worked fine
but when i tryied to import and export that the sword went too far
(just wanted to make sure that is that was a mistake from my blender ? XD)
p.s: Thanks for that ultra fast reply
Hm, what Blender Version do you use?
04/22/2018 19:52 lomeseth1234#239
2.64 64bit
What do you recommend for me ? :D
04/22/2018 19:59 InkDevil#240
Quote:
Originally Posted by lomeseth1234 View Post
2.64 64bit
What do you recommend for me ? :D
I personally use 2.72b all the time, so I'd recommend that version