[RELEASE] Jawq (WQ bot for PWI)

12/23/2014 10:19 denzjh#226
12/23/2014 11:21 Smurfin#227
Please also add version/episode everytime you guys post offsets, so it can come up in google later when other regions catch up with that update. :handsdown:
12/23/2014 12:06 martmor#228
I have now the new Coordinates for NPC 36

But I did not tried it until now.

; Volume 36
npcs[37018] := new TNpc(29011, "Gold Hunter Elena", "Volume 36", 27994)
npcs[37018].addAction("flyUp", 270)
npcs[37018].addAction("flyTo", -980.199, 400, -2831.646729)
npcs[37018].addAction("land")
npcs[37018].addAction("interact")

Quote:
Originally Posted by denzjh View Post
Thank you very much
the char mount the flying pet, but do not fly up. Not sure if I made any mistake by changing the NPC Vol 36 coordinates or if the offsets are wrong.

Anybody who have the bot working?
12/23/2014 13:24 juliansian#229
how to find NPC coordinates from game? i don't know how to set it, i' try what Sharen share in first page..but i don't know how to use it
12/23/2014 14:10 martmor#230
Juliansian, work the fly up at your bot at PWI?

Quote:
Originally Posted by juliansian View Post
how to find NPC coordinates from game? i don't know how to set it, i' try what Sharen share in first page..but i don't know how to use it
mine vol36 should work, but as my char do not fly up with the bot I can not test it.

How I did it: I searched all WQ NPCs and took from the source coordinates that was similar the NPC that I needed.
12/23/2014 14:11 Sᴡoosh#231
No bot that uses action struct for movement will work again. They removed it.
12/24/2014 02:26 Smurfin#232
OMG !! No action struct anymore :mad:

I hope someone will find a new method for movement.
12/25/2014 05:27 juliansian#233
Quote:
Originally Posted by martmor View Post
Juliansian, work the fly up at your bot at PWI?



mine vol36 should work, but as my char do not fly up with the bot I can not test it.

How I did it: I searched all WQ NPCs and took from the source coordinates that was similar the NPC that I needed.
In pw indo NPC 8 coordinates change.. but even i change npcs.ahk coordinates for NPC 8.. it still fly to old coordinates... :confused:
12/25/2014 08:58 martmor#234
Take a look here

[Only registered and activated users can see links. Click Here To Register...]

and the answer from Shareen and me some messages below
01/02/2015 09:26 bigbear72#235
Has anyone got Jawq working yet? If so please reply to me with the correct settings. right now as soon as I start the quest it just unhooks my toon.
01/02/2015 12:17 Sᴡoosh#236
As I have written before - it will not work again since it uses action struct movement. You can stop trying if you won't re-write it.
01/02/2015 15:29 bigbear72#237
unfortunately I have to idea how to write software
04/15/2015 14:49 yuhanz#238
Great WQ!!
05/29/2015 15:03 kot7#239
Has anyone got Jawq working yet?
05/31/2015 00:40 Shareen#240
Of course, why do you ask?