[Development] Burning Skies: Profaned Sanctuary

11/18/2012 05:31 Spirited#226
Quote:
Originally Posted by JohnHeatz View Post
As Kiyono said, you should take advantage of the Space Race, which is giving 25GB to your account, my DropBox account has 30GB thanks to that.
Thanks, but I'm already involved in that. My school isn't very big, so we don't have much space. I got enough space now for Kibou. It's uploading. I also have a home server ... so I could set up an automatic backup to it, too.

Quote:
Originally Posted by Arco. View Post
Gave you 3 refs.
Enjoy your christmas present
Thanks Arco, but you need to install the desktop app and log into each one of the accounts for me to get the extra 1.5GBs.
11/18/2012 07:32 Arco.#227
Done.
11/18/2012 16:15 Korvacs#228
Why not just buy a dropbox account? I have just over 100GB on mine for very little cost indeed...
11/18/2012 20:48 Spirited#229
Quote:
Originally Posted by Arco. View Post
Done.
Thanks Arco. I don't have to worry about space for a while now.

Quote:
Originally Posted by Korvacs View Post
Why not just buy a dropbox account? I have just over 100GB on mine for very little cost indeed...
Simple answer... I can't afford it. I'd like to, but I can't.
11/18/2012 23:45 KraHen#230
What is ~9GB exactly? That`s half the size of WoW with all the media packed in it.
11/18/2012 23:50 JohnHeatz#231
Quote:
Originally Posted by KraHen View Post
What is ~9GB exactly? That`s half the size of WoW with all the media packed in it.
I was wondering about the size as well, I have been reading through different sources and such, therefore I have some stored, and it doesn't get to such a size...

PS: WoW = 26GB....
11/19/2012 00:28 Spirited#232
Well, the Conquer Client makes up 2 GBs. My flat-file database is 200MBs (because of my compressed maps); tools, 50 MBs; research, 5.8 GBs; photoshop files and pictures, 25 MBs; resources, 436 MBs; and the project takes up the rest.
11/19/2012 11:36 Korvacs#233
Kinda surprised you can't afford a dropbox account its only $9.99 for 100GB thats less than 1 night out/take away lol, could you not just fold it into your grant money you get o.O, in any case you should probably see about rearranging your expenses so that you can get an account its definitely worth doing.

And like i suggested the Team Foundation Server account would be worth looking at for a version management system, you can have upto 5 members for free nowdays.
11/19/2012 19:23 Spirited#234
Quote:
Originally Posted by Korvacs View Post
Kinda surprised you can't afford a dropbox account its only $9.99 for 100GB thats less than 1 night out/take away lol, could you not just fold it into your grant money you get o.O, in any case you should probably see about rearranging your expenses so that you can get an account its definitely worth doing.

And like i suggested the Team Foundation Server account would be worth looking at for a version management system, you can have upto 5 members for free nowdays.
Sorry, but if people want me to have a professional dropbox account, they'll have to buy one for me. I thought you all knew this already: it's a miracle I stay afloat every month. My college is the one paying most of my expenses right now and paying for me to go (so I can buy food and gas money). Besides, I'm fine at the moment on my dropbox. I've only used 85.9% of my 18.2 GBs. There's no need to waste money on something I won't use.
11/20/2012 02:39 Arco.#235
Quote:
Originally Posted by Korvacs View Post
And like i suggested the Team Foundation Server account would be worth looking at for a version management system, you can have upto 5 members for free nowdays.
y not dis?
11/20/2012 16:22 Spirited#236
Quote:
Originally Posted by Arco. View Post
y not dis?
4GB storage limit on their cloud, and my home sever runs Windows Server 2003. I could make the service run in a virtual machine, but I don't know how safe that is. I was just going to do that for hosting the project (because if the virtual machine crashes or gets corrupted, oh well). The cloud wouldn't be able to support my project and my server wouldn't be able to run TFS 2012 without being in a vm. It's a nice idea though. Right now, I have it so my entire laptop is backed up daily to that home server. It doesn't take long at all (since it backs up what changes and keeps a history / versions of each file). I'm pretty happy with what I set up for now. I don't know if I really need something like this yet.
11/20/2012 17:08 Korvacs#237
Actually the TFS which is cloud based has no size limit currently so you can store however much you like.
11/20/2012 23:07 Spirited#238
Quote:
Originally Posted by Korvacs View Post
Actually the TFS which is cloud based has no size limit currently so you can store however much you like.
It doesn't articulate it directly, but it does have limitations.
[Only registered and activated users can see links. Click Here To Register...]

"There is a per account storage limit. It’s a bit of a soft limit and will depend somewhat on how you use the system but roughly speaking it should handle real world projects up to about 4GB of compressed source code. Assuming about a 4:1 LZW compression ratio, that’s about 16GB of source and should handle the vast majority of projects."

I'm not sure if that means that it's a set limit, but it looks like it. I doubt Microsoft would give unlimited space when their skydrive is limited to 7GB. They could though. *shrugs* I'm fine with Dropbox and my home server atm.
11/21/2012 10:03 Korvacs#239
I disagree - [Only registered and activated users can see links. Click Here To Register...]

Quote:
No there is no hard limit, i have tested files up to 100 GB and it works fine. Above 150 GB i start getting windows filesystem errors.
What your describing is a limit to the amount of physical code you can store, your issue isnt the amount of code you can store, its the amount of resources you can store alongside it.
11/22/2012 02:15 Spirited#240
Quote:
Originally Posted by Korvacs View Post
I disagree - [Only registered and activated users can see links. Click Here To Register...]



What your describing is a limit to the amount of physical code you can store, your issue isnt the amount of code you can store, its the amount of resources you can store alongside it.
I see. Alright. I'll look more into it when I have the time.

Hey everyone,

I have more time today, so I'm probably going to try doing more with recovery. You'll have to be patent with me. Finals are consuming my life atm. Also, I've decided to host a charity event to raise money for Red Cross. Every Christmas, I try my best to bring the holidays to less fortunate families. I understand that not everyone celebrates Christmas; however, in this month of cheer and unity, I feel that all families should have something to celebrate and be thankful for. If you'd like to donate, click here: [Only registered and activated users can see links. Click Here To Register...]. From there, make a small donation (anything you can do to help). On December 18th, I'll be forwarding all that you have donated as a community donation. All donators will receive a thank you card via email. This way, you all don't have to worry about entering personal information or finding a good organization to donate to.

Happy Holidays,
Spirited Fang

PS: For anyone thinking of donating, I just thought I'd add: these donations are refundable. If you find yourself struggling financially after a donation, you may ask me for a refund via private message.

[Only registered and activated users can see links. Click Here To Register...]

The reason why people give up so easily is because they focus on how far they still have to go, opposed to how far they've come. Cheers to the new year.

- The Burning Skies Project.

Edit: Relating to my second project, the C++ one, I will not start it yet. It's just too much work now that I'm so far behind in this project. I will do it, but it's just pushed back. I know you'll all understand (as if that wasn't obvious enough). Cheers!

*phew* Hey everyone!

It's been a while since we had some real development on this thread, hasn't it? I'm finally back in the game, but this time... I'm doing something a little different than I usually do. You see, I'm not a web developer, I'm a software engineer. I know basic html and css, but that's it... or, that was it. After making a judgement call, I decided that Kibou is going to have a web server (that runs on the same host as the account server), programmed in ASP.NET. I chose ASP.NET because I'm (now) familiar with it, I believe that C# is better at managing high requests than PHP is, and it allows me to use my core and security infrastructures from the project (to authenticate user data). Anyways, we'll come back to that later. I just wanted to get it started so I had a base website to work on from time to time. I finished my website base yesterday.

As of today, offline messaging works. Special thanks to Angelius for helping me an offset (my packet logger went out and I can't log packets until I figure out what the problem is). You can now send messages to your friends while they're offline. Here are some pictures:

That's it for now. Finally, I can say this again...
More development is coming soon! :P

Cheers!
Spirited Fang