[Sammelthread] Addys

06/15/2011 05:58 kingreinhold#226
wie bekommt man addys?
06/15/2011 07:05 derdave969#227
Quote:
wie bekommt man addys?
die kannst du dir hier einfach kopieren.
das ist zum Beispiel ein Addy:

#define OFS_NFD 0x00102CC

(No Fall Damage)
genaue erklärung wozu du das brauchst findest du hier:
[Only registered and activated users can see links. Click Here To Register...]
oder hier:
[Only registered and activated users can see links. Click Here To Register...]
06/15/2011 11:55 kingreinhold#228
Quote:
Originally Posted by derdave969 View Post
die kannst du dir hier einfach kopieren.
das ist zum Beispiel ein Addy:

#define OFS_NFD 0x00102CC

(No Fall Damage)
genaue erklärung wozu du das brauchst findest du hier:
[Only registered and activated users can see links. Click Here To Register...]
oder hier:
[Only registered and activated users can see links. Click Here To Register...]
Nein, ich will ja selber Addys hollen, nicht hier abschauen.
06/15/2011 14:12 derdave969#229
Quote:
Nein, ich will ja selber Addys hollen, nicht hier abschauen.
achso dann schau mal hier:
[Only registered and activated users can see links. Click Here To Register...]
ich glaub ich hab da neulich mal nen thread gesehen, du musst halt ein bischen suchen ;)
06/15/2011 15:59 safaplayer13#230
Quote:
Originally Posted by w0lfman2 View Post
Addys sind so zusagen Updates, wenn man hacks codet :)
Diese Muss man dann dort eingeben, Addys fangen auch IMMER mit 0x an.
1.) Addys sind die Adressen der Spielerfunktionen die wir manipulieren :)


Quote:
Originally Posted by w0lfman2 View Post

Diese Muss man dann dort eingeben,...
2.) Wo eingeben xD (Ich weiss zwar wo aber du hast es ziemlich ungenau
erklärt^^)


Quote:
Originally Posted by w0lfman2 View Post

Addys fangen auch IMMER mit 0x an.
3.) 0x0 = Hexziffer !



Hier nochmal aktuelle Addys (stand 15.06.2011) :
Code:
<====================>
|START DOWNLOADING...|
<====================>

<-------------------->

<====================>
|  DOWNLOAD SUCCESS! |
<====================>

<-------------------->

<====================>
| DOWNLOADED ADDY'S: |
<====================>

/============POINTERS============\

#define ADR_PLAYERPOINTER 0xC7E840
#define ADR_SERVERPOINTER 0x00B791B8
#define ADR_BASEPOINTER 0x***
#define ADR_DEVICEPOINTER 0x***
#define ADR_HEALTHPOINTER 0x***
#define ADR_USERPOINTER 0x***
#define ADR_VIEWANGELS 0x***
/============ADDYS============\

#define ADR_NOSPAWN1 0x00B32FF8
#define ADR_NOSPAWN2 0x00B32FFC
#define ADR_NOSPAWN3 0x00B33000
#define ADR_NOBOUNDS1 0x00B2A35C
#define ADR_NOBOUNDS2 0x00B2A360
#define ADR_NOBOUNDS3 0x00B2A364
#define ADR_MAPCOLOR1 0x00B059BC
#define ADR_MAPCOLOR2 0x00B059C0
#define ADR_MAPCOLOR3 0x00B059C4
#define ADR_WATERCOLOR1 0x00A231D4
#define ADR_WATERCOLOR2 0x00A231D8
#define ADR_WATERCOLOR3 0x00A231DC
#define ADR_FULLBRIGHT1 0x00B05988
#define ADR_FULLBRIGHT2 0x00B0598C
#define ADR_FULLBRIGHT3 0x00B05990
#define ADR_COLORSHOT1 0x00B05988
#define ADR_COLORSHOT2 0x00B0598C
#define ADR_COLORSHOT3 0x00B05990
#define ADR_SUPERNOSPREAD 0x0098CEE8
#define ADR_WEAPONGRAVITY 0x***
#define ADR_VIRTUALJUMP 0x00989808
#define ADR_GMWARNING 0x00BB53A0
#define ADR_ANTIAFK 0x00B0F4DC
#define ADR_GLASSWALL 0x009897D0
#define ADR_SCOPE 0x00A23140
#define ADR_SCOPESIZE 0x00A23148
#define ADR_FARFOG 0x00B02F8C
#define ADR_NEARFOG 0x*** <-- Muahaha !
#define ADR_SPEED 0x0099A65C
#define ADR_FASTAMMO 0x00B02F9C
#define ADR_FASTREPAIR 0x00B02FA4
#define ADR_FASTFLAG 0x00B02FA8
#define ADR_FASTHEALTH 0x00B02FA0
#define ADR_CQCSPAWN 0x00A23130
#define ADR_IMDRUNK 0x***

/============D3D============\
#define D3D_NAME 0x***
#define D3D_HEALTH 0x***
#define D3D_BRANCHE 0x***
#define D3D_PING 0x***

/============STAMINA============\
#define ADR_STAMINA1 0x***
#define ADR_STAMINA2 0x***
#define ADR_STAMINA3 0x***
#define ADR_STAMINA4 0x***
#define ADR_STAMINA5 0x***

/============OFFSETS============\
#define OFS_X	 0x000102E4
#define OFS_Y	 0x000102F4
#define OFS_Z	 0x000102EC
#define OFS_NFD 0x00102CC
#define OFS_PLAYERSIZE 0x***
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580
#define OFS_1SLOT 0x001021A0
#define OFS_2SLOT 0x001021A1
#define OFS_3SLOT 0x001021A2
#define OFS_4SLOT 0x001021A3
#define OFS_5SLOT 0x001021A4
#define OFS_6SLOT 0x001021A5
#define OFS_7SLOT 0x001021A6
#define OFS_8SLOT 0x001021A7
#define OFS_LEVEL 0x0011A288
#define OFS_DINAR 0x0011A298
#define OFS_ROOMMASTER 0x00FD148
#define OFS_PLAYERSLOT 0x***
#define OFS_INVISIBLE 0x***

/============PX============\
#define PX_SNIPERAMMO 0x00AFFACE
#define PX_EXTRAAMMO1 0x00AFFACC
#define PX_EXTRAAMMO1 0x00AFFACD
#define PX_ASSAULTAMMO 0x00AFFAD0
#define PX_BANDAGE 0x00AFFAD2

/============ASM============\
#define ASM_QUICKPLANT 0x***
#define ASM_QUICKDEFUSE 0x***
#define ASM_STW 0x***
#define ASM_WTW 0x***
#define ASM_FORCEKICK 0x***
#define ASM_ESCALATOR 0x***
#define ASM_ESCALATOR2 0x***

<====================>
|Viel Spaß mit den Addys! - Roygala|
<====================>

Roygala's Addydownloader
06/15/2011 18:31 w0lfman2#231
Sers leute. Ich hab euch wieder Addys besorgt (15.o6.2o11)
Hier sind sie:
Code:
//--Pointer--\\
#define ADR_PLAYERPOINTER 0x00C7E840
#define Playerpointer 0x00C7E840
#define ADR_SERVERPOINTER 0x00B791B8
#define Serverpointer 0x00B791B8
#define ADR_BASEPOINTER 0x00BB3818
#define ADR_DEVICEPOINTER 0x009B4720
#define ADR_HEALTHPOINTER 0x00BB53AC
#define ADR_USERPOINTER 0x00C7E88C

//--Addys--\\
#define ADR_PLAYERSIZE 0x001CF0
#define ADR_ANGELVIEW 0x00AFEC1C
#define ADR_SPEED 0x0099A65C
#define ADR_STAMINA1 0x0098A9C4
#define ADR_STAMINA2 0x0098A9C8
#define ADR_STAMINA3 0x0098A9CC
#define ADR_STAMINA4 0x0098A9D0
#define ADR_STAMINA5 0x0098A9DC
#define ADR_FASTAMMO 0x00B02F9C
#define ADR_FASTHEALTH 0x00B02FA4
#define ADR_FASTFLAG 0x00B02FA8
#define ADR_FASTREPAIR 0x00B02FA4
#define ADR_QUICKSPAWN1 0x00B32FF8
#define ADR_QUICKSPAWN2 0x00B32FFC
#define ADR_QUICKSPAWN3 0x00B33000
#define ADR_NOBOUNDS1 0x00B2A360
#define ADR_NOBOUNDS2 0x00B2A364
#define ADR_NOBOUNDS2 0x00B2A368
#define ADR_CQCSPAWN 0x00A23130
#define ADR_NOWATER 0x00AF1D30
#define ADR_WATERCOLOR1 0x00A231D4
#define ADR_WATERCOLOR2 0x00A231D8
#define ADR_WATERCOLOR2 0x00A231DC
#define ADR_COLORSHOT1 0x00B05988
#define ADR_COLORSHOT2 0x00B0598C
#define ADR_COLORSHOT3 0x00B05990
#define ADR_PLANTANYWHERE 0x00AFFAC0
#define ADR_DEFUSEANYWHERE 0x00AFFAC0
#define ADR_NOSPREAD 0x009B0008
#define ADR_SUPERNOSPREAD 0x0098CEE8
#define ADR_MEMUNLAMMO 0x00C90040E6
#define ADR_FULLBRIGHT1 0x00B05988
#define ADR_FULLBRIGHT2 0x00B0598C
#define ADR_FULLBRIGHT3 0x00B05990

//--Offsets--\\
#define OFS_GRAVITY_Z 0x00C4A8
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define OFS_NFD 0x00102CC
#define OFS_X 0x00102E4
#define OFS_Y 0x00102F4
#define OFS_Z 0x00102EC
#define OFS_SLOTS1 0x001021A0   // <--- lol :D Was nützt der? :D
#define OFS_SLOTS2 0x001021A1   // <--- und der? :D
#define OFS_SLOTS3 0x001021A2   // <--- ?? :P
#define OFS_SLOTS4 0x001021A3   // Mhh.. :D
#define OFS_SLOTS5 0x001021A4  
#define OFS_SLOTS6 0x001021A5
#define OFS_SLOTS7 0x001021A6
#define OFS_SLOTS8 0x001021A7
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580

//--D3D--\\
#define D3D_NAME 0x00BB41DC
#define D3D_HEALTH 0x00BB53AC
#define D3D_BRANCHE 0x00BB53B8

//--PX--\\
#define PX_ASSAULTAMMO 0x00AFFAD0
#define PX_SNIPERAMMO 0x00AFFACE
#define PX_EXTRAAMMO1 0x00AFFACC
#define PX_EXTRAAMMO2 0x00AFFACD
#define PX_BANDAGE 0x00AFFAD2

#define ADR_SCOPE 0x00A23140
#define ADR_MEMPLANTANYWHERE 0x00AFFAC0
#define ADR_MEMCQCPRONE 0x00C99E34
#define ADR_FARFOG 0x00B05A3A
#define ADR_NEARFOG 0x00B05A38
#define ADR_QUICKPLANT 0x00528951

//-- VIP Addys --\\

#define ADR_WUW 0x0051C246
#define ADR_AutoMedik1 0x0051CBA3
#define ADR_AutoMedik2 0x0051CD21
#define ASM_RADAR 0x005A17AB
#define ADR_WTW 0x007F8B97
#define Addr_STW 0x0060F5F0
#define ASM_OSSIGEN 0x0051C2E3
#define ADR_SUPERNOSPREAD 0x0098AEE8
#define ADR_QuickPlant 0x00528951
#define ADR_QuickDefuse 0x00527864
#define ADR_ESCALATOR1 0x007F99F7
#define ADR_ESCALATOR2 0x007F9B34
#define ADR_NOBOUNDS1 0x00B2A360
#define ADR_NOBOUNDS2 0x00B2A364
#define ADR_NOBOUNDS3 0x00B2A368
#define ADR_NoReload 0x005328C4
#define ADR_NORESTRICTIONS 0x0050C320
#define ADR_MINEVIEW1 0x00465EB3
#define ADR_MINEVIEW2 0x00465F1D
#define ASM_NODELAY 0x005325AF
#define ADR_CROSSASM 0x0057C8FA
#define ADR_PRONE 0x0050AF95
#define ADR_UnlAmmo 0x005227F8
#define ADR_BONESHOT 0x00462EBE
#define Addr_AutoAmmo1 0x0051CB83
#define Addr_AutoAmmo2 0x0051CBF2
#define ASM_BULLETS 0x00525AB0
#define ADR_ANTIMINES 0x005AE375
#define ADR_ANTIM14MINE 0x005AE197
#define ADR_ANTIFLASH 0x005AE2AE
#define Addr_RoomFilter1 0x0054DA5B
#define Addr_RoomFilter2 0x0054DAD4
#define Addr_RoomFilter3 0x0054DC3A
#define OFS_OPK1 0x00151FGH
#define OFS_OPK2 0x00178FG5
#define OFS_OPK3 0x00135FH5


Das waren Sie.

Liebe Grüße!

________

w0lfman2 , the Addy Poster :D
06/15/2011 18:59 xPlay4Funx#232
Suche OPK Structs
06/15/2011 19:28 w0lfman2#233
Quote:
Originally Posted by xPlay4Funx View Post
Suche OPK Structs
Haii.
Ich habe dir grad einen OPK Addy Heraus gesucht. :)
#define OFS_OPK1 0x00151FGH
#define OFS_OPK2 0x00178FG5
#define OFS_OPK3 0x00135FH5

Liebe Grüße!
06/15/2011 19:48 NikM#234
fail
Hex: 0 - F
Wo nimmst du G und H her ? :D

Anti Spamm:
#define Oxigen_Asm 0x0051C2E3
06/15/2011 21:30 xh0m3r1ƞ0x#235
Quote:
/**********************************************/
/**********CyberRazzer Vip-AddyLogger**********/
/**********************************************/
/************CyberRazzer|YaZZn|NikM************/
/*************Willi27|NoName|Gordon************/
/****************King7|Son_Gotes***************/
/**********************************************/
/****************Start Logging*****************/
/**********************************************/
/*******************Pointers*******************/
#define ADR_PTR_PLAYERPOINTER 0x000
#define ADR_PTR_SERVERPOINTER 0x00B791B8
#define ADR_PTR_HEALTHPOINTER 0x00BB53AC
#define ADR_PTR_WEAPONPOINTER 0x00A23338
#define ADR_PTR_DEVICEPOINTER 0x00AFEC20
#define ADR_PTR_BASEPOINTER 0x00BB3818
#define ADR_PTR_USERPOINTER 0x00C7E88C
#define ADR_PTR_VEHICLEBASE 0x00B0CCC8
#define ADR_PTR_VIEWANGELS 0x00AFEC1C
#define ADR_PTR_CLASSBASE 0x00BB53B8
/********************Memory********************/
#define ADR_MEM_SCOPE 0x00A23140
#define ADR_MEM_SCOPESIZE 0x000
#define ADR_MEM_SHOOTSMOKE 0x0098CEC0
#define ADR_MEM_SPEED 0x0099A65C
#define ADR_MEM_IMDRUNK 0x000
#define ADR_MEM_NOWATER 0x00AF1D30
#define ADR_MEM_NOSPREAD 0x000
#define ADR_MEM_MEMCROSS 0x000
#define ADR_MEM_MEMUNLAMMO 0x00B37640
#define ADR_MEM_NOSPAWN1 0x00B32FF8
#define ADR_MEM_NOSPAWN2 0x00B33000
#define ADR_MEM_NOSPAWN3 0x00B32FFC
#define ADR_MEM_NOBOUNDS1 0x000
#define ADR_MEM_NOBOUNDS2 0x000
#define ADR_MEM_NOBOUNDS3 0x000
#define ADR_MEM_FASTAMMO 0x00B02F9C
#define ADR_MEM_FASTREPAIR 0x00A23124
#define ADR_MEM_FASTHEALTH 0x00B02FA4
#define ADR_MEM_FASTFLAG 0x000
#define ADR_MEM_FASTLOCKON 0x00AFFAEC
#define ADR_MEM_WATERHEIGHT 0x000
#define ADR_MEM_VIRTUALJUMP 0x00989808
#define ADR_MEM_PLANTANYWHERE 0x00AFFAC4
#define ADR_MEM_GLASSWALLS 0x00B05A38
#define ADR_MEM_CQCPRONE 0x00C99E34
#define ADR_MEM_WEAPONGRAVIT 0x0098CE28
#define ADR_MEM_NEARFOG 0x000
#define ADR_MEM_FARFOG 0x000
#define ADR_MEM_FOGCOLOR1 0x00B059C0
#define ADR_MEM_FOGCOLOR2 0x00B059BC
#define ADR_MEM_FOGCOLOR3 0x00B059B8
#define ADR_MEM_FULLBRIGHT1 0x00B059C0
#define ADR_MEM_FULLBRIGHT2 0x00B059BC
#define ADR_MEM_FULLBRIGHT3 0x00B059B8
#define ADR_MEM_WATERCOLORDEEP1 0x00A231E8
#define ADR_MEM_WATERCOLORDEEP2 0x00A231E4
#define ADR_MEM_WATERCOLORDEEP3 0x00A231E0
#define ADR_MEM_WATERCOLORSHALLOW1 0x00A231DC
#define ADR_MEM_WATERCOLORSHALLOW2 0x00A231D8
#define ADR_MEM_WATERCOLORSHALLOW3 0x00A231D4
/*********************User*********************/
#define ADR_USER_D3D_NAME 0x00BB41DC
#define ADR_USER_D3D_IP 0x00BB3EEC
#define ADR_USER_D3D_HEALTH 0x00BB53AC
#define ADR_USER_D3D_KILLS 0x00BB51F0
#define ADR_USER_D3D_DEATHS 0x00BB3820
#define ADR_USER_D3D_POINTS 0x00BB5384
#define ADR_USER_D3D_PING 0x00BB3ED4
#define ADR_USER_D3D_TEAM 0x00BB54EC
#define ADR_USER_D3D_BRANCHE 0x00BB53B8
#define ADR_USER_ID 0x00B79230
#define ADR_USER_NAME 0x00B79470
#define ADR_USER_FORCEKICK 0x000
#define ADR_USER_AMMO1 0x0051CCAB
#define ADR_USER_AMMO2 0x0051CCCB
#define ADR_USER_MEDIC1 0x000
#define ADR_USER_MEDIC2 0x00
/*******************PxItems********************/
#define ADR_PX_EXTRACLIP1 0x00AFFACC
#define ADR_PX_EXTRACLIP2 0x00AFFACD
#define ADR_PX_SNIPERX2 0x00AFFACE
#define ADR_PX_ASSAULTX2 0x00AFFAD0
#define ADR_PX_BANDAGE ´ 0x00AFFAD2
/********************Offsets*******************/
#define ADR_OFS_Z 0x0000
#define ADR_OFS_Y 0x0000
#define ADR_OFS_X 0x000130
#define ADR_OFS_NFD 0x0000
#define ADR_OFS_SLOT1 0x001021A0
#define ADR_OFS_SLOT2 0x001021A1
#define ADR_OFS_SLOT3 0x001021A2
#define ADR_OFS_SLOT4 0x001021A3
#define ADR_OFS_SLOT5 0x001021A4
#define ADR_OFS_SLOT6 0x001021A5
#define ADR_OFS_SLOT7 0x001021A6
#define ADR_OFS_SLOT8 0x001021A7
#define ADR_OFS_WEAPON1 0x0001010C
#define ADR_OFS_LOADUSER 0x000F99B8
#define ADR_OFS_WEAPON2 0x000101DE
#define ADR_OFS_WEAPON3 0x000101DC
#define ADR_OFS_GRAVIT_X 0x0000144
#define ADR_OFS_GRAVIT_Y 0x000014C
#define ADR_OFS_GRAVIT_Z 0x0000148
#define ADR_OFS_SPECTATE 0x0011B86C
#define ADR_OFS_GAMEMODE 0x000FC8C0
#define ADR_OFS_PREMIUM1 0x0000057C
#define ADR_OFS_PREMIUM2 0x00000580
#define ADR_OFS_ROOMMASTER 0x000FD148
#define ADR_OFS_SUPERMASTER 0x000FCD30
#define ADR_OFS_STRUCTSIZE 0x0000
#define ADR_OFS_PLAYERSTATE 0x00001023C
/*********************Asm**********************/
#define ADR_ASM_WTW 0x007F8B97
#define ADR_ASM_WUW 0x0051C246
#define ADR_ASM_STW 0x0060F4B0
#define ADR_ASM_FASTAS 0x000
#define ADR_ASM_ANTILOG 0x0041DF90
#define ADR_ASM_RADARGPS 0x005A17AB
#define ADR_ASM_CQCPRONE 0x000
#define ADR_ASM_ALLSERVER 0x000
#define ADR_ASM_NO_OXIGEN 0x0051C2E3
#define ADR_ASM_CROSSHAIR 0x000
#define ADR_ASM_DOUBLEFIRE 0x0041BA08
#define ADR_ASM_FASTRELOAD 0x00605337
#define ADR_ASM_MESPHEALTH 0x000
#define ADR_ASM_ESCALATOR1 0x007F99F7
#define ADR_ASM_ESCALATOR2 0x007F9B34
#define ADR_ASM_QUICKPLANT 0x00528951
#define ADR_ASM_QUICKDEFUSE 0x00527864
#define ADR_ASM_MINEVIEWER1 0x000
#define ADR_ASM_BACKTOLOBBY 0x00572389
#define ADR_ASM_AUTOREPAIR1 0x000
#define ADR_ASM_AUTOREPAIR2 0x000
#define ADR_ASM_RADARFFAGPS 0x000
#define ADR_ASM_STAMINA_UP_5 0x0043BACB
#define ADR_ASM_WARROCK_NEWS 0x0055A3DF
#define ADR_ASM_MESSAGE_BOX_1 0x0060DE40
#define ADR_ASM_SUPERNOSPREAD 0x000
#define ADR_ASM_INVALIDPACKET 0x005B03D2
#define ADR_ASM_NORESTRICTIONS 0x0050C320
#define ADR_ASM_ROOMNAMEFILDER 0x0054DA5B
#define ADR_ASM_INITIALIZE_EHSVC 0x00533D44
#define ADR_ASM_MAP_MEMBERSHIPONLY 0x0054C77D
#define ADR_ASM_NO_BADWORDS_CHECK_1 0x0062A0B4
#define ADR_ASM_NO_BADWORDS_CHECK_2 0x0062A110
#define ADR_ASM_NO_BADWORDS_CHECK_3 0x000
#define ADR_ASM_PREMIUM_CROSSHAIR_1 0x0057C802
#define ADR_ASM_DISCONNECTIONFROMGAME 0x004F6414
/******************Artillery*******************/
#define ADR_ART_ARTILLERY_1 0x000
#define ADR_ART_ARTILLERY_2 0x000
#define ADR_ART_ARTILLERY_3 0x00599DF2
#define ADR_ART_ARTILLERY_4 0x00599E74
#define ADR_ART_ARTILLERY_5 0x00599C06
#define ADR_ART_ARTILLERY_6 0x0057D0D7
#define ADR_ART_ARTILLERY_7 0x00599D7D
#define ADR_ART_ARTILLERY_8 0x0057D0BA
/*******************Vehicle********************/
#define ADR_ASM_VEHICLE_JUMP1 0x007970EB
#define ADR_VEH_NORESTRICTIONS1 0x004780BD
#define ADR_VEH_NORESTRICTIONS2 0x000
#define ADR_VEH_NORESTRICTIONS3 0x00478735
#define ADR_VEH_NORESTRICTIONS4 0x00478683
#define ADR_ASM_VEHICLE_SUPERCAR 0x000
/*********************************************/
/*****************End Logging******************/
/**********************************************/
Einige werden nicht mehr geloggt... Thanks wäre nett (:
06/16/2011 14:36 ali-#236
.da kommt immer nur der selbe fehler, es ist keinfehler zu den codes aber ich weis nicht was für ein fehler das ist bitte um hilfe.
also da steht:
__________________________________________________ _________
1>------ Erstellen gestartet: Projekt: warrock hack, Konfiguration: Debug Win32 ------
1>Das Manifest wird eingebettet...
1>.\Debug\warrock hack.dll.intermediate.manifest : general error c1010070: Failed to load and parse the manifest. Das System kann die angegebene Datei nicht finden.
1>Das Buildprotokoll wurde unter "file://c:\Users\Familie Chahror\Desktop\alles von ali\GamersFirst\alles für warrock\hacks\c++\projekte\warrock hack\warrock hack\Debug\BuildLog.htm" gespeichert.
1>warrock hack - 1 Fehler, 0 Warnung(en)
========== Erstellen: 0 erfolgreich, Fehler bei 1, 0 aktuell, 0 übersprungen ==========
__________________________________________________ __________
Mit freundlichen Grüßen ali-

P.S.: Bitte um Hilfreiche antworten wäre besser/schneller wenn PN plss wichtig:D
06/16/2011 14:56 w0lfman2#237
Hai. Hab wieder neue Addys. Werde jetzt JedenTag neue Addys Posten.
Code:
//--Pointer--\\
#define ADR_PLAYERPOINTER 0x00C7E840
#define Playerpointer 0x00C7E840
#define ADR_SERVERPOINTER 0x00B791B8
#define Serverpointer 0x00B791B8
#define ADR_BASEPOINTER 0x00BB3818
#define ADR_DEVICEPOINTER 0x009B4720
#define ADR_HEALTHPOINTER 0x00BB53AC
#define ADR_USERPOINTER 0x00C7E88C

//--Addys--\\
#define ADR_PLAYERSIZE 0x001CF0
#define ADR_ANGELVIEW 0x00AFEC1C
#define ADR_SPEED 0x0099A65C
#define ADR_STAMINA1 0x0098A9C4
#define ADR_STAMINA2 0x0098A9C8
#define ADR_STAMINA3 0x0098A9CC
#define ADR_STAMINA4 0x0098A9D0
#define ADR_STAMINA5 0x0098A9DC
#define ADR_FASTAMMO 0x00B02F9C
#define ADR_FASTHEALTH 0x00B02FA4
#define ADR_FASTFLAG 0x00B02FA8
#define ADR_FASTREPAIR 0x00B02FA4
#define ADR_QUICKSPAWN1 0x00B32FF8
#define ADR_QUICKSPAWN2 0x00B32FFC
#define ADR_QUICKSPAWN3 0x00B33000
#define ADR_NOBOUNDS1 0x00B2A360
#define ADR_NOBOUNDS2 0x00B2A364
#define ADR_NOBOUNDS2 0x00B2A368
#define ADR_CQCSPAWN 0x00A23130
#define ADR_NOWATER 0x00AF1D30
#define ADR_WATERCOLOR1 0x00A231D4
#define ADR_WATERCOLOR2 0x00A231D8
#define ADR_WATERCOLOR2 0x00A231DC
#define ADR_COLORSHOT1 0x00B05988
#define ADR_COLORSHOT2 0x00B0598C
#define ADR_COLORSHOT3 0x00B05990
#define ADR_PLANTANYWHERE 0x00AFFAC0
#define ADR_DEFUSEANYWHERE 0x00AFFAC0
#define ADR_NOSPREAD 0x009B0008
#define ADR_SUPERNOSPREAD 0x0098CEE8
#define ADR_MEMUNLAMMO 0x00C90040E6
#define ADR_FULLBRIGHT1 0x00B05988
#define ADR_FULLBRIGHT2 0x00B0598C
#define ADR_FULLBRIGHT3 0x00B05990

//--Offsets--\\
#define OFS_GRAVITY_Z 0x00C4A8
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
#define OFS_NFD 0x00102CC
#define OFS_X 0x00102E4
#define OFS_Y 0x00102F4
#define OFS_Z 0x00102EC
#define OFS_SLOTS1 0x001021A0
#define OFS_SLOTS2 0x001021A1
#define OFS_SLOTS3 0x001021A2
#define OFS_SLOTS4 0x001021A3
#define OFS_SLOTS5 0x001021A4
#define OFS_SLOTS6 0x001021A5
#define OFS_SLOTS7 0x001021A6
#define OFS_SLOTS8 0x001021A7
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580

//--D3D's--\\
#define D3D_NAME 0x00BB41DC
#define D3D_HEALTH 0x00BB53AC
#define D3D_BRANCHE 0x00BB53B8

//--PX--\\
#define PX_ASSAULTAMMO 0x00AFFAD0
#define PX_SNIPERAMMO 0x00AFFACE
#define PX_EXTRAAMMO1 0x00AFFACC
#define PX_EXTRAAMMO2 0x00AFFACD
#define PX_BANDAGE 0x00AFFAD2

#define ADR_SCOPE 0x00A23140
#define ADR_MEMPLANTANYWHERE 0x00AFFAC0
#define ADR_MEMCQCPRONE 0x00C99E34
#define ADR_FARFOG 0x00B05A3A
#define ADR_NEARFOG 0x00B05A38
#define ADR_QUICKPLANT 0x00528951

//-- VIP Addys --\\

#define ADR_WUW 0x0051C246
#define ADR_AutoMedik1 0x0051CBA3
#define ADR_AutoMedik2 0x0051CD21
#define ASM_RADAR 0x005A17AB
#define ADR_WTW 0x007F8B97
#define Addr_STW 0x0060F5F0
#define ASM_OSSIGEN 0x0051C2E3
#define ADR_SUPERNOSPREAD 0x0098AEE8
#define ADR_QuickPlant 0x00528951
#define ADR_QuickDefuse 0x00527864
#define ADR_ESCALATOR1 0x007F99F7
#define ADR_ESCALATOR2 0x007F9B34
#define ADR_NOBOUNDS1 0x00B2A360
#define ADR_NOBOUNDS2 0x00B2A364
#define ADR_NOBOUNDS3 0x00B2A368
#define ADR_NoReload 0x005328C4
#define ADR_NORESTRICTIONS 0x0050C320
#define ADR_MINEVIEW1 0x00465EB3
#define ADR_MINEVIEW2 0x00465F1D
#define ASM_NODELAY 0x005325AF
#define ADR_CROSSASM 0x0057C8FA
#define ADR_PRONE 0x0050AF95
#define ADR_UnlAmmo 0x005227F8
#define ADR_BONESHOT 0x00462EBE
#define Addr_AutoAmmo1 0x0051CB83
#define Addr_AutoAmmo2 0x0051CBF2
#define ASM_BULLETS 0x00525AB0
#define ADR_ANTIMINES 0x005AE375
#define ADR_ANTIM14MINE 0x005AE197
#define ADR_ANTIFLASH 0x005AE2AE
#define Addr_RoomFilter1 0x0054DA5B
#define Addr_RoomFilter2 0x0054DAD4
#define Addr_RoomFilter3 0x0054DC3A

THANKS PLEASE! :)
06/16/2011 18:30 xPlay4Funx#238
Hat wer nen Addylogger der MeM -Addys loggt ?

#define ADR_WUW 0x0051C246
#define ADR_AutoMedik1 0x0051CBA3
#define ADR_AutoMedik2 0x0051CD21
#define ASM_RADAR 0x005A17AB
06/16/2011 18:33 _Glasreiniger_#239
spam #reported

und mach halt mal was eigenes und nicht immer c&p -.-' ??

anti spam:
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
06/16/2011 18:42 xPlay4Funx#240
Quote:
Originally Posted by _Glasreiniger_ View Post
spam #reported

und mach halt mal was eigenes und nicht immer c&p -.-' ??

anti spam:
#define OFS_NORECOIL1 0x00C43C
#define OFS_NORECOIL2 0x00C440
#define OFS_NORECOIL3 0x00C444
Hää lol ?

Ich frage nur nach einem Addy-Logger ? Der MEM-ADdys loggt?

#define ADR_WUW 0x0051C246
#define ADR_AutoMedik1 0x0051CBA3
#define ADR_AutoMedik2 0x0051CD21
#define ASM_RADAR 0x005A17AB