Quote:
Originally Posted by m7mdxlife
ok so i wrote a long fat ass reply and my stupid cat unpluged my computer and i lost it all, shit happens :mad: so here we go again..
|
Haha Lmao ;) What a nice cat u have :)
Quote:
Originally Posted by m7mdxlife
suggestions:
1. city-to-city releport tab:
i tried doing this one my self but ended up with a big failure :/
worked on teleporting from dc to tc using a recorded path where the char should stand right on top of the portal to tc, and 2 seconds later it starts jumping on a path i made near tc mines area.
what happened is when the char stands on top of the portal, it stops for 2 seconds ' movement delay ' and then goes back to the previous recorded path, as if the portal doesnt even exist.
funny thing is when i press stop hunting while the char is on top of the portal, the char starts moving randomly around the port and i end up getting dced. you cant see the char moving in co window but u can see it moving on the bots map.
but when i hold Ctrl and left click on the port coordinates the char moves there in less than a sec and i get teleported to TC, so i think it got something to do with the actual coordinates the char is standing on in co window.
I THINK the work around that problem is with a custom movement delay for each recorded coordinates, but that would be your job to do since i failed in doing by messing around with the configuration files.:o
2. demon hunter quest ( if the city-to-city thingy works it would be much easier ):
i was thinking maybe you can add a new tab to the bot for the demon hunter quest, where u get a drop down menu with the starting monster name..
lets take Turtledoves for example, when you select the Turtledoves the char will move to a pre-set coordinates and starts hunting ' am welling to do the path if you want '
once you are done with the 600 kills ' u can make it player sided or automatically done by the program ', the program will teleport you to phoenix castle ' IF the city teleport works only ' and starts hunting Bandits, if the city teleport doesnt work then u can add a ' pause ' command to allow the players to teleport to phoenix castle and then resume hunting.
once the 1200 kills are done Snakemen hunting starts and ends up with Birdmen.
i'll try and make the program hunt the blue mouse tonight using a pre-set coors and configurations, if it works i'll be more than happy to share it with everyone else. :)
|
Well,
First i have to say that i think it's great u are trying out that stuff ;) I already tried to make Config's that would take me from city to city but (like u) i kinda failed in that.
2nd I think that the idea for the 120+ Demon exterminator is fantastic ;)
But again it will be hard to do. I think that it will be very hard to make it jump to market everytime after doining a quest and then goining to the new monsters.
It
CAN be done but it will cost allot of time.
So i'm thinking about a map of 4 configs wich is called like: Turt-Band-Snakemen-Birdman. And that would contain the four filles with the hunting coordinates. Then u would still have to be kind'off close to jump to market and new cities but u dont have to do the killing part and that's kinda what it's about right?
So i thank u allot for this suggestion (i didn't thought of the 120+ DE myself so ty ;) ) but to actually be able to use this u will need a better secure against TQ because:
U will be using it on a char u want to reb higher then 120 So: it's not a char u are farming. So: u care about it because u don't want to reb it at lvl 120 just for the reward. So: U really dont want the char to get jailed easy.
Srry for the quite long response but i had the time and my cat didn't plug out my computer :P
Bye the way, i can't wait to see the result on your work on the blue mouse ;) I have a whole acc full of blue mouse gems (and yes those gems are packed .... xD ) I wish u luck on it :)