Im almost ingame :)
Completed all the missing folder data
.dat files,
And fixed the full character / skill tables.
Also completed the debug folder / file information that needs to be written
Right now im at this point
Code:
PlayerQuickBar(reader, Writer);
reader = new PacketReader(System.IO.File.ReadAllBytes(Environment.CurrentDirectory + @"\player\info\autopot\" + c.Information.Name + ".dat"));
:) To be continued
Ps folder structure in bin
Code:
player\debug\
player\autopot\
player\quickbar\
The debug contains charname.txt
The autopot / quickbar contains c.Information.charname.dat
Edit 2:
Seems random crash now, going to look into the endload data
Edit 3:
Seems the endload opcode is wrong.
Need to get on ksro, or a private server (seems some new ones came out)
And sniff the packet.
(Currently downloading swift, going to sniff there if its online).
If anyone has the opcode allready and packet structure if changed in anyway.
Send me a pm.
Will update this post with more info when i got more news.