[Release] Some needed stuff for Coemu

10/21/2009 12:43 Kiyono#211
Quote:
Originally Posted by lukejonesy View Post
dude! how'd you do that!!!!
whoa! well done!
He coded it?
10/21/2009 13:27 samehvan#212
Quote:
Originally Posted by sawickas View Post
How add timer and makę start up iwents in time?
make a global timer that checks the time let's say every minute or whatever , and put your events in its delegate
10/24/2009 21:54 12tails#213
samehvan my server is getting crash because of TOO MANY MOBs... when i kill a mob born all the spawn..... how can i make for example the mobs spawns only if the max spawns / 2 is less than spawn number?

here is :

Code:
				if(SpawnNumber != MaxSpawnNumber)
				{
                    while (SpawnNumber < MaxSpawnNumber)
                    {
}
}
10/24/2009 22:48 ImmortalYashi#214
if(SpawnNumber < MaxSpawnNumber * 2)
{
while (SpawnNumber < MaxSpawnNumber)
{
}
}

Should do it oh and you should never use a != : if not equal so it can be > or <
10/24/2009 23:10 _Tequila_#215
Quote:
Originally Posted by ImmortalYashi View Post
if(SpawnNumber < MaxSpawnNumber * 2)
{
while (SpawnNumber < MaxSpawnNumber)
{
}
}

Should do it oh and you should never use a != : if not equal so it can be > or <
It makes no difference, even if the != statement returns true (say SpawnNumber=31 and MaxSpawnNumber=30)

Although the statement: SpawnNumber != MaxSpawnNumber will return true, and then proceed onto the while loop, the while loops statement SpawnNumber < MaxSpawnNumber returns false, therefore the while loop never executes itself.

+1 on the good practice though.
10/25/2009 02:10 12tails#216
@ImmortalYashi
Thanks for your help.... solved many problems : D ( but i'm goting the crash yet... maybe because the game server spawn 16k mobs in the start.... but i will solve it... )
10/25/2009 09:34 ImmortalYashi#217
It's no problem m8.
10/25/2009 12:40 12tails#218
when i use scatter skill i got blue name... but i don't know why...... also whats the attack type of scatter... maybe i just forgot to add something at do monster...
10/25/2009 12:47 ImmortalYashi#219
Post your code and ehh FatalStrike has an attack type too that's what gives you the teleportation i know which one:D.
10/28/2009 21:02 killerdiggs#220
I somehow screwed up my source and now when I try to log in im instantly disconnected and i get the standard "Disconnected from server, please log in again" message. If anyone knows how to fix this pls help.
10/28/2009 21:37 samehvan#221
Quote:
Originally Posted by killerdiggs View Post
I somehow screwed up my source and now when I try to log in im instantly disconnected and i get the standard "Disconnected from server, please log in again" message. If anyone knows how to fix this pls help.
check the last packets u edited or added , normally this happens when u send a packet that has more or less bytes than it should be
10/28/2009 21:45 gad-legion#222
and if the problem isnt in ur C# project check out ur sql
11/03/2009 22:16 samehvan#223
Requested DropMoney has been added
11/08/2009 05:06 lukejonesy#224
xD some weird question but i wonna ask anyway lol

anyone wonna be kind enough to release all there public static voids? lol

EDIT:: don't worry about what is said up top.

i have a source that has most skills coded i.e; dagger, sword, blade, poleaxe etc etc

i have almost all ninja skills except fatal strike.

the one thing i am after now is fatal strike, if anyone has it could you please pm me or post it?

Thanks =)
12/18/2009 12:53 itzswifty#225
Please can you release more skills?

Good release by the way