Haven't had any problems with that yet. Is the bot then displaying the "Next update" timer in the statusbar or something else?
~Uthar
~Uthar
hi uthar,Quote:
Haven't had any problems with that yet. Is the bot then displaying the "Next update" timer in the statusbar or something else?
~Uthar
hmm not really,Quote:
Is there something in your debug.txt?
~Uthar
That one is strange, that should not be possible. Will look if that is the cause of your problem. (Although I don't think that is likely)Quote:
5/12/2011 8:42:38 AM Ingame error while adding land unit to ingame queue
I think the bot will be less deterministic.Quote:
@Jarisk
Thanks for all the ideas :) But do you have any specific point why to randomize them?
Yes, that's what I was refering too. I agree it me fill the queue if you ask to create a special building, but for the others, it will be very helpfull. That way if you want to have the wall and the academy, you just have to select lvl1 for the 2, and the bot will create all the required buildings...Quote:
//edit2
Oh, you want the bot to add all the buildings to the queue until you can make the building you clicked?
I think that is going to cause problems when clicking one of the 8 special buildings.
in Controller.cs, maybe you have an other idea to randomize it.Quote:
randomizeTimer(int p_Interval)