// Check self safe in field (NOT in town). Set to 0 if you won't. // 0x01 : Potion // 0x02 : Poison // 0x04 : Amplify Damage // 0x08 : Weaken // 0x10 : Iron Maiden // 0x20 : Decrepify // 0x40 : Lower Resist NTConfig_CheckSelfSafe = 0; // Check merc's safe in field (NOT in town). Set to 0 if you won't. // 0x01 : Death // 0x02 : Poison // 0x04 : Amplify Damage // 0x08 : Weaken // 0x10 : Iron Maiden // 0x20 : Decrepify // 0x40 : Lower Resist NTConfig_CheckMercSafe = 0x01;