No Spread?
/*=================================================*/
/*============== [BuRn3R AddyLogger] ==============*/
/*=================================================*/
/*================== [Pointers] ===================*/
#define ADR_PLAYERPOINTER 0x9EDD6C
#define ADR_SERVERPOINTER 0x9EDD08
#define ADR_REMOTEPOINTER 0xB0BF00
#define ADR_BASEPOINTER 0xA44020
#define ADR_ANGELS 0x9ED8B8
#define ADR_ROOM 0x9EE758
#define ADR_INFO 0xA44020
/*=================== [Adresses] ===================*/
#define ADR_SCOPE 0x8B3854
#define ADR_IMDRUNK 0x9EDE64
#define ADR_CQCPRONE 0x8B3848
#define ADR_SUPERNOSPREAD 0x8549F0
#define ADR_NOBOUNDS1 0xB1AC40
#define ADR_NOBOUNDS2 0xB1AC44
#define ADR_NOBOUNDS3 0xB1AC48
#define ADR_ANTIAFK 0xB1AC18
#define ADR_ACCURACYAS 0x9F2804
#define ADR_GMWARNING 0xA5250C
#define ADR_STAMINA1 0x82603C
#define ADR_STAMINA2 0x826040
#define ADR_STAMINA3 0x826044
#define ADR_STAMINA4 0x826048
#define ADR_STAMINA5 0x82604C
#define ADR_PLANTANYWHERE 0x9ED8FB
#define ADR_DEFUSEANYWHERE 0x8B3868
#define ADR_BONESHOOT 0x855960
#define ADR_WTW 0x825C88
#define ADR_STW 0x822EE4
#define ADR_AUTOREPAIR 0x9ED8D3
#define ADR_AUTOMDEICAMMO 0x855958
#define ADR_QUICKPLANTDEFUSE 0x9ED8DC
#define ADR_UNLAMMO 0x9EDDF4
#define ADR_VEHICLEANIMATION 0x****** // ESCHT ODA?
#define ADR_WEAPONRELOAD 0x9EDCB4
#define ADR_WEAPONSHOOT 0x9EDDB8
/*=================== [Offsets] ====================*/
#define OFS_AUTOSHOT 0x10356
#define OFS_AUTOPLANT 0x10340
#define OFS_AUTODEFUSE 0x10344
#define OFS_HEADPOS 0x****** // ESCHT ODA?
#define OFS_NOFALLDAMAGE 0x102C8
#define OFS_GLOBALINDEX 0x1CF8
#define OFS_LOCALINDEX 0x160FC
#define OFS_NOSPREAD 0x100FC
#define OFS_PLAYERSIZE 0x1CF8
#define OFS_FASTNADEBLAST 0x10100
#define OFS_ANTIABNORMAL1 0x124
#define OFS_ANTIABNORMAL2 0x125
#define OFS_ANTIABNORMAL3 0x360
#define OFS_ANTIABNORMAL4 0x361
#define OFS_X 0x102E0
#define OFS_Y 0x102D8
#define OFS_Z 0x102E8
#define OFS_SLOTS5 0x1021BC
#define OFS_SLOTS6 0x1021BD
#define OFS_SLOTS7 0x1021BE
#define OFS_SLOTS8 0x1021BF
#define OFS_GRAVITYX 0xC4A4
#define OFS_GRAVITYY 0xC4A8
#define OFS_GRAVITYZ 0xC4AC
#define OFS_INVISIBLE 0x11A2BC
#define OFS_NORECOIL1 0xC43C
#define OFS_NORECOIL2 0xC440
#define OFS_NORECOIL3 0xC444
#define OFS_NOM134IDLE 0x103C4
#define OFS_SUPERMASTER 0xFCD40
#define OFS_PREMIUM1 0x58C
#define OFS_PREMIUM2 0x590
#define OFS_WEAPON1 0x101D8
#define OFS_WEAPON2 0x101DA
#define OFS_WEAPON3 0x101DC
#define OFS_DINAR 0x11A2A0
#define OFS_LEVEL 0x11A290
#define OFS_PITCH 0x10194
#define OFS_YAW 0x101B0
#define OFS_VEHICLEPITCH 0x****** // ESCHT ODA?
#define OFS_VEHICLEYAW 0x****** // ESCHT ODA?
#define OFS_PLAYERSPEED 0x100F8
#define OFS_PLAYERSTATE 0xC4BC
#define OFS_VIEWX 0x101C0
#define OFS_VIEWY 0x101C4
#define OFS_VIEWZ 0x101C8
#define OFS_INDEX 0xC48D
#define OFS_PLAYERANIMATION 0xC4B8
#define OFS_WEAPONSTATE 0xC4BC
/*======================= [PX] =====================*/
#define PX_EXTRAAMMO1 0x9EDA46
#define PX_EXTRAAMMO2 0x9EDA43
#define PX_SNIPERAMMO 0x9EDA43
#define PX_BANDAGE 0x9EDA4C
/*===================== [CBase] ====================*/
struct CBase
{
CPlayer* pLocal;
char* xUnknown1[1171856];
CPlayer** pGlobal;
};
/*=================================================*/
/*======== [Credits to BuRn3R | B4ssL!n3] =========*/
/*================== [Enjoy It!] ==================*/
/*=================================================*/
|#|******************************************************************************|#| |#|******************************************************************************|#| |#|*********************|#|Adrenalina v2.5 Address Logger|#|*********************|#| |#|******************************************************************************|#| |#|******************************************************************************|#| |#|****************************|#|Credits: hackerX|#|****************************|#| |#|******************************************************************************|#| |#|******************************************************************************|#| ~ Started... |#|*************|#|= Pointer =|#|*************|#| #define ADR_PlayerPointer 0x9EDD6C #define ADR_ServerPointer 0x9EDD08 #define ADR_RemotePointer 0xB0BF00 #define ADR_WeaponPointer 0x8B3784 #define ADR_DevicePointer 0x8519D4 #define ADR_HealthPointer 0x31FB8 #define ADR_BasePointer 0xA44020 #define ADR_ViewAngels 0x9ED8B8 #define ADR_UserBase 0x9EEB38 #define ADR_PlayerSize 0x1CF8 #define ADR_StructSize 0x1CF8 #define ADR_RoomClass 0x9EEB2C |#|*************|#|= Address =|#|*************|#| #define ADR_ImDrunk 0x9EDC74 #define ADR_CqCProne 0x8B3848 #define ADR_NoSpawnWaitCqC 0x9EDB44 #define ADR_VirtualJump 0x8549A4 #define ADR_NearFog 0x9F4F8C #define ADR_FarFog 0x9F4F94 #define ADR_NoWater1 0x9F4F78 #define ADR_NoWater2 0x9F4F74 #define ADR_AntiAfk 0xB1AC18 #define ADR_Scope 0x8B3854 #define ADR_Speed 0x854D08 #define ADR_SpeedRoll 0x854B30 #define ADR_GlassWall 0x82603C #define ADR_NoBounds1 0xB1AC40 #define ADR_NoBounds2 0xB1AC44 #define ADR_NoBounds3 0xB1AC48 #define ADR_NoSpawnWait1 0xB1B2A4 #define ADR_NoSpawnWait2 0xB292A0 #define ADR_NoSpawnWait3 0xB1B2AC #define ADR_FullBright1 0x9EE9E4 #define ADR_FullBright2 0x9EE9E8 #define ADR_FullBright3 0x9EE9E8 #define ADR_ColorShot1 0x9EE9E4 #define ADR_ColorShot2 0x9EE9E8 #define ADR_ColorShot3 0x9EE9EC #define ADR_Crosshair 0x9F2788 #define ADR_NoSpread 0x9F2804 #define ADR_DeathCam 0xB22AC8 #define ADR_ImmExplosion 0x854AE8 #define ADR_SuperExplosion 0x855398 #define ADR_HighMode 0x854DD8 #define ADR_CameraView 0x8549A4 #define ADR_NoWeaponGravity 0x854968 #define ADR_BreakLimit 0x854910 #define ADR_FastLockOn 0x9ED928 #define ADR_LadderQuickly 0x854CD0 #define ADR_DeadSpinner 0x8AFE54 #define ADR_HideWeapon 0x8AB770 #define ADR_WeaponShot1 0x9EDDBC #define ADR_WeaponShot2 0x9EDDDC #define ADR_ChangeRoll 0x8549E8 #define ADR_SilentWalk 0x8500B1AC #define ADR_PlayerProne 0x9EEB20 #define ADR_CameraPosition1 0x9E7784 #define ADR_CameraPosition2 0x9E7788 #define ADR_QuickPlant 0x9ED8DC #define ADR_AntiRadar 0x9F4FAC #define ADR_StaminaRefill 0x979790 |#|*************|#|= Offsets =|#|*************|#| #define OFS_1thSlot 0x1021B8 #define OFS_2thSlot 0x1021B9 #define OFS_3thSlot 0x1021BA #define OFS_4thSlot 0x1021BB #define OFS_5thSlot 0x1021BC #define OFS_6thSlot 0x1021BD #define OFS_7thSlot 0x1021BE #define OFS_8thSlot 0x1021BF #define OFS_NoRecoil1 0xC43C #define OFS_NoRecoil2 0xC440 #define OFS_NoRecoil3 0xC444 #define OFS_NoFallDamage 0x102C8 #define OFS_X 0x102E0 #define OFS_Y 0x102F0 #define OFS_Z 0x102E8 #define OFS_GravityX 0xC4A4 #define OFS_GravityY 0xC4A8 #define OFS_GravityZ 0xC4AC #define OFS_OPK_X 0x1024C #define OFS_Dinar 0x11A2A8 #define OFS_Level 0x11A298 #define OFS_Premium1 0x58C #define OFS_Premium2 0x590 #define OFS_Master 0xFD160 #define OFS_RoomMaster 0x11B800 #define OFS_NoM134Idle 0x103D8 #define OFS_NoSpread 0x100FC #define OFS_NoReload 0x103DD #define OFS_NoDelay 0x103E0 #define OFS_Weapon1 0x101DA #define OFS_Weapon2 0x101DE #define OFS_Weapon3 0x101E2 |#|*************|#|= MEMORY =|#|*************|#| #define MEM_BoneShot 0x855960 #define MEM_WTW 0x825C88 #define MEM_STW 0x822EE4 #define MEM_WUW 0x9F4F7C #define MEM_WTH 0x820BFC #define MEM_CrazyNade 0x10100 #define MEM_FastNadeBlast 0x10100 #define MEM_UnlimitedAmmo 0x9EDCE4 #define MEM_Invisible 0x11A2BC #define MEM_PlantAnyWhere 0x9EDA3E #define MEM_Stamina1 0x82603C #define MEM_Stamina2 0x826040 #define MEM_Stamina3 0x826044 #define MEM_Stamina4 0x826048 #define MEM_Stamina5 0x82604C |#|*************|#|= PX =|#|*************|#| #define PX_AssaultAmmo 0x9ED916 #define PX_SniperAmmo 0x9ED914 #define PX_Bandage 0x9ED918 |#|*************|#|= Fast =|#|*************|#| #define ADR_FastMedic 0x9F276C #define ADR_FastAmmo 0x9F2764 #define ADR_FastFlag 0x9F2774 #define ADR_FastRepair 0x9EEBBC |#|*************|#|= Vehicle =|#|*************|#| #define ADR_BigCarName 0x854B50 #define ADR_CrazyCar 0x854840 |#|*************|#|= D3D =|#|*************|#| #define ADR_D3DName 0xA449E4 |#|*************|#|= Weapon Binder =|#|*************|#| #define ADR_ServerBase 0x9EDD08 #define ADR_ClassBase 0xA45BC0 #define ADR_WeaponBase 0xA0B00C #define ADR_SlotBase 0x101018 |#|*************|#|= Assembler =|#|*************|#| #define ASM_AlwaysCrosshair 0x52557C #define ASM_NoReload 0x579AD6 #define ASM_Bullets 0x4D4741 #define ASM_OPK 0x407DEA #define ASM_WTW 0x70DD12 #define ASM_STW 0x5D1990 #define ASM_QuickPlant 0x4D34C4 #define ASM_QuickDefuse 0x4367C4 #define ASM_Artillery1 0x40869E #define ASM_Artillery2 0x4BDB54 #define ASM_EngineText 0x401073 #define ASM_MessageBox 0x418B01 #define ASM_SwitchTime 0x4D9FBB #define ASM_CRCPatch 0x417F4B #define ASM_AutoStart 0x50C243 #define ASM_BackToLobby 0x4AA8E7 #define ASM_BackToLobby 0x4A9FD9 #define ASM_SuperCarSound 0x4225EA ~ Stopped... |#|******************************************************************************|#|
-Addylogger v3- xx1dome1x1-© -----Pointers Addy----- ------------------------------------ ADR_PlayerPoint 0x009EDD6C ADR_ServerPoint 0x009EDD08 ADR_BasePointer 0x00A44020 ADR_DevicePointer 0x009ED8BC ADR_VehicleBase 0x00****** ADR_VehiclePointer 0x00****** ADR_RemoteVehicle 0x00****** ADR_GPUPOINTER 0x009ED8B4 ADR_ViewAngles 0x009ED8B8 ADR_UserBase 0x00B0BF00 ADR_UserBase2 0x00***** ADR_CBasePlayer 0x00****** ADR_StartRoomClassPts 0x009EE758 ADR_PlayerSize 0x001CF8 ADR_PlayerSlot 0x0011B804 ------------------------------------ -----Addys Genral----- ------------------------------------ ----------- Player-Hacks ----------- ADR_WatterEffects 0x00****** ADR_UnlOxigen 0x00****** ADR_WalkThrowWall 0x00820BFC ADR_Invisible 0x00****** ADR_ChangeRollMethod 0x00825ED8 ADR_StaminaRefill 0x00****** ADR_LadderQuickly 0x00854CD0 ADR_Break_Limit 0x00854910 ADR_FastStuff 0x009ED8DC ADR_DBG 0x00855590 ADR_Skin 0x008B3768 ADR_SuperJump 0x008B38A0 ADR_DeathCam 0x00****** ADR_DeathKill 0x00****** ADR_Swim1 0x009EDDAC ADR_Swim2 0x009E2FE4 ADR_PronCqc 0x008B3848 ADR_NoBounds1 0x00B2AAB0 ADR_NoBounds2 0x00B2AAAC ADR_Speed 0x00854D08 ADR_SpeedRoll 0x00854B30 ADR_WalkSpeed 0x00854D08 ADR_RunSpeed 0x00854B30 ADR_WUW 0x009F4F7C ADR_IamDrunk 0x009EDC74 ----------- Server-Hacks ----------- ADR_AdminWarn 0x00****** ADR_AdminWarnIp 0x00****** ADR_ResizeScreen 0x00****** ADR_ZoomOnGameItSelf 0x00****** ADR_StartRound 0x00****** ADR_ClearScreen 0x00854EE8 ADR_GlassWalls 0x009ED9A4 ADR_RadarHideMe 0x009F4FAC ADR_ServerCount 0x00A2B060 ADR_CameraView 0x008549A4 ADR_NoSpawn1 0x00B1B2A4 ADR_NoSpawn2 0x00B292A0 ADR_FastAmmo 0x009F2764 ADR_FastMedic 0x009F276C ADR_FastRepair 0x009F276C ADR_FastFlag 0x009F2774 ADR_AutoRepair 0x009ED902 ADR_AutoAmmo 0x009ED901 ADR_Medic/Ammo Distance 0x00855958 ADR_AntiAfk 0x00B1AC40 ADR_NoWater1 0x009F4F78 ADR_NoWater2 0x009F4F74 ADR_FullBright1 0x009EE9F0 ADR_FullBright2 0x009EE9F4 ADR_FullBright3 0x009EE9F8 ----------- Weapon-Hacks ----------- ADR_Accuracyas 0x009F2804 ADR_FastNadeBoom 0x00854AE8 ADR_ZeroDelay/NoReload 0x00****** ADR_HeadShot 0x00855960 ADR_QuickPlantTime 0x00****** ADR_QuickDefuseTime 0x00****** ADR_ShotThrowWalls 0x00822EE4 ADR_ShotThrowWalls_2 0x00****** ADR_UnlAmmo 0x009EDCE4 ADR_WeaponNoWait 0x00103D8 ADR_HideWeapon 0x00826044 ADR_FastLock 0x008B3894 ADR_SSuperSpread 0x008549F0 ADR_NoSpread 0x009F2804 ADR_Scope 0x008B3854 ADR_ScopeSize 0x008B385C ADR_AutoScope 0x00****** ADR_NoGravWeap 0x00854968 ADR_AssaultClip 0x008A9A85 ADR_SniperClip 0x009ED90F ADR_Bamdagepx 0x009ED918 ADR_CrossHair 0x009F2788 ADR_PlantAnyWher 0x009ED8FA ----------- Vehicle-Hacks ----------- ADR_Veh_ShotThrowWalls 0x00****** ADR_CrazyCar 0x00826044 ADR_VehBigCarName 0x00854B50 ADR_VehRadarColler 0x00****** ADR_MotorJump 0x00****** ------------------------------------ -----Account-Hacks----- ------------------------------------ ADR_UserName 0x008B5F58 ADR_PassWord 0x008B6158 ADR_NickName 0x008B6178 ADR_D3DName 0x00A449E4 ADR_D3DIP( D3D_Name - 0x2EC ) ADR_LevelCalculate 0x00****** ------------------------------------ -----Offset----- ------------------------------------ ----------- Player-Hacks ----------- ADR_PlayerState 0x00C4B8 OFS_Invisible 0x0011A2BC ADR_GMMode 0x574 OFS_Ping 0x00077C OFS_Prem1 0x0000058C OFS_Prem2 0x00000590 OFS_Level 0x0011A298 OFS_Dinar 0x0011A2A8 OFS_RoomMaster 0x00FCD30 OFS_SuperMaster 0x00FCD38 OFS_X 0x00102E0 OFS_Y 0x00102F0 OFS_Z 0x00102E8 ----------- Weapon-Hacks ----------- OFS_VehNfd 0x00****** OFS_NoReload 0x00103DD OFS_RapidFire 0x0010356 OFS_WeaponSize 0x00001568 OFS_Slot1 0x001021B7 OFS_Slot2 0x001021B8 OFS_Slot3 0x001021B9 OFS_Slot4 0x001021BA OFS_Slot5 0x001021BC OFS_Slot6 0x001021BD OFS_Slot7 0x001021BE OFS_Slot8 0x001021BF OFS_NoRecoil1 0x0000C43C OFS_NoRecoil2 0x0000C440 OFS_NoRecoil3 0x0000C444 OFS_NFD 0x00102C8 ------------------------------------ -----ASM----- ------------------------------------ ----------- Player-Hacks ----------- ADR_Tiger 0x005254E0 ADR_MEspNames 0x00****** ADR_MEspHealth 0x00****** ADR_FFARadarGps 0x00547426 ADR_RadarGPS 0x00547408 ADR_Oxigen 0x004D0ACF ADR_AutoMedic1 0x004CCFBB ADR_AutoMedic2 0x004CCE77 ADR_WalkThrowWall 0x0070DCB2 ADR_Artillery1 0x004BD935 ADR_Artillery2 0x004BDB54 ADR_Artillery3 0x00****** ADR_Artillery4 0x00****** ADR_Artillery5 0x00****** ADR_Artillery6 0x00****** ADR_Artillery7 0x00****** ADR_Artillery8 0x00****** ----------- Server-Hacks ----------- ADR_StartRoom 0x0050C243 ADR_NoRestric 0x00****** ADR_UserMedic 0x004CCB03 ADR_UserAmmo 0x004CCF5E ADR_FakeKick 0x0053B4AC ADR_MoveToLobby 0x004AAF95 ADR_AllServer 0x004B05B6 ADR_BackToLObby 0x004AA8E7 ADR_RoomFilter1 0x00****** ADR_RoomFilter2 0x00****** ADR_RoomFilter3 0x00****** ADR_PremCrossCheck 0x00****** ADR_AlwaysCrossASM 0x0052557C ----------- Weapon-Hacks ----------- ADR_Bullets 0x00****** ADR_FASTAS 0x00****** ADR_DAMAGAS 0x00****** ADR_NoReload 0x00****** ADR_UnlAmmoAsm 0x0070DCB2 ADR_STW 0x007875D7 ADR_MineView1 0x00****** ADR_MineView2 0x00****** ADR_AntiFlash 0x00****** ADR_AntiMine 0x00****** ADR_SuperSpread_Asm 0x0042700A ADR_TakeBase1 0x00****** ADR_TakeBase3 0x00****** ADR_NoDelay 0x00****** ADR_BoneShot 0x00****** ADR_QuickPlant 0x004D6FE8 ADR_QuickDefuse 0x004D34C4 ADR_StaminaUp1 0x00****** ADR_StaminaUp2 0x00****** ----------- Vehcile-Hacks ----------- ADR_AutoRepair1 0x00****** ADR_AutoRepair2 0x00****** ADR_AutoRepairSound 0x004226B9 ADR_AutoAmmo1 0x00****** ADR_AutoAmmo2 0x00****** ADR_VehRadar 0x00547980 ADR_VehRadarColler 0x005479DE ADR_SuperCar1 0x00****** ADR_SuperCar2 0x00****** ADR_SuperCarSound 0x004225EA ADR_Veh_JUMP1 0x00****** ADR_Veh_JUMP2 0x00****** ADR_Veh_JUMP3 0x00****** ADR_VehNfd 0x00429002 ADR_VehOpk 0x00****** ADR_VehInvisible 0x00****** ADR_VehNoRestrictions1 0x00****** ADR_VehNoRestrictions2 0x00****** ADR_VehNoRestrictions3 0x00****** ADR_VehNoRestrictions4 0x00****** ADR_VehNoRestrictions5 0x00****** ----------- Weapon-Binder ----------- ADR_ClassBase 0x00A45BC0 ADR_WeaponBase 0x00A0B00C
f*kng Leecher Credits to Red_L!n3Quote:
Code:-Addylogger v3- xx1dome1x1-© -----Pointers Addy----- ------------------------------------ ADR_PlayerPoint 0x009EDD6C ADR_ServerPoint 0x009EDD08 ADR_BasePointer 0x00A44020 ADR_DevicePointer 0x009ED8BC ADR_VehicleBase 0x00****** ADR_VehiclePointer 0x00****** ADR_RemoteVehicle 0x00****** ADR_GPUPOINTER 0x009ED8B4 ADR_ViewAngles 0x009ED8B8 ADR_UserBase 0x00B0BF00 ADR_UserBase2 0x00***** ADR_CBasePlayer 0x00****** ADR_StartRoomClassPts 0x009EE758 ADR_PlayerSize 0x001CF8 ADR_PlayerSlot 0x0011B804 ------------------------------------ -----Addys Genral----- ------------------------------------ ----------- Player-Hacks ----------- ADR_WatterEffects 0x00****** ADR_UnlOxigen 0x00****** ADR_WalkThrowWall 0x00820BFC ADR_Invisible 0x00****** ADR_ChangeRollMethod 0x00825ED8 ADR_StaminaRefill 0x00****** ADR_LadderQuickly 0x00854CD0 ADR_Break_Limit 0x00854910 ADR_FastStuff 0x009ED8DC ADR_DBG 0x00855590 ADR_Skin 0x008B3768 ADR_SuperJump 0x008B38A0 ADR_DeathCam 0x00****** ADR_DeathKill 0x00****** ADR_Swim1 0x009EDDAC ADR_Swim2 0x009E2FE4 ADR_PronCqc 0x008B3848 ADR_NoBounds1 0x00B2AAB0 ADR_NoBounds2 0x00B2AAAC ADR_Speed 0x00854D08 ADR_SpeedRoll 0x00854B30 ADR_WalkSpeed 0x00854D08 ADR_RunSpeed 0x00854B30 ADR_WUW 0x009F4F7C ADR_IamDrunk 0x009EDC74 ----------- Server-Hacks ----------- ADR_AdminWarn 0x00****** ADR_AdminWarnIp 0x00****** ADR_ResizeScreen 0x00****** ADR_ZoomOnGameItSelf 0x00****** ADR_StartRound 0x00****** ADR_ClearScreen 0x00854EE8 ADR_GlassWalls 0x009ED9A4 ADR_RadarHideMe 0x009F4FAC ADR_ServerCount 0x00A2B060 ADR_CameraView 0x008549A4 ADR_NoSpawn1 0x00B1B2A4 ADR_NoSpawn2 0x00B292A0 ADR_FastAmmo 0x009F2764 ADR_FastMedic 0x009F276C ADR_FastRepair 0x009F276C ADR_FastFlag 0x009F2774 ADR_AutoRepair 0x009ED902 ADR_AutoAmmo 0x009ED901 ADR_Medic/Ammo Distance 0x00855958 ADR_AntiAfk 0x00B1AC40 ADR_NoWater1 0x009F4F78 ADR_NoWater2 0x009F4F74 ADR_FullBright1 0x009EE9F0 ADR_FullBright2 0x009EE9F4 ADR_FullBright3 0x009EE9F8 ----------- Weapon-Hacks ----------- ADR_Accuracyas 0x009F2804 ADR_FastNadeBoom 0x00854AE8 ADR_ZeroDelay/NoReload 0x00****** ADR_HeadShot 0x00855960 ADR_QuickPlantTime 0x00****** ADR_QuickDefuseTime 0x00****** ADR_ShotThrowWalls 0x00822EE4 ADR_ShotThrowWalls_2 0x00****** ADR_UnlAmmo 0x009EDCE4 ADR_WeaponNoWait 0x00103D8 ADR_HideWeapon 0x00826044 ADR_FastLock 0x008B3894 ADR_SSuperSpread 0x008549F0 ADR_NoSpread 0x009F2804 ADR_Scope 0x008B3854 ADR_ScopeSize 0x008B385C ADR_AutoScope 0x00****** ADR_NoGravWeap 0x00854968 ADR_AssaultClip 0x008A9A85 ADR_SniperClip 0x009ED90F ADR_Bamdagepx 0x009ED918 ADR_CrossHair 0x009F2788 ADR_PlantAnyWher 0x009ED8FA ----------- Vehicle-Hacks ----------- ADR_Veh_ShotThrowWalls 0x00****** ADR_CrazyCar 0x00826044 ADR_VehBigCarName 0x00854B50 ADR_VehRadarColler 0x00****** ADR_MotorJump 0x00****** ------------------------------------ -----Account-Hacks----- ------------------------------------ ADR_UserName 0x008B5F58 ADR_PassWord 0x008B6158 ADR_NickName 0x008B6178 ADR_D3DName 0x00A449E4 ADR_D3DIP( D3D_Name - 0x2EC ) ADR_LevelCalculate 0x00****** ------------------------------------ -----Offset----- ------------------------------------ ----------- Player-Hacks ----------- ADR_PlayerState 0x00C4B8 OFS_Invisible 0x0011A2BC ADR_GMMode 0x574 OFS_Ping 0x00077C OFS_Prem1 0x0000058C OFS_Prem2 0x00000590 OFS_Level 0x0011A298 OFS_Dinar 0x0011A2A8 OFS_RoomMaster 0x00FCD30 OFS_SuperMaster 0x00FCD38 OFS_X 0x00102E0 OFS_Y 0x00102F0 OFS_Z 0x00102E8 ----------- Weapon-Hacks ----------- OFS_VehNfd 0x00****** OFS_NoReload 0x00103DD OFS_RapidFire 0x0010356 OFS_WeaponSize 0x00001568 OFS_Slot1 0x001021B7 OFS_Slot2 0x001021B8 OFS_Slot3 0x001021B9 OFS_Slot4 0x001021BA OFS_Slot5 0x001021BC OFS_Slot6 0x001021BD OFS_Slot7 0x001021BE OFS_Slot8 0x001021BF OFS_NoRecoil1 0x0000C43C OFS_NoRecoil2 0x0000C440 OFS_NoRecoil3 0x0000C444 OFS_NFD 0x00102C8 ------------------------------------ -----ASM----- ------------------------------------ ----------- Player-Hacks ----------- ADR_Tiger 0x005254E0 ADR_MEspNames 0x00****** ADR_MEspHealth 0x00****** ADR_FFARadarGps 0x00547426 ADR_RadarGPS 0x00547408 ADR_Oxigen 0x004D0ACF ADR_AutoMedic1 0x004CCFBB ADR_AutoMedic2 0x004CCE77 ADR_WalkThrowWall 0x0070DCB2 ADR_Artillery1 0x004BD935 ADR_Artillery2 0x004BDB54 ADR_Artillery3 0x00****** ADR_Artillery4 0x00****** ADR_Artillery5 0x00****** ADR_Artillery6 0x00****** ADR_Artillery7 0x00****** ADR_Artillery8 0x00****** ----------- Server-Hacks ----------- ADR_StartRoom 0x0050C243 ADR_NoRestric 0x00****** ADR_UserMedic 0x004CCB03 ADR_UserAmmo 0x004CCF5E ADR_FakeKick 0x0053B4AC ADR_MoveToLobby 0x004AAF95 ADR_AllServer 0x004B05B6 ADR_BackToLObby 0x004AA8E7 ADR_RoomFilter1 0x00****** ADR_RoomFilter2 0x00****** ADR_RoomFilter3 0x00****** ADR_PremCrossCheck 0x00****** ADR_AlwaysCrossASM 0x0052557C ----------- Weapon-Hacks ----------- ADR_Bullets 0x00****** ADR_FASTAS 0x00****** ADR_DAMAGAS 0x00****** ADR_NoReload 0x00****** ADR_UnlAmmoAsm 0x0070DCB2 ADR_STW 0x007875D7 ADR_MineView1 0x00****** ADR_MineView2 0x00****** ADR_AntiFlash 0x00****** ADR_AntiMine 0x00****** ADR_SuperSpread_Asm 0x0042700A ADR_TakeBase1 0x00****** ADR_TakeBase3 0x00****** ADR_NoDelay 0x00****** ADR_BoneShot 0x00****** ADR_QuickPlant 0x004D6FE8 ADR_QuickDefuse 0x004D34C4 ADR_StaminaUp1 0x00****** ADR_StaminaUp2 0x00****** ----------- Vehcile-Hacks ----------- ADR_AutoRepair1 0x00****** ADR_AutoRepair2 0x00****** ADR_AutoRepairSound 0x004226B9 ADR_AutoAmmo1 0x00****** ADR_AutoAmmo2 0x00****** ADR_VehRadar 0x00547980 ADR_VehRadarColler 0x005479DE ADR_SuperCar1 0x00****** ADR_SuperCar2 0x00****** ADR_SuperCarSound 0x004225EA ADR_Veh_JUMP1 0x00****** ADR_Veh_JUMP2 0x00****** ADR_Veh_JUMP3 0x00****** ADR_VehNfd 0x00429002 ADR_VehOpk 0x00****** ADR_VehInvisible 0x00****** ADR_VehNoRestrictions1 0x00****** ADR_VehNoRestrictions2 0x00****** ADR_VehNoRestrictions3 0x00****** ADR_VehNoRestrictions4 0x00****** ADR_VehNoRestrictions5 0x00****** ----------- Weapon-Binder ----------- ADR_ClassBase 0x00A45BC0 ADR_WeaponBase 0x00A0B00C
\|||/
.-.________ (o o) ________.-.
----/ _)______ _) +-oooO----(_)----------+ (_______(_/ -----
( ()___) |R3d_L!n3 Addies logger| (___() )
()__) | | (__()
-----___()_) | <--> Have Fun <--> | (_()___/-----
+------------Ooo-------+
//=-------------------------------------=\
//=---------------Pointers--------------=\
//=-------------------------------------=\
ADR_PlayerPoint 0x009EDD6C
ADR_ServerPoint 0x009EDD08
ADR_BasePointer 0x00A44020
ADR_WarrockHWND 0x00******
ADR_DevicePointer 0x009ED8BC
ADR_VehicleBase 0x00******
ADR_VehiclePointer 0x00******
ADR_FlagPointer 0x00******// TY Upk
ADR_RemoteVehicle 0x00******
ADR_GPUPOINTER 0x009ED8B4
ADR_ViewAngles 0x009ED8B8
ADR_UserBase 0x00B0BF00
ADR_UserBase2 0x00******
ADR_CBasePlayer 0x00******
ADR_Matrix 0x0097DDA8
ADR_StartRoomClassPts 0x009EE758
ADR_PlayerSize 0x001CF8
ADR_PlayerSlot 0x0011B804
//=-------------------------------------=\
//=-----------Addies_General-------------=\
//=-------------------------------------=\
//=---------------Player_Hacks---------------=\
ADR_WatterEffects 0x00******
ADR_UnlOxigen 0x00******
ADR_WalkThrowWallPerfect 0x00******
ADR_WalkThrowWall 0x00825C88
ADR_ZombiDance 0x00******
ADR_Invisible 0x00******
ADR_ChangeRollMethod 0x00******
ADR_StaminaRefill 0x00854BC8
ADR_Stamina_1 0x0082603C
ADR_Stamina_2 0x00826040
ADR_Stamina_3 0x00826044
ADR_Stamina_4 0x00826048
ADR_Stamina_5 0x0082604C
ADR_LadderQuickly 0x00854CD0
ADR_Break_Limit 0x00854910
ADR_FastStuff 0x009ED8DC
ADR_DistanceBetweenGun 0x00855590
ADR_DistanceBetweenGun2 0x00******
ADR_Skin 0x008B3768
ADR_SuperJump 0x008B38A0
ADR_DeathCam 0x00******
ADR_DeathKill 0x00******//TY Directx
ADR_Swim1 0x00******
ADR_Swim2 0x00******
ADR_PronCqc 0x008B3848
ADR_NoBounds1 0x00B2AAB0
ADR_NoBounds2 0x00B2AAAC
ADR_Speed 0x00854D08
ADR_SpeedRoll 0x00854B30
ADR_WalkSpeed 0x00854D08
ADR_RunSpeed 0x00854B30
ADR_WUW 0x009F4F7C
ADR_IamDrunk 0x009EDC74
//=---------------Server_Hacks---------------=\
ADR_AdminWarning 0x00A35B34
ADR_AdminWarningIP 0x00******
ADR_ResizeScreen 0x008A9A85
ADR_ZoomOnGameItSelf 0x008548F8
ADR_RemovePlayerCharacter 0x00******
ADR_RemoveMapName 0x00******
ADR_ClearScreen 0x00854EE8
ADR_GlassWalls 0x009ED9A4
ADR_RadarHideMe 0x009F4FAC
ADR_ServerCount 0x00******
ADR_CameraView 0x008549A4
ADR_NoSpawn1 0x00B1B2A4
ADR_NoSpawn2 0x00B292A0
ADR_FastAmmo 0x009F2764
ADR_FastMedic 0x009F276C
ADR_FastRepair 0x009F276C
ADR_FastFlag 0x009F2774
ADR_AutoRepair 0x009ED902
ADR_AutoAmmo 0x009ED901
ADR_Medic/Ammo Distance 0x00855958
ADR_AntiAfk 0x00B1AC40
ADR_NoWater1 0x009F4F78
ADR_NoWater2 0x009F4F74
ADR_FullBright1 0x009EE9F0
ADR_FullBright2 0x009EE9F4
ADR_FullBright3 0x009EE9FC
//=---------------Weapon_Hacks---------------=\
ADR_Accuracyas 0x009F2804
ADR_FastNadeBoom 0x00******
ADR_NadeSize 0x00******
ADR_NadeTracerCollor 0x00******
ADR_ZeroDelay/NoReload 0x00******
ADR_HeadShot 0x00855960
ADR_QuickPlantTime 0x00******
ADR_QuickDefuseTime 0x00******
ADR_QuickTap 0x00******
ADR_ShotThrowWalls 0x00822EE4
ADR_ShotThrowWalls_2 0x00******
ADR_UnlAmmo 0x009EDCE4
ADR_NoM134 Wait 0x00103D8//Credits to who found it ;)
ADR_HideWeapon 0x00826044
ADR_FastLock 0x008B3894
ADR_SSuperSpread 0x00103D8
ADR_NoSpread 0x009F2804
ADR_Scope 0x008B3854
ADR_ScopeSize 0x008B385C
ADR_AutoScope 0x00******
ADR_NoGravWeap 0x009ED8D7
ADR_AssaultClip 0x009ED910
ADR_SniperClip 0x009ED90F
ADR_Bamdagepx 0x009ED918
ADR_CrossHair 0x009F2788
ADR_CrossHairSize 0x00******
ADR_PlantAnyWher 0x009ED8FA
ADR_DefuseAnyWher 0x008B3868
//=---------------Vehicle_Hacks---------------=\
ADR_MotorJump 0x00******
ADR_ShotThrowVehicle 0x00******
ADR_CrazyMotor 0x00******
ADR_CrazyCar 0x00******
ADR_VehBigCarName 0x00854B50
ADR_VehRadarColler 0x00825F14
//=--------------------------------------=\
//=-------------Account_Addies------------=\
//=--------------------------------------=\
ADR_UserName 0x008B5F58
ADR_PassWord 0x008B6158
ADR_NickName 0x008B6178
ADR_D3DName 0x00A449E4
ADR_D3DIP 0x00A446F8
ADR_LevelCalculate 0x000
//=--------------------------------------=\
//=-------------Offsets_Addies------------=\
//=--------------------------------------=\
//=---------------Player_Hacks---------------=\
OFS_AutoRun 0x00******
OFS_AutoSpaceRoll 0x00******
OFS_Earthquake 0x00******
OFS_GravityX 0x00C4A4
OFS_GravityY 0x00C4A8
OFS_GravityZ 0x00C4AC
//=---------------Server_Hacks---------------=\
OFS_Index 0x00C490
OFS_Pitch 0x0010194
OFS_Yaw 0x0010198
OFS_Spector 0x00******
OFS_PlayerState 0x00C4B8
OFS_Invisible 0x0011A2BC
OFS_GameMode 0x00574
OFS_Premuim 1 0x0058C
OFS_Premuim 2 0x00590
OFS_Level 0x0011A298
OFS_Dinar 0x0011A2A8
OFS_SuperMaster 0x00FCD30
OFS_X 0x00102E0
OFS_Y 0x00102F0
OFS_Z 0x00102E8
//=---------------Weapon_Hacks---------------=\
OFS_VehNfd 0x00******
OFS_NoReload 0x00103DD
OFS_FastReload 0x00******
OFS_RapidFire 0x0010356
OFS_AutoPlant 0x0010340
OFS_AutoDefuse 0x0010344
OFS_RapidFire 0x0010356
OFS_WeaponSize 0x001568
OFS_Slot 1 0x001021B8
OFS_Slot 2 0x001021B9
OFS_Slot 3 0x001021BA
OFS_Slot 4 0x001021BB
OFS_Slot 5 0x001021BC
OFS_Slot 6 0x001021BD
OFS_Slot 7 0x001021BE
OFS_Slot 8 0x001021BF
OFS_NoRecoil1 0x00C43C
OFS_NoRecoil2 0x00C440
OFS_NoRecoil3 0x00C444
OFS_NFD 0x00102C8
//=------------------------------------=\\
//=---------------ASM------------------=\\
//=------------------------------------=\\
//==-------------Player-Hacks-------------==\\
ADR_Tiger 0x005254E0
ADR_MEspNames 0x00******
ADR_MEspHealth 0x00******
ADR_FFARadarGps 0x00******
ADR_RadarGPS 0x00547408
ADR_Oxigen 0x004D0ACF
ADR_AutoMedic1 0x00******
ADR_AutoMedic2 0x00******
ADR_WalkThrowWall 0x0070DCB2
ADR_Artillery1 0x004BD935
ADR_Artillery2 0x004BDB54
ADR_Artillery3 0x00******
ADR_Artillery4 0x00******
ADR_Artillery5 0x00******
ADR_Artillery6 0x00******
ADR_Artillery7 0x00******
ADR_Artillery8 0x00******
//==-------------Server-Hacks-------------==\\
ADR_StartRoom 0x0050C243
ADR_SwitchTime 0x004D9FBB // Credits for who found it
ADR_EngineText 0x00401073
ADR_MessageBox 0x00418B01
ADR_NoRestric 0x00******
ADR_UserMedic 0x00******
ADR_UserAmmo 0x00******
ADR_FakeKick 0x0053B4AC
ADR_MoveToLobby 0x004AAF95
ADR_AllServer 0x004B05B6
ADR_ASM_ServerJump (ADR_AllServer + 0x7)
ADR_BackToLObby 0x004AA8E7
ADR_RoomFilter1 0x00******
ADR_RoomFilter2 0x00******
ADR_RoomFilter3 0x00******
ADR_PremCrossCheck 0x004E8732
ADR_PremCross_1 0x00****** // Need UP
ADR_PremCross_2 0x00****** // Need UP
ADR_PremCross_3 0x00****** // Need UP
ADR_PremCross_4 0x00****** // Need UP
ADR_AlwaysCrossASM 0x0052557C
//==-------------Weapon-Hacks-------------==\\
ADR_Bullets 0x00******
ADR_FASTAS 0x00******
ADR_DAMAGAS 0x00******
ADR_NoReload 0x004DF9E7
ADR_UnlAmmoAsm 0x0070DCB2
ADR_STW 0x007875D7
ADR_MineView1 0x00******
ADR_MineView2 0x00******
ADR_AntiFlash 0x00******
ADR_AntiMine 0x00******
ADR_SuperSpread_Asm 0x0042700A
ADR_TakeBase1 0x00******
ADR_TakeBase3 0x00******
ADR_NoDelay 0x00******
ADR_BoneShot 0x00******
ADR_QuickPlant 0x004D6FE8
ADR_QuickDefuse 0x004D34C4
ADR_StaminaUp1 0x00******
ADR_StaminaUp2 0x00******
//==-------------Vehicle-Hacks-------------==\\
ADR_AutoRepair1 0x00******
ADR_AutoRepair2 0x00******
ADR_AutoRepairSound 0x004226B9
ADR_AutoAmmo1 0x00******
ADR_AutoAmmo2 0x00******
ADR_VehRadar 0x00******
ADR_VehRadarColler 0x005479DE
ADR_SuperCar1 0x00******
ADR_SuperCar2 0x00******
ADR_SuperCarSound 0x004225EA
ADR_Veh_JUMP1 0x00******
ADR_Veh_JUMP2 0x00******
ADR_Veh_JUMP3 0x00******
ADR_VehNfd 0x00******
ADR_VehOpk 0x00******
ADR_VehInvisible 0x00******
ADR_VehNoRestrictions1 0x00******
ADR_VehNoRestrictions2 0x00******
ADR_VehNoRestrictions3 0x00******
ADR_VehNoRestrictions4 0x00******
ADR_VehNoRestrictions5 0x00******
//==-------------Weapon-Binder-------------==\\
ADR_ClassBase 0x00A45BC0
ADR_WeaponBase 0x00A0B00C
ADR_SlotBase 0x00101018
OFS_PlayerID 0x001CE8
/*=================================================*/ /*============= [B4ssL!n3 AddyLogger] =============*/ /*=================================================*/ /*================== [Pointers] ===================*/ #define ADR_PLAYERPOINTER 0x9EDD6C #define ADR_SERVERPOINTER 0x9EDD08 #define ADR_REMOTEPOINTER 0xB0BF00 #define ADR_BASEPOINTER 0xA44020 #define ADR_HEALTHPOINTER 0x31FB8 #define ADR_VEHICLEBASE 0x****** // Ich denke nicht #define ADR_GPUPOINTER 0x9ED8B4 #define ADR_USERBASE 0xB0BF00 #define ADR_ANGELS 0x9ED8B8 #define ADR_CLASSROOMPOINTER 0x9EE758 #define ADR_INFO 0xA44020 #define ADR_CLASSBASE 0xA45BC0 #define ADR_MATRIX 0x97DD68 /*=================== [Adresses] ===================*/ #define ADR_VEHICLEANIMATION 0x****** // Ich denke nicht #define ADR_SCOPE 0x8B3854 #define ADR_IMDRUNK 0x9EDE64 #define ADR_CQCPRONE 0x8B3848 #define ADR_SUPERNOSPREAD 0x8549F0 #define ADR_NOBOUNDS1 0xB1AC40 #define ADR_NOBOUNDS2 0xB1AC44 #define ADR_NOBOUNDS3 0xB1AC48 #define ADR_NOSPAWN1 0xB1B2A4 #define ADR_NOSPAWN2 0xB292A0 #define ADR_ANTIAFK 0xB1AC18 #define ADR_FASTHEALTH 0x9F276C #define ADR_FASTAMMO 0x9F275C #define ADR_ACCURACYAS 0x9F2804 #define ADR_GMWARNING 0xA5250C #define ADR_STAMINA1 0x82603C #define ADR_STAMINA2 0x826040 #define ADR_STAMINA3 0x826044 #define ADR_STAMINA4 0x826048 #define ADR_STAMINA5 0x82604C #define ADR_PLANTANYWHERE 0x9ED8FB #define ADR_DEFUSEANYWHERE 0x8B3868 #define ADR_BONESHOOT 0x855960 #define ADR_WTW 0x825C88 #define ADR_STW 0x822EE4 #define ADR_FARFOG 0x9F4F94 #define ADR_NEARFOG 0x9FC1B6 #define ADR_GLASSWALLS 0x9ED9A4 #define ADR_AUTOREPAIR 0x9ED8D3 #define ADR_AUTOAMMO 0x****** // Ich denke nicht #define ADR_AUTOMEDIC 0x855958 #define ADR_QUICKPLANTDEFUSE 0x9ED8DC #define ADR_UNLAMMO 0x9EDDF4 #define ADR_WEAPONRELOAD 0x9EDCB4 #define ADR_WEAPONSHOOT 0x9EDDB8 #define ADR_RADARHIDEME 0x9F4FAC #define ADR_HIDEWEAPON 0x826044 #define ADR_NOWEAPONGRAVITY 0x854968 #define ADR_SUPERJUMP 0x8B38A0 #define ADR_BREAKLIMIT 0x854910 #define ADR_LADDERQUICKLY 0x854CD0 #define ADR_ROLLSPEED 0x854B30 #define ADR_RUNSPEED 0x854B30 #define ADR_WALKSPEED 0x854D08 #define ADR_WALKUNDERWATER 0x9F4F7C #define ADR_NOWATER1 0x9F4F78 #define ADR_NOWATER2 0x9F4F74 #define ADR_SUPEREXPLOSION 0x855398 #define ADR_CAMERAVIEW 0x8549A4 #define ADR_STAMINAREFILL 0x****** // Ich denke nicht /*=================== [Offsets] ====================*/ #define OFS_AUTOSHOT 0x10356 #define OFS_AUTOPLANT 0x10340 #define OFS_AUTODEFUSE 0x10344 #define OFS_HEADPOS 0x****** // Ich denke nicht #define OFS_NOFALLDAMAGE 0x102C8 #define OFS_GLOBALINDEX 0x1CF8 #define OFS_LOCALINDEX 0x160FC #define OFS_NOSPREAD 0x100FC #define OFS_PLAYERSIZE 0x1CF8 #define OFS_FASTNADEBLAST 0x10100 #define OFS_ANTIABNORMAL1 0x124 #define OFS_ANTIABNORMAL2 0x125 #define OFS_ANTIABNORMAL3 0x360 #define OFS_ANTIABNORMAL4 0x361 #define OFS_X 0x102E0 #define OFS_Y 0x102D8 #define OFS_Z 0x102E8 #define OFS_SLOTS5 0x1021BC #define OFS_SLOTS6 0x1021BD #define OFS_SLOTS7 0x1021BE #define OFS_SLOTS8 0x1021BF #define OFS_GRAVITYX 0xC4A4 #define OFS_GRAVITYY 0xC4A8 #define OFS_GRAVITYZ 0xC4AC #define OFS_INVISIBLE 0x11A2BC #define OFS_NORECOIL1 0xC43C #define OFS_NORECOIL2 0xC440 #define OFS_NORECOIL3 0xC444 #define OFS_NOM134IDLE 0x103C4 #define OFS_SUPERMASTER 0xFCD40 #define OFS_PREMIUM1 0x58C #define OFS_PREMIUM2 0x590 #define OFS_NODELAY 0x103E0 #define OFS_WEAPON1 0x101D8 #define OFS_WEAPON2 0x101DA #define OFS_WEAPON3 0x101DC #define OFS_DINAR 0x11A2A0 #define OFS_LEVEL 0x11A290 #define OFS_PITCH 0x10194 #define OFS_YAW 0x101B0 #define OFS_VEHICLEPITCH 0x****** // Ich denke nicht #define OFS_VEHICLEYAW 0x****** // Ich denke nicht #define OFS_PLAYERSPEED 0x100F8 #define OFS_PLAYERSTATE 0xC4BC #define OFS_VIEWX 0x101C0 #define OFS_VIEWY 0x101C4 #define OFS_VIEWZ 0x101C8 #define OFS_INDEX 0xC48D #define OFS_PLAYERANIMATION 0xC4B8 #define OFS_WEAPONSTATE 0xC4BC #define OFS_MYSIZE 0x11B7F8 #define OFS_IMMASTER 0xFD158 /*======================= [PX] =====================*/ #define PX_EXTRAAMMO1 0x9EDA46 #define PX_EXTRAAMMO2 0x9EDA43 #define PX_SNIPERAMMO 0x9EDA43 #define PX_BANDAGE 0x9EDA4C /*==================== [Vehicle] ===================*/ #define ADR_CRAZYCAR 0x826044 #define ADR_BIGCARNAME 0x854B50 /*====================== [D3D] =====================*/ #define ADR_USERNAME 0xA449E4 #define ADR_USERIP 0xA446F8 #define ADR_USERHEALTH 0xA43814 #define ADR_USERREADY 0xA45C50 /*=================== [Assembler] ==================*/ #define ASM_AUTOSTART 0x50C243 #define ASM_MESSAGEBOX 0x418B01 #define ASM_CRCPATCH 0x417F4B /*=================================================*/ /*================== [Enjoy It!] ==================*/ /*=================================================*/