[Release] Heroes of Newerth LAN Edition by Sordi

05/06/2010 10:16 Sordi#196
Quote:
Originally Posted by CaitSith View Post
Flayer's bug?
Yep. I think because the Item is not inside the items folder. But I did not yet try to find a solution.
05/06/2010 10:18 M1A2#197
Someone was asking if we can crack the retail to use lan without internet. I'm not sure about it but probably we(on our cracking skill level) can't do this. From 0.3.0 version interface configuration is integrated within dll's in game folder. You can check it by deleting everything directly in ui directory inside resources0 - the interface still works then.
However I didn't try to combine the dlls from version 0.1.66 with those from 0.3.x because both those versions doesn't have lan working. If retail gets lan we can try it and check if use of 0.1.66 interface will do with retail lan support. Otherwise we need a pro hex editing to get the old interface.
05/06/2010 10:53 Sordi#198
Quote:
Originally Posted by M1A2 View Post
Someone was asking if we can crack the retail to use lan without internet. I'm not sure about it but probably we(on our cracking skill level) can't do this. From 0.3.0 version interface configuration is integrated within dll's in game folder. You can check it by deleting everything directly in ui directory inside resources0 - the interface still works then.
However I didn't try to combine the dlls from version 0.1.66 with those from 0.3.x because both those versions doesn't have lan working. If retail gets lan we can try it and check if use of 0.1.66 interface will do with retail lan support. Otherwise we need a pro hex editing to get the old interface.
It´s not possible. The dll-entry points have changed, so the old dlls are not compatible with other versions. AND the LAN is deactivated INSIDE the dlls. So you cannot change all exe and dlls, which is working but you have no lan support. I already tried to import the inserted bytes from the new dlls into the old files, but then the dll are broken and will not load. So it is not possible.

And the "new" interface is stored in the fe2-folder and not in the dlls. And you can delete the whole ressources0.s2z file, as long as it is unpackt in the gamefolder. Inside the dlls are only the functions to handle the interface-command and so on. You can see this by disamble the dlls with a programm like IDA Pro, but there is no way to combine the dlls. You must find the places inside the game.dll where lan is deactivated and use a hexeditor to enable it again, but its near to impossible to find this places in a dll big as the game.dll. Just change the interface to old does nothing. Already tried that of course. Local server is completly disabled it the new game version. You can trie that by open the console with CTRL+F8 an type in:

Code:
startgame local Testserver map:caldavar gametype:normal teamsize:5 spectators:0 referees:0 gametier:1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Try that in our version. Game will start. Try that in new version. There isn´t even gametype "local" anymore. So we can only hope they put it back in.
05/06/2010 12:14 .GL.#199
Btw anyone knows anything about dedicated server? You can launch it by
hon.exe -dedicated
but I can't do anything after that.
Connect 127.0.0.1
in ctrl+f8 console gives something like "invalid_connection_ request" or something.
05/06/2010 12:27 M1A2#200
there is a command StartLocalGame but it responds with invalid game type: local.
Invalid connection request means you didn't start server yet. Dedicated server launcher just opens the console for you with preloaded game environment and you have to launch the game manually from this console.

I hope retail brings lan back. If i'm not wrong we can assume that if we get working dedicated server we can build lan gaming like this:
Dedicated Server: Retail version, lan game started from command line
Game Clients: Retail version exe and k2.dll, 0.1.66 interface and its game folder dlls for local games browsing and packs with everything from the retail.
05/06/2010 16:30 CaitSith#201
Quote:
Originally Posted by Sordi View Post
Yep. I think because the Item is not inside the items folder. But I did not yet try to find a solution.
Delete it and add the new Riftshards?:D
05/06/2010 17:11 Sordi#202
Yep. I have to look over the items anyways. I will make the items like in current beta version. Maybe remove some of them if they don´t work till I fixed them, like mana battery.
05/06/2010 17:34 Aerysch#203
Hey sordi, möchte dich vllt nochmal darum bitten deine LAN-Version zu einer Final zu machen da, so glaube ich und ein paar andere Spieler auch, durch die Veröffentlichung schätzungsweise keine LAN-Option folgen wird.
Ich gehe deshalb davon aus weil ein LAN-Modus wiederum dazu verleiten würde das Spiel nicht zu kaufen sondern es via Hamachi oder ähnlichen Tools zu spielen.
Die Entfernung des Buttons durch das neue Interface war eher kein Versehen.^^

ps: Bin dir für deine bisherige Arbeit sehr dankbar nur leider steht bei uns am 13.05. die LAN an :P

MfG Aerysch
05/06/2010 18:49 Sordi#204
Quote:
Originally Posted by Aerysch View Post
Hey sordi, möchte dich vllt nochmal darum bitten deine LAN-Version zu einer Final zu machen da, so glaube ich und ein paar andere Spieler auch, durch die Veröffentlichung schätzungsweise keine LAN-Option folgen wird.
Ich gehe deshalb davon aus weil ein LAN-Modus wiederum dazu verleiten würde das Spiel nicht zu kaufen sondern es via Hamachi oder ähnlichen Tools zu spielen.
Die Entfernung des Buttons durch das neue Interface war eher kein Versehen.^^

ps: Bin dir für deine bisherige Arbeit sehr dankbar nur leider steht bei uns am 13.05. die LAN an :P

MfG Aerysch
Das Gespräch gibt es schon die ganze Zeit. Es wird denke schon einen LAN-Modus geben, ABER mit Online-Login. Also wie bei CS über Steam. So wäre LAN kein Problem, aber gegen Raubkopien geschützt.
05/06/2010 19:38 Aerysch#205
Hmm, das ist natürlich ein Problem, denke nämlich nicht, dass es sich alle für de LAN kaufen :(

Amderes Problem ist natürlich, dass es nicht auf jeder LAN Internet gibt, somit fällt das auf unsere LAN schon mal komplett flach...
05/06/2010 19:59 Sordi#206
Quote:
Originally Posted by Aerysch View Post
Hmm, das ist natürlich ein Problem, denke nämlich nicht, dass es sich alle für de LAN kaufen :(

Amderes Problem ist natürlich, dass es nicht auf jeder LAN Internet gibt, somit fällt das auf unsere LAN schon mal komplett flach...
Den Login kannste sogar mit nem Handy oder Modem machen.

BTW: New Shop Interface (Added second button for each category with to many items. This way it is easier to search for a certain item.)

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NOTE: The fix posted here for the textures bug is NOT working, because there are functions used in new polly-version not compatible with the old engine, like I told before. I tested by myself.

Attack 3 does not work, but is fixable.
05/06/2010 20:46 .GL.#207
Er... Chanelling is broken tbh but texture seems fine by me. %)
05/06/2010 21:02 Sordi#208
Quote:
Originally Posted by .GL. View Post
Er... Chanelling is broken tbh but texture seems fine by me. %)
What brings the texture if the spells are not working? oO
I would rather use the spell to get a pretty look.

But I already fixed attack 3 and it was not only the channeling. Now everything is working and has the right textures.

And Malekins Swordthrow is working with the heal and fire skill. But does no damage when the sword reached the endlocation.
05/06/2010 21:11 .GL.#209
Quote:
Originally Posted by Sordi View Post
What brings the texture if the spells are not working? oO
I would rather use the spell to get a pretty look.

But I already fixed attack 3 and it was not only the channeling. Now everything is working and has the right textures.
I'm not sure where I messed up. I have too many version now -_-
Actually I have 1 version with normal look and working 3rd spell, I'm not sure what I've done, gotta go and try it again.
05/06/2010 21:20 Sordi#210
Quote:
Originally Posted by .GL. View Post
I'm not sure where I messed up. I have too many version now -_-
Actually I have 1 version with normal look and working 3rd spell, I'm not sure what I've done, gotta go and try it again.
I will release 1.2 anyway where this is fixed. So don´t make yourself unworthy work. just wait some days.