All Classes
Maple Warrior: Animation has been updated.
Rogue
Nimble Body: ACC and AVOID boost increased from 160 to 220 at Master Level. Master Level decreased from 20 to 10.
Double Stab: At Master Level: Damage increased from 130% to 165%. Animation has been updated.
Lucky Seven: At Master Level: Damage increased from 170% to 190%.
MOVED SKILL: Haste (moved from 2nd job): An additional passive effect has been added - at Master Level: Max Movement Speed +20. Animation has been updated.
MOVED SKILL: Self Haste (Dual Blade) (moved from 2nd+ job): An additional passive effect has been added - at Master Level: Max Movement Speed +20.
DELETED SKILL: Disorder
DELETED SKILL: Keen Eyes
Assassin
NEW SKILL: Shuriken Burst: Consume multiple throwing stars to throw an exploding star at monsters. At Master Level: Damage: 340%, Max Enemies Hit: 4. Master Level: 20
NEW SKILL: Physical Training: At Master Level: Increases LUK and DEX by 30. Master Level: 10
NEW SKILL: Gust Charm: Uses multiple throwing stars to blast enemies with wind. At Master Level: Damage: 281%, Max Enemies Hit: 4, Knockback Range: 350. Master Level: 20
MOVED SKILL: Flash Jump (moved from 3rd job): Moved from 3rd job. Can now be activated by pressing the Jump key in the air. Master Level decreased from 20 to 10.
MOVED SKILL: Haste (moved to 1st job)
DELETED SKILL: Drain
DELETED SKILL: Shadow Resistance
Hermit
Shadow Partner: Summoning Rock requirement removed. At Master Level: Damage copied increased from 50% to 70%.
Shadow Web: At Master Level: Bind chance decreased from 100% to 80%. Damage over time added: 100% damage every second for 8 seconds(the enemy’s HP cannot drop below 1 from damage over time). Animation has been updated. Master Level decreased from 20 to 10.
Dark Flare: Animation has been updated - it now shows the area within which the skill’s effect is active.
NEW SKILL: Enveloping Darkness: At Master Level: Max HP +20%, Abnormal Status Resistance: 30%, Elemental Resistance: 30%. Master Level: 20
MOVED SKILL: Shadow Stars (moved from 4th job): At Master Level: Consume 100 stars to be able to use skills without consuming any stars in your inventory for 180 seconds. Animation and icon have been updated. Master Level: 10
MOVED SKILL: Triple Throw (moved from 4th job): At Master Level: Damage: 223% per hit, Number of attacks: 3. Animation has been updated. Master Level: 20
MOVED SKILL: Venom (moved from 4th job): At Master Level: Poison is permanently applied to your claw, giving all your attacks a 30% chance to poison enemies, inflicting 90% damage every second for 6 seconds. The poison is not stackable, and the enemy’s HP cannot drop below 1. Animation has been updated. Master Level: 20
MOVED SKILL: Expert Throwing Star Handling (moved from 4th job): At Master Level: Increases the damage of Lucky Seven, Shuriken Burst, Gust Charm, and Triple Throw’s damage by 20%. Grants a chance to use a skill without consuming throwing stars or MP. There is a 20% chance of recharging 1 star. When this effect activates. the next attack will be a critical hit. Master Level: 10
NEW SKILL: Shade Splitter: At Master Level: Close range attack. Damage: 241% per hit, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 20
NEW SKILL: Alchemic Adrenaline: At Master Level: Increases the healing effect of potions by 170%, however potions that heal based on percentage (such as Elixirs) will not be affected. Master Level: 10
MOVED SKILL: Flash Jump (moved to 2nd job)
DELETED SKILL: Alchemist
DELETED SKILL: Meso Up
DELETED SKILL: Shadow Meso
DELETED SKILL: Avenger
Night Lord
Taunt: Defense increase of monster has been deleted, at Master Level: item and experience rate boost has been decreased from 40% to 30%. Master Level decreased from 30 to 20.
NEW SKILL: Toxic Venom: At Master Level: Increases Venom’s skill effects to 50% chance of inflicting 160% damage every second for 8 seconds, Venom effect can now stack up to three times. Master Level: 10. Prerequisite: Lv.20 Venom
NEW SKILL: Claw Expert: At Master Level: Increases your claw mastery to 70%, attack by 30, and accuracy and avoid by 15%. Master Level: 30
NEW SKILL: Quad Star: At Master Level: Damage: 293% per hit, Number of Attacks: 4. Master Level: 30
NEW SKILL: Dark Harmony: At Master Level: Active: Weapon ATT +40. Passive: Enemy DEF Ignored: 30%. Master Level: 30
NEW SKILL: Frailty Curse: At Master Level: Creates an area where monsters’ attack and defense will be decreased by 30% and their movement speed will be decreased by 60. Cooldown: 40 seconds. Master Level: 30
NEW SKILL: Sudden Raid: At Master Level: Attack up to 15 monsters for 1150% damage, burning them for 10 seconds inflicting 210% damage over time every second (the enemy’s HP cannot drop below 1 from damage over time), Cooldown: 30 seconds. Master Level: 30
MOVED SKILL: Venom (moved to 3rd job)
MOVED SKILL: Triple Throw (moved to 3rd job)
MOVED SKILL: Shadow Stars (moved to 3rd job)
MOVED SKILL: Expert Throwing Star Handling (moved to 3rd job)
DELETED SKILL: Ninja Ambush
DELETED SKILL: Ninja Storm
Bandit
Steal: At Master Level: Chance to steal increased from 40% to 49%, damage increased from 300% to 330%, stun duration increased from 4 seconds to 5 seconds. Haste prerequisite removed. Master Level decreased from 20 to 10.
Savage Blow: At Master Level: Damage has been increased from 90% to 94%. Animation has been updated. Master level decreased from 30 to 20.
NEW SKILL: Physical Training: At Master Level: Increases LUK and DEX by 30. Master Level: 10
MOVED SKILL: Flash Jump (moved from 3rd job): Moved from 3rd job. Can now be activated by pressing the Jump key in the air. Master Level decreased from 20 to 10.
NEW SKILL: Channel Karma: Buff. At Master Level: Weapon ATT +30, Duration: 180 sec. Master Level: 20
MOVED SKIL: Shield Mastery (moved from 3rd job): At Master Level: When wearing a shield, Weapon/Magic DEF +110% , Avoidability +20%. Master Level: 10
MOVED SKIL: Meso Guard (moved from 3rd job): Part of the damage inflicted on you is taken out of your mesos instead of your HP. At Master Level: Damage Blocked: 50%, Duration: 190 sec. Master Level: 10
MOVED SKILL: Haste (moved to 1st job)
DELETED SKILL: Shadow Resistance
Chief Bandit
Pickpocket: Duration removed; it can now be toggled on/off. MP cost lowered.
Meso Explosion: At Master Level: Damage increased from 180% to 186% per meso. Animation has been updated.
Dark Flare: Animation has been updated - it now shows the area within which the skill’s effect is active.
Shadow Partner: Summoning Rock requirement removed. At Master Level: Damage copied increased from 50% to 70%.
NEW SKILL: Phase Dash: Dash into enemies with a chance to knock them back. At Master Level: Damage: 358% per hit, Number of Attacks: 2, Max Enemies Hit: 4. Master Level: 20
NEW SKILL: Enveloping Darkness: At Master Level: Max HP +20%, Abnormal Status Resistance: 30%, Elemental Resistance: 30%. Master Level: 20
NEW SKILL: Midnight Carnival: At Master Level: Damage 122% per hit, Number of Attacks: 8 times. Master Level: 20
NEW SKILL: Meso Mastery: Increases meso drop rate and increases the effectiveness of all skills that use mesos. At Master Level: Mesos dropped by monsters increased by 20%, Pickpocket’s meso drop rate boost +20%, damage absorbed by Meso Guard +10%, mesos used by Meso Guard -20%, and Meso Explosion’s damage +60% total per use. Master Level: 10
MOVED SKILL: Venom (moved from 4th job): At Master Level: Poison is permanently applied to your dagger, giving all your attacks a 30% chance to poison enemies, inflicting 90% damage every second for 6 seconds. The poison is not stackable, and the enemy’s HP cannot drop below 1. Animation has been updated. Master Level: 20
MOVED SKILL: Shield Mastery (moved to 2nd job)
MOVED SKILL: Flash Jump (moved to 2nd job)
MOVED SKILL: Meso Guard (moved to 2nd job)
DELETED SKILL: Band of Thieves
DELETED SKILL: Chakra
DELETED SKILL: Assaulter
Shadower
Assassinate: At Master Level: Damage increased from 600% to 740%, Dark Sight is no longer required but if used you gain a 150% damage increase, if you use Assassinate with 5 Body Count points, Assassinate’s damage will be increased 2.5x. Animation has been updated.
Smokescreen: At Master Level: All party members within the smokescreen have their critical damage increased by 20%, Cooldown: 300 sec. Animation has been updated.
Boomerang Stab: At Master Level: Damage increased from 670% per hit to 710% per hit, amount of monsters hit has been increased from 4 to 6
NEW SKILL: Toxic Venom: At Master Level: Increases Venom’s skill effects to 50% chance of inflicting 160% damage every second for 8 seconds, Venom effect can now stack up to three times. Master Level: 10. Pre-requisite: Lv.20 Venom
NEW SKILL: Sudden Raid: At Master Level: Attack up to 15 monsters for 1150% damage, burning them for 10 seconds inflicting 210% damage over time every second (the enemy’s HP cannot drop below 1 from damage over time), Cooldown: 30 seconds. Master Level: 30
NEW SKILL: Dagger Expert: At Master Level: Dagger Mastery +70%, Weapon ATT +30, ACC/Avoid + 15%. Master Level: 30. Prerequisite: Lv.20 Dagger Mastery
NEW SKILL: Shadower Instinct: At Master Level: Passive: Enemy DEF Ignored: 30%, accumulate Body Count points upon each attack. Active: Weapon ATT+20, additional +6 for each Body Count point (uses entire Body Count). Master Level: 20
MOVED SKILL: Venomous Stab (moved to 3rd job and renamed "Venom")
MOVED SKILL: Meso Mastery
DELETED SKILL: Taunt
DELETED SKILL: Ninja Ambush
Blade Acolyte
NEW SKILL: Physical Training: At Master Level: Increases LUK and DEX by 30. Master Level: 10
MOVED SKILL: Flash Jump (moved from 3rd job): Moved from 3rd job. Can now be activated by pressing the Jump key in the air. Master Level decreased from 15 to 10.
NEW SKILL: Channel Karma: Buff. At Master Level: Weapon ATT +30, Duration: 180 sec. Master Level: 20
MOVED SKILL: Self Haste
DELETED SKILL: Shadow Resistance
Blade Specialist
NEW SKILL: Venom: At Master Level: Poison is permanently applied to your dagger, giving all your attacks a 30% chance to poison enemies, inflicting 90% damage every second for 6 seconds. The poison is not stackable, and the enemy’s HP cannot drop below 1. Animation has been updated. Master Level: 20
MOVED SKILL: Flash Jump (moved to 2nd+ job)
Blade Lord
NEW SKILL: Phase Dash: Dash into enemies with a chance to knock them back. At Master Level: Damage: 358% per hit, Number of Attacks: 2, Max Enemies Hit: 4. Master Level: 20
DELETED SKILL: Owl Spirit
Blade Master
NEW SKILL: Sudden Raid: At Master Level: Attack up to 15 monsters for 1150% damage, burning them for 10 seconds inflicting 210% damage over time every second (the enemy’s HP cannot drop below 1 from damage over time), Cooldown: 30 seconds. Master Level: 30
DELETED SKILL: Venom
Night Walker
1st job
Nimble Body: ACC and AVOID boost increased from 160 to 220 at Master Level. Master Level decreased from 20 to 10.
Lucky Seven: At Master Level: Damage increased from 170% to 190%.
MOVED SKILL: Haste (moved from 2nd job): An additional passive effect has been added - at Master Level: Max Movement Speed +20.Animation has been updated.
DELETED SKILL: Disorder
DELETED SKILL: Keen Eyes
2nd job
NEW SKILL: Shuriken Burst: Consume multiple throwing stars to throw an exploding star at monsters. At Master Level: Damage: 340%, Max Enemies Hit: 4. Master Level: 20
NEW SKILL: Gust Charm: Uses multiple throwing stars to blast enemies with wind. At Master Level: Damage: 281%, Max Enemies Hit: 4, Knockback Range: 350. Master Level: 20
MOVED SKILL: Haste (moved to 1st job)
DELETED SKILL: Vanish
3rd job
Shadow Partner: Summoning Rock requirement removed. At Master Level: Damage copied increased from 50% to 70%.
Shadow Web: At Master Level: Bind chance decreased from 100% to 80%. Damage over time added: 100% damage every second for 8 seconds(the enemy’s HP cannot drop below 1 from damage over time). Animation has been updated. Master Level decreased from 20 to 10.
Dark Flare: Animation has been updated - it now shows the area within which the skill’s effect is active.
Venom: Damage decreased from 110% to 90%, duration decreased from 8 seconds to 6 seconds. Animation has been updated.
NEW SKILL: Shadow Stars: At Master Level: Consume 100 stars to be able to use skills without consuming any stars in your inventory for 180 seconds. Master Level: 10
NEW SKILL: Enveloping Darkness: At Master Level: Max HP +20%, Abnormal Status Resistance: 30%, Elemental Resistance: 30%. Master Level: 20
NEW SKILL: Alchemic Adrenaline: At Master Level: Increases the healing effect of potions by 170%, however potions that heal based on percentage (such as Elixirs) will not be affected. Master Level: 10
NEW SKILL: Shade Splitter: At Master Level: Close range attack. Damage: 241% per hit, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 20
NEW SKILL: Quad Star: At Master Level: Damage: 253% per hit, Number of Attacks: 4. Master Level: 20
DELETED SKILL: Triple Throw (3rd job)
DELETED SKILL: Alchemist (3rd job)
DELETED SKILL: Avenger (3rd job)
Paladin
Blast: At Master Level: Damage decreased from 340% per hit to 260% per hit, number of attacks increased from 3 to 4, amount of monster’s defense ignored increased from 20% to 30%
Advanced Charge Blow: At Master Level: Damage decreased from 700% to 370%, amount of hits has been increased from 1 to 2
Bishop
Advanced Blessing: At Master Level: Weapon and magic attack boost increased from 25 to 30
Fire/Poison Archmage
Mist Eruption: At Master Level: Damage decreased from 600% per hit to 460% per hit, number of attacks increased from 5 to 6
Paralyze: At Master Level: Damage decreased from 300% per hit to 240% per hit, number of attacks has been increased from 3 to 4
Marksman
Piercing Arrow: At Master Level: Damage decreased from 1500% per hit to 520% per hit, number of attacks increased from 1 to 3
Cannoneer
Scatter Shot (2nd job): At Master Level: Damage decreased from 220% to 180%
Barrel Bomb (2nd job): At Master Level: Initial damage decreased from 50% to 40%, explosion damage decreased from 300% to 250%
Cannon Spike (3rd job): At Master Level: Damage decreased from 260% to 170%
Luck of the Die (3rd job): At Master Level: Cooldown time decreased from 200 seconds to 180 seconds
Monkey Wave (3rd job): At Master Level: Damage decreased from 1000% to 760%
Cannon Bazooka (4th job): At Master Level: Damage decreased from 650% to 600%
Anchors Aweigh (4th job): At Master Level: Damage decreased from 500% to 300%, self-destruction damage decreased from 620% to 420%
Cannon Barrage (4th job): At Master Level: Damage decreased from 305% to 285%
Mercedes
Parting Shot (2nd job): At Master Level: Damage decreased from 90% to 60%
Final Attack: Dual Bowguns (2nd job): At Master Level: First arrow now does 75% damage and second arrow does 50% damage
Stunning Strikes (3rd job): At Master Level: Damage decreased from 126% to 115%
Unicorn Spike (3rd job): At Master Level: Damage decreased from 150% to 140%
Aerial Barrage: At Master Level: Damage decreased from 120% to 100%, Rising Rush’s damage boost decreased from 30% to 20%
Spikes Royale (4th job): At Master Level: Damage decreased from 572% to 520%
Lightning Edge (4th job): At Master Level: Damage decreased from 435% to 405%
Rolling Moonsault (4th job): At Master Level: Damage decreased from 190% to 170%
Advanced Final Attack (4th job): At Master Level: First arrow now does 105% damage and second arrow does 70% damage
Demon Slayer
Barbed Lash (2nd job): At Master Level: Damage boost decreased from 40% to 20%
Soul Eater (2nd job): At Master Level: Damage decreased from 150% to 100%
Outrage (2nd job): At Master Level: Critical chance boost decreased from 20% to 10%
Demon Lash Arch (3rd job): At Master Level: Damage boost decreased from 80% to 60%, cumulative damage boost decreased from 120% to 80%
Judgment (3rd job): At Master Level: Damage decreased from 300% per hit to 150% per hit
Carrion Breath (3rd job): At Master Level: Damage decreased from 169% to 140%, damage over time decreased from 135% to 115%
Black-Hearted Strength (3rd job): At Master Level: Resistance to elements and abnormal statuses decreased from 80% to 60%
Demon Thrash (4th job): At Master Level: Cumulative damage boost decreased from 280% to 200%
Infernal Concussion (4th job): At Master Level: Aerial damage decreased from 335% per hit to 235% per hit
Demon Impact (4th job):At Master Level: Damage decreased from 400% per hit to 240% per hit, Ignore Boss DEF decreased from 50% to 30%
Binding Darkness (4th job): At Master Level: Damage decreased from 900% to 700%, damage over time decreased from 200% to 140%
Leech Aura (4th job): At Master Level: More than 50% of your HP cannot be recovered, 1 minute cooldown after absorption
|