hey ich hab das prob wenne r punkte übertragen will geht er in die map und dann klickt er iwo mitten rein und dann eght überhaupt nichts mehr !!!
Pls help me^^
Pls help me^^
It's supposed to do that so it knows where it is. If you look at the section of the script for where it zones, it runs to where the henchmen are, then selects the signpost going to melandru's.Quote:
Thanks for the help that fixed it, sort of ;) when i load into Melandu's it starts to ping straight away and this usually makes it miss ping the first 2 heros (shore and Stairs), as the map is not stationary when it is pinging. I have tried changing the figure's that you told me before, to higher numbers and it doesn't seem to have any effect, which numbers do i have to adjust now to delay the pinging once i have loaded in?
Just one more thing when i load up the bot it doesn't always go to the Malandru's post, usually it goes to the NPC Kia, then runs to Devona, then back to Kia and then fianlly to Malandu's. Does anyone know how to fix this problem?
Thanx again ;)
das müsste dir helfen !Quote:
Ich habs so:
Die § halt durch $ ersetzenCode:§runstotal = 26; 26 §runs = 0 While True Select Case §runstotal <> §runs §runs = §runs + 1 _run(); _quest(); _reward(); _travel(); Case §runstotal = §runs send("{h}") sleep (400) if Hex(PixelGetColor(867, 277),6) = "8F709A" then send("{h}") §runs = §runs - 26; 26 _exchange(); elseIf Hex(PixelGetColor(867, 277),6) <> "8F709A" then §runs = §runs - 1 EndIf EndSelect wend
Dabei öffnet er halt nach 26 Runs das H Fenster und checkt dann ob er 10K hat wenn ja machter halt den Einzahl Vorgang wenn nicht macht er noch einen Run und das so lange bis er 10K hat.
Wenn du willst, dass er wenn er keine 10K zu dem Zeitpunkt 2 Runs macht halt das letzte = - 1 in = - 2 ändern.
Mit dem Code ersetzt du halt den Teil unten im Script das sollteste schon finden.
Das "H" Fenster ordnest du dann genau wie die "U" Map an ziehst es aber noch ein klein wenig größer 1-2 Millimeter dann sollte das gehen.
Und halt das Fenster geöffnet haben in dem du die Kurzick Belohnungen siehst.
the $rndnumber = Random(13000, 13500) part is timed just for the run from the henchies to the portal.Quote:
Ok, Thank You, how do delay the time before it starts to ping the hero's, once it has loaded into Melandu's?
I changed the number in row 172 from 13000,13500 to 30000,30500 and it nearly fixes the problem. So i tried to make it higher and it doesnt do anything?
sounds like you need to add more time to the sleep before it goes to accept the reward:Quote:
Can anyone tell me how I can make it so that it only does a single run? I notice I have to stop the script and manually hit dash a few times once it plants the third flag at the last spot. Otherwise it starts over again and I have a problem.
Also, is there a way to make a hotkey so if I keep the script running that I can hit one button and it'll start the script manually? Then that way I can just zone out, hit the button and it'll run the heroes once and I manually do the rest.
Actually I changed the script. I took out the zoning and everything except the placing hero flags.Quote:
the = Random(13000, 13500) part is timed just for the run from the henchies to the portal.
you added the sleep in the wrong section. add in an extra sleep after Func_quest()
while it would work, probably should just add it to where it should go.
Also, you do realize that you're having your script pause for 30 seconds. unless you have an extremely slow computer and/or connection, that's kind of overkill.
sounds like you need to add more time to the sleep before it goes to accept the reward:
Add this on the next line after Func_reward()
Sleep(2000)
This will stop for another 2 seconds before taking the quest. if its still not long enough add more time.
Func _reward()
Sleep(2000)
Send("{d down}")
= Random(1500, 1800)
Sleep ()
Send("{d up}")