Benno4 It is taken from my account, but drew this Olashka vinyl - Olga Chulkova.
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On my account have not only my works, but also works of my friends therefore it is desirable to write correctly authors. Yours faithfully, Oleg.Quote:
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So you're NEEDFORSTYLETM? Ok cool, I will update the Community Mod crediting hlyab.
Thanks for letting me know!
EDIT: Ok, hlyab is now credited.
THX Benno4, now justice has triumphed.Quote:
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Okay, I have now credited Olga Chulkova. I apologise for any confusion on my part.
Olga did an amazing job on that LFA. I hope we can see more from them in the future!
Some one stoled your wheelz too? hahahaha:DQuote:
Looks like you parked in my suburb....
I have changed the afk position camera :DQuote:
Hello everybody.
After a long time I'm back in this game and I can finally start modding and enjoying it. I already tested a lot of stuff and here are some of findings.
First of all, I finished the car dealer mod I had for some months now, but I need to fix some car classes icons and some other things. If nothing goes wrong it will be out in the next few days. Also all cop cars that I was to include now have working sound and are fully drivable. (1st attachment shows one of them) They have some support for aftermarket stuff (bodykits, spoilers licence plates and lowering kits don't work, no hoods are available) full skillmod support and ZERO performance part support for some reason. Only one of them has and that's the Light Rhino. (2nd attachment)
I also modified the cop cars that appear in Team Escapes and Pursuits. There is bigger variety and every cop car appears somewhere (except the Cross Corvette, can't find a place to fit it in)
Traffic cars now after a hard collision will stop moving and not act like nothing happened and remain stuck in their position after they stop rolling from the crash they had. The same thing works for all cars, both the player's and the bots' in race. After a few collisions the car will stop moving and you are out. Promotes clean driving but rammers would have been way more dangerous unless the rammer misses and wrecks his car. Traffic magnets are way more annoying now... There is one downside, the whole "hitpoints" system carries over from race to race teleporting there or not. "Reseting" your car won't make you move again (that's good right? or it's only me...) The biggest flaw is in team escapes where if your car gets wrecked (and then get busted) when you reappear you are still not going to move (Happens if you enable the bots in TEs, otherwise the event ends). The only way to reset the "hitpoints" is to go in and out from the safehouse and should be done after every event unless you want to stop moving from the first collision after a bunch of races.
On the third attachemt the traffic car is disabled and can't move while my car can, but on the last both my car and the traffic car are disabled and won't move no matter what. (you can see me trying to accelarate but the "afk camera" is still there)
If anyone is interested in these, I can make some .nfscfg files available to test them out. (If I find all changed stuff, otherwise it's the whole bin file)
That's all for now.
Thanks for including some more customizations I sent to you, though I would like to fix a few things..Quote:
It's been a little while, so now it's time for V6 of the Community Mod!
For this update, 10 new cars created by talented people in the community have been featured.
Here is a list of the featured creators. 100% credit goes to them. Thanks guys!
Delta @[Only registered and activated users can see links. Click Here To Register...] @[Only registered and activated users can see links. Click Here To Register...]
NEEDFORSTYLETM
Here are the cars featured with V6.
- AUTOPOWER M3 TOURING (BMW M3 GTR E46, created by Delta)
- M3 "92" TOURING (BMW M3 GTR E46, created by Delta)
- "426 DRAG" CHARGER (Dodge Charger, created by Delta)
- "SAMURAI SS" (Chevrolet Cobalt, created by BloodyThunderX)
- "TRANQUIL RX8" (Mazda RX8, created by BloodyThunderX)
- "SCRAPYARD SS" (Chevrolet Camaro SS, created by BloodyThunderX)
- "GLANCE LFA" (Lexus LFA, created by NEEDFORSTYLETM)
- "STANCE SPEC R32" (Nissan Skyline GT-R R32, created by BloodyThunderX)
- "RIDGE RACER LFA" (Lexus LFA, created by BloodyThunderX)
- "KU5T0M NI5M0" (Nissan R34 Nismo, created by BloodyThunderX)
Here are some small changes.
- Changed the credited names TISONIC and TISONICSV to Ti-Sonic
- Updated the "Lone Wolf" R32 with BloodyThunderX's preferences
- Updated the "Castrol Spec Supra" with BloodyThunderX's preferences
Link for V6:
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As always, preview photos can be found here:
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I also removed the Preview Photos to download on Mediafire. The file size was too big
and no one was downloading it anyway, just thought I'd mention it!
Please PM me if you're interested in having your creations featured.
Thanks!
this version aren't compatible with nfsw...Quote:
NFSU360 released a new version of NFS Vlted3.0 (old 2.1)
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Don't use it, its new backup and write-data functionnality causes bugs into the game, you better stick to v2.1 until a fixed version comes out.Quote:
NFSU360 released a new version of NFS Vlted3.0 (old 2.1)
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i tried to do something about icons...and i did found out...you cant.Quote:
Whoa, this file is tight.
The person even keep the order for the rims on the store. I'll try to do something about the missing icons and maybe update it even further.
Oh, hi man sorry haven't been on Skype since ever these days! It's just to ensure the database wouldn't get corrupt, the max value is something like 2 billion dollars.Quote:
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Hey dude, I've been following your offline server commits on Github and am pretty excited to see the end product. I noticed one of your commits was to "limit resell prices" and it just made me think that I'm more than happy to help if you want some custom pricing for 2.0. Maybe you don't, thats okay. Just thought I'd throw my hat in the ring.
Appreciate your work man, thanks!