GW Working Bots 2020

06/05/2021 18:53 gauthier119#1951
someone have jq bot or Uw bot ? ty
06/06/2021 13:21 ultradie#1952
Hallo Zusammen, ich suche immernoch eine aktuell funktionierenden Kilroy Bot. Danke im Voraus
06/06/2021 20:40 zer0.de#1953
Hast du die Aktuellen Header und GWA2 ersetzt?
Was läuft bei dir den nicht??

Im Anhang mal meine, die Funken

mfg
06/06/2021 23:04 DerMoench14#1954
Not bad ... 57/71 Header are correct so far :D
06/07/2021 16:16 Yoshikawa91#1955
Hi guys,

Am I the only one having random GW crash (grey popup asking for "Send/Do not send" report to ANet) on most if not all kind of bots (DragonMoss, Feather, Vaettir, Chestrun, etc...) ?

By "random", I mean sometimes it crashes 15min after running, sometimes it crashes after 70+hours non stop.

I trying to narrowing the issue but it makes no sense. A 70+ hours running time on DragonMoss means 2000+ runs completed and then "boom", triggering right from nowhere, GW crashes with grey popup...

Here the first lines of every crash :
Code:
*--> Crash <--*
Assertion: index < m_count
p:\code\base\rtl\array.h(574)
App: Gw.exe
BaseAddr: 00590000
ProgramId: 1
Build: 37121
When: 6/7/2021 14:08:11
Flags: 0

Thanks for your inputs about this.
06/08/2021 08:29 Restia Ashdoll#1956
Quote:
Originally Posted by Yoshikawa91 View Post
Hi guys,

Am I the only one having random GW crash (grey popup asking for "Send/Do not send" report to ANet) on most if not all kind of bots (DragonMoss, Feather, Vaettir, Chestrun, etc...) ?

By "random", I mean sometimes it crashes 15min after running, sometimes it crashes after 70+hours non stop.

I trying to narrowing the issue but it makes no sense. A 70+ hours running time on DragonMoss means 2000+ runs completed and then "boom", triggering right from nowhere, GW crashes with grey popup...

Here the first lines of every crash :
Code:
*--> Crash <--*
Assertion: index < m_count
p:\code\base\rtl\array.h(574)
App: Gw.exe
BaseAddr: 00590000
ProgramId: 1
Build: 37121
When: 6/7/2021 14:08:11
Flags: 0

Thanks for your inputs about this.
can't really narrow it down for your special case but i can give you an example where i had the same issue ->

had a bad func which had a wrong parameter and instead of count enemys in area (and sorting them after distance) counted continuesly every enemy in compass range. It usually was no issue but if there were just to many enemys it could cause a crash since the switch between agents was to fast/much for the game.

So i had the same effect sometimes after 15min sometimes after 5h a "random" crash
06/08/2021 15:44 jmzleios#1957
Hey guys there is a user called Teqatle who sells 'custom' bots but only sells the EXECUTABLE. Is it just me or does that feel a little shady?
06/08/2021 17:52 flav55#1958
hi jmzleios, personally I advise you not to take this kind of bot, too risky, take the bot shared on this forum, and especially shared by people known on this forum
06/09/2021 03:25 GwGuru#1959
Could someone please link a working Salvage Bot. Thanks in advance.
06/09/2021 09:26 honigkuchenpferd2#1960
Hello,

maybe someone can help me. I'm trying to fix the BDS Bot but it crashes after killing the first group outside of Vlox Falls. Maybe someone can take a look and give me a hint what i'm missing.

Thanks in Advance!
06/10/2021 19:50 Santa Clauz#1961
R.I.P. GWA²
06/10/2021 21:31 micbar24#1962
Can someone check and say what i can do there? I don't understand terms of "incorrect numbers of parameter in function call". I trying to revive Kilroy bot, but i can only make him running without pickuping loot...
I try to put other functions for pickuping items, but still doesn't work.

Here is code which i try to repair:
06/10/2021 21:43 Yoshikawa91#1963
Quote:
Originally Posted by micbar24 View Post
Can someone check and say what i can do there? I don't understand terms of "incorrect numbers of parameter in function call". I trying to revive Kilroy bot, but i can only make him running without pickuping loot...
I try to put other functions for pickuping items, but still doesn't work.

Here is code which i try to repair:
If you look at the definition of PickUpItem function in GWA2.au3 you can see that it is written as follow : "Func PickUpItem($aItem)".

It means that this function requires one parameter (not 0, not 2, just 1).
The required parameter, here, is the item you are trying to pickup.

Usually, this function is called in a for loop that parse all items one by one and store it in a variable called $lItem or $aItem.

So to fix your bot, you should call the function PickUpItem as follow :
PickUpItem($aItem) or PickUpItem($lItem)
06/10/2021 22:38 micbar24#1964
Quote:
Originally Posted by Yoshikawa91 View Post
If you look at the definition of PickUpItem function in GWA2.au3 you can see that it is written as follow : "Func PickUpItem($aItem)".

It means that this function requires one parameter (not 0, not 2, just 1).
The required parameter, here, is the item you are trying to pickup.

Usually, this function is called in a for loop that parse all items one by one and store it in a variable called $lItem or $aItem.

So to fix your bot, you should call the function PickUpItem as follow :
PickUpItem($aItem) or PickUpItem($lItem)
I tried using your tips, but i don't know why it says "variable used without being declared"
Once Restia explain it to me, but it was problem with header in packet, and there it should take Func from GWA...
06/12/2021 12:43 CookiesCream#1965
Tach zusammen...

so langsam komm ich mit den Bots und deren Funktionen relativ gut klar.
Hier und da gibt´s zwar manchmal Probleme aber ich bekomme das doch irgendwie hin...

Hier ein Problem mit dem ich nicht so recht klar komme.
Beispiel der Froggy v0.7 bot:

Es gibt so Momente, da läuft der Bot 10 runs problemlos...
und dann wieder solche krüppelruns, da schnallt der bot nicht, dass die halbe party tot is, oder rennt innerhalb von 3-4 waypoints immer nur im kreis.
Vor allem wenn mal Tekks oder Giriff tot sind/waren.
Starte ich den Bot dann neu, läuft alles ganz normal weiter, weshalb ich irgendwie
von einem Spreicherproblem ausgehe.

Daher hier meine Fragen...

- wie funktioniert "Clear Memory"?
- funktioniert das überhaupt noch?
- Was macht die Purge-Funktion / Purgehook?
- Gibt es eine Möglichkeit wie früher mit dem !BotHelper, dass der Bot so ca alle 40 Minuten neu startet? ohne den internen loop (also bot aus, bot wieder an)

vielen dank schonmal.

Ich hab vom Froggy v0.7 2 Versionen...
wer lieber die Giriff Quest machen will, einfach mal melden.

Credits gehen an logicdoor