[Release] Heroes of Newerth LAN Edition by Sordi

05/05/2010 22:10 .GL.#181
Ok, here's a solution to Pollywogs texture issue. Seems that it was happening because his folder was a mess - multiple versions of skill files, in folders and in root directory as well. After I deleted it all and replaced it with uptodate versionv from official server hegot his normal looks ;)
05/05/2010 22:19 eryani2010#182
OK Can u tell us what to delete exactly and thx
05/05/2010 23:07 jeremytommy#183
Quote:
Originally Posted by Sordi View Post
Somewhere here was already someone had the same problem and got a workaround. Just red the other posts here.
Thx 4 replying . I checked the other posts. It seems that these are the only two methods they mentioned.

1st
Quote:
Originally Posted by vrycue View Post
when i tried the game i was also stucked at the loading screen here is what i did to fix it.
go to my documents folder then delete hon folder in the my documents folder. then run the game.
I ve tried this method on several computers. Unfortunately, it is not working on all of them.We've tried in normal wifi environment. And we even set up a wifi network with our laptops itself, it still stucks at the same place

2nd
Quote:
Originally Posted by Ishigo87 View Post
I found a way to fix that, what you have to do is, when you´re going to create a game you have to disconnect the pc from the network, and when the game is created(you are in the lobby) you put the cable on and voilá it's working. Hope it helps.

PS: Nice work Sordi
With this method, we can create the game. But my buddies can't detect my game in the lan mode (or either of their games). I guess when u disconnect the network, the game u create is not base on the network. It an off-line game.



My OS is Win7 and my buddies' os are Vista. We both stuck at the same place and none of those solutions can help us. Still, it is a great job that u crack the Lan. We hope u will find a way to help us soon.
05/05/2010 23:28 CaitSith#184
Item: Staff of the Master.
Description: Where's the devourer' bonus damage?^^
05/06/2010 02:59 Ishigo87#185
i posted the solution plz read it, it only happens with windows 7
05/06/2010 07:04 .GL.#186
Quote:
Originally Posted by eryani2010 View Post
OK Can u tell us what to delete exactly and thx
I deleted

ability_pollywogpriest1.entity
ability_pollywogpriest2.entity
ability_pollywogpriest3.entity
ability_pollywogpriest4.entity
affector_ability1.entity
affector_ward_splash.entity
gadget_ward.entity
state_pollywogpriest_ability2.entity
state_pollywogpriest_ability3.entity

from the root of game\heroes\pollywogpriest\
05/06/2010 08:09 Sordi#187
Quote:
Originally Posted by jeremytommy View Post
2nd


With this method, we can create the game. But my buddies can't detect my game in the lan mode (or either of their games). I guess when u disconnect the network, the game u create is not base on the network. It an off-line game.



My OS is Win7 and my buddies' os are Vista. We both stuck at the same place and none of those solutions can help us. Still, it is a great job that u crack the Lan. We hope u will find a way to help us soon.
Just deactivate your windows firewall and all is fine. We are all using Win7 and had the same problem before.

Quote:
Originally Posted by .GL. View Post
I deleted

ability_pollywogpriest1.entity
ability_pollywogpriest2.entity
ability_pollywogpriest3.entity
ability_pollywogpriest4.entity
affector_ability1.entity
affector_ward_splash.entity
gadget_ward.entity
state_pollywogpriest_ability2.entity
state_pollywogpriest_ability3.entity

from the root of game\heroes\pollywogpriest\
Did you try the skills. Sometimes they change to skills and use new functions not working in old engine, like with scout or predator. The ability-files have nothing to do with the look of pollywog. The only think what can be changed is the animation of the attacks.
I think its would be just better to move the abilities to a folder, BUT this has nothing to do with the gameplay. It doesn´t matter where the files are inside the herofolder. Look at the yogi-folder. And he works fine. ;)

Quote:
Originally Posted by CaitSith View Post
Item: Staff of the Master.
Description: Where's the devourer' bonus damage?^^
Maybe implentet later in the game. Whats the reason its not in this edition yet. But atm Devourer is strong enough in this version. We played a couple of games and devourer ruled us all.

As I said before, I will implent the new hero-versions later. Because I must check if they change to attacks with new function, not working in our.
05/06/2010 08:10 eryani2010#188
I found a bug when u buy enhanced marchers it should contai 2xPunchdagger not 1 Punchdagger and 1 ring mail and btw the ring mail cost 500 not 550 and thx
05/06/2010 08:22 Sordi#189
Quote:
Originally Posted by eryani2010 View Post
I found a bug when u buy enhanced marchers it should contai 2xPunchdagger not 1 Punchdagger and 1 ring mail and btw the ring mail cost 500 not 550 and thx
Please load the Patch 1.1 and this bugs are gone. Was because it was the old items recpie.
05/06/2010 08:30 CaitSith#190
Quote:
Originally Posted by Sordi View Post
Please load the Patch 1.1 and this bugs are gone. Was because it was the old items recpie.
There is the same problem with the patch 1.1===> there is the old' recipe Ghost Marchers.
Same problem with Steamboots===> There is the old recipe.:o

Another question: What's the problem with the new Hack and Slash===> Firebrand and Icebrand? why they don't implemented in the 1.1 patch?:)
05/06/2010 08:40 .GL.#191
Quote:
Originally Posted by Sordi View Post
Did you try the skills. Sometimes they change to skills and use new functions not working in old engine, like with scout or predator. The ability-files have nothing to do with the look of pollywog. The only think what can be changed is the animation of the attacks.
I think its would be just better to move the abilities to a folder, BUT this has nothing to do with the gameplay. It doesn´t matter where the files are inside the herofolder. Look at the yogi-folder. And he works fine. ;)
Skills seem to work fine. And while I understand that ability files don't look like they may affect it but game is pretty picky about duplicate stuff (I had teapots circling zephyr at one point after I messed something up). Anyway, it worked for me %)


Quote:
Originally Posted by Sordi View Post
Please load the Patch 1.1 and this bugs are gone. Was because it was the old items recpie.
patch 1.1\game\items\recipes\enhanced_marchers\item.enti ty
contains
components="Item_Marchers Item_Punchdagger Item_Ringmail"
:p
05/06/2010 08:46 Sordi#192
Quote:
Originally Posted by CaitSith View Post
There is the same problem with the patch 1.1===> there is the old' recipe Ghost Marchers.
Same problem with Steamboots===> There is the old recipe.:o

Another question: What's the problem with the new Hack and Slash===> Firebrand and Icebrand? why they don't implemented in the 1.1 patch?:)
I will have another look at the items for 1.2. Hack and Slash is not there. And I noticed another Item, where the used in recipe is there, but if you click on there is no item.
05/06/2010 08:49 .GL.#193
Ok, found another bug with shop: when you quick sell (in few seconds after buying, so that you get full price) stack of items you get money for only 1 of them.
05/06/2010 08:55 Sordi#194
Quote:
Originally Posted by .GL. View Post
Ok, found another bug with shop: when you quick sell (in few seconds after buying, so that you get full price) stack of items you get money for only 1 of them.
Hehe, easy enought. Just don´t buy Items you don´t need. xD
But I will see if I can fix this.
05/06/2010 10:07 CaitSith#195
Quote:
Originally Posted by Sordi View Post
I will have another look at the items for 1.2. Hack and Slash is not there. And I noticed another Item, where the used in recipe is there, but if you click on there is no item.
Flayer's bug?