Quote:
Originally Posted by bzyku95
Keep alchemy low to keep non donating players, it doesn't matter if you will waste 20 immos to do +7 or 20 immos to make +9, it depends on average + on server.
So if all players will have +5/6 average, +7/8 is there to work for and waste immo for
and if all players will have +7/8, it's normal that u will waste immo for better +
Don't look only at numbers after ++, look at server average lol, but silkroad community is to dumb to get things explained i think :(
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Or they are too dumb to jump at conclusions without having any real knowledge about the big picture which hasnt been presented to them.
Wasting 20 immos on a +6 means cash grab, that is a fact no matter how you look at it. Max plus is +12 which should be nearly impossible to reach unless there are adv elixirs. Back to explaining for my retard friend here. I have failed 20+ immos for +6 at a server where some players had +9+ sets and +10+ weapons. Those same player at least donated around 500 bucks each. Are you following? Or too hard for a know it all trashcan?
Dear owner, keep average at +7, people will try their weps to +9 and success after some time, that is how you balance the pvp also. About warlock debate, didnt play eu chars so much but I hate those rogue / warlocks that go ; sleep---> cancer ---> one shot, there is no sense in that, ofc this is only about 1v1 but still wtf?
Another point I would like to make, are you all satisfied about ch eu balance at 90 cap, there are only minor buff changes for ch chars and some nerfs for eu ones, shouldnt you buffing some skills for ch characters? Pacheon at 90 cap is garbage for example. Will you be ever able to 1v1 a warrior / cleric with pacheon / force?