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Quote:
Originally Posted by jakiro0
few usefull seggustions before the grand opening :
* increase exp rate to 30x -40x ( enough to keep you grinding for 3-4 days not too boring & not too easy )
* starter sp 2m ( farming for sp is totally useless as we all know joymax make low rates to sell his item mall items faster )
*add wanted system based on kills on job cave start from 20 kills in a arow streak reward for killer wanted player 200 m - 300 m also make that u can't enter to job cave without having into ur inventory 200m + ( to stop job farming for honor points killing boters everywhere )
* add sox drop rate for alexandria & arabian area & job cave like sos drop ( like alexandria low drop rate sos , arabia since it is hardcore and require full parties and u have to share sos with 7 ppl with you ( medium rates ) and for job cave since it is the most dangerous area u can get killed from players at any times so the rate should be like that ( medium - high sos drop rates ) and ofc som should be obtainable only by farming coins and not dropable since it is the last equipment .
* for trading system make for thiefs can only get honor points if u picked goods from other town i mean you should pick goods of trader comming from jng to dw in dw floor not jng to get ur honor points to avoid job farming honor points ( you say how they can get that much of gold well it is easy if you donator , or boter 24/7 with many chars you get tons of gold in few hours .
* make special coins for trading that u can get it after selling goods and you can use it to purchase pet trans , global , reverse , primum , clock , devil , and 1x full avatar ( to avoid op donators everywhere i know you will say there is silk hour , automatic events , give a way free silks offline events ect ... but as u see that still nothing when donator get 1k silk in 1 min and u take 1-2 weeks to get it not enough so my suggestion is perfect i guess who active trading deserver same chance like donator or boter24/7 he get some coins and after being active 5-8hour of trading by the end of the day can buy with it some usefull item mall silks like prim , avatar ect ( another reason there is nothing like to see 10x ranked ppl are the most ppl active not the donators or the 24/7 boters like the old isro ) .
* also make automatic job titles another way to reward active players to get title by getting the best lvl at jobing and open it till lvl 20 and auto reset every week so everyone has chance to earn titles .
* skills balance i see alots of ppl asking to nerf debuffs and i know most of them builds are int so they wanna make chars int op everywhere pvp 1 vs 1 - overall pvp ( jobing -war area ) fortess war - ba - ctf and ect but carefull by nerfing too much u will just make server int and no one will be str since it is not worth it force useless so my suggestion is reduce just a little bit of % force and disable double remove debuffs from force make only 1x and make cd 20 sec same like pills .
* remove union at the start to avoid huge guilds ruling the server from 1st fortess war and give other guilds fair chance to get the fw .
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Thanks for these suggestions and giving time writing it, be sure that we will consider these suggestions in our plans so that we choose what is suitable from it, and will be ended while beta stage period.