who you tested it with? because you're using multiple accounts i cant find any traces to persons you were working with :awesome: btw. parsing string stream is slow and using huge strings can make parsing slow :/. btw its not their fault that Ent*ell made packets as strings, if someone is creating something and making it for free you shouldn't give a fuck about how slow it will be, because its for free "Never look a gift-horse in the mouth" its cool maxim :P use it sometimes.Quote:
Please, can you stop writing about things you don't know? Nostale is not a big game but it uses strings as packets. Its the difference between Nt and other games. Strings are fucking slow to parse, C# needs much time to do it. We tested dat shits before talk, you should do the same. :rolleyes::rolleyes::rolleyes:
@edit: stop craping this thread with your stupid offtop cause its not needed, if you want to say something you need to give links to sites that will confirm your beliefs