[Only registered and activated users can see links. Click Here To Register...] , working emotes,spawn and models. Name is set to "Riot MrPixel" (yolo <3) and on Anivia as champion.Quote:
it would be great :)
Thanks, it works now! :)Quote:
[Only registered and activated users can see links. Click Here To Register...] , working emotes,spawn and models. Name is set to "Riot MrPixel" (yolo <3) and on Anivia as champion.
btw, could you get ".model" and ".spawn" to work? When I use them, nothing happens. :/Quote:
[Only registered and activated users can see links. Click Here To Register...] , working emotes,spawn and models. Name is set to "Riot MrPixel" (yolo <3) and on Anivia as champion.
Modified the values in the "common.h":Quote:
Could you tell me what you've done to get .spawn und chat to work?
Actually,since it's a new patch it was just the hex value + 1(sometimes it could be +2 or even +3,quite rare) ,for example if it was 0x69(105) it'd be 0x6A(106).Quote:
Can you please explain to me how you got those values? Did you use a program like wireshark or WPE pro to catch them?
No,it was easier. In the "gamed.exe" when you,for example,talked in chat in-game you'd see a message saying the packet has a unknown value,then it'd show the value in hexadecimal and the decimal in parenthesis. You just have to change the value of the correct packet to the right hex number :)Quote:
Ah I see. In one of them it was -1, so did you just experiment with them until it worked?
Oh yeah the model,I got it,forgot about it ^^.Quote:
Chat and spawn works now. Now we need .model again and all is great